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ART FOR YOUR ADVENTURES SET 4
By Patrick E. Pullen
MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK!
Art Helps Sale literature.
Here are 52 pieces of art that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The art has been compressed... [click here for more] |
Dungeon Masters Guild |
$8.95
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Love playing those holy warriors but tired of the same old Oaths? This sourcebook provides a clear guide to creating your very own paladin Oath compatible with 5e. My guide is based on research of the eight official paladin Oaths as well as other homebrew and community-created content. It offers clear guidance along with examples. Included are two new paladin Oaths that I created with this guide, shown... [click here for more] |
Dungeon Masters Guild |
$1.99
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Two inns for weary travelers to rest at.
The Harvest Inn in Westbridge is known throughout the Sword Coast for the artistic eccentricity of its proprietor, and the Inn in the Forest is a peculiar place, found by those in need when they are traversing the forests of Faerun.
This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day... [click here for more] |
Dungeon Masters Guild |
$4.00
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Fantasy Grounds version above.
This product is perfect for your Icewind Dale exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined,... [click here for more] |
Dungeon Masters Guild |
$9.99
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FEYWILD MAPS
Delve into the realms of the Feywilds with this map-pack. It includes sixteen high quality maps of four different locations. Each map has four variations (Grid, No Grid, Day, Night). Explore the following locations:
* Fey Forest Path
* Fey River Crossing
* Fey Stone Circle
* Fey Village
These maps come with a commercial lisence, allowing you to use them in your own... [click here for more] |
Dungeon Masters Guild |
$2.00
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In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Magicka Serrella
A Book of Magic
"This is a really impressive piece of work." - Loot The Room's Chris Bissette
Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career.
Inside:
More than 80 spells from 3e and 3.5e Forgotten... [click here for more] |
Dungeon Masters Guild |
$2.95
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Duty. Honor. Light. You are a conduit for your diety's awesome power made real. By commiting yourself to the cause and ideals of a god you are imbued with divine power to overcome any odds. In this guide, I will walk you through the process to create your very own cleric Domain.
Includes:
How-to guide including defining your Domain and creating features
Overview of cleric class features for easy... [click here for more] |
Dungeon Masters Guild |
$1.99
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EDIT: There was a mistake found in the Places of Interest section of the file. The starting towns for the Cave of the Berserkers questline are incorrectly labeled. They should read Easthaven and Caer-Koenig respectively. The travel times are correct though!
Ever get tired of having to look up how much time it would take to get from point A to point B? Well here you have every time... [click here for more] |
Dungeon Masters Guild |
$0.75
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Find inner peace and outer strength a powerful monk. Follow your Tradition with zeal and conviction as you walk a path of self-enlightenment and discovery.
This guide was crafted after researching the official monk tradition options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features including two complete monk traditions for you to use... [click here for more] |
Dungeon Masters Guild |
$1.99
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You don't tame the wilds, you become them. You embody mighty beasts and wield the awesome and terrifying power of nature herself. A druid's Circle offers them even more potent magic by tapping into unique and specific aspects of nature. In this guide, I will walk you through the process to create your very own druid Circle.
Includes:
How-to guide including defining your Circle and creating features
Overview... [click here for more] |
Dungeon Masters Guild |
$1.99
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If you've read page 13 of Waterdeep: Dragon Heist, you've seen the spark the writers give you for a character being a member of one of Waterdeep's grand noble families....but then they tell you next to nothing about those families. This pub is an attempt to solve that problem.
Written for players, dungeon masters and game designers, this document is designed to provide both historical and... [click here for more] |
Dungeon Masters Guild |
$2.95
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Sorcerers are conduits of raw, magical power. They are filled with energy, sometimes quite literally bursting to get out. They seek not to control their magics but allow them to explode onto the world in stunning fashion. In this guide, I will walk you through the process to create your very own Sorcerer Origin.
Includes:
How-to guide including defining your Origin and creating features
Overview... [click here for more] |
Dungeon Masters Guild |
$1.99
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Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.
Includes:
How-to guide including defining your Tradition and creating features
Overview of wizard class features... [click here for more] |
Dungeon Masters Guild |
$1.99
|
It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to... [click here for more] |
Dungeon Masters Guild |
$1.99
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Aloof, talented, charming, beguiling. These and more are embodied by the bard, a consumate performer who seem to have an otherworldly ability to inspire and captivate audiences. Be it with a lute, their voice, or a series of carefuly crafted movements, the bard summons their innate magic to impose their will on the world around them. In this guide, I will walk you through the process to create your... [click here for more] |
Dungeon Masters Guild |
$1.99
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Mighty warriors are these fighters, each a master of various weapons and styles. These specializations are defined by a subclass that focuses on specific tactics that come from years of training and practice. In this guide, I will walk you through the process to create your very own fighter Archetype.
Includes:
How-to guide including defining your Archetype and creating features
Overview of fighter... [click here for more] |
Dungeon Masters Guild |
$1.99
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Rangers are one of the most interesting and elusive classes in the game. They can be anything from loner survivalists to urban bounty hunters and anything in between. They are powerful hunters - of beast and of man - and use these powers to pursue their personal goals. In this guide, I will walk you through the process to create your very own ranger Conclave.
Includes:
How-to guide including defining... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 This is a photoshop drawn map of a city in Forgotten realms. The map has a high resolution which you can zoom in quite a bit and if you want you can without problem scale it up.
Included versions:
1. City map day TEXT
2. City map day NO TEXT
3. City map night TEXT
4. City map night NO TEXT
These maps include a commercial license, as such, you can add them to your DM's Guild products.... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
|
 This is a photoshop drawn map of a city in Forgotten realms. The map has a high resolution which you can zoom in quite a bit and if you want you can without problem scale it up.
Included versions:
City map day TEXT
City map day NO TEXT
These maps include a commercial license, as such, you can add them to your DM's Guild products. You may not use this image as a selling point or include... [click here for more] |
Dungeon Masters Guild |
$4.25
|
Basic Information and Purpose
This is an Excel template for single-column monster stat-blocks. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks.
Fonts and IP
This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
|

Monsters are great, but your players can only kill so many goblins or dragons. Sometimes, you need to raise the stakes. This is a collection of villains for you to use in any way you so choose. Each villain comes with a quick backstory and a full stat block. Below are a few different ways you can use these villains:
1. A Quick Bad Guy
Are your players ready to fight something, but... [click here for more] |
Dungeon Masters Guild |
$1.99
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Beneath the True World!
In the fabled lands of Maztica underground world is often believed to be the Land of the Dead. It is not, but the misunderstanding certainly exists for a good reason. "Underdark" was an accessory for the Forgotten Realms campaign setting for the 3rd-edition Dungeons & Dragons rules. It explored a fabulous collection of new locations, some of which had never... [click here for more] |
Dungeon Masters Guild |
$1.50
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Monsters of the True World
Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery.
While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Six original landscape paintings, covering every major location in Hither in the Wild Beyond the Witchlight campaign. Includes Queen's Way, Slanty Tower, Telemy Hill, Brigand's Tollway, Downfall, and Bavlorna's Cottage. Files are print quality .pngs at 2000x2000px, 300dpi. Peer into Prismeer!
Human made, no intelligence included :)
Terms of Use and Licence:
By purchasing this stock art pack, you... [click here for more] |
Dungeon Masters Guild |
$4.99
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IMPORTANT - We've updated this map to 5e to include the missing locations from previous editions.
Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included)
This is a hand drawn map of the City of Waterdeep. It is illustrated in the style of a local cartographer, excellent to be a prop given to players.
The Illustration... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is perfect for your Tomb of Annihilation or some jungle exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This product is perfect for your Chult exploration! You will find a preview of the maps below to give you an idea of the what's available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any jungle environment.
License
You may use these maps for both personal and commercial use. They can be altered,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"!
~I've completely integrated DnDbeyond support!~ Do you want to add... [click here for more] |
Dungeon Masters Guild |
$1.25
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Elven Tower presents stock maps of the Forgotten Realms.
This is a hand drawn map of the City of Phlan. It is illustrated in the style of a local cartographer, excellent to be a prop given to players.
The Illustration has a resolution of 3444×2637, 300 dpi. Enough to be printed to crisp quality.
Included versions:
1.- Full map with name... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This product is perfect for your Candlekeep exploration! You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any library, fort or luxrious locations.
These maps where inspired on the descriptions from Elminster's Candlekeep Companion and the amazing... [click here for more] |
Dungeon Masters Guild |
$6.99
|
 This is a photoshop drawn map of a city in Forgotten realms. The map has a high resolution which you can zoom in quite a bit and if you want you can without problem scale it up.
Included versions:
City map day TEXT
City map day NO TEXT
These maps include a commercial license, as such, you can add them to your DM's Guild products. You may not use this image as a selling point or include... [click here for more] |
Dungeon Masters Guild |
$4.05
|
This product nets you additional encounter maps to be use in The Wild Beyond the Witchlight module, or in any Feywild or Domain of Delight game.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original resolution. If you use these maps in commercial products,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
In the distant continent of Anchorome on the world of Toril, we were first introduced to the Azuposi people in the adventure and supplement FMQ1 City of Gold by John Nephew and Jonathan Tweet. In that fabulous product, we were given hints of far more distant lands, one of which was the Land of the Insect Men.
From Page 78 of FMQ1 City of Gold:
"Players who enjoyed playing... [click here for more] |
Dungeon Masters Guild |
$1.99
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Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game.
This game tool can be used to provide a little more color... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 These maps include a commercial license, as such, you can add them to your DM's Guild products. You may not use this image as a selling point or include these illustrations in another stock art collection, other specific actions not admisible are described in the attached copyrights document.
This file contains
Included versions:
Summer Area map of a part... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Elven Tower presents stock maps of the Forgotten Realms.
This is a hand drawn map of the city of Baldur's Gate. It is illustrated in the style of a local cartographer, excellent to be a prop given to players.
The Illustration has a resolution of 3416×2842, 300 dpi. Enough to be printed to crisp quality.
Included versions:
1.- Full map... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 This is a photoshop drawn map of a city in Forgotten realms. The map has a high resolution which you can zoom in quite a bit and if you want you can without problem scale it up.
Included versions:
1. City map day TEXT
2. City map day NO TEXT
3. City map night TEXT
4. City map night NO TEXT
These maps include a commercial license, as such, you can add them to your DM's Guild products.... [click here for more] |
Dungeon Masters Guild |
$4.05
|
 Ever come up with a blank when the adventurer's ask you what food is available in the tavern? Well, fear no more! Here is a list of over 60 dishes that are available all across the Forgotten Realms and are sure to satiate the appetite of any hearty adventurer! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Descent into Avernus Side Trek
This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This product is perfect for your Underdark exploration, containing maps that will fit the underground theme of such games.
Alternatively, you can use this as underground maps in any setting.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original resolution. If you use these... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 This is a photoshop drawn map of a city in Forgotten realms. The map has a high resolution which you can zoom in quite a bit and if you want you can without problem scale it up.
OBS! This is a what is called poetical maps. It dosnt reflect the size of the city. and I have no timestamp on it.
OBS! This maps have been released earlier in a file with was called... [click here for more] |
Dungeon Masters Guild |
$3.50
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One does not simply travel the lands between the High Road and the Long Road in comfort, safety, or peace. Between the two lie bleak, inhospitable hills, mountains towering high above impenetrable forests, and wild grasslands where few but the heedless make their hearth and home.
There is but one route connecting the two great roads, which, in the most favorable conditions, is little more than a rutted... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included)
This is a hand drawn map of the City of Neverwinter. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. It comes in six versions, In different configurations of color and labels.
The Illustration has a resolution of 3780×2940,... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is the PDF. If you're looking for the Fantasy Grounds Module please go to: https://www.dmsguild.com/product/327914/The-Forgotten-Ziggurat-FG
Explore the Forgotten Ziggurat of Mbala
This pyramid-shaped dungeon can be used as a complementary mission in the Tomb of Anihilation campaign, or whatever else you are conducting. A Mummy Lord dwells inside, so this can even be used as... [click here for more] |
Dungeon Masters Guild |
$0.99
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Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists for specific... [click here for more] |
Dungeon Masters Guild |
$0.59
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Are you ready to enter the twilit forest? These six original paintings will bring Thither to life! Artwork includes every major location in Thither in the Wild Beyond the Witchlight campaign setting: A trail into Thither, Nib's Cave, the Wayward Pool, Thither Fairy Ring, Little Oak, and Loomlurch. Art pack includes six print-quality .pngs at 2000x2000px, 300dpi. Human made, no intelligence included... [click here for more] |
Dungeon Masters Guild |
$4.99
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From the experienced pen of Mithral-best-selling Guild author R P Davis comes Magic Items of the Unapproachable East, a collection of nearly 30 magic items, including 3 artifacts! Also includes Armor & Weapon Special Abilities, like Dismisser and Vampiric!
See the Previews for a 100% preview!
The... [click here for more] |
Dungeon Masters Guild |
$2.95
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