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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded


5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
Dungeon Masters Guild  $14.99

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Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


Do you like traps?  Do you wish there were Grimtooth's books for 5th Edition?  So did we. That's why we made one. Welcome to   "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Fantasy Grounds version now available! Click here...   [click here for more]
Dungeon Masters Guild  $9.95

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Art for Your Adventures Set 4

Art for Your Adventures Set 4


ART FOR YOUR ADVENTURES SET 4 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sale literature. Here are 52 pieces of art that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The art has been compressed...   [click here for more]
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Fantastic Terrain

Fantastic Terrain


FANTASTIC TERRAIN! NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES! Comicbook.com: "If you're looking for a way to spice up your D&D battlefields or dungeons, give Fantastic Terrain a try today." GeekTyrant.com: "I could definitely use more of these in my future adventures." Roguewatson.com: "...this supplement is damn near perfect." Jason...   [click here for more]
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Dragons of Waterdeep

Dragons of Waterdeep


   !! Price Reduced 25% Through Veteran's Day !!    Dragons in Waterdeep? Indeed there are...numerous in fact. And not just in Waterdeep, but around and below as well. Written primarily for Dungeon Masters and game designers looking to add some additional flavor to their Waterdeep campaign, this publication significantly expands on the dragons in, under, and around the City of Splendors. It...   [click here for more]
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Icewind Dale Premium Map Pack

Icewind Dale Premium Map Pack


This product is perfect for your Icewind Dale exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.  License You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original...   [click here for more]
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Icewind Dale Time Tables

Icewind Dale Time Tables


EDIT: There was a mistake found in the Places of Interest section of the file. The starting towns for the Cave of the Berserkers questline are incorrectly labeled. They should read Easthaven and Caer-Koenig respectively. The travel times are correct though! Ever get tired of having to look up how much time it would take to get from point A to point B? Well here you have every time...   [click here for more]
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Create-An-Oath: A Paladin Oath Creation Guide

Create-An-Oath: A Paladin Oath Creation Guide


Love playing those holy warriors but tired of the same old Oaths? This sourcebook provides a clear guide to creating your very own paladin Oath compatible with 5e. My guide is based on research of the eight official paladin Oaths as well as other homebrew and community-created content. It offers clear guidance along with examples. Included are two new paladin Oaths that I created with this guide, shown...   [click here for more]
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Lost Mines' Maps - Lionshield Coster, Phandalin Miners' Exchange and The Sleeping Giant

Lost Mines' Maps - Lionshield Coster, Phandalin Miners' Exchange and The Sleeping Giant


Lionshield Coster, Phandalin Miners’ Exchange & The Sleeping Giant Three essential locations from from the town of Phandalin, from “Lost Mines of Phandelver” and “Dragon of Icespire Peak”. This map pack provides detailed maps of all three locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality...   [click here for more]
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High Forest Factbook

High Forest Factbook


A massive forest stands in the middle of Faerun. Easily accessible from the Swordcoast and yet.. where is the official sourcebooks for what lays within?   This book is intended for DM's wanting to run adventures within High Forest.  It is the result of quite a bit of research on official WotC supplements so should align pretty closely with other products released for the 5th edition setting....   [click here for more]
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Quick Dungeons 2: Lair of the Ooze Lord

Quick Dungeons 2: Lair of the Ooze Lord


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Create-A-Domain: A Cleric Domain Creation Guide

Create-A-Domain: A Cleric Domain Creation Guide


Duty. Honor. Light. You are a conduit for your diety's awesome power made real. By commiting yourself to the cause and ideals of a god you are imbued with divine power to overcome any odds. In this guide, I will walk you through the process to create your very own cleric Domain. Includes: How-to guide including defining your Domain and creating features Overview of cleric class features for easy...   [click here for more]
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30+ Magical Items for Icewind Dale

30+ Magical Items for Icewind Dale


With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"! ~I've completely integrated DnDbeyond support!~ Do you want to add...   [click here for more]
Dungeon Masters Guild  $1.25 $0.88

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Barthen's Provisions and The Stonehill Inn

Barthen's Provisions and The Stonehill Inn


Two popular locations in Phandalin. This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality maps, and explore these locations in full. 16 maps in total: Barthen's Provisions - Ground and First Floor, with and without grid, day and night versions The Stonehill...   [click here for more]
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Dark Magic of Faerûn

Dark Magic of Faerûn


Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want.  19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss. 21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile. 23...   [click here for more]
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Create-A-Tradition: A Monk Tradition Creation Guide

Create-A-Tradition: A Monk Tradition Creation Guide


Find inner peace and outer strength a powerful monk. Follow your Tradition with zeal and conviction as you walk a path of self-enlightenment and discovery.  This guide was crafted after researching the official monk tradition options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features including two complete monk traditions for you to use...   [click here for more]
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Lost Mines' Maps - Goblin Ambush and Old Owl Well

Lost Mines' Maps - Goblin Ambush and Old Owl Well


Two essential locations from “Lost Mines of Phandelver”. The Goblin Ambush that starts the whole situation, and Old Owl Well, where the party run into Hamun Kost. This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality maps, and explore these locations...   [click here for more]
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Jungles of Chult Factbook

Jungles of Chult Factbook


The Tomb of Annihilation takes place in the uncharted peninsula of Chult. Little is known of this land but after scouring the ancient texts of 2e,3e and 4e some details of the dangers ahead have been uncovered. This book is intended for DM's wanting to run adventures within Chult.  It is the result of quite a bit of research on official WotC supplements so should align pretty closely with...   [click here for more]
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Quick Dungeons 1: The Hidden Tomb

Quick Dungeons 1: The Hidden Tomb


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Create-A-Circle: A Druid Circle Creation Guide

Create-A-Circle: A Druid Circle Creation Guide


You don't tame the wilds, you become them. You embody mighty beasts and wield the awesome and terrifying power of nature herself. A druid's Circle offers them even more potent magic by tapping into unique and specific aspects of nature. In this guide, I will walk you through the process to create your very own druid Circle. Includes: How-to guide including defining your Circle and creating features Overview...   [click here for more]
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Houses of Waterdeep: Amcathra, Phylund, and Rosznar

Houses of Waterdeep: Amcathra, Phylund, and Rosznar


If you've read page 13 of Waterdeep: Dragonheist, you've seen the spark the writers give you for a character being a member of one of Waterdeep's grand noble families....but then they tell you next to nothing about those families. This pub is an attempt to solve that problem. Written for players, dungeon masters and game designers, this document is designed to provide both historical and...   [click here for more]
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Excel Statblock Monster Template

Excel Statblock Monster Template


Basic Information and Purpose This is an Excel template for single-column monster stat-blocks.  I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks. Fonts and IP This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0...   [click here for more]
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Create-An-Origin: A Sorcerer Origin Creation Guide

Create-An-Origin: A Sorcerer Origin Creation Guide


Sorcerers are conduits of raw, magical power. They are filled with energy, sometimes quite literally bursting to get out. They seek not to control their magics but allow them to explode onto the world in stunning fashion. In this guide, I will walk you through the process to create your very own Sorcerer Origin. Includes: How-to guide including defining your Origin and creating features Overview...   [click here for more]
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Magicka Serrella - A Book of Magic

Magicka Serrella - A Book of Magic


Magicka Serrella A Book of Magic "This is a really impressive piece of work." - Loot The Room's Chris Bissette Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career. Inside: More than 80 spells from 3e and 3.5e Forgotten...   [click here for more]
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Create-A-College: A Bard College Creation Guide

Create-A-College: A Bard College Creation Guide


Aloof, talented, charming, beguiling. These and more are embodied by the bard, a consumate performer who seem to have an otherworldly ability to inspire and captivate audiences. Be it with a lute, their voice, or a series of carefuly crafted movements, the bard summons their innate magic to impose their will on the world around them. In this guide, I will walk you through the process to create your...   [click here for more]
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Create-A-Roguish: A Rogue Archetype Creation Guide

Create-A-Roguish: A Rogue Archetype Creation Guide


It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to...   [click here for more]
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Create-A-School: A Wizard Tradition Creation Guide

Create-A-School: A Wizard Tradition Creation Guide


Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.  Includes: How-to guide including defining your Tradition and creating features Overview of wizard class features...   [click here for more]
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Create-An-Archetype: A Fighter Archetype Creation Guide

Create-An-Archetype: A Fighter Archetype Creation Guide


Mighty warriors are these fighters, each a master of various weapons and styles. These specializations are defined by a subclass that focuses on specific tactics that come from years of training and practice. In this guide, I will walk you through the process to create your very own fighter Archetype. Includes: How-to guide including defining your Archetype and creating features Overview of fighter...   [click here for more]
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Create-A-Conclave: A Ranger Conclave Creation Guide

Create-A-Conclave: A Ranger Conclave Creation Guide


Rangers are one of the most interesting and elusive classes in the game. They can be anything from loner survivalists to urban bounty hunters and anything in between. They are powerful hunters - of beast and of man - and use these powers to pursue their personal goals. In this guide, I will walk you through the process to create your very own ranger Conclave. Includes: How-to guide including defining...   [click here for more]
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ANC1 The Anchôromé Campaign Guide

ANC1 The Anchôromé Campaign Guide


In 1992, TSR released FMQ1 City of Gold, by John Nephew and Jonathan Tweet.  This combination supplement and adventure brought players north of the fabled lands of Maztica to meet the Azuposi and find the aforementioned City of Gold.  The Azuposi themselves were based on the varied Pueblo Native Americans, mixed with a bit of high fantasy.  This 100 page...   [click here for more]
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Volodni - Treefolk PC Race Option

Volodni - Treefolk PC Race Option


The Volodni -- Treefolk! From the cold forests of northeast Faerûn comes the Volodni, or treefolk. Plant yourself in a new race and let it take root. It's great to embark on adventure and branch out beyond the races you find in the core books, and you’ll probably leaf your previous characters behind, because who doesENT want to play a tree? Okay, enough with the puns. This...   [click here for more]
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Moonshae Isles Map

Moonshae Isles Map


Whether your adventure takes place fighting the twisted fey giants of the Isle of Oman, hunting the lycanthropic zealots of the Isle of Moray, or countering the vampiric viceroy of Snowdown, you'll want a map to bring alive the primeval beauty of the Earthmother's isles and their varied terrain. This product includes three versions of the map: a fully-labeled map for DM use and inspiration; a minimally...   [click here for more]
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Premium Feywild Map Pack

Premium Feywild Map Pack


This product nets you additional encounter maps to be use in The Wild Beyond the Witchlight module, or in any Feywild or Domain of Delight game. License You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original resolution. If you use these maps in commercial products,...   [click here for more]
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Magic Items of the Unapproachable East

Magic Items of the Unapproachable East


From the experienced pen of Mithral-best-selling Guild author R P Davis comes Magic Items of the Unapproachable East, a collection of nearly 30 magic items, including 3 artifacts! Also includes Armor & Weapon Special Abilities, like Dismisser and Vampiric! See the Previews for a 100% preview! The...   [click here for more]
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MZS1 Monsters of Maztica

MZS1 Monsters of Maztica


Monsters of the True World Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery. While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril....   [click here for more]
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Guide to the Five Factions

Guide to the Five Factions


Emerald Enclave, Harpers, Lords' Alliance, Order of the Guantlet, Zhentarim...these five factions are mentioned in the vast majority of fifth edition publications and are available as player factions. This document attempts to consolidate and build off of the official fifth-edition faction rules, some of the better ideas from the legacy Adventure League rules, and some other legacy and third party...   [click here for more]
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100 Trinkets For Chult

100 Trinkets For Chult


Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around! Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists...   [click here for more]
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Maps for your Adventures Set 2

Maps for your Adventures Set 2


MAPS FOR YOUR ADVENTURES SET 2 By Patrick E. Pullen Here are 20 NEW random maps that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps come in a PDF format for easy download. There are color maps and some hand drawn maps ready to add to your adventures and projects to make them look...   [click here for more]
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Infernal Contract Sample and Template

Infernal Contract Sample and Template


Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game. This game tool can be used to provide a little more color...   [click here for more]
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Descent to Ascension: A 20th-Level Adventure

Descent to Ascension: A 20th-Level Adventure


You have served an evil deity for years. Doing so has allowed you to achieve abilities that make you seem god-like amongst the common folk. Attaining the level of power you now hold has not been easy. You have sacrificed much: lives, morals, contentment, and more. It has all been worth it. The time has come for you to leave this world and take your place among the pantheon of Faerûn. No longer...   [click here for more]
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ANS1 The Land of the Insect Men

ANS1 The Land of the Insect Men


In the distant continent of Anchorome on the world of Toril, we were first introduced to the Azuposi people in the adventure and supplement FMQ1 City of Gold by John Nephew and Jonathan Tweet.  In that fabulous product, we were given hints of far more distant lands, one of which was the Land of the Insect Men. From Page 78 of FMQ1 City of Gold: "Players who enjoyed playing...   [click here for more]
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The Forgotten Ziggurat

The Forgotten Ziggurat


This is the PDF. If you're looking for the Fantasy Grounds Module please go to: https://www.dmsguild.com/product/327914/The-Forgotten-Ziggurat-FG Explore the Forgotten Ziggurat of Mbala This pyramid-shaped dungeon can be used as a complementary mission in the Tomb of Anihilation campaign, or whatever else you are conducting. A Mummy Lord dwells inside, so this can even be used as...   [click here for more]
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Maps for your Adventures Set 3: Cityscapes

Maps for your Adventures Set 3: Cityscapes


MAPS FOR YOUR ADVENTURES SET 3: CITYSCAPES By Patrick E. Pullen Here are 20 random maps that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps are in a PDF file for easy download. There are color maps and some hand drawn maps ready to add to your adventures and projects to...   [click here for more]
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Chult Premium Map Pack

Chult Premium Map Pack


This product is perfect for your Chult exploration! You will find a preview of the maps below to give you an idea of the what's available in this product. Most of them have additional versions in order to fit different situations. Alternatively, you can use this in any jungle environment. License You may use these maps for both personal and commercial use. They can be altered,...   [click here for more]
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ANA2 Fires of Fort Flame

ANA2 Fires of Fort Flame


A Descent into Avernus Side Trek This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of...   [click here for more]
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Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus

Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus


Greetings~ I am Søren Kraak Wollenberg The product you see before you is meant to be played as an extension to the adventure  "Baldur's Gate: Descend into Avernus" The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging the players to explore...   [click here for more]
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Dungeon Room Descriptions (FG)

Dungeon Room Descriptions (FG)


Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this module has you covered. This Fantasy Grounds module can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations. Absolutely crazy I know! I figured when I started I could come up with 1...   [click here for more]
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Tomb of Annihilation Premium Map Pack

Tomb of Annihilation Premium Map Pack


This product is perfect for your Tomb of Annihilation or some jungle exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.  License You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must...   [click here for more]
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Dungeon Room Descriptions (PDF/XLSX)

Dungeon Room Descriptions (PDF/XLSX)


Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this product has you covered. This contains both a PDF and Excel spreadsheet that can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations. Absolutely crazy I know! I figured when I started I could come...   [click here for more]
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Old Parchment Stock Art Set 2

Old Parchment Stock Art Set 2


Old Parchment Stock Art SET 2 By Patrick E. Pullen 25 PIECES of ART made to look like old parchment. This is perfect for you to use to make old letters, clues, riddles and maps for your players as handouts or to add a special look to your adventures or other projects. Check out Set 1 at the link below: /product/181784/Old-Parchment-Stock-Art?sorttest=true Here...   [click here for more]
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