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Create polished layouts in Microsoft Word!
This template for Microsoft Word allows you to easily create polished supplements without investing in expensive design software. Created by Laura Hirsbrunner (@laura_hirsb), adamantine-bestselling designer & editor. Enjoy doing (mostly) painless layout using software you already own!
Check out the Full Preview to see everything the template includes!
1... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Warlocks of Greyhawk is a collection of warlock patrons and the unique abilities they bestow upon their warlocks. The following 24 patrons are specific to the Greyhawk setting but can be used in any setting with minimum effort.
Azor'alq: Hero-deity patron of Light and Virtue.
Daern: Hero-deity patron of Fortresses, Defense and order. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Search the darkest corners of your reality for the ultimate warlock Patron and bring them to life with this guide. Do as your Patron commands and you shall be greatly rewarded with powers beyond your imagining.
This guide was crafted after researching the official warlock patron options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Presented here are InDesign Templates and Beginner's Guide useful to make PDFs for the DMsGuild!
Inside you will find:
1 Letter template
1 A4 template
6 backgrounds options
3 frame style options
3 page decorators style options
43 paragraphs styles with light GREP and nested styles to make redundant formatting faster
16 character styles
Stat blocks
Class features frames for non-casters,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Love playing those holy warriors but tired of the same old Oaths? This sourcebook provides a clear guide to creating your very own paladin Oath compatible with 5e. My guide is based on research of the eight official paladin Oaths as well as other homebrew and community-created content. It offers clear guidance along with examples. Included are two new paladin Oaths that I created with this guide, shown... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The bestselling guide for D&D content creators is back!
Fully updated for the 2024 edition, this essential guide contains everything you need to create professionally laid-out D&D books following the official style conventions of the core rulebooks.
Do you use a melee weapon to make a Melee attack, or is it the other way round?
Is it hit points, hitpoints, or Hit Points?
What is the difference... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 1 a GOLD seller!
It’s the end... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Two inns for weary travelers to rest at.
The Harvest Inn in Westbridge is known throughout the Sword Coast for the artistic eccentricity of its proprietor, and the Inn in the Forest is a peculiar place, found by those in need when they are traversing the forests of Faerun.
This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day... [click here for more] |
Dungeon Masters Guild |
$4.00
|
"My name is Elenore, well met! This is my sister, Greta."
"Blessings of Selune be with you, I am Greta Hallwin. Please, let me take you to the Archmage!"
" I am Archmage Tamrand. The moment you chit-chat, I'll call for the guards. What do you need?"
Spice up those... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 2 a GOLD best seller.
Welcome to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 3 a GOLD bestseller!
Welcome to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Trinkets of Avernus
This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus.
The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of... [click here for more] |
Dungeon Masters Guild |
$0.75
|
This book sets out to give Dungeon Masters the tools they need to run truly evil, manipulative, destructive, and—most importantly—interesting villains. This book includes tips for creating and running your villains, and a large variety of villains from my past campaigns to spice up your own adventures, or to serve as examples of true malignance.
This is my love letter to Dungeons &... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 4 a GOLD Seller!
Volume Four of... [click here for more] |
Dungeon Masters Guild |
$1.49
|
FEYWILD MAPS
Delve into the realms of the Feywilds with this map-pack. It includes sixteen high quality maps of four different locations. Each map has four variations (Grid, No Grid, Day, Night). Explore the following locations:
* Fey Forest Path
* Fey River Crossing
* Fey Stone Circle
* Fey Village
These maps come with a commercial lisence, allowing you to use them in your own... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Presented here are an Affinity Publisher Template and Beginner's Guide useful to make PDFs for the DMsGuild!
Inside you will find the template with:
1 full color template in US Letter and A4
7 backgrounds options
3 frame style options
3 page decorators style options
44 paragraphs styles
6 character styles
Stat blocks
Class features frames for non-casters,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Fantasy Grounds version above.
This product is perfect for your Icewind Dale exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Form Fillable PDF of the official 2024 edition's character sheet
(A4 Format)
** UPDATE (11/27/2024 18:32)**
Print version Included, Files Updated ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the world of Eberron! The artificer, the first new class since 5e was launched, is now available and with it comes a new subclass. This guide will help you learn about the artificer, Specializations, and tips on creating your very own subclass.
Includes:
How-to guide including defining your Specialization and creating features
Overview of artificer class features for easy reference
2... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Magicka Serrella
A Book of Magic
"This is a really impressive piece of work." - Loot The Room's Chris Bissette
Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career.
Inside:
More than 80 spells from 3e and 3.5e Forgotten... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Quick Reference Cheat Sheet for pricing and costs of various food, labors, transportation, items etc. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elven Tower presents great maps of the Forgotten Realms.
Make your Forgotten Realms module or product look better with good quality maps, this is an art pack with 11 locations in different illustration variations. There's a total of 47 Image files. Use them commercially or in your own home games.
Locations Included:
Sword Coast - poster
Baldur's Gate
Baldur's Gate... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Direquest presents: 45 Layout Templates!
Visually elevate your products with these 45 handcrafted layout inserts! These are intended to add a professional flare to your layouts- be it in the titles, pages number frame, or columns.
A celtic knot frame? Gears to underline your titles? A small scroll? Even tattered columns? Check, check, check,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Duty. Honor. Light. You are a conduit for your diety's awesome power made real. By commiting yourself to the cause and ideals of a god you are imbued with divine power to overcome any odds. In this guide, I will walk you through the process to create your very own cleric Domain.
Includes:
How-to guide including defining your Domain and creating features
Overview of cleric class features for easy... [click here for more] |
Dungeon Masters Guild |
$1.99
|
EDIT: There was a mistake found in the Places of Interest section of the file. The starting towns for the Cave of the Berserkers questline are incorrectly labeled. They should read Easthaven and Caer-Koenig respectively. The travel times are correct though!
Ever get tired of having to look up how much time it would take to get from point A to point B? Well here you have every time... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Does creating new barbarian archetypes fill you with uncontrollable rage? Fear not! I have compiled this guide to offer a step-by-step method for creating your very own barbarian Path! Now you have all the power to create a barbarian in your image.
This guide was crafted after researching the official barbarian path options as well as other homebrew. It offers suggestions, inspiration, research insights,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Direquest presents: 60 Paper Templates - Vol 1!
Visually elevate your products with these 60 handcrafted layout inserts!
Sealed envelopes? Blank notes? Blank ornate pages perfect for a letter?Tattered blank columns? Check, check, check, and check:
All images in this... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Direquest presents: 80 Paper Templates - Vol 2!
Visually elevate your products with these 80 handcrafted layout inserts!
Missing poster? Dwarven work order? Ripped blank map with a compass? A bloody ransom note with a skull stamp? Check, check, check, and check:
All... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Find inner peace and outer strength a powerful monk. Follow your Tradition with zeal and conviction as you walk a path of self-enlightenment and discovery.
This guide was crafted after researching the official monk tradition options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features including two complete monk traditions for you to use... [click here for more] |
Dungeon Masters Guild |
$1.99
|
You don't tame the wilds, you become them. You embody mighty beasts and wield the awesome and terrifying power of nature herself. A druid's Circle offers them even more potent magic by tapping into unique and specific aspects of nature. In this guide, I will walk you through the process to create your very own druid Circle.
Includes:
How-to guide including defining your Circle and creating features
Overview... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze.
The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Monsters are great, but your players can only kill so many goblins or dragons. Sometimes, you need to raise the stakes. This is a collection of villains for you to use in any way you so choose. Each villain comes with a quick backstory and a full stat block. Below are a few different ways you can use these villains:
1. A Quick Bad Guy
Are your players ready to fight something, but... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Sorcerers are conduits of raw, magical power. They are filled with energy, sometimes quite literally bursting to get out. They seek not to control their magics but allow them to explode onto the world in stunning fashion. In this guide, I will walk you through the process to create your very own Sorcerer Origin.
Includes:
How-to guide including defining your Origin and creating features
Overview... [click here for more] |
Dungeon Masters Guild |
$1.99
|
If you've read page 13 of Waterdeep: Dragon Heist, you've seen the spark the writers give you for a character being a member of one of Waterdeep's grand noble families....but then they tell you next to nothing about those families. This pub is an attempt to solve that problem.
Written for players, dungeon masters and game designers, this document is designed to provide both historical and... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.
Includes:
How-to guide including defining your Tradition and creating features
Overview of wizard class features... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Welcome to
What is this, anyway? This is Volume M of a series of books which converts every spell we can find from 1st, 2nd, 3.x , and 4th editions, updates... [click here for more] |
Dungeon Masters Guild |
$7.95
|
It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Direquest presents: 120 Paper Templates - Vol 3!
Visually elevate your products with these 120 handcrafted layout inserts!
Sealed envelopes? Bloody blank maps? Torn out pages with bug stamps? Even tattered columns? Check, check, check, and check:
All images in this... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is a compiled list of various city shops to help aid Dungeon Masters. It's made up of 53 different shops, all with shops type, shop name, shop worker race and name, shop's items or purposes, price and crafting tables, and so much more!
It offers DMs the opportunity to find all magic items, and all items in general, in one place, dispersed into different shops accordingly. It also allows ample... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Aloof, talented, charming, beguiling. These and more are embodied by the bard, a consumate performer who seem to have an otherworldly ability to inspire and captivate audiences. Be it with a lute, their voice, or a series of carefuly crafted movements, the bard summons their innate magic to impose their will on the world around them. In this guide, I will walk you through the process to create your... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Anyone can pick up a sword and saunter off to battle, but it's where you came from that matters. This guide offers step-by-step instructions to create your very own backgrounds for use with 5e characters.
This guide was crafted after researching the official background options in a number of books. It offers suggestions, inspiration, research insights, and many examples including two complete backgrounds... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Mighty warriors are these fighters, each a master of various weapons and styles. These specializations are defined by a subclass that focuses on specific tactics that come from years of training and practice. In this guide, I will walk you through the process to create your very own fighter Archetype.
Includes:
How-to guide including defining your Archetype and creating features
Overview of fighter... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This book contains content for the speakers of the famous Ten-Towns. This supplement may be added to any campaign or adventure set in Icewind Dale or Ten-Towns.
This supplement includes:
Names and information about each speaker and their town
The speaker's motivations and flaws
Images of each speaker for reference
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This product nets you the maps of some locations that are not present in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting.
The product contains a full-preview that shows each unique map.
License
You may use these maps for both personal and commercial use. They... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Цей путівник створений для Майстрів та Гравців, які бажають відвідати землі Рео Таракони - авторський Всесвіт для системи «Dungeons and Dragons».
Розроблений і написаний з підтримкою клубу НРІ «Лігво Двадцятки»... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Rangers are one of the most interesting and elusive classes in the game. They can be anything from loner survivalists to urban bounty hunters and anything in between. They are powerful hunters - of beast and of man - and use these powers to pursue their personal goals. In this guide, I will walk you through the process to create your very own ranger Conclave.
Includes:
How-to guide including defining... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games.
You Need These Maps !!!
All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual... [click here for more] |
Dungeon Masters Guild |
$5.95
|
There is nothing more suspicious to a party of adventurers than a seemingly innocuous looking passageway. But most of the time passageways are just an uneventful conduit from location A to location B and the party's checking and prodding for traps ends up being a pointless exercise. This tome includes 20 traps, tricks and puzzles that will liven up the passageway experience by introducing a selection... [click here for more] |
Dungeon Masters Guild |
$1.20
|
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
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