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Create polished layouts in Microsoft Word!
This template for Microsoft Word allows you to easily create polished supplements without investing in expensive design software. Created by Laura Hirsbrunner (@laura_hirsb), adamantine-bestselling designer & editor. Enjoy doing (mostly) painless layout using software you already own!
Check out the Full Preview to see everything the template includes!
1... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Get 50% off the Worldbuilder's Toolkit: Techniques and Tips for Crafting Epic Realms during our launch week sale! One week only, don't miss out on this comprehensive guide to worldbuilding.
Discover the Secrets to Crafting Epic D&D Realms with the Worldbuilder's Toolkit!
As a Dungeon Master, you have the power to bring your players' wildest... [click here for more] |
Dungeon Masters Guild |
$19.99 $9.99
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Do you know your hanging-indents from your inline subheads?
Is it hit points, hitpoints, or Hit Points?
What is the difference between making a saving throw and succeeding on a saving throw?
If you want to make D&D content that looks professional, this guide is what you need. Full of useful tips, worked examples, and easy-to-follow guidelines, you will soon be able to publish with confidence.
Fully... [click here for more] |
Dungeon Masters Guild |
$0.99
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Search the darkest corners of your reality for the ultimate warlock Patron and bring them to life with this guide. Do as your Patron commands and you shall be greatly rewarded with powers beyond your imagining.
This guide was crafted after researching the official warlock patron options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 1 a GOLD seller!
It’s the end... [click here for more] |
Dungeon Masters Guild |
$0.99
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Presented here are InDesign Templates and Beginner's Guide useful to make PDFs for the DMsGuild!
Inside you will find:
1 Letter template
1 A4 template
6 backgrounds options
3 frame style options
3 page decorators style options
43 paragraphs styles with light GREP and nested styles to make redundant formatting faster
16 character styles
Stat blocks
Class features frames for non-casters,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 2 a GOLD best seller.
Welcome to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 3 a GOLD bestseller!
Welcome to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes.
Thank you for making Vol. 4 a GOLD Seller!
Volume Four of... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Love playing those holy warriors but tired of the same old Oaths? This sourcebook provides a clear guide to creating your very own paladin Oath compatible with 5e. My guide is based on research of the eight official paladin Oaths as well as other homebrew and community-created content. It offers clear guidance along with examples. Included are two new paladin Oaths that I created with this guide, shown... [click here for more] |
Dungeon Masters Guild |
$1.99
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Two inns for weary travelers to rest at.
The Harvest Inn in Westbridge is known throughout the Sword Coast for the artistic eccentricity of its proprietor, and the Inn in the Forest is a peculiar place, found by those in need when they are traversing the forests of Faerun.
This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day... [click here for more] |
Dungeon Masters Guild |
$4.00
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This book sets out to give Dungeon Masters the tools they need to run truly evil, manipulative, destructive, and—most importantly—interesting villains. This book includes tips for creating and running your villains, and a large variety of villains from my past campaigns to spice up your own adventures, or to serve as examples of true malignance.
This is my love letter to Dungeons &... [click here for more] |
Dungeon Masters Guild |
$4.99
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Trinkets of Avernus
This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus.
The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of... [click here for more] |
Dungeon Masters Guild |
$0.75
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EDIT: There was a mistake found in the Places of Interest section of the file. The starting towns for the Cave of the Berserkers questline are incorrectly labeled. They should read Easthaven and Caer-Koenig respectively. The travel times are correct though!
Ever get tired of having to look up how much time it would take to get from point A to point B? Well here you have every time... [click here for more] |
Dungeon Masters Guild |
$0.75
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In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh.
Please follow my facebook page to stay updated... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze.
The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Fantasy Grounds version above.
This product is perfect for your Icewind Dale exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined,... [click here for more] |
Dungeon Masters Guild |
$9.99
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Magicka Serrella
A Book of Magic
"This is a really impressive piece of work." - Loot The Room's Chris Bissette
Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career.
Inside:
More than 80 spells from 3e and 3.5e Forgotten... [click here for more] |
Dungeon Masters Guild |
$2.95
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Quick Reference Cheat Sheet for pricing and costs of various food, labors, transportation, items etc. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Presented here are an Affinity Publisher Template and Beginner's Guide useful to make PDFs for the DMsGuild!
Inside you will find the template with:
1 full color template in US Letter and A4
7 backgrounds options
3 frame style options
3 page decorators style options
44 paragraphs styles
6 character styles
Stat blocks
Class features frames for non-casters,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Welcome to the world of Eberron! The artificer, the first new class since 5e was launched, is now available and with it comes a new subclass. This guide will help you learn about the artificer, Specializations, and tips on creating your very own subclass.
Includes:
How-to guide including defining your Specialization and creating features
Overview of artificer class features for easy reference
2... [click here for more] |
Dungeon Masters Guild |
$1.99
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 So your players have found themselves in a tavern, maybe with a merchant caravan or they are just killing time around the campfire? Well, what better time for a little game? Earn some coin, a favour or maybe even safe passage in the right setting. These game can be used to settle bets and debts as well as make them. They can be played alone or in groups and should be a welcome respite from your adventure... [click here for more] |
Dungeon Masters Guild |
$2.00
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This product nets you the maps of some locations that are not present in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting.
The product contains a full-preview that shows each unique map.
License
You may use these maps for both personal and commercial use. They... [click here for more] |
Dungeon Masters Guild |
$4.95
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Duty. Honor. Light. You are a conduit for your diety's awesome power made real. By commiting yourself to the cause and ideals of a god you are imbued with divine power to overcome any odds. In this guide, I will walk you through the process to create your very own cleric Domain.
Includes:
How-to guide including defining your Domain and creating features
Overview of cleric class features for easy... [click here for more] |
Dungeon Masters Guild |
$1.99
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Anyone can pick up a sword and saunter off to battle, but it's where you came from that matters. This guide offers step-by-step instructions to create your very own backgrounds for use with 5e characters.
This guide was crafted after researching the official background options in a number of books. It offers suggestions, inspiration, research insights, and many examples including two complete backgrounds... [click here for more] |
Dungeon Masters Guild |
$2.00
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Does creating new barbarian archetypes fill you with uncontrollable rage? Fear not! I have compiled this guide to offer a step-by-step method for creating your very own barbarian Path! Now you have all the power to create a barbarian in your image.
This guide was crafted after researching the official barbarian path options as well as other homebrew. It offers suggestions, inspiration, research insights,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Find inner peace and outer strength a powerful monk. Follow your Tradition with zeal and conviction as you walk a path of self-enlightenment and discovery.
This guide was crafted after researching the official monk tradition options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features including two complete monk traditions for you to use... [click here for more] |
Dungeon Masters Guild |
$1.99
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NOW FEATURED ON SPLINTERVERSE! START AT 1:02:57!
You Arrive At A Tavern...
These are often the words that open any Dungeons & Dragons campaign, or in some kind of variation: you wake up in a prison cell, you rouse yourself from your sleep on the ship, et cetera et cetera. However, while those five words might initiate your campaign, where do you go from there?... [click here for more] |
Dungeon Masters Guild |
$4.00
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Sorcerers are conduits of raw, magical power. They are filled with energy, sometimes quite literally bursting to get out. They seek not to control their magics but allow them to explode onto the world in stunning fashion. In this guide, I will walk you through the process to create your very own Sorcerer Origin.
Includes:
How-to guide including defining your Origin and creating features
Overview... [click here for more] |
Dungeon Masters Guild |
$1.99
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You don't tame the wilds, you become them. You embody mighty beasts and wield the awesome and terrifying power of nature herself. A druid's Circle offers them even more potent magic by tapping into unique and specific aspects of nature. In this guide, I will walk you through the process to create your very own druid Circle.
Includes:
How-to guide including defining your Circle and creating features
Overview... [click here for more] |
Dungeon Masters Guild |
$1.99
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Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.
Includes:
How-to guide including defining your Tradition and creating features
Overview of wizard class features... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 A tome of 12 devious devices that can be used in your own home-brew world.
Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).
There is also a bonus section at the end that contains a home-brew ruleset on how to manage... [click here for more] |
Dungeon Masters Guild |
$1.50
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It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to... [click here for more] |
Dungeon Masters Guild |
$1.99
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Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games.
You Need These Maps !!!
All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual... [click here for more] |
Dungeon Masters Guild |
$5.95
|
 There is nothing more suspicious to a party of adventurers than a seemingly innocuous looking passageway. But most of the time passageways are just an uneventful conduit from location A to location B and the party's checking and prodding for traps ends up being a pointless exercise. This tome includes 20 traps, tricks and puzzles that will liven up the passageway experience by introducing a selection... [click here for more] |
Dungeon Masters Guild |
$2.00
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 Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb.
This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle... [click here for more] |
Dungeon Masters Guild |
$2.00
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Aloof, talented, charming, beguiling. These and more are embodied by the bard, a consumate performer who seem to have an otherworldly ability to inspire and captivate audiences. Be it with a lute, their voice, or a series of carefuly crafted movements, the bard summons their innate magic to impose their will on the world around them. In this guide, I will walk you through the process to create your... [click here for more] |
Dungeon Masters Guild |
$1.99
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Mighty warriors are these fighters, each a master of various weapons and styles. These specializations are defined by a subclass that focuses on specific tactics that come from years of training and practice. In this guide, I will walk you through the process to create your very own fighter Archetype.
Includes:
How-to guide including defining your Archetype and creating features
Overview of fighter... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest... [click here for more] |
Dungeon Masters Guild |
$1.80
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 Usually a band of intrepid adventurers will undertake a quest or task for some form of reward. This reward could come in many guises; valuable experience, information, money, magical treasure...
Ahh, magical treasure.
This tome contains treasure that you can offer to your players as a reward for a job well done and the items listed will appear to be magical items or treasure that will benefit the... [click here for more] |
Dungeon Masters Guild |
$1.75
|
The Mists of Ravenloft capture the most devious and nefarious minds in the multiverse and seal them away in prisons of their own making. These velvet cages appear to hold their heart’s desire, but are truly the reflection of their own corrupted spirits. The Darklords only find torment in these realms and those unlucky visitors work tirelessly to avoid their wraith and perhaps more frightening, their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Rangers are one of the most interesting and elusive classes in the game. They can be anything from loner survivalists to urban bounty hunters and anything in between. They are powerful hunters - of beast and of man - and use these powers to pursue their personal goals. In this guide, I will walk you through the process to create your very own ranger Conclave.
Includes:
How-to guide including defining... [click here for more] |
Dungeon Masters Guild |
$1.99
|
MAPS FOR YOUR ADVENTURES SET 1
By Patrick E. Pullen
SET 2! Now Available!
Here are 20 random maps that I have posted from my own personal collection, which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps have been made into a PDF format for easy download.
There are color maps and some... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Beneath the True World!
In the fabled lands of Maztica underground world is often believed to be the Land of the Dead. It is not, but the misunderstanding certainly exists for a good reason. "Underdark" was an accessory for the Forgotten Realms campaign setting for the 3rd-edition Dungeons & Dragons rules. It explored a fabulous collection of new locations, some of which had never... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 FEYWILD MAPS
Delve into the realms of the Feywilds with this map-pack. It includes sixteen high quality maps of four different locations. Each map has four variations (Grid, No Grid, Day, Night). Explore the following locations:
* Fey Forest Path
* Fey River Crossing
* Fey Stone Circle
* Fey Village
These maps come with a commercial lisence, allowing you to use them in your own... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Forest Magic
Spells & Magic Items of the Woodlands
Featuring an interesting magic-weapon property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book.
From 2002 to... [click here for more] |
Dungeon Masters Guild |
$0.95
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This is a compiled list of various city shops to help aid Dungeon Masters. It's made up of 53 different shops, all with shops type, shop name, shop worker race and name, shop's items or purposes, price and crafting tables, and so much more!
It offers DMs the opportunity to find all magic items, and all items in general, in one place, dispersed into different shops accordingly. It also allows ample... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Direquest presents: 10 Paper Textures - Gritty & Dirty!
Visually elevate your products with these handcrafted paper textures! This set include 15 paper textures, some more dirty than others, but all are perfectly gritty.
Try these titles below! Each were created specifically to be paired with this one!
Like... [click here for more] |
Dungeon Masters Guild |
$1.00
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With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"!
~I've completely integrated DnDbeyond support!~ Do you want to add... [click here for more] |
Dungeon Masters Guild |
$1.25
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The Most Dangerous Game
A literary classic warped for 5th Edition.
After catastrophic shipwreck in Xen’drik’s Thunder Sea, a party of aspiring monster hunters is marooned on a rugged and isolated jungle island, surrounded by raging seas, treacherous rocks, and hostile sea devils. Stranded and bereft of even the simplest of weaponry, the adventurers must survive challenging and... [click here for more] |
Dungeon Masters Guild |
$2.99
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