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Quick Dungeons 2: Lair of the Ooze Lord

Quick Dungeons 2: Lair of the Ooze Lord


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
Dungeon Masters Guild  $1.00

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Quick Dungeons 1: The Hidden Tomb

Quick Dungeons 1: The Hidden Tomb


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
Dungeon Masters Guild  $1.00

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The Most Dangerous Game

The Most Dangerous Game


The Most Dangerous Game A literary classic warped for 5th Edition. After catastrophic shipwreck in Xen’drik’s Thunder Sea, a party of aspiring monster hunters is marooned on a rugged and isolated jungle island, surrounded by raging seas, treacherous rocks, and hostile sea devils. Stranded and bereft of even the simplest of weaponry, the adventurers must survive challenging and...   [click here for more]
Dungeon Masters Guild  $2.99

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Festivals & Fisticuffs

Festivals & Fisticuffs


Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This guide features 20 different games for characters to enjoy as downtime activites, including all the rules, descriptions, outcomes and variant rules for creating unique challenges for your players. If your Dungeon Master is looking for a ight-hearted break between harrowing encounters and near-death...   [click here for more]
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Hard Hands - A Guide to Underground Blood Sports

Hard Hands - A Guide to Underground Blood Sports


In every plane of the multiverse, illegal fighting can be found: small outcrops of people willing to test their might outside of the governance of city spectacle. Exhibition fights in town square may entice a few, but in the dark corners of the city, where the rich and destitute meet on even ground, people pit themselves against one another in gruesome exchanges of violence. The...   [click here for more]
Dungeon Masters Guild  $2.25

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Bounty Hunter's Guild

Bounty Hunter's Guild


The City guard knows to patrol the city well, but when something goes beyond them they must call in for help. The Bounty Hunter’s Guild is always more than happy to take on the jobs for the citizens the guards. The of course expect to be paid as their members are worth the effort. Whether the hunt is after a creature born of night, from another plane, or even a normal person who has done...   [click here for more]
Dungeon Masters Guild  $2.00

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Primer on WaterDeep Court

Primer on WaterDeep Court


Introduction to WaterDeep legal theory. Game mechanics on using the legal theory (like alignment). Walkthru of the 4 main court systems in WaterDeep. List of legal definitions for the courts including but not limited to the Right's of WaterDeep citizens. General lawyer advice. A sample of famous WaterDeep court rulings. ...   [click here for more]
Dungeon Masters Guild  $0.50

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Drop-in Dungeons Tier 1

Drop-in Dungeons Tier 1


This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products. Drop-in dungeons Tier 1 features these 5 locations: - An old warehouse (lvl 1) An old building occupied by a gang of Kenkus that are trying to build a mechanical...   [click here for more]
Dungeon Masters Guild  $2.95

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DM's Costs Cheat Sheet

DM's Costs Cheat Sheet


List of common items and services a DM might need during a game.  ...   [click here for more]
Dungeon Masters Guild  $0.89

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The Red Wizards of Thay, A Faction Guide For Players

The Red Wizards of Thay, A Faction Guide For Players


The Red Wizards are but a shadow of their former organization...but they are out there, and they’re making a comeback. This supplement includes optional rules to include in any adventure to make the Red Wizards of Thay a character-playable faction. It includes: Faction summary, traits, goals, and beliefs 1 player subfaction and 1 non-player subfaction Rank perks and four variant magical items...   [click here for more]
Dungeon Masters Guild  $2.95 $1.99

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Downtime Tales

Downtime Tales


How do your players spend their downtime?  Does it have meaning for your players?  These DOWNTIME TALES offer some guidelines and expand on some familiar activities.  My own player group’s character backgrounds inspired these 27 pages detailing 13 fresh downtime considerations.  Herein are examples to use now or to inspire your own future downtime tales with your PCs.   Included are...   [click here for more]
Dungeon Masters Guild  $4.99

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Yartar and The Noxtee Alliance

Yartar and The Noxtee Alliance


PLEASE LEAVE A REVIEW: It would mean the world and helps to improve future products! (Part 3 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For 3rd-4th level players The Sword Coast is the home of Waterdeep, the most influential and prominent city of the North of Faerun. Our adventurers are beginning to uncover of a plot to overthrow the government and spread chaos throughout...   [click here for more]
Dungeon Masters Guild  $3.99

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Character Creation Options

Character Creation Options


Link to preview http://homebrewery.naturalcrit.com/share/S1mKTiHuF7 Are your players tired of the 4d6D1? Is 3d6 too weak for your games? The old four 1s, 2s, 4s, 5s, 6s deck is too generic? The solution to your problems is here, in these pages! Over 600 000 options that allow you to generate the base ability scores for characters, all expressed with a statistical evaluation score,...   [click here for more]
Dungeon Masters Guild  $3.99

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Gam-og and The River Festival

Gam-og and The River Festival


If you get my adventure, PLEASE leave a review!! It helps me so much in regards to future projects. Many things coming!! Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 4 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For 4th-5th level players The Sword Coast is the home of Waterdeep, the most...   [click here for more]
Dungeon Masters Guild  $3.99

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The water well of discord

The water well of discord


The water well of discord "You see a well made of stone, where a halfling quickly approaches, your presence does not seem to please him much..." The water well of discord adventure, included in October Roll for Treasure subscription Box, it comes with the adventure and an A3 sized map of the adventure. ...   [click here for more]
Dungeon Masters Guild  $4.99

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