Title |
Publisher |
Price |
What is This? This chilling addendum delves into the twisted hierarchy of Vecna's cult, providing graphic detail on the various ranks within the Whispered One’s followers.
Whether you are navigating the dark corridors of Vecna: Eve of Ruin or weaving your own story involving Vecna’s shadowy influence, this supplement will bring horrifying color... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Your heroes are summoned to the Abbey of Boccob, a forsaken sanctuary nestled within the crumbling remains of Greyhawk Castle, mere minutes from the Free City of Greyhawk. Their task is simple: delve into the abbey's unparalleled library and unearth a piece of obscure lore lost to time. Yet, what should be a refuge for quiet reflection and study holds dark secrets that twist like shadows in... [click here for more] |
Dungeon Masters Guild |
$3.95
|
In the lore of Dungeons & Dragons, the Deck of Many Things is notorious for its reputation as a campaign-ending magical item. While a Dungeon Master may be tempted to introduce such a powerful artifact into their game, the wise ones tread carefully.
Now, whispers circulate of a deck that possesses a chilling ability: it regenerates its cards with each new moon—but... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 A Culinary Journey Through Hell
Have you ever wondered what happens to a pegasus' wings when they're torn off in the dark ritual that births a nightmare? I have.
This book is a guide to cooking in Hell— from the deceptively simple lemure pudding to the rare remorhaz egg cake, served only for the most special of sacrifices. And let us not dwell on what fiends might do with... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 This title is now part of the Cursed Pirates Bundle:
https://www.dmsguild.com/product/519366/Cursed-Pirates--BUNDLE The Curse of the Lost Shot
One bottle. One curse. One final voyage.
When a mysterious, tar-black bottle washes ashore, whispers of The Lost Shot spread through the fleet. Sailors vanish. Shadows stir in the surf. And only the cursed may find the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Bronze Citadel stands as one of the initial landmarks encountered within the harsh landscape of Avernus during the Chains of Asmodeus campaign, yet it remains largely undetailed. While Koh Tam advises the heroes to avoid lingering in this area, I propose an alternative suggestion: consider establishing the city as your initial base of operations.
Koh Tam's barge... [click here for more] |
Dungeon Masters Guild |
$3.95
|
So, your heroes are planning a leisurely cruise on the waters of the Styx. What could possibly go wrong?
As it turns out, quite a bit. The river itself is a treacherous serpent, its waters as toxic as a viper's venom, draining the faculties of those unfortunate enough to sip or tumble into its oil-slicked depths. This waterway teems with fiends, demons, bounty hunters and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 The Hells are home to nightmarish horrors, apocalyptic war engines and beasts capable of rending your heroes limb from limb—but this book is not about them.
Instead, within these pages, you will find the lesser denizens of the Nine Hells. The scum-sucking bottom dwellers, the disease-ridden scavengers, the street cleaners and the pitiful lowlifes that eke out a miserable... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Dis: Ironthrone Mountain is a mini-sandbox campaign set against the menacing shadow of Ironthrone Mountain, a massive volcano nestled in the fiery depths of the second layer of Hell. This adventure, designed for characters of 12th level, unfolds amidst molten rivers and perilous paths, revealing a land where infernal iron forms the heart of war machines, soul coins and weapons wielded... [click here for more] |
Dungeon Masters Guild |
$3.95
|
In the hellish landscape of Malbolge, amidst the chaotic scatter of grotesque ruins, lies the formidable Skulvire.
Once the living head of a pit fiend, Skulvire served as both bodyguard and scorned lover to Malagard, the Hag Countess. Their tragic end mirrored each other—both succumbed to explosive fates that left their remnants strewn across the cursed land. Now, the skull-like... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Welcome to the Witching Night—a night in your campaign, wherever that may be, when reason flees and horrors step through the cracks.
Your heroes will not find sleep tonight. No warm beds, no safe haven, no calm dreams.
Instead, they will endure a night of relentless dread, a series of encounters so twisted they defy all sense and logic.
Here,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Nine Sins of Asmodeus
Which will you choose?
This accessory is designed to run alongside Asmodeus' Corrupted Grimoire and Chains of Asmodeus in order to provide depth and foreshadowing to your campaign.
Before a gaming session, or during a downtime break, encourage your players to think about a sin their character might have committed in their past.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Asmodeus' Corrupted Vault
Power is never enough for the Lord of the Nine Hells.
Having already twisted the magic of the Player’s Handbook, Asmodeus has turned his burning gaze upon the so-called treasures of the Dungeon Master’s Guide. He does not merely covet these relics—he corrupts them, reshaping each item in his image and binding it... [click here for more] |
Dungeon Masters Guild |
$8.95
|
Fall House has been sitting abandoned on a remote plot of farmland for decades. An ambitious young investor has hired you to escort her to the property and protect her investment. Your party will need to discover the dark past of Fall House. Protect your new employer, and if there is time, survive the night.
Whether you're looking for a creepy one-shot just... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Maps of Castle Ravenloft including access to the Walls and Grounds. These maps can be used alongside the Curse of Strahd: Maps of Barovia package.
Maps are designed for use on VTT but can also be printed.
Enjoy! ... [click here for more] |
Dungeon Masters Guild |
$7.37
|
D&D Celebration 2021 kicked off with the Dungeon Master Challenge, and the first stage of entry was creating a complex trap.
As participants, we devised these traps over a few days. While we didn’t advance in the competition, these dastardly creations are worthwhile challenges for your table. Ranging from painful to lethal, these traps take on a life of their own—some literally.
In fact,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The influence of Asmodeus is both widespread and subtly destructive. Is there a way to halt its advance? This third book delves deeper into how the Lord of the Nine Hells continues to warp magic on the Prime Material Plane, molding it to his unyielding desires.
As your campaign evolves, consider gradually introducing changes to your heroes and their magic, reflective of this... [click here for more] |
Dungeon Masters Guild |
$3.95
|
In the fourth installment, we delve deeper into Asmodeus' insidious influence on the magic of the Prime Material Plane, detailing his perversion of spells from Hallucinatory Terrain to Maze.
Gleaning from prophecies and powerful divinations that the heroes might challenge his schemes, he finds himself intrigued by his playthings and their feeble... [click here for more] |
Dungeon Masters Guild |
$3.95
|
In the wake of Asmodeus' mastery over magic on the Prime Material Plane, the once-revered tome, known as the Player's Handbook, has been thoroughly tainted. Not a single spell remains uncorrupted. The Lord of the Nine Hells now considers his dominance over feeble wizards with names like Mearls, Crawford, and Perkins, as total.
Sinister Changes: Consider these changes... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Asmodeus nears completion of his dark work upon the Player's Handbook, his malevolent influence pervading spell after spell. Even legendary wizards of the realm, such as Mordenkainen and his apprentice Bigby, find themselves powerless to halt this spread of corruption. The Dark Lord's maleficence relentlessly undermines the fabric of magic throughout the multiverse, leaving many to... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This mini digital bundle consists of 14 original handouts to add immersion and realism to your next D&D heist! This set of handouts is based on the official Dungeons and Dragons adventure Reach for the Stars, as offered in the Keys from the Golden Vault Anthology by Wizards of the Coast. This bundle is perfect for new DMs who want to add a little extra spark of realism to their adventure!
Every... [click here for more] |
Dungeon Masters Guild |
$4.13 $4.12
|
Turn Curse of Strahd's least interesting artifact into an interactive real world puzzle your players will remember!
NOW WITH 50% MORE MORAL DILEMMAS!
Curse of Strahd pivots around the players collecting three important artifacts from Strahds history, a power ancient relic with the ability to bind and hold the demon lord of Barovia, an incredible blade which harnesses the very flames of the sun, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Those who enter may never come out..."
The group has been hired to rescue an innocent person from Gunbarg Prison on Gundarlun Island. It doesn’t take long before they realize a dark magic lurks beneath the surface. Upon further investigation, they find themselves in more danger than what they bargained for.
This is a session for 3 to... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.09
|
 Local Lore Brought to Life!
Sure, some may scoff and call it the armpit of America, but no one's laughing when a black dog leads them astray in the pine barrens and the shriek of a strange, bat-winged, antler-headed flying goat creature splits the night. That is the power of local lore - its right outside your window while you roll dice. Whether you're a New Jersey local intrigued... [click here for more] |
Dungeon Masters Guild |
$10.00
|
An adventure for 2nd level heroes. An experience for all.
Beneath the towering presence of Baldur's Gate, just a stone's throw from the iconic Wyrm's Crossing, rests the quaint, largely overlooked neighborhood of Rivington. Renowned for its notorious smugglers, known as the Rivington Rats, and the soft sounds of the Chionthar River caressing its docks, the tranquil life of... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Local Lore Brought to Life! Sure, some may scoff and call it a backwater full of drunks, but no one's laughing when a rougarou comes howling out of the swamp, or the gaze of Marie Laveau seems to look straight through you. That is the power of local lore - its right outside your window while you roll dice. Whether you're a New Orleans local intrigued by stories you remember gran telling... [click here for more] |
Dungeon Masters Guild |
$10.00
|
 Local Lore Brought to Life! Sure, some may scoff and call it a backwater full of drunks, but no one's laughing when a rougarou comes howling out of the swamp, or the gaze of Marie Laveau seems to look straight through you. That is the power of local lore - its right outside your window while you roll dice. Whether you're a New Orleans local intrigued by stories you remember gran telling... [click here for more] |
Dungeon Masters Guild |
$10.00 $7.00
|
 Discover the ultimate companion for your Ravenloft: Night of the Walking Dead adventure! Elevate your gameplay with meticulously crafted tactical grid maps and detailed regional maps. As the creator and user of this map pack in my own playthrough, I guarantee an immersive experience tailored to enhance your journey through the classic module.
This map pack includes battle maps for the following locations,... [click here for more] |
Dungeon Masters Guild |
$7.99 $5.59
|
A paladin order ambushes a small group of vampires and takes them to their prison. A prison specifically built to keep vampires in. Staked through the heart in their coffins, do the vampires stand any chance of escape? Especially with notorious vampire hunter, Hector Van Ladengast, the "Vampire Bane" and the "Scourge of the Fang" keeping his watchful eye on them?
Bats Outta Cell: A Vampire... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Games & Competitions Vol.3 (Spooky Edition)
Here's another collection of various mini games, this time of the spooky season variety, though many are perfectly passable off season.
Contents:
Apple Paring
Bairín Breac
Bobbing for Apples
Cat Tail
Deliver the Apple
Frightening Tales
Ghost in the Graveyard
Ghost Watch
Guess the Bones in a Jar
Guess the Ghost
Horseman's Head
Pass the Apple
Pumpkin... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Sure, some may scoff and call it God's waiting room, but no one's laughing when the mega-gator rampages through your camp or the warble of the Florida skunk ape splits the night.
That is the power of local lore - its right outside your window while you roll dice. Whether you're a Florida local intrigued by stories you remember gran telling you, or a visiting GM from afar, if you like original monsters,... [click here for more] |
Dungeon Masters Guild |
$10.00
|
 Ihre Helden planen also eine gemütliche Kreuzfahrt auf den Gewässern des Styx. Was könnte möglicherweise falsch laufen? Wie sich herausstellt, ziemlich viel. Der Fluss selbst ist eine tückische Schlange, sein Wasser ist so giftig wie das Gift einer Viper und beraubt die Fähigkeiten derjenigen, die das Pech haben, an seinen ölverschmierten Tiefen zu nippen oder in sie zu stürzen. Dieser... [click here for more] |
Dungeon Masters Guild |
$3.95 $2.77
|
 Die Bronzezitadelle ist eines der ersten Wahrzeichen, die man während der Kampagne „Die Ketten des Asmodeus“ in der rauen Landschaft von Avernus entdeckte, doch sie ist noch weitgehend unbekannt. Während Koh Tam den Helden rät, sich nicht in dieser Gegend aufzuhalten, schlage ich einen alternativen Vorschlag vor: Erwägen Sie, die Stadt als Ihre erste Operationsbasis einzurichten.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Demons! 7 Warlock Subclasses based off the Pact of the Fiend, and inspired by mythology!
Included:
7 Warlock Subclasses
Works with both 2024 and 2014 version of 5e
Subclasses:
Abadreth (Inspired by Abaddon) -> Summon a mighty demon companion to slay your enemies and wreak havoc!
Balzubub (Inspired by Beezlebub)... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Set sail on a perilous voyage across the infamous Mystic Sea, where dark secrets lurk beneath the waves, and whispers of an ancient curse plague the ship. In The Devil's Mark, your players will unravel a web of lies, confront supernatural forces, and confront their deepest desires, all while navigating a ship full of intrigue and danger.
This campaign is perfect for Dungeon Masters who love... [click here for more] |
Dungeon Masters Guild |
$12.00
|
 Die neun Sünden des Asmodeus
Wofür wirst du dich entscheiden?
Dieses Accessoire kann zusammen mit Asmodeus‘ Corrupted Grimoire und Chains of Asmodeus verwendet werden, um Ihrer Kampagne Tiefe und Vorahnung zu verleihen.
Ermutigen Sie Ihre Spieler vor einer Spielsitzung oder während einer Pause, über eine Sünde nachzudenken, die ihr Charakter in der Vergangenheit möglicherweise begangen hat.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 A full game adventure with map included. Recommended 4-6 level 8 characters for 2-3 sessions
Campaign Setting: Dive into an extraordinary adventure with "Hourglass House," a 5E compatable campaign that melds mystery, magic, and suspense. Set within the eerie confines of a sprawling manor split between two realms—the Material Plane and the Ethereal Plane—this campaign promises... [click here for more] |
Dungeon Masters Guild |
$13.40
|
 This digital bundle consists of 5 original printable Encounter Sheet designs for Dungeons and Dragons! Make your (or your DM's) life easier with these fillable grids. Every sheet includes 5 different monster sections ( to note Armor Class, Speed and overall health), as well as an initiative tracker, a round tracker and a section for miscellaneous notes.
This bundle includes:
- The classic Encounter... [click here for more] |
Dungeon Masters Guild |
$2.47
|

LEVEL 1 DUNGEON OF THE MAD MAGE 23 maps for your encounters for the FIRST LEVEL of the DUNGEON OF THE MAD MAGE
An Example of the maps ... [click here for more] |
Dungeon Masters Guild |
$9.99
|

LEVEL 2 DUNGEON OF THE MAD MAGE 25 maps for your encounters for the SECOND LEVEL of the DUNGEON OF THE MAD MAGE
This is just an example of the maps ... [click here for more] |
Dungeon Masters Guild |
$9.99
|

LEVEL 11 T0 LEVEL 15 DUNGEON OF THE MAD MAGE
93 maps for your encounters from the ELEVEN LEVEL TO FIFTEEN LEVEL of the DUNGEON OF THE MAD MAGE
... [click here for more] |
Dungeon Masters Guild |
$40.00
|
 Hello again!
This is the final installment of the series of atomic subclasses I will publish. This collection includes 10 new subclasses for 5th edition. These subclasses are:
The Mutant and Irradiated Barbarian Subclasses, the Radiologist Artificer, the Cataclysm Domain Cleric, the Oath of the Annihilator Paladin, the Blastwalker Ranger, the Atomancy Wizard, the Fission Core Sorcerer, the Circle... [click here for more] |
Dungeon Masters Guild |
$4.02
|
***This product has now been made pay-what-you-want.***
Content Warning: This book is rated XBRS-T; contains elements of fear, horror, violence, and death.
In celebration of 10 products published through the DMsGuild, I've compiled a list of the first 9 subclasses published, as well as the brand new Mothman patron for Warlocks! This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

LEVEL 13 DUNGEON OF THE MAD MAGE
16 maps for your encounters for the THIRTEEN LEVEL of the DUNGEON OF THE MAD MAGE
... [click here for more] |
Dungeon Masters Guild |
$9.99
|

LEVEL 12 DUNGEON OF THE MAD MAGE
23 maps for your encounters for the TWELVE LEVEL of the DUNGEON OF THE MAD MAGE
... [click here for more] |
Dungeon Masters Guild |
$9.99
|

LEVEL 1 T0 LEVEL 5 DUNGEON OF THE MAD MAGE
108 maps for your encounters from the FIRST LEVEL TO THE FIFTH LEVEL of the DUNGEON OF THE MAD MAGE
... [click here for more] |
Dungeon Masters Guild |
$40.00
|

LEVEL 6 T0 LEVEL 10 DUNGEON OF THE MAD MAGE
73 maps for your encounters from the SIXTH LEVEL TO THE TENTH LEVEL of the DUNGEON OF THE MAD MAGE
... [click here for more] |
Dungeon Masters Guild |
$40.00
|
 "The Sverowski family were known for their short temper and cruelty. Especially the family's eldest son and only living male heir, who has now inherited their estate and lives in their ancient mansion. Day and night screams are heard from the mansion who has now been turned into a hive of decadence and sadism.Hopefully, some adventurers will take care of him soon..."
In this map pack you’ll... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Spicy Encounters Bundle II! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The SPE Bundle II contains the following maps:
1. The Riverking's Arena 2. Feywild Marshes 3. Excalibur 4. Lava River 5. Underwater Adventure 6. Mist In The Forest 7. Evil Shrine (Tiamat Adjacent) 8. The Spooktastic Ooze 9. Rooftop Garden (Exotic Plants) 10.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Chapter 1 is a Four-Hour Adventure
Chapter 2 is a Two-Hour Adventure
Both for Tier 3 Characters. Optimized for APL 15.
A dark structure out of the depths of the astral sea drifts interminably towards the Rock of Bral, threatening the star port and the world below, carrying with it evils best left entombed. Can you brave the Octalith and avert disaster, or will you too meet your end in the dreaded... [click here for more] |
Dungeon Masters Guild |
$3.22
|