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 Hottest Community Poison/Traps, Mystery, Christmas in July Sale
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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory...   [click here for more]
Dungeon Masters Guild  $4.99

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Puzzles, Predicaments, and Perplexities II

Puzzles, Predicaments, and Perplexities II


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
Dungeon Masters Guild  $4.95

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Puzzles, Predicaments, and Perplexities II | Roll20

Puzzles, Predicaments, and Perplexities II | Roll20


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
Dungeon Masters Guild  $6.49

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The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins

The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins


The Forsaken Traveler – Issue 2: Crypts, Tombs, and Ruins A 28-Page Zine FILLED with tables! Welcome to the second issue of The Forsaken Traveler. The purpose of this publication is to provide you with interesting and unforgettable content that will make your tabletop gaming experience the best it possibly can be. Lying in the pages ahead are limitless worldbuilding ideas...   [click here for more]
Dungeon Masters Guild  $3.00

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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group...   [click here for more]
Dungeon Masters Guild  $0.43

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Sentient Weapons (5e)

Sentient Weapons (5e)


"Sentient Weapons" is a collection of 22 magic weapons that contain some form of sentience, be it a spirit in possession of the weapon, an intelligence formed by the magical means of smithing, or a particularly mean and specific curse. ...   [click here for more]
Dungeon Masters Guild  $2.49

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The Bag of Hiding

The Bag of Hiding


The Cruelest Trick in the Bag... The Bag of Hiding is a short horror adventure module set around your party's discovery of a wondrous and valuable magical item which hides a dark, cursed secret...  With all the makings to add two or more sessions of mystique, paranoia and fear to your table, this module introduces your players to the Bag of Hiding - a counterfeit...   [click here for more]
Dungeon Masters Guild  $2.51

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Cursed Tomb of Bajutet

Cursed Tomb of Bajutet


The once vast empire of Markaz has been lost to the ages and buried beneath the desert sand. Rumors exist of an ancient, cursed tomb that guards fantastic wealth and two powerful artifacts. No one knew its location. Until now. Arizima Hallas has gathered a group of friends and adventurers to help her delve into the tomb. However, they're not the only ones interested in the treasure and...   [click here for more]
Dungeon Masters Guild  $7.95

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Morgana Sparks' High Society Survival Guide: Scents For Self Preservation

Morgana Sparks' High Society Survival Guide: Scents For Self Preservation


Morgana Sparks's High Society Survival Guide Scents For Self Preservation The use of perfumes as magical items first became a concept we knew we wanted to run with after creating one for our social media releases. This concept proved popular and, with the flavor being connected to our character Morgana Sparks, we knew we had to expand on this concept and make a full collection of these perfumes....   [click here for more]
Dungeon Masters Guild  $3.95

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The Hidden Sanctuary

The Hidden Sanctuary


Sometimes there is no right or wrong.  Sometimes you have to go with your heart.   The temple is housing a secret so uncomfortable, so sensational, they will do anything it takes to keep it from getting out.   This module is a way of introducing magic and intrigue into a temple or urban scenario, where the Dungeon Master (DM) feels a bit of treasure and excitement is needed. ...   [click here for more]
Dungeon Masters Guild  $4.97

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The Lair of the Horseman

The Lair of the Horseman


"Long ago a great and noble Paladin by the name of Sir Valdis The Holy fought bravely to rid the land of crime and evil and those who would threaten peace. As the years went on the burden of Sir Valdis's crusade began to weigh on him and his tolerance for misdeeds became lower and lower until he began to punish offenders for the lightest of crimes and executing them in the name of the light. The divine...   [click here for more]
Dungeon Masters Guild  $6.99

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Reprise of the Rogue: Tomes of Martial Technique, Vol I

Reprise of the Rogue: Tomes of Martial Technique, Vol I


Skyship DM presents Tomes of Martial Technique, Vol I Reprise of the Rogue What's Inside? Volume I of Tomes of Martial Technique features top-to-bottom revisions and supplemental content for 3 Core Rulebook Roguish Archetypes: Arcane Trickster, Assassin, and Thief....   [click here for more]
Dungeon Masters Guild  $0.99

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