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The Malady Workshop

The Malady Workshop


Discover the next step in the evolution of maladies: The Seven Deadly Plagues!  Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases. This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths...   [click here for more]
Dungeon Masters Guild  $3.95

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A Botanical Guide to Barovia

A Botanical Guide to Barovia


A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains: 25 Plants: 25 plants with poisons, environmental effects, and more 2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot 9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,...   [click here for more]
Dungeon Masters Guild  $4.99

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Horrific Herbarium

Horrific Herbarium


Written by a Field Biologist, this supplement contains 14 sinister plants to populate your world. These plants build a punishing wilderness to keep things interesting during the travels between towns, ruins, and dungeons. Gone are the days of time jumps through long walks - your players will learn to fear the wilderness as much as any dragon or lich! Included within are 14 magical and nonmagical plants,...   [click here for more]
Dungeon Masters Guild  $2.00

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Lord Heimhart's Collection of Magic Items - Vol. 3 - Cursed Items

Lord Heimhart's Collection of Magic Items - Vol. 3 - Cursed Items


The extensive list of items from Lord Heimhart's Collection continues to grow as more of his secret vaults of magic items are found and opened. The magic items found in this section of his collection include: Armor of Dragon Greed Armor of Self Sacrifice Armor of the Beatle Belt of Halfing Size Bracers of the Fire Juggler Boots of Toe Tapping Speed Bow of the Bard’s Lament Cloak of the Viper Cape...   [click here for more]
Dungeon Masters Guild  $2.80

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Acererak's Guide to Lichdom - Versione Italiana

Acererak's Guide to Lichdom - Versione Italiana


Scoprite i segreti dei lich dal più potente lich di tutti: Acererak. Le sue parole sono state fondamentali nel creare questo manoscritto di 32 pagine. Continuate a leggere per scoprire: -  40 nuovi tratti e azioni. -  4 nuovi lich pronti a diventare i prossimi grandi nemici nella vostra campagna.  -  2 nuovi mostri e 1 nuovo PNG. -  Il Baelnorn: un elfo lich buono che usa la necromanzia...   [click here for more]
Dungeon Masters Guild  $5.95

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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control...   [click here for more]
Dungeon Masters Guild  $4.95

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Welcome to the City of Tomorrow

Welcome to the City of Tomorrow


Check out this guide to explore the futuristic technological marvel of the City of Tomorrow. First, we have a new Fighter Martial Archetype in the form of the Hextech Knight. Your character will upgrade and improve themselves with the city's tech and truly open up the battlefield and what you can do on it. Next are several creatures that call the city home, ranging from the from the Hextech Artificer...   [click here for more]
Dungeon Masters Guild  $3.99

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One Shot - Graveyard Shifting

One Shot - Graveyard Shifting


One Shot adventure! Graveyard Shifting A plug in adventure that can be used as part of a larger campaign or run as a one shot for characters level 3+.   Zombies and idiots and a "Necromancer". Grave robbers working for a necromancer are running out of graves and start looking for easy prey. ZOMBIES! AND SCIENCE! Some are simple and then theres a larger minion type battle...   [click here for more]
Dungeon Masters Guild  $2.95

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The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins

The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins


The Forsaken Traveler – Issue 2: Crypts, Tombs, and Ruins A 28-Page Zine FILLED with tables! Welcome to the second issue of The Forsaken Traveler. The purpose of this publication is to provide you with interesting and unforgettable content that will make your tabletop gaming experience the best it possibly can be. Lying in the pages ahead are limitless worldbuilding ideas...   [click here for more]
Dungeon Masters Guild  $3.00

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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group...   [click here for more]
Dungeon Masters Guild  $0.43

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Sentient Weapons (5e)

Sentient Weapons (5e)


"Sentient Weapons" is a collection of 22 magic weapons that contain some form of sentience, be it a spirit in possession of the weapon, an intelligence formed by the magical means of smithing, or a particularly mean and specific curse. ...   [click here for more]
Dungeon Masters Guild  $2.49

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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
Dungeon Masters Guild  $3.95

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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Eye on Cormyr #4

Eye on Cormyr #4


Well met! And welcome. The spirit of Halloween permeates this, the fourth installment of Eye on Cormyr. In this issue you will find a host of brand new features. If you're running low on encounter ideas, Close Encounters has thirteen suggestions to surprise your players with. (Who knew skeletons could lend adventurers a helping hand?). Check out Haunts and Horrors...   [click here for more]
Dungeon Masters Guild  $1.00

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The Bag of Hiding

The Bag of Hiding


The Cruelest Trick in the Bag... The Bag of Hiding is a short horror adventure module set around your party's discovery of a wondrous and valuable magical item which hides a dark, cursed secret...  With all the makings to add two or more sessions of mystique, paranoia and fear to your table, this module introduces your players to the Bag of Hiding - a counterfeit...   [click here for more]
Dungeon Masters Guild  $2.53

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Questionable Confectionaries Vol.1: Niters' Ye Old Candy Shoppe

Questionable Confectionaries Vol.1: Niters' Ye Old Candy Shoppe


"for you'ses viewing pleasure! the first volume of Questionable Confectionaries. From simple treats to give peasents, to oddies of the other realms. For boths roleplayingz' and combat advantages you couldz' have a potion of speed or you couldz' eat a gummy wyrm boom! same benefit and it tastes nicer! Dont you think your adventure...   [click here for more]
Dungeon Masters Guild  $3.99

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Ghosts Outside Your Window: A Guide To Otherworldly Encounters

Ghosts Outside Your Window: A Guide To Otherworldly Encounters


                                                                              ...   [click here for more]
Dungeon Masters Guild  $9.99

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Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop

Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop


Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign. Step right in to discover: 10 gut-churning magic items 7 surgical implants A...   [click here for more]
Dungeon Masters Guild  $0.99

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Objective Horror

Objective Horror


“Objective Horror is fear you can touch, you can hear, you can physically understand. It is the feeling that your dolls are watching you, it is the sound of a music box playing beneath your bed, it is the realization that someone has slightly rearranged your belongings. ” -Gareth, minutes before his disappearance Objective Horror is a collection of things which were never meant to be found....   [click here for more]
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Cursed Tomb of Bajutet

Cursed Tomb of Bajutet


The once vast empire of Markaz has been lost to the ages and buried beneath the desert sand. Rumors exist of an ancient, cursed tomb that guards fantastic wealth and two powerful artifacts. No one knew its location. Until now. Arizima Hallas has gathered a group of friends and adventurers to help her delve into the tomb. However, they're not the only ones interested in the treasure and...   [click here for more]
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Malefactor - Class

Malefactor - Class


Do you want to play a class with the ease of use of a martial character but the usefulness of a spellcaster? Do you want to be a unique warrior who uses ancient powers to fight hard? Do you want to pick up a product with lovely presentation and art? This is the class for you! This PDF includes 15 pages of: - A new unique class for 5e - 3 dark subclasses - 15 new magic items - 3 stat blocks and simple...   [click here for more]
Dungeon Masters Guild  $7.00

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Don't Get Lost in Whiskaway Wood

Don't Get Lost in Whiskaway Wood


Hidden deep within The Reaching Woods is a swamp grotto known to the locals of Hardbuckler as Whiskaway Wood. The townsfolk know to keep their distance from this place as few make it back. If they do, they come bearing toxic diseases that place the entire town in jeopardy. This is the situation the town is dealing with when the adventurers come knocking on the outer gates of Hardbuckler. In this...   [click here for more]
Dungeon Masters Guild  $2.50

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Deep Night Chase

Deep Night Chase


Deep Night Chase This One-Shot Adventure Module contains:  The story of an all night chase through an enchanted wood Flexible adventure length through modular encounter design Builds for eight new enemies / monsters A table for rolling encounters in a dark wood Several high detail maps to be used in an online tabletop such as Roll20 The Story It...   [click here for more]
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Encounter With: The Chaos Beast

Encounter With: The Chaos Beast


Engage in combat or attempt diplomacy with the Chaos Beast! A classic monster from previous editions of D&D that has found new life. This document contains information on a classic D&D creature for GMs to have their players encounter; including a stat block, behavioral information for the chaos beast, information on the territory and lair of the chaos beast, and hazards to encounter while...   [click here for more]
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Mother Elderberry's Hut

Mother Elderberry's Hut


Hags, equally skilled in griefing, and crafting of magical items. But in spite of clams that a hag's mastery, we are given precious few listings for hag made items. So I took it up on myself to make the following - 10 mostly harmless nick nacks - 14 deadly consumables - 7 insidious tools I know as well as anyone else how it feels not knowing what the book contains before you buy it, so here, two...   [click here for more]
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Encounter With: The Soliptic Nightmare

Encounter With: The Soliptic Nightmare


Engage in combat or attempt diplomacy with the Soliptic Nightmare! A unique creature made of nightmare fuel that you can't help but stare at. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the soliptic nightmare, information on the territory and lair of the soliptic nightmare, and hazards to...   [click here for more]
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Objective Horror II

Objective Horror II


“Objective Horror II is the knowledge that, no matter how terrible something is, it will always happen again.” -Constable Murphy, at the scene of a grisly murder This is a sequel to the first iteration of this list, Objective Horror . Thanks to the generous folks on DMsGuild, the previous entry was a great success! Here’s to another ten items,...   [click here for more]
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Kruddon's Drug Cart

Kruddon's Drug Cart


Each of Glydon Gnomus (GG)’s Tomes seek to bring you more than just stat blocks and mechanics for the fantastical items and characters contained within. Each of GG’s Tomes presents uniquely-imagined and memorable lore about each entry in the enigmatic salesman’s encyclopedias. Glydon has thoroughly and accurately researched each Tome, giving DMs and Players alike a wealth of ideas to inspire...   [click here for more]
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Encounter With: Dracolich Gollryn

Encounter With: Dracolich Gollryn


Engage in combat or attempt diplomacy with Dracolich Gollryn! A unique CR 22 green dragon dracolich, master of manipulation and magic. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for Gollryn, information on its territory and lair, and hazards to encounter while in Gollryn's territory. Additionally,...   [click here for more]
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Encounter With: The Beholdra

Encounter With: The Beholdra


Engage in combat or attempt diplomacy with the Beholdra! A unique CR 18 hybrid monster that takes the most terrifying parts of a hydra and sticks on a beholder. Good Luck with that. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the beholdra, information on the territory and lair of the beholdra,...   [click here for more]
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Encounter With: The Non-Phaneron Beast

Encounter With: The Non-Phaneron Beast


Engage in combat or attempt diplomacy with the Non-Phaneron Beast! A unique monster that only kind of exists. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the non-phaneron beast, information on the territory and lair of the non-phaneron beast, and hazards to encounter while in the non-phaneron...   [click here for more]
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Encounter With: The Lifeblood Magus

Encounter With: The Lifeblood Magus


Engage in combat or attempt diplomacy with the Drow Paleweaver! A unique CR 10 versatile blood magic spellcaster. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the lifeblood magus, information on the territory and lair of the lifeblood magus, and hazards to encounter while in the lifeblood...   [click here for more]
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Complex Trap: Tower of Gulthias

Complex Trap: Tower of Gulthias


Housed in one of the ruined towers of the castle of a vampire with a green thumb, is a Gulthias tree. This tower is 60 feet wide at it's base and houses a gargantuan tree at the center of the ground floor. The walls of this tower feature an intricate sprinkler system consisting of a series of pipes and valves that run along the walls as well as a spiraling staircase that runs 120 feet upwards, providing...   [click here for more]
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Apothicarium

Apothicarium


This supplement offers rules, options, and esoteric information for potions, powders, and other magical libations. Under these rules, these magical concoctions are highly addictive and can sometimes cause as many heartaches as advantages. ...   [click here for more]
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Gloves of the Alchemist, tier 1 and 2

Gloves of the Alchemist, tier 1 and 2


This is the art, stats and description for a pair of magical items called the Gloves of the Alchemist, or the V.E.A.D.S There are two tiers, one uncommon and one rare. These items were made for personal use by the infamous, and slightly evil, artificer/alchemist Veloptima Vivone. She would use them to inject and toss her alchemical creations at her foes, as well as slashing weapons in close range....   [click here for more]
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Drink Up: An Encounter Cheat Sheet

Drink Up: An Encounter Cheat Sheet


Clear Water is Not Safe Water The gentle lapping of the lake's water hides an insidious secret. A translucent gator-like creature that has developed a deadly cunning. What brings the adventurers to this lake in particular? Random chance, a collection quest, a hunt? Will they survive their encounter with the monster within? What is an Encounter Cheat Sheet? These one page battles are perfect for groups...   [click here for more]
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The Lair of the Horseman

The Lair of the Horseman


"Long ago a great and noble Paladin by the name of Sir Valdis The Holy fought bravely to rid the land of crime and evil and those who would threaten peace. As the years went on the burden of Sir Valdis's crusade began to weigh on him and his tolerance for misdeeds became lower and lower until he began to punish offenders for the lightest of crimes and executing them in the name of the light. The divine...   [click here for more]
Dungeon Masters Guild  $6.99

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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $21.81

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Doran's & Dragons Volume 1 [BUNDLE]

Doran's & Dragons Volume 1 [BUNDLE]


This special bundle product contains the following titles. Ascent to the Radiant Summit Regular price: $3.99 Bundle price: $2.00 Format: PDF Check out this guide to find out the potential glory and rewards that await you after you make the treacherous climb. First, we have a new Paladin Oath in the form of the Solari. Your character will dedicate themselves...   [click here for more]
Dungeon Masters Guild  $23.94 $11.99

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Monster Hunter's Bundle [BUNDLE]

Monster Hunter's Bundle [BUNDLE]


This special bundle product contains the following titles. Magical Feats for Places of Power Regular price: $1.00 Bundle price: $0.00 Format: PDF Magical Feats For Places of Power: Expanded Spellcasting This module provides 6 magical feats, intended for use with the Places of Power: Expanded Spellcasting, but most can function on their own. Said module can be...   [click here for more]
Dungeon Masters Guild  $24.00 $9.90

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NevernotDM's Compendium V1 [BUNDLE]

NevernotDM's Compendium V1 [BUNDLE]


This special bundle product contains the following titles. Children of Shadow: Three Dark Subclasses Regular price: $1.95 Bundle price: $1.33 Format: PDF An aura of darkness dances around the hulking barbarian as he begins to rage. The fighter's shadow coils around the legs of the ogre, restraining it while the fighter's shadow blade slices through its neck.  ...   [click here for more]
Dungeon Masters Guild  $5.85 $3.99

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Pretty Little Liches: The Complete Series [BUNDLE]

Pretty Little Liches: The Complete Series [BUNDLE]


This special bundle product contains the following titles. An Artifact and A Villain [PLL-0] Regular price: $0.95 Bundle price: $0.50 Format: PDF Pretty Little Liches: An Artifact & A Villain Zhorus Carcosa, a tiefling mage, has unearthed an ancient and evil artifact: the Pearl of Putrescence. He has used the pearl's dark power to raise an army of undead monsters...   [click here for more]
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The Vault of Webs

The Vault of Webs


Something skitters in the dark... Long ago a clan of Giants ruled an archipelago. After their collapse, only ruins remain. Ruins that have been overrun by clacking swarms of spiders. Can your adventurers brave the depths, the many legs, and the traps to escape with precious gold? This one-session adventure for 5th-level adventurers will lead a brave party deep into an infested...   [click here for more]
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