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Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
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If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews!
And check out my other Curse of Strahd products!
Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM.
There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious.
There is also a page containing a few... [click here for more] |
Dungeon Masters Guild |
$2.50
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 A tome of 12 devious devices that can be used in your own home-brew world.
Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).
There is also a bonus section at the end that contains a home-brew ruleset on how to manage... [click here for more] |
Dungeon Masters Guild |
$1.50
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 Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb.
This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle... [click here for more] |
Dungeon Masters Guild |
$2.00
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 Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest... [click here for more] |
Dungeon Masters Guild |
$1.80
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The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair.
This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes... [click here for more] |
Dungeon Masters Guild |
$2.00
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INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
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 The Kobold Engineering College
The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist?
This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM.
The... [click here for more] |
Dungeon Masters Guild |
$2.00
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Welcome good Dungeon Master
Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure.
The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors.
With thirteen specific ‘trap and challenge’ corridors you can... [click here for more] |
Dungeon Masters Guild |
$2.95
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Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign.
Step right in to discover:
10 gut-churning magic items
7 surgical implants
A... [click here for more] |
Dungeon Masters Guild |
$0.99
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Este pequeno suplemento traz uma série de informações e regras que tratam de armadilhas, além de exemplos de armadilhas. Sua base são as regras presentes no Livro do Mestre de D&D da 5ª Edição, as regras presentes no Guia de Xanathar para Todas as Coisas, além de diversos suplementos sobre o tema de outras edições de D&D e de colunas da página Meus Pergaminhos.... [click here for more] |
Dungeon Masters Guild |
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This document outlines a Poisoners' Kit for D&D 5e including:
An easy to understand process for foraging 20+ original ingredients with unique properties
A simple, balanced process for creating unique poisons
Includes the 4 different SRD poison applications; injury, contact, ingestion and inhalation
Clear rules on the use of poisons in combat
A pricing guide for buying/selling poisons
... [click here for more] |
Dungeon Masters Guild |
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 Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are:
Bliss Mold, which cause intense euphoria when inhaled
Elfin Mold, which increases both spell power and resistance to spells
The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred... [click here for more] |
Dungeon Masters Guild |
$1.00
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 The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ... [click here for more] |
Dungeon Masters Guild |
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Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
Dungeon Masters Guild |
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 [Can be played as a standalone adventure] Welcome to the first adventure in the Fate of the Planes campaign. This epic chain of events will build in intensity, pushing your party to their limits. What at first seems to be an unrelated series of adventures will eventually bring the adventurers' careers to a climax at one event. Good luck, as you begin the quests that will eventually decide the fate... [click here for more] |
Dungeon Masters Guild |
$5.99
|
 Every last dwarf died in the fighting, along with many of the villagers.
The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.
The soldiers searched for the armory they were convinced must be hidden somewhere in... [click here for more] |
Dungeon Masters Guild |
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Delve into Ravnica with new subclasses and options, suitable for members of the Golgari. This full-color 6 page supplement includes the Barbarian Path of the Trollblooded, the Ranger's Swarmcaller archetype, and the Rogue's Deathrite Archetype . Along with them are a few new items and a new race to represent the gorgon's aligned with the guild.
Ravnica Extended: Complete Edition,... [click here for more] |
Dungeon Masters Guild |
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 In this utterly helpful resource you will come across a variety of well thought out additions to what we call ankhegs today, not only have I provided;
-Extensive descriptions of the inner workings of ankheg society
-Creative constructions of all manner of tools made from ankhegs
-In-depth explanations of their means of resource gathering and storage
-Unique practices that help protect and serve... [click here for more] |
Dungeon Masters Guild |
$0.33 $0.27
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 The dead or alive bounty on Harla Adqen’s head just went up to 500 pieces of gold. A wanted thief, pirate, and murderer, she foolishly added kidnapping rich nobles to her many crimes.
DMs, send your (foolhardy) players after that bounty of gold and for whatever pirate booty they may find. It’s not like they are blundering into a trap. More like, lots of traps, monsters, and, quite frankly,... [click here for more] |
Dungeon Masters Guild |
$1.99
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 "Long ago a great and noble Paladin by the name of Sir Valdis The Holy fought bravely to rid the land of crime and evil and those who would threaten peace. As the years went on the burden of Sir Valdis's crusade began to weigh on him and his tolerance for misdeeds became lower and lower until he began to punish offenders for the lightest of crimes and executing them in the name of the light. The divine... [click here for more] |
Dungeon Masters Guild |
$6.99
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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.45 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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This special bundle product contains the following titles. Children of Shadow: Three Dark Subclasses Regular price: $1.95 Bundle price: $1.33 Format: PDF
An aura of darkness dances around the hulking barbarian as he begins to rage.
The fighter's shadow coils around the legs of the ogre, restraining it while the fighter's shadow blade slices through its neck.
... [click here for more] |
Dungeon Masters Guild |
$5.85 $3.99
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![The 18W Trap Pack [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/351317-thumb140.png) This special bundle product contains the following titles. 20 Traps For A Kobold Lair Regular price: $2.00 Bundle price: $0.85 Format: PDF The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any... [click here for more] |
Dungeon Masters Guild |
$29.90 $10.95
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