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Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
Dungeon Masters Guild  $2.95

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Traps, Tricks and Puzzles

Traps, Tricks and Puzzles


This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM. There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious. There is also a page containing a few...   [click here for more]
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Traps, Tricks and Puzzles 4

Traps, Tricks and Puzzles 4


Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb. This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle...   [click here for more]
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Traps, Tricks and Puzzles 6

Traps, Tricks and Puzzles 6


A tome of 12 devious devices that can be used in your own home-brew world. Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).  There is also a bonus section at the end that contains a home-brew ruleset on how to manage...   [click here for more]
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20 Traps For A Kobold Lair

20 Traps For A Kobold Lair


The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair. This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes...   [click here for more]
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Traps, Tricks and Puzzles 7

Traps, Tricks and Puzzles 7


Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest...   [click here for more]
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Into the Undercity: A guide to the world beneath the streets of Ravnica

Into the Undercity: A guide to the world beneath the streets of Ravnica


INTO THE UNDERCITY A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures...   [click here for more]
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The Kobold Engineering College

The Kobold Engineering College


The Kobold Engineering College The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist? This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM. The...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With thirteen specific ‘trap and challenge’ corridors you can...   [click here for more]
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Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop

Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop


Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign. Step right in to discover: 10 gut-churning magic items 7 surgical implants A...   [click here for more]
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O Guia Completo de Armadilhas de Meus Pergaminhos

O Guia Completo de Armadilhas de Meus Pergaminhos


Este pequeno suplemento traz uma série de informações e regras que tratam de armadilhas, além de exemplos de armadilhas. Sua base são as regras presentes no Livro do Mestre de D&D da 5ª Edição, as regras presentes no Guia de Xanathar para Todas as Coisas, além de diversos suplementos sobre o tema de outras edições de D&D e de colunas da página Meus Pergaminhos....   [click here for more]
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Chest Traps

Chest Traps


Treasure chests are everywhere in an adventure.  Most chests are just what they seem, but others can be traps or hide other secrets.  Here are the descriptions and details of forty chest designs to keep players on their toes.  They can be added to any adventure or used to spice up random encounters.  The chests are tailored to the environment and include: Primitive chests Underwater chests Chests...   [click here for more]
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Additional Dungeon Hazards

Additional Dungeon Hazards


Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are: Bliss Mold, which cause intense euphoria when inhaled Elfin Mold, which increases both spell power and resistance to spells The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred...   [click here for more]
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The Kobold Caverns

The Kobold Caverns


The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ...   [click here for more]
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Encounter With: The Drow Paleweaver

Encounter With: The Drow Paleweaver


Engage in combat or attempt diplomacy with the Drow Paleweaver! A unique CR 14 drow spellcaster that specializes in divination and assassination. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the drow paleweaver, information on the territory and lair of the drow paleweaver, and hazards to...   [click here for more]
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Poisoners' Kit

Poisoners' Kit


This document outlines a Poisoners' Kit for D&D 5e including:  An easy to understand process for foraging 20+ original ingredients with unique properties A simple, balanced process for creating unique poisons Includes the 4 different SRD poison applications; injury, contact, ingestion and inhalation Clear rules on the use of poisons in combat A pricing guide for buying/selling poisons ...   [click here for more]
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Heart of Stone

Heart of Stone


Heart of Stone This One-Shot Adventure Module contains:  The story for a classic dungeon adventure Builds for four new enemies / monsters A table of random mountain wilderness encounters Four loot-tables with new magic items Several high detail maps to be used in an online tabletop such as Roll20 The Story While travelling through Corviglia, wanderers...   [click here for more]
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Encounter With: The Soliptic Nightmare

Encounter With: The Soliptic Nightmare


Engage in combat or attempt diplomacy with the Soliptic Nightmare! A unique creature made of nightmare fuel that you can't help but stare at. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the soliptic nightmare, information on the territory and lair of the soliptic nightmare, and hazards to...   [click here for more]
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Escape From the Underdark: Fate of the Planes Vol. I

Escape From the Underdark: Fate of the Planes Vol. I


[Can be played as a standalone adventure] Welcome to the first adventure in the Fate of the Planes campaign. This epic chain of events will build in intensity, pushing your party to their limits. What at first seems to be an unrelated series of adventures will eventually bring the adventurers' careers to a climax at one event. Good luck, as you begin the quests that will eventually decide the fate...   [click here for more]
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Encounter With: The Beholdra

Encounter With: The Beholdra


Engage in combat or attempt diplomacy with the Beholdra! A unique CR 18 hybrid monster that takes the most terrifying parts of a hydra and sticks on a beholder. Good Luck with that. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the beholdra, information on the territory and lair of the beholdra,...   [click here for more]
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The Beshma Brother's Foraging Guide

The Beshma Brother's Foraging Guide


Hello and welcome to the wonderful world of The Beshma Brother's Foraging Guide, where magic can be found at its very literal roots. Eat, collect and grow over fifty magical crops and ores from every environment you can think of. Add new feats to your character's skillset, with three discovered by the Beshma Brothers to help aide them with their discoveries around the globe! This is our...   [click here for more]
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Trueforged

Trueforged


Every last dwarf died in the fighting, along with many of the villagers. The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.  The soldiers searched for the armory they were convinced must be hidden somewhere in...   [click here for more]
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Encounter With: The Sunken Effigy

Encounter With: The Sunken Effigy


Engage in combat or attempt diplomacy with the Sunken Effigy! A unique CR 5 gargoyle monster that lurks in the depth of sunken ruins and preys on those that do not fear drowning. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the sunken effigy, information on the territory and lair of the sunken...   [click here for more]
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Encounter With: The Destrachan

Encounter With: The Destrachan


Engage in combat or attempt diplomacy with the Destrachan! A classic monster with a booming voice from previous editions of D&D that has found new life. This document contains information on a classic D&D creature for GMs to have their players encounter; including a stat block, behavioral information for the destrachan, information on the territory and lair of the destrachan, and hazards to...   [click here for more]
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Ravnica Extended: Golgari Swarm

Ravnica Extended: Golgari Swarm


Delve into Ravnica with new subclasses and options, suitable for members of the Golgari. This full-color 6 page supplement includes the Barbarian Path of the Trollblooded, the Ranger's Swarmcaller archetype, and the Rogue's Deathrite Archetype . Along with them are a few new items and a new race to represent the gorgon's aligned with the guild. Ravnica Extended: Complete Edition,...   [click here for more]
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Harla's Hideout

Harla's Hideout


The dead or alive bounty on Harla Adqen’s head just went up to 500 pieces of gold.  A wanted thief, pirate, and murderer, she foolishly added kidnapping rich nobles to her many crimes. DMs, send your (foolhardy) players after that bounty of gold and for whatever pirate booty they may find. It’s not like they are blundering into a trap. More like, lots of traps, monsters, and, quite frankly,...   [click here for more]
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The Lair of the Horseman

The Lair of the Horseman


"Long ago a great and noble Paladin by the name of Sir Valdis The Holy fought bravely to rid the land of crime and evil and those who would threaten peace. As the years went on the burden of Sir Valdis's crusade began to weigh on him and his tolerance for misdeeds became lower and lower until he began to punish offenders for the lightest of crimes and executing them in the name of the light. The divine...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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Daggers of Halit/Chest Traps/Evil Sidekicks [BUNDLE]

Daggers of Halit/Chest Traps/Evil Sidekicks [BUNDLE]


This special bundle product contains the following titles. Chest Traps Regular price: $2.50 Bundle price: $0.00 Format: PDF Treasure chests are everywhere in an adventure.  Most chests are just what they seem, but others can be traps or hide other secrets.  Here are the descriptions and details of forty chest designs to keep players on their toes.  They can...   [click here for more]
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NevernotDM's Compendium V1 [BUNDLE]

NevernotDM's Compendium V1 [BUNDLE]


This special bundle product contains the following titles. Children of Shadow: Three Dark Subclasses Regular price: $1.95 Bundle price: $1.33 Format: PDF An aura of darkness dances around the hulking barbarian as he begins to rage. The fighter's shadow coils around the legs of the ogre, restraining it while the fighter's shadow blade slices through its neck.  ...   [click here for more]
Dungeon Masters Guild  $5.85 $3.99

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The 18W Trap Pack [BUNDLE]

The 18W Trap Pack [BUNDLE]


This special bundle product contains the following titles. 20 Traps For A Kobold Lair Regular price: $1.20 Bundle price: $0.60 Format: PDF The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any...   [click here for more]
Dungeon Masters Guild  $29.45 $7.95

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