In this utterly helpful resource you will come across a variety of well thought out additions to what we call ankhegs today, not only have I provided;
-Extensive descriptions of the inner workings of ankheg society
-Creative constructions of all manner of tools made from ankhegs
-In-depth explanations of their means of resource gathering and storage
-Unique practices that help protect and serve... [click here for more]
The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ... [click here for more]
Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are:
Bliss Mold, which cause intense euphoria when inhaled
Elfin Mold, which increases both spell power and resistance to spells
The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred... [click here for more]
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And check out my other Curse of Strahd products!
Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin!... [click here for more]
Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more]
Welcome good Dungeon Master – pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure.
The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors.
With eleven specific ‘trap and challenge’ corridors... [click here for more]