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 Hottest Community Poison/Traps, 5th Edition
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Puzzles for Players

Puzzles for Players


Puzzles for Players a collection of templates to help you build puzzles into your game world Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you....   [click here for more]
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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for roleplaying regarding what characters can do in the city and expanding what happens when they're exploring the wilderness and other dangerous places. This supplement also includes new rules for collecting materials (and crafting things with them), and some modular rules for guilds and structures. ---------------------------------------------------------...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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20 New Traps - World Builder Blog Presents

20 New Traps - World Builder Blog Presents


20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on... Abyssal Gate Acidic Fall Crushing Room Electrified Floor Explosive Object Flame Jet Grasping Arms Hungry Insects Log Slammer Malicious Harpsichord Mists of Madness Object of Deception Pendulum Scythe Poison Mister Room Filling with Water Spectral Tendrils Spinng...   [click here for more]
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Objective Horror II

Objective Horror II


“Objective Horror II is the knowledge that, no matter how terrible something is, it will always happen again.” -Constable Murphy, at the scene of a grisly murder This is a sequel to the first iteration of this list, Objective Horror . Thanks to the generous folks on DMsGuild, the previous entry was a great success! Here’s to another ten items,...   [click here for more]
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Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft

Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! And check out my other Curse of Strahd products! Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin!...   [click here for more]
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100 Interesting Curses

100 Interesting Curses


Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player. ...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Objective Horror

Objective Horror


“Objective Horror is fear you can touch, you can hear, you can physically understand. It is the feeling that your dolls are watching you, it is the sound of a music box playing beneath your bed, it is the realization that someone has slightly rearranged your belongings. ” -Gareth, minutes before his disappearance Objective Horror is a collection of things which were never meant to...   [click here for more]
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Madam Ensil's Roguish Accessories

Madam Ensil's Roguish Accessories


Her name has been whispered in the most shadowed corners of the seediest taverns, where only the most nefarious criminals lurk. Madam Ensil, legendary assassin, purveyor of fine roguish accessories, who runs a tavern for the most discerning of rogues in the most secretive location. Now, you can add this nefarious matron and her wares to your world. This collection for 5th edition includes:...   [click here for more]
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Umbrous Unpleasantness at Undreth’s Unicorn: A Border Kingdom’s Tale.

Umbrous Unpleasantness at Undreth’s Unicorn: A Border Kingdom’s Tale.


Welcome to the Border Kingdoms! For Gamehole Con this fall, we will be writing original Adventurers League content set the Border Kingdoms. To get things started, enjoy the tale of Mirt the Moneylender's first brush with the locals from this corner of the Forgotten Realms! This product includes: A short story written by Ed Greenwood, creator of the Forgotten Realms, in PDF format. Game...   [click here for more]
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Ulther's Compendium of Poisons

Ulther's Compendium of Poisons


Ulther's Compendium of Poisons Community content for using the Poisoner's Kit in the Player’s Handbook This PDF will provide details on: Common and rare plants such as Hagroot, Basilisk Moss, Fey Lichen and more! Harvestable creature reagents such as Aboleth Mucous, Myconid...   [click here for more]
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101 Poisons and Their Effects

101 Poisons and Their Effects


What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But they’re poisoned; shouldn’t the poison actually do something? If you want your party to suffer something more than the generic effects of the condition of poisoned, then use this book in your games. A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect...   [click here for more]
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Poisoner's Kit Guide

Poisoner's Kit Guide


Poisoner's Kit : A One Page Guide for Players and DMs Anyone who has played or run a game with a rogue or other character who has gained proficiency with a poisoner's kit will eventually (generally immediately) ask; "So what can I make with this?". The answer has always been simply, "Just a basic poison." With this quick, one page ruleset you can transform your game and give that player agency...   [click here for more]
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New Magical Items

New Magical Items


A collection of 25 unique magical items for your campaign including many new items for Artisans, new weapons, and amazing wonderous items that can really beef up your campaign. This set includes some great Artisan Items like the Flamel's Portable lap, Brew Pot of the Artisan, and totem Blocks, as well as some amazing magical devices like Devod's Flying Machine, and...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout,...   [click here for more]
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Deadly Dungeon Traps - Umber Eyes

Deadly Dungeon Traps - Umber Eyes


DEADLY DUNGEON TRAPS Welcome to Umber Eyes Have your players gone completely off the rails again? Do you need an exciting, hllarious... and potentially humiliating dungeon encounter to keep them busy? Take your players for a wlld ride down quite possibly the most entertaining dungeon corrridor ever. It's got eyes, fog and probably some doors. It also has a really sneaky...   [click here for more]
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Nim's Guide to Poisons

Nim's Guide to Poisons


Here's a new take on poisons in D&D 5e. With the standard 5e rules for poisons, any character can acquire any poison as long as they have enough coin (with DM approval). It doesn't matter what level the character is. This new system ranks poisons by rarity, just like magic items. So it is clear what level your character needs to be to gain access to each kind of poison. Each poison comes...   [click here for more]
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The Havarti Job

The Havarti Job


The Havarti Job places you in a D&D heist as a group of highly specialized mice. This one-shot adventure is a fun, simplistic heist that is designed to be played with ease and minimal preparation on both the DM's and player's side. The target for tonight's infiltration is the delicious havarti cheese. The mice must weave their way through a manor during an active party to snag the mouth-watering...   [click here for more]
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Items for Social Encounters (5e)

Items for Social Encounters (5e)


Items for Social Encounters (5e) Combat, exploration and social interaction are the three pillars of adventure, but have not always been equally represented in magic item tables. This supplement contains 51 listings of items for social encounters to redress the balance. Reasons to take a look inside: Have you ever spoken a little too soon and instantly regretted your choice of words?...   [click here for more]
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Niche Traps

Niche Traps


Use this supplement to sprinkle 6 unique and fairly niche traps across a dungeon. If you enjoy this free supplement consider trying my other content. Adventures Womb Of Horrors https://www.dmsguild.com/product/305104/Womb-of-Horrors The Silver Specter Cometh https://www.dmsguild.com/product/306755/The-Silver-Specter-Cometh?filters=45469_0_0_0_0_0_0_0 Story...   [click here for more]
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A Real-Time Trap!

A Real-Time Trap!


This is a unique trap to put your party to a real test of their cooperation and coordination abilities. If you like trying new things and torturing your players psychologically you are at the right place! Players will panic, shout at each other, get selfish, follow no orders, rush all together for the same objective and/or waste their first round...   [click here for more]
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Jasper's Journal: 50 Common and Uncommon Magic Items

Jasper's Journal: 50 Common and Uncommon Magic Items


Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #216 of his Journal. It contains 50 homebrewed common and uncommon magical items to be used in Dungeons and Dragons 5th edition. I hope you enjoy this installment of unique items and be on the lookout for more entries from Jasper! Please give me...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


CORONAVIRUS UPDATE In the face of a global pandemic, there isn’t much The Grinning Frog team and I can do. We are, at the end of the day, storytellers. Additionally, we are having our own struggles right now and resources are slim. But you know what? We do have some resources left, the same resources that you might have appreciated in us before – our creativity. So, with...   [click here for more]
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Perseus's Guide to Vile Substances

Perseus's Guide to Vile Substances


Perseus's Guide to Vile Substances! The wayward alchemical enthusiast regails the reader with a cautionary brief on those substances found in D&D 3.5's classic "Book of Vile Darkness," with an additional new substance--Axelroot--thrown in for good measure. +11 new substances integrated into the system found in Perseus's Guide to Substances, with all relevant rules...   [click here for more]
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Welcome to the Jungle: Poisons & Native Backgrounds

Welcome to the Jungle: Poisons & Native Backgrounds


This book is an attempt to expand on the incredible dangers of the vast wilds of Chult, for use in the Tomb of Annihilation campaign or similar campaign settings. Inside, you will find a catalog of the exotic flora and fauna of Chult and guidelines for how to harvest and craft various poisons from them, as well as two new character backgrounds for the natives of the jungle who are all too...   [click here for more]
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3 Wondrous Merchants

3 Wondrous Merchants


Merchants from far and wide, with a smorgasbord of items to offer your PCs for their hard fought gold! 3 Unique Merchants with art, personalities, and a story to tell 7 Unique Magic Items An array of items from across the official WotC material on offer ...   [click here for more]
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Morgenstern’s guide to Alchemy

Morgenstern’s guide to Alchemy


Brew potions that bewitch the mind, ensnare the senses bottle wishes, brew glory and even put a stopper on death. With this new addition to my crafting overhauls. Hi, I’m Austin, and I dislike the magic item crafting rules in fifth edition. I've found that none of the campaigns I’ve played in lasted long enough in game to allow for in-game enchanting. So i...   [click here for more]
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The Grimgar Merchant Guilds Catalogue

The Grimgar Merchant Guilds Catalogue


Welcome wholesome travellers to our humble merchant’s guild. We offer many services, goods and quality customer service. Stay a while and browse our many wares collected from across the land. The Grimgar Merchant’s Guild is a long established guild whom specializes in all wares from general day to day goods such as fresh vegetables, fruits and meat to...   [click here for more]
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The Kobold Caverns

The Kobold Caverns


The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ...   [click here for more]
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Poison Supplement

Poison Supplement


This supplement is aimed at making poisons not be an expensive investment for little to no payoff. Included in this supplement is: 3 new equipment, 10 new poisons (some of which have potion-like effects with downsides), 1 new race, 4 new archetypes (cleric, druid, sorcerer, warlock), 4 cantrips, and 12 spells. ...   [click here for more]
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Morgenstern’s guide to Permanence

Morgenstern’s guide to Permanence


Design masterful magical tattoos, Store your favorite spells in mundane objects or create fireball traps with this new crafting System. Hi, I’m Austin, and I dislike the magic item crafting rules in fifth edition. I have found that none of the campaigns I’ve played in have lasted long enough in game to allow for in-game enchanting. And so, there was my problem. I’ve...   [click here for more]
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101 Poisons and Their Effects (Player Edition)

101 Poisons and Their Effects (Player Edition)


Oh no, you’ve been poisoned! Except, other than disadvantage on a few rolls, what does that mean for your character? If you’re holding this book, it means quite a lot more than it did! A quick reference guide for PLAYERS whose DMs have elected to include specific poisons as items in-world. Included are 101 poisons with various effects detailed, alongside information on how the poison...   [click here for more]
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Barbegazi: An Arctic Themed Race for Players and NPCs

Barbegazi: An Arctic Themed Race for Players and NPCs


Discover more about the elusive snow-loving barbegazi inside this guide. Makes a great addition to your next adventuring party, arctic expedition, or team of NPCs. Included in this guide: ¨ A complete racial guide for creating a barbegazi, including lore, backstories, and NPC ideas ¨ 4 unique racial traits ¨ 3 barbegazi specific feats ¨ 4 NPC stat blocks and descriptions...   [click here for more]
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The Trapmaster Archetype

The Trapmaster Archetype


A Rogue Archetype for 5e D&D. Whether he learnt his ways through hunting or in the criminal underworld, the Trapmaster is an expert of hidden dangers in the form of poisoned needles, spring-loaded maws, crushing walls and everything in between. Skilled trapmasters will make swift use of their contraptions, slinging traps through the battlefield for their opponent's feet to stumble...   [click here for more]
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The Wizard's Garden Shed (5e)

The Wizard's Garden Shed (5e)


The Wizard's Garden Shed: A new supplement for D&D 5e that takes you on a tour of the leafy and (sometimes lethal) garden of 11, Mulberry Drive. For an epic mess, you need some epic cleaners! This supplement presents 8 new monsters and and 9 magic items discovered in the garden of the local wizard's tower by the heroic Sanitation Officers of Jollyferry Janitorial Services. Highlights...   [click here for more]
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Compost Conflict: An Encounter Cheat Sheet

Compost Conflict: An Encounter Cheat Sheet


Rot Claims Us All While travelling through a forest of falling orange leaves, the party comes across a small group of centipede like creatures that appear to be feasting upon the rot of the fallen flora. Are they hostile or will they permit safe passage? How will the party react to such creatures? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to...   [click here for more]
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Simple Combat Overhaul

Simple Combat Overhaul


The artwork within this book is created by the author, and it is not a public resource to be used elsewhere. Do not redistribute. Project made in LATEX, with Overleaf and help from all the folks on github who worked on and provided support for the original LATEX template. https://www.overleaf.com/ https://www.latex-project.org/ https://github.com/evanbergeron/DND-5e-LaTeX-Template Paper textures...   [click here for more]
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Falling Leaves: An Encounter Cheat Sheet

Falling Leaves: An Encounter Cheat Sheet


Use Razor Leaf A wicked druid has created a grove of their own to supplement their power. What are they planning? Do they want to be left alone or are they going to be looking to expand? The adventurers arrive and are drawn into conflict with this cruel spellcaster in the heart of an emerald forest. What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking...   [click here for more]
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Drink Up: An Encounter Cheat Sheet

Drink Up: An Encounter Cheat Sheet


Clear Water is Not Safe Water The gentle lapping of the lake's water hides an insidious secret. A translucent gator-like creature that has developed a deadly cunning. What brings the adventurers to this lake in particular? Random chance, a collection quest, a hunt? Will they survive their encounter with the monster within? What is an Encounter Cheat Sheet? These one page battles are perfect for...   [click here for more]
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Gloves of the Alchemist, tier 1 and 2

Gloves of the Alchemist, tier 1 and 2


This is the art, stats and description for a pair of magical items called the Gloves of the Alchemist, or the V.E.A.D.S There are two tiers, one uncommon and one rare. These items were made for personal use by the infamous, and slightly evil, artificer/alchemist Veloptima Vivone. She would use them to inject and toss her alchemical creations at her foes, as well as slashing weapons in close range....   [click here for more]
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Nitya's Recipes

Nitya's Recipes


Nitya I found a satchel next to a skeleton. Inside were several notebooks. From their content, I guess they belonged to Nitya, a Monk from the Littlehollow Monsatery. Wherever that may be. According to her notes, she traveled a lot: scaling volcanoes and spelunking luminescent caves. But this is not the story of Nitya, this is a collection of her notes. It describes all the recipes she collected:...   [click here for more]
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