Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Type
Gear/Magic Items   Remove Search Term
Poison/Traps   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Poison/Traps
 
 Hottest Community Poison/Traps
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
100 Interesting Curses

100 Interesting Curses


Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player.  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Unique Traps for 5e

Unique Traps for 5e


This product has just been updated with a visual overhaul and an improvement of the rules! This is a guide that covers several traps that can be used with D&D 5e. It contains 10 unique traps and a table for generating triggers to be used with the traps. From the deadly Dragons Breath to the mysterious Gleaming Gem, each will enhance your sessions in fun and merorable ways. Don't...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Evil Sidekicks

Evil Sidekicks


Every great villain should have a sidekick.  You know the one... that deadly assassin the nemesis sends to endlessly harrasses the hero right up to the end.  Here are three evil NPCs, highly detailed, that can be added to most any compaign as a spicy foil to a PC's plans.  Included here are: A human cultist, tortured by a demonic spider attached to his head. A crazy gnome artificer, simplified...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 2

Traps, Tricks and Puzzles 2


There is nothing more suspicious to a party of adventurers than a seemingly innocuous looking passageway. But most of the time passageways are just an uneventful conduit from location A to location B and the party's checking and prodding for traps ends up being a pointless exercise. This tome includes 20 traps, tricks and puzzles that will liven up the passageway experience by introducing a selection...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
A Botanical Guide to Barovia

A Botanical Guide to Barovia


A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains: 25 Plants: 25 plants with poisons, environmental effects, and more 2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot 9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 4

Traps, Tricks and Puzzles 4


Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb. This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 6

Traps, Tricks and Puzzles 6


A tome of 12 devious devices that can be used in your own home-brew world. Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).  There is also a bonus section at the end that contains a home-brew ruleset on how to manage...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
50 Magic Potions Stock Art Pack - Hand Drawn Style

50 Magic Potions Stock Art Pack - Hand Drawn Style


Have a product full of potions? Want multiple potions with several color variations? We've got you covered. This pack includes 10 different potion sizes and styles, each with 5 color variants! Each purchase includes a zip file containing: 50 300 DPI pngs 10 unique potion styles with 5 variations each limitless possibilties for story telling! Any and all...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 3

Traps, Tricks and Puzzles 3


Traveling through the wilderness can sometimes be a little bit of a drag. Yes, there are the occasional random encounters (the odd monster or two, sometimes an NPC with some vital quest information or maybe a merchant being attacked by a gang of goblins) but moving from one location to the next is usually an uneventful (and often ignored) element of the campaign. Why not introduce your players to a...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Calpurnia's Guide to Practical Traps

Calpurnia's Guide to Practical Traps


Over 40 new traps and triggers for adventurers to encounter and even build themselves. Calpurnia's treatise on traps is a must-have for practical adventurers. Rather than detailing impossibly complex clockwork or magical contraptions, Calpurnia describes simple traps that adventurers are likely to encounter -- or even construct themselves. 5e Compatible. Builds upon the trap rules...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
20 Traps For A Kobold Lair

20 Traps For A Kobold Lair


The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair. This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 7

Traps, Tricks and Puzzles 7


Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 5

Traps, Tricks and Puzzles 5


Usually a band of intrepid adventurers will undertake a quest or task for some form of reward. This reward could come in many guises; valuable experience, information, money, magical treasure... Ahh, magical treasure. This tome contains treasure that you can offer to your players as a reward for a job well done and the items listed will appear to be magical items or treasure that will benefit the...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
One-Stop Shops: 25 Shops, Shopkeepers, Side Quests, and Magic Items

One-Stop Shops: 25 Shops, Shopkeepers, Side Quests, and Magic Items


One-Stop Shops contains 25 shops, shopkeepers, descriptions, inventories, magic items, and side quests for your 5e D&D game! Whether it's shops, magic items, NPCs, or plot hooks you're looking for, you'll find them all here. All shops have a suggested setting, but you can slot them into any village, town, or city your players might find themselves in. Similarly, all shopkeepers...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 8 - Complex Traps

Traps, Tricks and Puzzles 8 - Complex Traps


A brief guideline on the principles of running a 'complex trap encounter' followed by 8 detailed and illustrated examples showing what will happen on a round-by-round basis. If you've shied away from putting a complex trap in your adventure because you thought it was too, well, complex then this is for you. Easy to understand and follow and should provide some memorable moments for your game session....   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Puzzles, Predicaments, and Perplexities II | Roll20

Puzzles, Predicaments, and Perplexities II | Roll20


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
Dungeon Masters Guild  $6.49

Add to Dungeon Masters Guild Order  
Mirror Mirror on the Wall - 20 Rhyming Riddles

Mirror Mirror on the Wall - 20 Rhyming Riddles


This tome is a collection of twenty rhyming riddles posed by a Magic Mirror. In this tome a Magic Mirror is a mischievous entity who will invariably speak to people in rhyme and will probably ask whoever is present a riddle. If the person(s) are quick-witted and can answer the riddle correctly the Magic Mirror may reward them. Sometimes the Magic Mirror will ask for assistance or will offer guidance...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 9

Traps, Tricks and Puzzles 9


Maybe your party want to enter a long-lost tomb in a bid to retrieve a valuable artifact or maybe they just stumbled across a tomb entrance that has been hidden from sight for hundreds of years. However they got to this point, as they stand before the entrance they will probably be feeling two contrary emotions as they look down into the darkness. The overpowering feeling will be a strong desire to...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Into the Undercity: A guide to the world beneath the streets of Ravnica

Into the Undercity: A guide to the world beneath the streets of Ravnica


INTO THE UNDERCITY A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
The Kobold Engineering College

The Kobold Engineering College


The Kobold Engineering College The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist? This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM. The...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Hedge's Herbal Handbook

Hedge's Herbal Handbook


"Let this be a lesson to any youngsters out there - never follow your dream, particularly if that dream is to become a herbalist."  - Hedge the Wizard Hedge's Herbal Handbook is a collection of 80+ dangerous herbs & risky alchemical recipes derived from Forgotten Realms source material as reseached by Hedge the Hedge Wizard, or "Hedge the Hack" as he is known to his friends. Hedge...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Travel Skill Challenges and Non-Combat Encounters

Travel Skill Challenges and Non-Combat Encounters


Travel Skill Challenges & Non-Combat Encounters is an addition to your D&D 5th Edition adventure. *NOW AN ELECTRUM BEST SELLER* This document contains a set of basic rules for Traveling Skill Challenges and three tables designed for any game to provide Non-Combat Encounters for various fantasy biomes: Grassland...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Monster Loot – Out of the Abyss (Fantasy Grounds)

Monster Loot – Out of the Abyss (Fantasy Grounds)


I want to loot Zuggtmoy! Now available for Fantasy Grounds Unity! I want to loot Zuggtmoy! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Out of the Abyss, as well as a basic crafting and harvesting system that works...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Jungle Goodies - The Treasures of Chult

Jungle Goodies - The Treasures of Chult


Loot The Room & Dwarves in a Trenchcoat present Loot The Room and Dwarves in a Trenchcoat have teamed up to bring you Jungle Goodies, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your jungle-based campaigns! Designed to slot easily into Tomb of Annihilation but versatile enough to be used in almost any game, Jungle Goodies...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety of foods that those that inhabit this rich...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
A Magical Merchant Manual: Premade Potion Seller NPC Guide

A Magical Merchant Manual: Premade Potion Seller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) potion makers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
Dungeon Masters Guild  $0.59

Add to Dungeon Masters Guild Order  
"Sarayath's Magical Compendium I"

"Sarayath's Magical Compendium I"


A furnished magical gear supplement. Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices. Over 40 entries, sorted by type and rarity with illustrations. - 18 Wondrous Items, - 12 Weapons, Armors & Shields,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
"Sarayath's Magical Compendium II"

"Sarayath's Magical Compendium II"


The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play. This illustrated supplement contains : - 59 Items of all rarities - 19 Wondrous items - 19 Weapons - 8 Armors & Shields - 13 Consummables & Ammunitions + Treasure Rolling Tables with entries sorted by rarity +...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Greek Pantheon Codex for D&D5e

Greek Pantheon Codex for D&D5e


The Greek Pantheon Codex This Best Selling 26 pages supplement contains lore and detailed information on 9 legendary items and 21 statblocks for many well-known gods, titans, creatures and more from Greek mythology. Designed for Tier 2 to 4 adventures for mythical god slaying games. If Greek mythology doesn't fit your setting, you can - of course - rename the statblocks to fit your pantheon of...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Comprehensive Equipment Manual

Comprehensive Equipment Manual


ANTHOLOGY NOTICE: This product is also available as part of an anthology of Wraith Wright's Comprehensive Manuals. If you previously purchased this product, you can download the updated anthology on the linked product page. FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version, check here. TIMELY REVISIONS: This (third)...   [click here for more]
Dungeon Masters Guild  $20.00

Add to Dungeon Masters Guild Order  
Healers and Poisoners

Healers and Poisoners


Healers and Posioners: Antitoxins, Cures, and more Poisons - A Poisoner's Kit Supplement Beyond the more common poisons we have come to fear, the world is filled with more venom and toxins than the average person can imagine. All of these toxins can be used to cause injury, death, sleep, paralysis and many other strange and dangerous effects. Healers and Poisoners...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Horrific Herbarium

Horrific Herbarium


Written by a Field Biologist, this supplement contains 14 sinister plants to populate your world. These plants build a punishing wilderness to keep things interesting during the travels between towns, ruins, and dungeons. Gone are the days of time jumps through long walks - your players will learn to fear the wilderness as much as any dragon or lich! Included within are 14 magical and nonmagical plants,...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 10

Traps, Tricks and Puzzles 10


This publication is a follow up to the popular '20 Traps for a Kobold Lair'. It contains 20 devious traps that you might find in a Kobold lair. Each one aims to provide an intellectual and physical challenge to your player characters and should provide an entertaining and fun encounter. And as the traps are to be found in a Kobold lair they are targeted at a party consisting of lower level characters...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
The Poisoner's Handbook

The Poisoner's Handbook


 I think we can all agree that the processes of tinkering, crafting, and brewing in Dungeons and Dragons can be convoluted and intricate, dissuading many adventuring parties from engaging in such endeavours. Unless you are participating in an exceptionally lengthy campaign with ample periods of downtime, the likelihood of exploring these aspects is rather slim. Even when you do, the difficulty class'...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Elder Runes of Dungeon of the Mad Mage

Elder Runes of Dungeon of the Mad Mage


I’m running Dungeon of the Mad Mage, and I decided to make some nicer elder rune cards separated by Boon and Bane, so I could let my players draw the effect! This supplement includes prettier versions of the cards at the back of DotMM, split into two decks of Bane and Boon. When you want a player to take a Bane, just hand them that deck and have them draw, and vice versa for Boons! If this product...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Magical Plants of the Feywild

Magical Plants of the Feywild


Make the Feywild… wild! Magical Plants of the Feywild is a book full of strange magical plants, monsters, and magic items. By using the plants and creatures in the book, you can make the Feywild stand out as a unique plane by making it more alien and fantastical.  Magical Plants. This book contains 25 different plants for populating...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Might vs. Magic

Might vs. Magic


Might vs. Magic is a themed character option supplement that celebrates the age-old conflict between warriors and spellcasters! From popular anime, to classic computer RPGs, to Artorian myth, fighters and wizards have always been at each other’s throats. So I say... Why not make a game of it? First up, the belligerents in our war of (power) words: Fourteen...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
5E Reforged

5E Reforged


Hello friends and fellow gamers, and welcome to this ever-expanding document intended to help supplement your 5th edition tabletop gaming experience. Players will find: • Additions and modifications to classes and class abilities. • New archetypes. • New magic items. • New feats. For Game Masters (GMs): • General tips and tricks to help you better run 5e games. • Guidelines for running...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Fellozial's Ultimate Guide to Poison

Fellozial's Ultimate Guide to Poison


Fellozial Da'kiir is famed as one of the deadliest drow poisoners the Underdark has ever known. This 262-page tome gathers her poisonous wisdom, a lifetime of experience in the toxic arts, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Dozens of new poisons Detailed, easy-to-use rules for harvesting poisons from monsters and the environment and for crafting...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Lord Heimhart's Collection of Magic Items - Vol. 3 - Cursed Items

Lord Heimhart's Collection of Magic Items - Vol. 3 - Cursed Items


The extensive list of items from Lord Heimhart's Collection continues to grow as more of his secret vaults of magic items are found and opened. The magic items found in this section of his collection include: Armor of Dragon Greed Armor of Self Sacrifice Armor of the Beatle Belt of Halfing Size Bracers of the Fire Juggler Boots of Toe Tapping Speed Bow of the Bard’s Lament Cloak of the Viper Cape...   [click here for more]
Dungeon Masters Guild  $2.80

Add to Dungeon Masters Guild Order  
The Book of Myth - Theros Artifacts

The Book of Myth - Theros Artifacts


Pick up over 60 magical items inspired by Theros Mythology including the legendary boons and artifacts wielded by the Gods. Set your enemies ablaze with Khursor, the Sun Spear. Rend souls from your enemies bodies with Mastix, the Soul Render. Revive the wounded land with Karametra's Verdant Crown.         Enjoyed the Book of Night? Check out the previous two installments in Saltmarsh, Theros,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
60 Poisons for a Poisoner's Kit - Master Poisoner's Edition

60 Poisons for a Poisoner's Kit - Master Poisoner's Edition


60 Unique Poisons with varying effects that can be used to enhance the experience of a campaign! This homebrew puts the Poisoner's Kit to good use for every character that ever wanted to poison! The poisons are divided into 5 categories depending on how strong they are. This Homebrew includes a detailed list of components, pricing, names, effects, natural 20...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Divine Blessings - Talona

Divine Blessings - Talona


Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.  Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Itemcraft (5e Rules)

Itemcraft (5e Rules)


A set of rules and recipes governing the creation of items. Itemcraft is broken down into four disciplines: Blacksmithing, the art of creating metal armor and weapons of war. Clothcraft, the art of sewing clothes and leather armor. Enchanting, the art of imbuing mundane objects and scrolls with magical power. Herbalism, the art of synthesizing potions and poisons from plants and herbs. If you...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Harmful Herbs: Plants & Poisons for Poisoner's Kit

Harmful Herbs: Plants & Poisons for Poisoner's Kit


Do you need more poisons and poison sources for your assassin? New torture methods to make enemies talk? Do you like collecting plants in the wild? Welcome to 'Harmful Herbs: A Plant Guide for Poisoner's Kit.' Tool kits are something in D&D 5e that definitely deserve a little more love than they got. When you're making a character to play, you often want to feel like you've got...   [click here for more]
Dungeon Masters Guild  $0.59

Add to Dungeon Masters Guild Order  
Ruthless Rogues - A 5th Edition Rogue Archetype Collection

Ruthless Rogues - A 5th Edition Rogue Archetype Collection


Ruthless Rogues While all Rogues live life on the wrong side of the law, some relish in the pain and suffering they cause. This collection of shady sub classes will provide you with plenty of new options for your dark heroes or dastardly villains.  Abyssal Servant - A killer who with the help of an Abyssal Fiend at their side, stalks their prey and offers the victim's soul to the...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Vault of Magic - Versione Italiana

Vault of Magic - Versione Italiana


Nuovi misteriosi oggetti magici e terribili e potenti incantesimi si nascondono all’interno di Vault of Magic. Attraverso questo supplemento potrai ampliare ed arricchire il tuo mondo di Dungeons & Dragons! All’interno di Vault of Magic scoprirai: - 55 nuovi oggetti magici - 16 nuove magie - Più di 40 stock art - Un’impaginazione di altissimo livello. - Indice...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Enticing Establishments 5e

Enticing Establishments 5e


Make your town encounters exciting!   Do your players try to speed through town to get to combat? Do they know just what to expect every time they go into a tavern? Cities and towns can offer just as much adventure as some musty old tomb or lost temple!   While many DMs are ready for PCs who want to visit a tavern or go to a blacksmith, this title offers many other possibilities. Inside, 30...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Swampy Start: A Solo Adventure

Swampy Start: A Solo Adventure


This is a solo adventure for D&D 5e. It is not that long at all, and I just wanted to guage interest in this type of content. If all goes well then I would be very interested in releasing some form of extended solo adventure that spans multiple different PDF's and several levels. So if you do end up liking this kind of thing please say so, it's always nice to get reviews and such. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 51 to 100 (of 390 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  [Next >>] 
Select Page Number