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Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers.
This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original... [click here for more] |
Dungeon Masters Guild |
$3.95
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Hurtle above Eberron in an uncontrolled descent aboard the mysterious warship The Four Blessings while searching for a cache of valuable items built by artificer Lassius Lin Harlian. Why has the wartime airship finally descended after years above the clouds? What was it doing during the Last War? Where is the crew? This booklet provides a setting for an exciting chase through the skies against... [click here for more] |
Dungeon Masters Guild |
$1.45
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Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including:
15 Playable Races: Species of the Sector
Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles.
Cerebrak -... [click here for more] |
Dungeon Masters Guild |
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Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure:
Corps & Orgs Field Guide: 5E Factions in Outer Space:
Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to the Voidfarer's Guide to the Verse, Vol 1!
There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines!
This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns... [click here for more] |
Dungeon Masters Guild |
$4.99
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Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description.
Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you activate your... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
You were not strong enough. Not capable enough. Your body, as it was, could only do so much.
So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine.
You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
$5.00 Discount Link Below!
The Breath of the Progenitor dragons fills the world of Eberron with Light, Dark, and the balance between. Now the discovery of Dragonshards resonating with the Breath of the Progenitors has the Dragonmarked Houses racing to control these powerful artifacts. As the Houses strike back in the war for these shards, the Breath awakens in heroes across the realm.
Will... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The sequel of a bestseller supplement! Now focused on 'artistic' items!
Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Sound Suppressor
Antenna Helmet
Ceramic... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to Dieselspace!
A realm of high-octane adventure and danger lurking around every corner! Within this wildspace system, the world of Dior'Tet and its sprawling megacity, Industropolis, are a hotbed of political intrigue and cut-throat corporate competition. Building off Voidfarers Guide to the Verse Season 1, Mechanics... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Psst, looking for some guns and bombs to drop in your games? Look no further!
Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition. Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Boundless
A Sailing Ship
This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild
Contents
Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate
A stat block to make it simple to see what your ship is able to do when in a... [click here for more] |
Dungeon Masters Guild |
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OVER 50 NEW MAGICAL WEAPONS AND ITEMS!! FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!!
Update Note: Based on feedback, I have added an unformatted three-page addendum, included with purchase but downloadable as a separate file to the main text. This addendum addresses possible solutions for reducing the burden of reloading runearms, especially the more esoteric models... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Ready to blow some stuff up?
Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.
Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!
Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
Dungeon Masters Guild |
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|
"Twisted Mithral" is a comprehensive guide to cart combat. This 45-page illustrated title leads you through building your own carts, smashing cart combat, as well as providing a variety of feats, spells, subclasses, and magic items for your vehicular campaigns. Includes:
Pages of rules governing vehicular combat
Guides to building, repairing, modifying, buying, and selling carts
64 unique cart components,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Are you ready to take your Dungeons & Dragons 5th Edition campaign to new heights? Look no further than "Sky Castles: A DM's Guide to Running Epic Airship Adventures in D&D 5e." This comprehensive guide is packed with everything you need to create and run thrilling airship adventures in your campaign.
From design and construction, to building and fighting with airships, this guide covers it... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Introducing IronHands - Giant Robots for your 5E Adventures! IronHands are not just mere NPCs, but fully-realized, mechanical companions for players to pilot and control in their campaigns. These powerful machines come complete with detailed creation rules, specialized models, and a host of combat abilities to bring a new level of excitement to your 5E games. Whether you're... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The gun. Truly it is one of mankind's greatest leaps forward in the arena of weapon's technology. The ability to look your enemy in the eye and decide whether it lives or dies with but the flexing of a single finger is a power few can comprehend, and even fewer still can claim to have ever held.
But with my help, that sort of power can be like child's play to you.
I am Veerun the Gunsmith,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.
Is this broken? I really don't know. It worked fine enough on my table.
Anyway, I just hope someone finds this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everyone loves having a cool weapon in hand, but what about those of us who wish to carry a weapon in each hand. This compendium provides a list of interesting weapons for those of you that wish to walk the path of the dual wielder. From rings allowing you to conjure scimitars of wind to dual pistols that let you reel your enemies in; with blades of blood and bone and wind and wave put a weapon in... [click here for more] |
Dungeon Masters Guild |
$0.99
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Are you seeking a means to unleash your players' might against formidable foes of grand proportions? Are you yearning to unite your strength with that of your allies, forging an indomitable force that cannot be overcome? If such is your quest, your search ends here with Dinomechs: Combinable Machines!
Dinomechs: Combinable Machines brings a thrilling new concept... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This book contains a little bit of everything. Weapons, armour, and items of every stripe and make.
You can find items for any class or build ranging from common ot legendary. Shields of light and dark. Items that let you channel the elements or the magic of of others. Weapons that hold destructive power ready to be wielded.
Some of these items are cursed. Some of these items can talk back.
Whatever... [click here for more] |
Dungeon Masters Guild |
$3.49
|
This book is a collection of player races, two racial feats, and the Starwheel pistol. The races were originally from the 2e spelljammer and add to the strangeness of the universe.
... [click here for more] |
Dungeon Masters Guild |
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|
Looking to add some mechs and mayhem to your campaign? Look no further than the Manual for Exo-Chassis and Automatons! A necessary addition to any high fantasy, high magic D&D 5e Campaign setting.
Magical Mechanical Exo-Chassis (MMECs) are large controllable robotic suits that can fit seamlessly into any campaign setting with the optional story background found at the very beginning of this expansion.
Included... [click here for more] |
Dungeon Masters Guild |
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A lot of science fiction settings have lightweight ablative armor, regenerating energy shields, and psionic barriers. The rules here offer options for adapting these into your game, either completely or partially.
The Armor pool offers the chance to separate the stopping power of armor from a creature's ability to evade.
The Barrier pool is an alternate version of temporary hit points.
The Shield... [click here for more] |
Dungeon Masters Guild |
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This magical firearm is a potent weapon in the hands of a skilled marksman, but its destructive power comes at a price. Its loud report and the bright flash of its muzzle can attract unwanted attention, and its use in populated areas may draw the ire of local authorities or other powerful entities. ... [click here for more] |
Dungeon Masters Guild |
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Futuristic ships for your party to use as a new and faster way to travel, or a way to launch into the stars above. There are 5 ships listed here with stat blocks to use or inspire your own designs. There are speeds attached to the ships for travel through space so they might seem to be unrealistic in terms of speed, but that's an easy adjustment if you're looking to keep your party on the surface.... [click here for more] |
Dungeon Masters Guild |
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|
What ho, Dungeoneer! Are you looking to join an expedition into the very heart of the jungle? To stand shoulder to shoulder with big game hunters against terrifying dinosaurs, savage tribes and mosquitos bigger than your head?
Outstanding! Then you need The Jungle Explorer Pack!
Pack your camping gear and delve into this pack of 5 magc items to help you during your time on this... [click here for more] |
Dungeon Masters Guild |
$4.03
|
Coming to you live from the pages of Monsters from Elsewhere, here is a playable race version of the interstellar vagabond! Also includes two uncommon magic items.
Whether from a distant homeworld or an alternate reality labeled by number, some futuristic humans may be so different from “stock” humans that the basic racial traits simply do not cross over, even as vague and freeform... [click here for more] |
Dungeon Masters Guild |
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An exciting mercenary encounter with multiple story hooks featuring explosions, goblins with cometpacks, a gunslinging monkey flying an aeroplane, and a missing religious icon.
Whether you're looking for muscle or a hot meal and a stiff drink, The Guild of the Smouldering Bowl operates out of their Pub and Pipeweed Lounge in Waterdeep's Trollskull Alley- you might even be neighbors! Take... [click here for more] |
Dungeon Masters Guild |
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The one stop shop for adding modern-style Vehicles to your game. This book has 20 vehicles statblocks and rules for using them in combat. just dont crash them the living spells that power them can be hazardous.
i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Welcome to the Extreme Guardian Wargaming League!
Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter... [click here for more] |
Dungeon Masters Guild |
$0.50
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This special bundle product contains the following titles. An EBERRON Adventure: The Goose of the Golden Eggs Regular price: $1.99 Bundle price: $0.50 Format: PDF The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak... [click here for more] |
Dungeon Masters Guild |
$13.99 $6.50
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This special bundle product contains the following titles. Dual Wielder's Pocket Compendium Regular price: $0.99 Bundle price: $0.50 Format: PDF Everyone loves having a cool weapon in hand, but what about those of us who wish to carry a weapon in each hand. This compendium provides a list of interesting weapons for those of you that wish to walk the path of the... [click here for more] |
Dungeon Masters Guild |
$14.89 $8.28
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This special bundle product contains the following titles. Blackjammer's Revenge Regular price: $9.99 Bundle price: $3.43 Format: PDF Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer... [click here for more] |
Dungeon Masters Guild |
$34.87 $14.99
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This special bundle product contains the following titles. LoFi Technomagic for the Arcane Hacker Regular price: $3.00 Bundle price: $0.25 Format: PDF - Part 1: Technomagic Database -
Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest... [click here for more] |
Dungeon Masters Guild |
$45.86 $13.48
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