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Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Sometimes, giving good items is hard.
There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,... [click here for more] |
Dungeon Masters Guild |
$2.95
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I want to loot Acererak!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
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I want to loot Halaster Blackcloak!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these... [click here for more] |
Dungeon Masters Guild |
$3.95
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The saga of "trinklets" expands with the third volume.
Following in the illustrious footsteps of "200 Slightly Useful Items" and the festive joy of "200 Sort-of Super Stocking Stuffers." Brace yourselves for more laughter, more magic, and yes, a curious abundance of frogs!
Into the Sweet Spot: This latest volume adheres to the beloved pattern of its predecessors—offering... [click here for more] |
Dungeon Masters Guild |
$2.95
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Welcome to Baelorn's Bargain Bin, where thrifty heroes find magical items that even the thinnest coinpurse can afford! Delve into a trove of discounted D&D magic items, handpicked by the savvy shopkeeper Baelorn himself. His prices can't be beat, but some of these items may have.... unusual functions. You're looking for Bracers of Defense? Right over here are the Bracers of Deaf Ents, next to the... [click here for more] |
Dungeon Masters Guild |
$1.49
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Welcome to 'Excellent Points! 2: A Collection of Miscellaneous Homebrew Weapons.' It's part two of the specific homebrew weapon series! Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're... [click here for more] |
Dungeon Masters Guild |
$0.99
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"The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat—Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics"—Cameron Day from Comics, Clerics, & Controllers
"The... [click here for more] |
Dungeon Masters Guild |
$2.95
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Welcome to 'Excellent Points! A Collection of Miscellaneous Homebrew Weapons.' Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're the Dungeon Master, looking for some more unique loot to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome back to Baelorn's Bargain Bin, where treasures both peculiar and potent beckon to be unearthed! In Volume 2, prepare to encounter another assortment of discount magical items, from the whimsical to the downright bizarre. But heed the warnings of previous purchasers: within this affordable shop, the line between boon and bane may blur, and what seems a steal may come at a price. ... [click here for more] |
Dungeon Masters Guild |
$1.49
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Gargantuan Gearworks
This One Shot Adventure Module created for 2 GMs contains:
The story for a short and brutal dungeon crawl
Guidelines on how to run a one-shot adventure with 2 game masters
Several battle maps of an abandoned factory
Builds for several new monsters and fights
New mechanics and status conditions revolving around two ancient substances
A two-phase... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Forge of Fury is a well-loved classic in part because of its robust and flexible dungeon, alive with roaming monsters and brimming with secrets. MargoMods Forge of Fury Companion is an expansion and DM’s guide to The Forge of Fury with a treasure trove of items, monsters, encounters, and NPCs that fit seamlessly into the original adventure.
This module... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Inspired by the legendary Paul, Duke of the Desert!
In the heart of the desert, where sandstorms rage and intrigue thrives, lies a challenge unlike any other. This enigmatic foe blends the mysticism of prophecy with the prowess of a seasoned warrior. Prepare your party for a test of wits and might as you encounter an enemy that transcends time and space, drawing inspiration from the iconic hero of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,... [click here for more] |
Dungeon Masters Guild |
$19.95
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A ready-to-use table of 100 random mildly magical trinkets.
In a world of magical items, sometimes some smaller scale items are needed, not with any great magical powers, but small items that may bring a smile to a face, or make a task easier, or perhaps the magical mishaps of an artificer learning their craft.
This supplement provides 100 different minor magical trinkets that could be found in a... [click here for more] |
Dungeon Masters Guild |
$2.53
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A tome of 12 devious devices that can be used in your own home-brew world.
Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).
There is also a bonus section at the end that contains a home-brew ruleset on how to manage... [click here for more] |
Dungeon Masters Guild |
$1.20
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Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 05
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Embark on a journey into the realm of legendary weaponry with Weapon Manual I the ultimate compendium for adventurers seeking extraordinary arms forged from the essence of mythical monsters! Unleash the untamed power of 40 pages filled with meticulously crafted weapons inspired by creatures from the Monster Manual.
From the aerial grace of the Aarakocra Featherblade to the primal ferocity of the... [click here for more] |
Dungeon Masters Guild |
$4.99
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Sorceria (S1) Cult of the Hydra is a brand new campaign, taking characters from 1st to 10th level, set in the wandering demi-plane of Sorceria.
Sorceria is a city like no other. Magic is everywhere; it literally walks the streets. The city itself, and the forest that surrounds it, is part of a roaming demi-plane. The city travels through other worlds and planes of existence, stopping... [click here for more] |
Dungeon Masters Guild |
$29.95
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5e D&D conversion of the various monsters, magic items, and creature encounters for the classic adventure S4: The Lost Caverns of Tsojcanth. The original module is required to use this conversion guide. This guide includes stat blocks for more than 15 new monsters in addition to new magic items and artifacts.
Fourteen maps have been prepared at 70 DPI of key locations. Grid and no grid (or... [click here for more] |
Dungeon Masters Guild |
$2.95
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IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES!
This product contains:
35 Curses for Items. The long awaited second volume brings curses to finally affect even the weakest of the weak items! Xanathar, that odd ball with eyes, offered us dozens of common magical items. But now is the time to angle them out of... [click here for more] |
Dungeon Masters Guild |
$1.00
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IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES!
This product contains:
19 Curses for Items. Ah, yes unburied from long forgotten ruins. Bigby has found the rune-engraved magical items of the giants. And so, shall I enhance them as is custom!
3 Trick Items. With Bigby be able to find a meager amount... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves.
(TW: some drug use and the possibility for player characters to use drugs)
Purchase includes:
A Tier 2 (levels 5-10) adventure designed as a one-shot dungeon crawl
A new monster and complete stat... [click here for more] |
Dungeon Masters Guild |
$2.99
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Adventure into The Lost Vaults
A large underground, ever shifting vault of magic items has been discovered by a kenku wizard named Scribe.
He has hired a large team of workers, mages, clerics, and others in order to help study and research the vaults and magic items within.
Dubbing them “The Lost Vaults”, research into the items has gone extremely well up.
However, a group of workers hasn’t... [click here for more] |
Dungeon Masters Guild |
$3.95
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"Even More Enchanted Weapons" is the third in the "Enchanted Weapons" and "More Enchanted Weapons" trilogy, introducing another 26 magical weapons for your campaigns. Use the Blightspear to smite your foes with spores and necrosis, or disturb the very minds of your enemies with the Eye of Nightmares! ... [click here for more] |
Dungeon Masters Guild |
$2.99
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An Artificer's Tale
5e adventure by Elven Tower
In An Artificer's Tale, We follow the story of Adrian Shradner. He is an artificer, a mage of the future. He has the mind of a genius and has accomplished marvelous things throughout the years. He lives in a manor by the city's outskirts. He built a magical laboratory beneath his lavish home. He calls it The Shifting Laboratory. Helped by... [click here for more] |
Dungeon Masters Guild |
$0.95
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Venturing through the mysterious depths of the Underdark? Do not fear! This catalogue contains a myriad of useful items to aid your underground travels!
There are 21 unique magical and nonmagical items, each one accompanied by an illustration, rarity and suggested price in gold. The document is heavily themed to a vintage mail-order catalogue, so players can feel like they are browsing for items... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Discover The Secret of Sharlo Tan in this richly detailed Tier 1 adventure
She was a sorceress. She was a scholar. She was a spy. And she left behind a legendary trove of treasure, guarded by riddles, secrets, and the passage of time.
But it isn’t an ancient rumor that has the people of Rivesby on edge. The hobgoblins of the Lamellar Banner have encamped less than a... [click here for more] |
Dungeon Masters Guild |
$4.99
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Common magic items and herbs that provide a small minor effect, suitable for giving to low-level characters for flavor. Conceptually, these are artifacts whose origins have been forgotten, but have been scattered by a previous civilization or taken out of ruins by adventurers. Designed to be:
Balanced for low levels: either very low-powered or have a high risk/reward trade-off
Simple: Does not require... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Eric Watson verdict:
"A truly puzzling deathtrap dungeon that invokes the Portal Games, the Saw movies, and D&D’s own Tomb of Horrors, check out the uniquely rotating puzzle rooms within “The Secrets of the Twisting Colossus”.
Endzeitgeist verdict:
“An alchemy-themed masterpiece requiring player skills over PC skills. One example of the rarest breed of adventure... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Lost Mine of Phandelver: Forge of Spells expansion, Brazier of Green Flame Rework is an addition to your D&D 5th Edition adventure.
This document contains an improved system for permanent magical effects with risk and consequences table. It was designed to add more memorable encounter to the pinnacle conclusion of the D&D starter set: Lost Mine of... [click here for more] |
Dungeon Masters Guild |
$0.90
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A Six-guns & Sorcery Adventure for 4th level characters.
If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine!
A detailed review can be found here!
This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.49
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As the party progresses past the pile of undead and deeper into the cave, the smell worsens. Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it?
Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?
A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs.
- dungeon... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Challenge your players with these Cursed Magic Items
The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds. This supplement offers quirky and detrimental aspects to over 150 iconic magic items featured in the Dungeon Master's Guide.
A grand list of curses... [click here for more] |
Dungeon Masters Guild |
$4.95
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Tired of watching your children have the time of their lives hunting for magic eggs while your inner dragonborn barbarian stews and simmers on the sidelines?
Well, thanks to An Easter Egghunter's Guide to Adventure they no longer have to!
This adventure supplement is much more than a full length adventure! It is a source of inspiration and template for how you can incorporate an egg hunt into... [click here for more] |
Dungeon Masters Guild |
$2.95
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1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now.
This number features a thrilling adventure module that takes players on a journey to save the missing elves of Greenfelds. With two new enemy statblocks and a unique magic item created exclusively for this module, players will face... [click here for more] |
Dungeon Masters Guild |
$0.50
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NOW UPDATED: better layout and more illustrations.
A missing wife, owlbears hooting in the night, and a band of mischievious underdwellers... What could be going on in the forests near Smalldale?
A D&D 5th edition adventure for first-level characters, appropriate for beginner and adept DM's alike.
Perfect for introducing your friends to the wonders of D&D
A generic setting... [click here for more] |
Dungeon Masters Guild |
$1.99
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From your friendly neighborhood dungeon master, DM Jazzy Hands, of the actual play podcast The Last Refuge comes Seasons of Faerie.
Seasons of Faerie takes adventurers on a journey to find a hidden portal to the Feywild. Filled with fun NPCs, challenging combat, brain teaser puzzles, and of course, lots of fey creatures, this adventure is... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome good Dungeon Master
Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure.
The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors.
With thirteen specific ‘trap and challenge’ corridors you can... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Discover new magic items, spells, and more in this supplement for the world's greatest roleplaying game
Joining the ranks of Xanathar, Mordenkainen, and Tasha, Ezzat the evil lich misunderstood undead mage has deigned to share a glimpse of the magical knowledge he has accumulated over the centuries - helped along by his hapless psuedodragon, Ipses.
... [click here for more] |
Dungeon Masters Guild |
$5.95
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Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map.
Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea... [click here for more] |
Dungeon Masters Guild |
FREE
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Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory?
A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm.
- three-room dungeon map
- new... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Order of Gray Dust
5e adventure by Elven Tower
In Order of Gray Dust, a military man who encountered a crushing defeat in the Great War grieves the loss of his home and all of his friends. Corrupted by sorrow and regrets, he wandered the land looking for a new purpose. He stumbled upon a shunned pyramid in the jungle where a strange voice spoke to him. It led him to the bottom of the pyramid... [click here for more] |
Dungeon Masters Guild |
$1.45
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"for you'ses viewing pleasure! the first volume of Questionable Confectionaries. From simple treats to give peasents, to oddies of the other realms. For boths roleplayingz' and combat advantages you couldz' have a potion of speed or you couldz' eat a gummy wyrm boom! same benefit and it tastes nicer! Dont you think your adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Cerberus’ Lair
Regal's Trophies
"I'm Balatmor, Balatmor Mundis, but everyone here calls me Regal, for the sake of ancient times. If you came here, someone probably told you about us. Don't make me beg. Tell me what you're looking for! Weapons, armor, precious jewels? Or better yet, potions, ointments, pipes, cloaks, masks. What do you desire? " The Cerberus Cave is a strange trading... [click here for more] |
Dungeon Masters Guild |
$2.71
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Hit the vaults under Candlekeep in this heist adventure! Play with themes near and dear to the Legendary Library by running an adventure which features: an eclectic collection of fantastic artefacts, a distinctive academic mood, and mind-blowing fortifications and obstacles to challenge your players.
The Thinker’s Vault is an eight-room dungeon filled with original puzzles and 30 brand new magic... [click here for more] |
Dungeon Masters Guild |
$5.00
|