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Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head...   [click here for more]
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Monster Loot Vol. 4 – Fizban's Treasury of Dragons

Monster Loot Vol. 4 – Fizban's Treasury of Dragons


I want to loot all the dragons! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Fizban's Treasury of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be...   [click here for more]
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Monster Loot – Lost Mine of Phandelver

Monster Loot – Lost Mine of Phandelver


I want to loot the green dragon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Monster Loot – Tomb of Annihilation

Monster Loot – Tomb of Annihilation


I want to loot Acererak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
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Bitter Rivals – an Eventyr Games adventure for Baldur's Gate: Descent into Avernus

Bitter Rivals – an Eventyr Games adventure for Baldur's Gate: Descent into Avernus


An Eventyr Games adventure for Baldur's Gate: Descent into Avernus Ousted by his war band and replaced by the scornful horned devil Bitter Breath, the maniacal eladrin Smiler the Defiler is looking to exact revenge on his old compatriots. When he runs into a group of intrepid adventurers on the plains of Avernus, Smiler seems to have finally found a way to get even with his most bitter rival, although...   [click here for more]
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Kryptgarden Ascendant

Kryptgarden Ascendant


KRYPTGARDEN ASCENDANT Once more a shadow is rising in Kryptgarden. Claugiyliamatar, the ancient green dragon who resides within the forest, grows restless. Her plans are approaching fruition, and the only threat to them might be from a small group of adventurers that she has had dealings with before. Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient...   [click here for more]
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A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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Kercpa — Squirrelfolk Lineage and Subclasses

Kercpa — Squirrelfolk Lineage and Subclasses


The Kercpa are part of the Anthropomorphic Races bundle! Presented here by Steve Fidler and Nathanaël Roux is the Kercpa lineage! A race of reclusive yet merry forest dwellers. Complete with lineage and cultural features, 2 new subclasses for the Rogue and Barbarian, and all the tools needed to fit the small Kercpa into your game! Lithe and frantic,...   [click here for more]
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Secrets of Cragmaw Caves

Secrets of Cragmaw Caves


The roads of the Sword Coast are once more unsafe for the average traveler. Caravans from Triboar and Neverwinter have been set upon by bandits. Having discovered that the bandits are based in Cragmaw Caves, the adventurers are tasked with eliminating the threat to trade on the High Roads and Triboar Trail. Travel the Sword Coast, revisiting the famous Cragmaw Caves, and deal with Merathion and her...   [click here for more]
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Amarune's Almanac: Forests of the Realms

Amarune's Almanac: Forests of the Realms


"I love books like this." - Ed Greenwood (excerpt from Foreword) "When Arclath asked me what a forest was, I probably looked at him like he’d sprouted an extra head. Though, he posed a good question; if I’m writing this book to explain these locales to people who have never seen them, how would I explain a 'forest' to someone who’s lived in a desert wasteland for their entire life and never...   [click here for more]
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A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A hellish holiday adventure for Baldur's Gate: Descent into Avernus This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to...   [click here for more]
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Court of the Pixie Queen

Court of the Pixie Queen


The Pixie Queen is Dead! The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen. Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place! Contains: A 4-8 hour adventure for three to six 2nd-3rd level characters. The continuation of "The Grove of Cernunnos"...   [click here for more]
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Amarune's Almanac: Grasslands of the Realms

Amarune's Almanac: Grasslands of the Realms


"Welcome to the 'forgotten' part of The Forgotten Realms" - Ed Greenwood (excerpt from Foreword) "When the earliest forms of this almanac series began to materialize in my mind, I did not foresee grasslands as being a part of the series. After all, with so many stunning mountains, ancient forests, and other marvels of the world, who could be interested in grasslands? At the time, grasslands seemed...   [click here for more]
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Factions of Phandalin - Mount Hotenow

Factions of Phandalin - Mount Hotenow


Factions of Phandalin - Mount Hotenow is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.  This book goes over the various rules around the faction of the Emerald Enclave in Phandalin and the Forgotten Realms, making...   [click here for more]
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Into the Feywild – a The Wild Beyond the Witchlight DM's Resource

Into the Feywild – a The Wild Beyond the Witchlight DM's Resource


Advice, troubleshooting, new magic items, and cheatsheets for The Wild Beyond the Witchlight These DM's resources cover the introductory chapter of The Wild Beyond the Witchlight and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table. This download contains: Advice & Troubleshooting...   [click here for more]
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Stormwreck Isle 006: Cultist Cove

Stormwreck Isle 006: Cultist Cove


Stormwreck Isle: Cultist Cove is a follow-on adventure designed to extend play beyond the published box set.  It can be played as a stand-alone adventure, but recommended to be played with the other modules in this series.  The PCs discover that dragon cultists are on the island looking to take dragon bones to use in their own nefarious purposes.  The PCs can negotiate with the pirates working...   [click here for more]
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Gem Mines of Chult

Gem Mines of Chult


There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit. Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with...   [click here for more]
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It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks the...   [click here for more]
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Monster Hunts: Theros

Monster Hunts: Theros


Monster Hunts: Theros brings the beasts of Mythic Odesseys of Theros to life with a slew of monster harvest tables, magical items and monster hunts with which to populate your D&D campaigns. Have a party member away and need a quick one-shot to sate your other players? Or perhaps you've picked up Mythic Odesseys of Theros and want an easy way to integrate some of these...   [click here for more]
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The Beasts of Phandalin Forest

The Beasts of Phandalin Forest


The Beasts of Phandalin Forest is a short DUNGEONS & DRAGONS side-quest for four characters of about 4th and 5th levels to be included in the Lost Mine of Phandelver adventure. This adventure has a tie-in to an existing event introduced in the Lost Mine of Phandelver adventure—the death of Thel, the woodcutter. Additionally, the quest introduces Malarites and provides...   [click here for more]
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Tomb of Annihilation: Beginnings...

Tomb of Annihilation: Beginnings...


“Where the tenth is suckled, the nine rest. Seek the Soulmonger.   In the absence of the Spearbearer, an exile seeks to wake the nightmare snake.   The fool ignores the greater threat below. The living will reign no longer.”    -- Kar'Chay the Bleak Tomb of Annihilation: Beginnings...  provides an alternate beginning to the Tomb of Annihilation...   [click here for more]
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30+ Magical Items for Icewind Dale

30+ Magical Items for Icewind Dale


With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"! ~I've completely integrated DnDbeyond support!~ Do you want to add...   [click here for more]
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Hither – a The Wild Beyond the Witchlight DM's Resource

Hither – a The Wild Beyond the Witchlight DM's Resource


Advice, troubleshooting, maps, and cheatsheets for The Wild Beyond the Witchlight These DM's resources cover Chapter 2: Hither in The Wild Beyond the Witchlight and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table. This download contains the following resources for Chapter...   [click here for more]
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Myrddin's Guide to Faerie

Myrddin's Guide to Faerie


“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media "When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson Whether you are planning a quick trip into the Feywild...   [click here for more]
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Feywild Treasury: 23 New Fey Treasures

Feywild Treasury: 23 New Fey Treasures


Now Available for Fantasy Grounds! Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others...   [click here for more]
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Magical Plants of the Feywild

Magical Plants of the Feywild


Make the Feywild… wild! Magical Plants of the Feywild is a book full of strange magical plants, monsters, and magic items. By using the plants and creatures in the book, you can make the Feywild stand out as a unique plane by making it more alien and fantastical.  Magical Plants. This book contains 25 different plants for populating...   [click here for more]
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Echoes in the Snow: An Icewind Tale

Echoes in the Snow: An Icewind Tale


A winter/christmas adventure in Icewind Dale for levels 5 through 8. "Echoes in the Snow" is a self-contained winter adventure designed for a party of level 5 characters. By the end of this adventure, the characters will advance to level 8. The adventure unfolds in the frigid expanse of Icewind Dale, located in the far north. Players will find themselves...   [click here for more]
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Mirthwood Hollow (A Goblin Themed Settlement)

Mirthwood Hollow (A Goblin Themed Settlement)


Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and...   [click here for more]
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Adventures From Along the Road (5e)

Adventures From Along the Road (5e)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one with...   [click here for more]
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Princes of the Apocalypse: Extra Encounters

Princes of the Apocalypse: Extra Encounters


Clash against golems of fire, join forces with monsters against cultists, and make deals with powerful elemental genies. Princes of the Apocalypse: Extra Encounters contains 5 adventures for you to reinforces your Princes of the Apocalypse campaign with. Alongside these encounters that range through all levels of play, this supplement contains 3 unique monsters and 4 new magic items. Enjoy,...   [click here for more]
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Aurora's Whole Realms Christmas Catalogue

Aurora's Whole Realms Christmas Catalogue


Welcome to Aurora’s Whole Realms Emporium, the greatest shop in the multiverse. Need the perfect gift for the barbarian, bard, cleric, druid, fighter, monk, ranger, rogue, sorcerer, warlock, or wizard in your party? Look no further. Celebrate the season with Aurora’s Whole Realms Christmas Catalogue, celebrating the festive day known in some crystal spheres as Christmas! Aurora...   [click here for more]
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The Moonkissed Queen - A Feywild One-Shot

The Moonkissed Queen - A Feywild One-Shot


Set predominantly in The Feywild and Material Planes (though easily moved for your own game), The Moonkissed Queen offers a short side-quest for a group of 4-5 Level 9 players looking to expand their plane travelling.  There seems to be some interference with the High Forest and The Grandfather Tree on The Material Plane, caused by events bleeding through from The Feywild, and a group of concerned...   [click here for more]
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Feywild Magic Items

Feywild Magic Items


Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game. This document includes: House Rule for Number of Magic Items for Attunement. Feywild Magic Items Origins Table. 23 Magic Items with story ties...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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Beyond Grief

Beyond Grief


A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have...   [click here for more]
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CCC-RPR-01 Eyes of Blood

CCC-RPR-01 Eyes of Blood


"Recent goblin attacks near the outskirts of Hulburg prompted Lord Eorl Hulmaster to send a band of mercenaries into the foothills of the Galena Mountains to thin out their numbers.  It was supposed to be an easy task, but it ended in disaster.  The band's leader remains trapped in goblin territory with their chieftan as his prisoner.  Lord Hulmaster now needs skilled adventurers to retrieve...   [click here for more]
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Ravenhome's Plight | Adventure

Ravenhome's Plight | Adventure


    Ravenhome's Plight - The First Entry to the Greenfields Adventure Series "The rats are everywhere! In me shoes, kettle, chamber pot, you name it! And I'm sick and tired of rat stew!" - Wilhelm, fed up adventurer in spe Chapter 1 - Rodents of Unusual Size:The village of Ravenhome is plagued by a verocious rat army which feasts on the village's supplies and threatens...   [click here for more]
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Ananthia Campaign Guide

Ananthia Campaign Guide


"The land is drying out, and Ananthians feel powerless. The golden era of humans, elves, and dwarves fades from the parched pages of history as an insatiable desert grows. But there is no bad situation that cannot be made worse. For the past three hundred years, the last kingdoms of the East have been under the dominion of a Machiavellian demon cultist-turned-lich. Still, not all are ready to give...   [click here for more]
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Hunting Demons

Hunting Demons


HUNTING DEMONS RIDDING IMPILTUR OF FIENDS, ONE FIEND AT A TIME Demons and cultists rampage through the countryside of Impiltur, causing much sorrow and loss to the common folk. Hardy adventurers collect bounties from what government remains in the Kingdom. Can the heroes track down and destroy the demon that is plaguing local farmers? Do they have what it takes to join the Kingdom-wide Society which...   [click here for more]
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Aurora's Whole Realms Spring Catalogue

Aurora's Whole Realms Spring Catalogue


Can you feel it in the air? The crispness? The energy? The bounce in your step? It’s spring in Faerûn, and that means it’s time for another of our great sales, featuring all the things you need for the season of rebirth. Welcome to the greatest shop in the multiverse and Aurora’s Spring Catalogue! Be sure to check out our other Aurora’s Seasonal Catalogues, we've got something for everyone!...   [click here for more]
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The Cult & The Tribe: An Adventure

The Cult & The Tribe: An Adventure


The Cult & the Tribe Lizards and Goblins and Demons, Oh My! DUNGEON MODULE T1: THE CULT & THE TRIBE An OSR-FEEL 5TH EDITION ADVENTURE OPTIMIZED FOR 5 CHARACTERS OF 7TH LEVEL TAKES 4 TO 6 HOURS TO PLAY Goblins weilding magical blue fire are attacking the peaceful lizardfolk in the swamps near Timbertown. They've come to the humans for help, and Baron Ferrand needs heroes to head into...   [click here for more]
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Ivyron - Boss Encounter and One Shot Adventure

Ivyron - Boss Encounter and One Shot Adventure


This material is written with the intent of providing a unique, large scale boss battle with lair and legendary actions that can be inserted into any campaign. It includes a short story arc leading up to a boss fight, which includes lair and legendary actions, plus a few unique pieces of equipment. Art is provided for the boss, the main NPC in the encounter and the equipment listed in the appendix....   [click here for more]
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Adventurer’s Guide to Fey Magic

Adventurer’s Guide to Fey Magic


An introductory guide featuring advice, treasure, charms, and other rewards. The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an archfey,...   [click here for more]
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Mutants of the Vast Swamp

Mutants of the Vast Swamp


Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold.  It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the answers...   [click here for more]
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Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
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WBW-DC-LIGA02 Between one World and Another

WBW-DC-LIGA02 Between one World and Another


Between one Word an Another A Meeting of Two Worlds Adventure Magically catapulted into a unique Domain of Delight called Pindoramus, a party of adventurers traverse investigations, explorations, and dilemmas if they are up to finding their way back home. A four-hour WBW DC program adventure of 1st – 4th Level characters - Optimized for APL 3 This adventure contains...   [click here for more]
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Windcleaver

Windcleaver


If you are looking for a weapon that controls the ebb and flow of wind, then the "Windcleaver" is just the weapon for you! A scimitar imbued with magic from the elemental plane of air, this item is perfect for campagins that involve the elemental planes. By conjuring slashing winds, extending the scimitar's range, or even summoning a powerful whirlwind, the "Windcleaver" adds the perfect flavor for...   [click here for more]
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Expanded Bag of Beans

Expanded Bag of Beans


The bag of beans is one of the most exciting wonderous items in Dungeons and Dragons, offering fun, chaos, and unpredictable storytelling curveballs each time it’s introduced. Few players forget the first time they plant a bean and some mysterious pyramid or beanstalk springs from the ground. Yet the random options provided in the Dungeon Master’s Guide are limited, with only...   [click here for more]
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