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Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head...   [click here for more]
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City and Wild

City and Wild


What is City and Wild? This guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them. What's inside? This 129-page document is divided in 3 parts. Part 1 - The City You will find new equipment and magic items, stores, taverns, and guilds, plus a...   [click here for more]
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A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
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Stormwreck Isle 006: Cultist Cove

Stormwreck Isle 006: Cultist Cove


Stormwreck Isle: Cultist Cove is a follow-on adventure designed to extend play beyond the published box set.  It can be played as a stand-alone adventure, but recommended to be played with the other modules in this series.  The PCs discover that dragon cultists are on the island looking to take dragon bones to use in their own nefarious purposes.  The PCs can negotiate with the pirates working...   [click here for more]
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Paul, Duke of the Sands

Paul, Duke of the Sands


Inspired by the legendary Paul, Duke of the Desert! In the heart of the desert, where sandstorms rage and intrigue thrives, lies a challenge unlike any other. This enigmatic foe blends the mysticism of prophecy with the prowess of a seasoned warrior. Prepare your party for a test of wits and might as you encounter an enemy that transcends time and space, drawing inspiration from the iconic hero of...   [click here for more]
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Mirthwood Hollow (A Goblin Themed Settlement)

Mirthwood Hollow (A Goblin Themed Settlement)


Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and...   [click here for more]
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Greenbird's Cursed Inventory

Greenbird's Cursed Inventory


Step right up! Greenbird is hosting a sale of all manner of magical items! Cleaning brooms, magical swords and shields, tomes of forbidden turnip lore... we have everything you need, as long as you don’t mind a little curse along the way! This volume includes 30 cursed items – some humorous, some nasty, some tragic. All are readymade to be put into your adventures – whether...   [click here for more]
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P.I.W.I. - Evolution Guide & Index

P.I.W.I. - Evolution Guide & Index


Inspired by the hit Pokémon video game. This guide is an accompaniment to the Pokémon Inspired Weapons and Items Collection, expanding on the items' evolution mechanics, including how to incorporate it into adventures and your own items, special items that can be used for special evolutions, the new weapon types that are used in the collection, and an index of all the items in the collection. Evolution...   [click here for more]
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P.I.W.I. - Gen I

P.I.W.I. - Gen I


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items! There’s also an accompanying...   [click here for more]
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P.I.W.I. - Gen III

P.I.W.I. - Gen III


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 3rd Generation of games, for a total of 137 magic items! There’s also an accompanying...   [click here for more]
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P.I.W.I. - Gen II

P.I.W.I. - Gen II


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 2nd Generation of games, for a total of 107 magic items! There’s also an accompanying...   [click here for more]
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P.I.W.I. - Gen IV

P.I.W.I. - Gen IV


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 4th Generation of games, for a total of 117 magic items! There’s also an accompanying...   [click here for more]
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P.I.W.I. - Gen V

P.I.W.I. - Gen V


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 5th Generation of games, for a total of 167 magic items! There’s also an accompanying...   [click here for more]
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An Artifact and A Villain [PLL-0]

An Artifact and A Villain [PLL-0]


Pretty Little Liches: An Artifact & A Villain Zhorus Carcosa, a tiefling mage, has unearthed an ancient and evil artifact: the Pearl of Putrescence. He has used the pearl's dark power to raise an army of undead monsters and marched across the coast, leaving a trail of devastation in his wake. Can the party stop Zhorus and his undead horde before he destroys a...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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Vampires of the Continent [EN/RU]

Vampires of the Continent [EN/RU]


Are you a fan of the Witcher games and books? Do you wish for more terryfing vampires than the Monster Manual meek versions? Then this book is for you!  Nine new vampires inspired by Andrzey Sapkowski's writing and CDPR's games await you on the pages of this book. Complete with flavourful descriptions, art, tactics, treasure and tools for monster hunters! 9 new vampires 3 new items Нравятся...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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Scroll of Strange Races - Volume 2

Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. We have collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The Scroll of...   [click here for more]
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Random Roads: Building Better Bandits

Random Roads: Building Better Bandits


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the...   [click here for more]
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Wolfcaller

Wolfcaller


A weapon for any charcter or NPC that has a connection to nature or the Fey, the Wolfcaller is a magic item forged by an Archdruid for a loyal Knight dedicated to the preservation of nature. Flavorfully perfect for anyone looking to enhance a connection to nature or wolves, this item is a great low-mid level campagin!  ...   [click here for more]
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Beneath the Waves

Beneath the Waves


Beneath the waves, catastrophe awaits Long ago, a group of warriors gave their lives to repair a hole torn between our home and a world of monsters. Now the threads binding this scar on our reality together are fraying, and new heroes must rise. Whispers carry in on the wind, drawing people to an island off the coast. A cavern here descends into the depths, where...   [click here for more]
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Mystic Herbalism: Magical Herbs & Where to Find Them

Mystic Herbalism: Magical Herbs & Where to Find Them


Sometimes adventures are filled with travel through forests or jungles and you as a DM want to give your players a reward for their adventures that is meaningful and reminds them of their locale. So instead of giving them a potion of healing on a random skeleton in the woods, why not let them find a greatberry bush? In this supplement, I attempt to give a list of possible such magic...   [click here for more]
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Ivyron - Boss Encounter and One Shot Adventure

Ivyron - Boss Encounter and One Shot Adventure


This material is written with the intent of providing a unique, large scale boss battle with lair and legendary actions that can be inserted into any campaign. It includes a short story arc leading up to a boss fight, which includes lair and legendary actions, plus a few unique pieces of equipment. Art is provided for the boss, the main NPC in the encounter and the equipment listed in the appendix....   [click here for more]
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The Slinger's Toolkit: Creating Western Inspired Wizards (5e)

The Slinger's Toolkit: Creating Western Inspired Wizards (5e)


Step into a world where the arcane meets the Wild West in The Slinger's Toolkit! Perfect for both newcomers and seasoned Dungeons & Dragons players, this guide breathes life into spellslinging wizards with a unique twist. Drawing inspiration from classic westerns, adopt an Arcane Tradition specifically designed for wizards who thrive in the gritty, gun-slinging environments of the frontier! The...   [click here for more]
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Wolf's Tome of Minor Artifacts

Wolf's Tome of Minor Artifacts


Common magic items and herbs that provide a small minor effect, suitable for giving to low-level characters for flavor. Conceptually, these are artifacts whose origins have been forgotten, but have been scattered by a previous civilization or taken out of ruins by adventurers. Designed to be: Balanced for low levels: either very low-powered or have a high risk/reward trade-off Simple: Does not require...   [click here for more]
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Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
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Codex of Herbal Medicine

Codex of Herbal Medicine


The Codex of Herbal Medicine contains the formulae for several herbal adventuring gear that can be created using an herbalism kit.  The book itself serves as a player aid, and features rules for gathering herbs while traveling, a new magic item, a new feat, and 34 new herbal items. ...   [click here for more]
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Falling Star Carnival - Hunt For Winter's Trophy

Falling Star Carnival - Hunt For Winter's Trophy


Embark on an unforgettable adventure through the chilling wonders of the Falling Star Carnival! In a daring twist, the carnival has set up shop in the frosty city of Stormreach during the bitter winter months. Join the eclectic cast of characters as they face treacherous terrain, unearth hidden secrets, and navigate moral dilemmas. With captivating storytelling and imaginative encounters, this book...   [click here for more]
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Windcleaver

Windcleaver


If you are looking for a weapon that controls the ebb and flow of wind, then the "Windcleaver" is just the weapon for you! A scimitar imbued with magic from the elemental plane of air, this item is perfect for campagins that involve the elemental planes. By conjuring slashing winds, extending the scimitar's range, or even summoning a powerful whirlwind, the "Windcleaver" adds the perfect flavor for...   [click here for more]
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Expanded Bag of Beans

Expanded Bag of Beans


The bag of beans is one of the most exciting wonderous items in Dungeons and Dragons, offering fun, chaos, and unpredictable storytelling curveballs each time it’s introduced. Few players forget the first time they plant a bean and some mysterious pyramid or beanstalk springs from the ground. Yet the random options provided in the Dungeon Master’s Guide are limited, with only...   [click here for more]
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Nature's Cache

Nature's Cache


This is a collection of 22 magical items and 3 druid spells that were designed around the theme of nature, forests and the Feywild. It includes: 14 Wondrous Items ranging from Common to Very Rare. 2 Ranged Weapon (A longbow and a blowgun). 4 Melee Weapons (Brass Knuckles, Sword, Whip and Staff) 2 Wooden Shields. 1 Druid Cantrip 1 1st-level Abjuration Druid Spell 1 7th-level Conjuration Druid Spell I...   [click here for more]
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Darkness of Anasilan

Darkness of Anasilan


Darkness of Anasilan This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 2 new monsters and a legendary monster Two powerful magical artefacts Map of a mountain village and a mountain temple Ideas for special combat encounters and a final boss fight The Story The Revolution...   [click here for more]
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Lidaene's Fantastic Flora

Lidaene's Fantastic Flora


You've heard the rumors - a strange new florist that opened on the edge of town, providing a variety of plant life most have never heard of. According to your sources, the shop only caters to those with a significant amount of coin, but if you can afford it, you can often walk out with something rare and useful. Intrigued, you set off, hoping to discover something wonderful. Arriving at the strange...   [click here for more]
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Rev'nant: Ghosts of the Old Frontier, a 6th level module

Rev'nant: Ghosts of the Old Frontier, a 6th level module


Tumbleweeds and Tarrasques In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold. This module includes: Variant rules for firearms and lassos A...   [click here for more]
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An Expanded Array of Enchanted Items

An Expanded Array of Enchanted Items


"With the dragon slain, the party fans out and begins to methodically search through the horde, as they have done many times before. A number of strange artifacts catch their eye, including a gilded shield and a glowing pair of leather boots. The wizard sits down on the smooth stone and begins to connect to the Weave, searching for the true purpose and use of these strange items…" Hello again everyone!...   [click here for more]
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Red Larch 001: Elemental Evil

Red Larch 001: Elemental Evil


Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure.  This requires the free supplement to be able to fully use this module.  This adventure provides monster statistics for each encounter and also provides expanded areas and side quests...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every culture has...   [click here for more]
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Simple Uncommon Magic Weapons

Simple Uncommon Magic Weapons


There really aren't enough magic weapons for low level adventurers, leaving a fairly large gap between having mundane weapons and gaining magic ones. A simple +1 weapon or ammunition isn't particularly exciting, so these are options to present players with a more immersive introduction to interesting items. ...   [click here for more]
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The Blue Lady

The Blue Lady


Characters have been sent by a trio of noblemen to investigate an underground lair that is said to be haunted by a powerful, now dead, witch called the Blue Lady. The noblemen insist that she has stolen the wealth given to them by the king. The townspeople will starve without it, but as the party explores the dungeon, more and more things stop adding up. This adventure is meant for 3-4 third level...   [click here for more]
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Barrel of Magical Gifts - A Magic Item Enounter

Barrel of Magical Gifts - A Magic Item Enounter


Want an interesting way to give your players some small magical trinkets? Want to make your word seem more mystical and arcane? Are you the one person running a campaign entirly themed around barrels and chests because you told your players that you're including a single mimic and you care little for their sanity? Well this is the encounter for you! Whats included: A simple side of the roud encounter...   [click here for more]
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Named Magic Weapons

Named Magic Weapons


This supplement presents thirteen named magic weapons for martial characters. Each has unique flavor and abilities, from a bow that can make your enemies fall in love with you to a conqueror's greataxe that can rip the lifeforce out of wounded foes. ...   [click here for more]
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Horn of the Unicorn

Horn of the Unicorn


Equinis Edwards, a cursed talking horse, has run afoul of a forest witch. He requires the aid of adventurers to convince the witch to reverse his curse and restore him to his original state, a unicorn! This adventure is: - setting agnostic - designed with combat-optional scenarios for younger players - all conflicts can be resolved with roleplay and creative thinking - written for a party...   [click here for more]
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Yokai - An Adventurer's Guide Part 2 - The Tengu

Yokai - An Adventurer's Guide Part 2 - The Tengu


In this second volume of the Adventurer's Guide to Yokai, you will find the Tengu: Japanese spirits of the mountain and forest brought to life for DnD 5e!  -Challenge your players with the unique mechanics and supernatural powers of tengu, kotengu, and daitengu! -Become a Way of the Wilderness yamabushi monk by studying tengu martial arts! -Discover masks, fighting wraps, spell-storing gourds and...   [click here for more]
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All Hands on Deck

All Hands on Deck


This Title is No Longer Available Diving deep underwater to find sunken cities, soaring over cliffs with strange and fantastic birds; this homebrew compendium contains my campaign notes for the small campaign setting: the Yun la Grala archipelago. It has several islands and monsters that can be their own adventure or fit nicely into your own campaign setting, as a small stand-alone...   [click here for more]
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Codex of Herbal Toxins

Codex of Herbal Toxins


The Codex of Herbal Toxins contains the formulae for several poisons that can be created using a poisoner’s kit.  The book itself serves as a player aid, and features a new magic item, a new feat, 20 new poisons, and rules for harvesting poisonous plants. ...   [click here for more]
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Vault of Time - A Time-Bending Adventure

Vault of Time - A Time-Bending Adventure


This is a journey into the temple of Labelas Enorath, the elven god of time. Journey to a temple overrun with goblinoids and a mysterious blue pulsing light that scatters across the forest. A nearby village is afraid and tasks our grand adventurers to thwart this threat, for coin of course. Upon getting to the source of this threat, the heroes will find there is more beneath the surface. Their actions...   [click here for more]
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Talismans of Shendu

Talismans of Shendu


The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power. Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ...   [click here for more]
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Deep Night Chase

Deep Night Chase


Deep Night Chase This One-Shot Adventure Module contains:  The story of an all night chase through an enchanted wood Flexible adventure length through modular encounter design Builds for eight new enemies / monsters A table for rolling encounters in a dark wood Several high detail maps to be used in an online tabletop such as Roll20 The Story It...   [click here for more]
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Menagerie of Mysteries

Menagerie of Mysteries


In this level 6 adventure for 4-6 players the party comes across a man named Johann Dhomm who was transporting animals in cages to his private island where he has a menagerie (a kind of zoo) that he eventually wants to open to the public. But the animals have escaped and he asks the party to try and catch them alive for him. However, the animals are actually quite dangerous and range from Gazers to...   [click here for more]
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Potions, Poisons, and other Consumables

Potions, Poisons, and other Consumables


As a Dungeon Master, Potions, Poisons, and other Consumables is a tool for fleshing out your world and adding depth to your campaigns. This comprehensive resource is packed with information on a vast array of potions, poisons, and other consumables, providing you with a wealth of options for your players to encounter in their adventures. ...   [click here for more]
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