Title |
Publisher ▲ |
Price |
“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device.
This adventure starts in Phsant (a culturally diverse trading... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What could a little girl and an old ruin have in common?
Maybe it is a traumatic past...
While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back.
But maybe not all is as it seems...
A one-shot... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Darkness of Anasilan
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 2 new monsters and a legendary monster
Two powerful magical artefacts
Map of a mountain village and a mountain temple
Ideas for special combat encounters and a final boss fight
The Story
The Revolution... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Deep Night Chase
This One-Shot Adventure Module contains:
The story of an all night chase through an enchanted wood
Flexible adventure length through modular encounter design
Builds for eight new enemies / monsters
A table for rolling encounters in a dark wood
Several high detail maps to be used in an online tabletop such as Roll20
The Story
It... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Plunge into the third compendium from the world of Sharúne, which contains more statblocks, magic items, spells, and a vast number of plants, potions and poisons for implementation into your games!
This book contains:
9 Different plants, with details on harvesting, consuming or refining them.
9 Potions from uncommon to legendary rarity, with accompanying costs and details on creating... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book.
This adventure should take 1-2... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online).
This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first.
This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Weather the Storm
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 2 new monsters
A character build for a storm mage NPC (D&D 5e)
New magic items
A sketched map of a small mountain town
Two encounter maps
The Story
Mankind has always been observing and trying to predict the weather. Indeed, every culture has... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|