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Sometimes, giving good items is hard.
There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This book is the definitive... [click here for more] |
Dungeon Masters Guild |
$14.95
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Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
I want to loot the all the students!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Strixhaven: A Curriculum of Chaos, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Solstice Shenanigans
Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party.
The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees!
This adventure is designed to work as a short break from a main story... [click here for more] |
Dungeon Masters Guild |
$4.49
|
I want to loot Miirym the Ghost!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Candlekeep Mysteries, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This suppliment is a treasure trove of knowledge for adventurers seeking to deepen their understanding of the storied town of Phandalin. As the perfect companion to the 'Lost Mines of Phandelver' adventure, this book expands upon the lore of the region, offering players and Dungeon Masters alike the chance to delve deeper into the rich tapestry of this frontier settlement. The Travellers Guide to Phandalin... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with four new adventure locations, complete with plot hooks and NPCs, plus five new magic items all found in the holy city of Elturel! This supplement adds more challenges for characters of levels 5 to 6 who enter Avernus through... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Gray Hands - a Waterdeep: Dragon Heist DM's Resource
Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Grand Library aims to help DMs make their libraries and bookstores feel more dynamic and alive by providing them with over 130 generic books that can fit into any location or setting.
Each book comes with a description of the book's appearance and contents as well as a short extract.
Some of the books also come with hidden effects. From advantage on a check to short-term madness, you never know... [click here for more] |
Dungeon Masters Guild |
$3.48
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Palace of Pain's Pleasures, please click here.
A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The saga of "trinklets" expands with the third volume.
Following in the illustrious footsteps of "200 Slightly Useful Items" and the festive joy of "200 Sort-of Super Stocking Stuffers." Brace yourselves for more laughter, more magic, and yes, a curious abundance of frogs!
Into the Sweet Spot: This latest volume adheres to the beloved pattern of its predecessors—offering... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here
Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To... [click here for more] |
Dungeon Masters Guild |
$2.95
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Welcome to Baelorn's Bargain Bin, where thrifty heroes find magical items that even the thinnest coinpurse can afford! Delve into a trove of discounted D&D magic items, handpicked by the savvy shopkeeper Baelorn himself. His prices can't be beat, but some of these items may have.... unusual functions. You're looking for Bracers of Defense? Right over here are the Bracers of Deaf Ents, next to the... [click here for more] |
Dungeon Masters Guild |
$1.49
|
"The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat—Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics"—Cameron Day from Comics, Clerics, & Controllers
"The... [click here for more] |
Dungeon Masters Guild |
$2.95
|
What is City and Wild?
This guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them.
What's inside?
This 129-page document is divided in 3 parts.
Part 1 - The City
You will find new equipment and magic items, stores, taverns, and guilds, plus a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This supplement expands the available merchants in Kalaman, the city central to the Shadow of the Dragon Queen campaign. To use this material, you’ll also need the Player’s Handbook and Dungeon Master’s Guide.
Within these pages, you’ll find a range of eccentric seafaring merchants, each with their own specialities and memorable personalities. In addition, the important... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This to-the-point supplement expands on the internal politics of Breland, a nation in the Eberron campaign setting. Topics include parliament, the crown, local politics, and how to run a political adventure or campaign.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This to-the-point supplement expands on the internal politics of Thrane, a nation in the Eberron campaign setting. Topics include the Church of the Silver Flame, the crown, Thaliost, local politics, and flamic artifacts.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Best Shops of the Forgotten Realms
Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Welcome to Eberron!
NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find:
Over 50 NPCs with unique 5e statblocks and connections to Eberron lore.
Favorite archetypes from previous editions, revisited, including the Ghallanda... [click here for more] |
Dungeon Masters Guild |
$9.97
|
Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome, traveler! Enclosed is a guide to magic items shops in the grand city of Waterdeep. This guide includes shop names from some existing Waterdeep locations, the name of the item, a brief description of that item that your NPCs can give, and a price. The last page includes shops that are off the beaten path, and include sample DCs that your players have to meet to find the shop.
This is based... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop.
Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus.
These encounters and items are designed for characters from level 1 to 13!
Baldur's Gate: Items & Encounters links each encounter... [click here for more] |
Dungeon Masters Guild |
$3.50
|
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Skies of Netheril
The mage walked down the streets of Eileanar, hands deep in the pockets of her robes. Magic erupted all around her: cobblestones swept themselves clean, streets were illuminated by crystal orbs of light, and the dark clouds of a storm were held outside the city by invisible walls of force. On her left, construction workers levitated stone bricks into place with weighty... [click here for more] |
Dungeon Masters Guild |
$11.95
|
The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths are studied... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Malikhar’s Outfitters is Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the animated trap, bucket of chums, and even a legendary blanket called The Wooby.
Details on Malikhar’s personality to run him as an NPC.
Prices on the magic items Malikhar has available.
Prices for all new magic items... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Murkmire Malevolence
This Guide Includes
Running the Adventure Advice on how to run this adventure to create an awesome heisting... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Dragons in Waterdeep? Indeed there are...numerous in fact. And not just in Waterdeep, but around and below as well.
Written primarily for Dungeon Masters and game designers looking to add some additional flavor to their Waterdeep campaign, this publication significantly expands on the dragons in, under, and around the City of Splendors. It also includes additional details on how and why all these... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical... [click here for more] |
Dungeon Masters Guild |
$4.25
|
Attend the concert of a lifetime in this One-Shot adventure for the world’s greatest roleplaying game…
The concert of a lifetime is about to take place, the party taking on the role of an indie band of their own, potentially get into and thrown out of the exclusive club Elvinor and try and make a name for themselves as dark forces work in the background.
When Danny Breeze... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Let’s play Mage Tower
Compete against the best and brightest that the multiverse’s favourite magic school has to offer. Play for fame, glory, and gold in this triennial event - the competition of a lifetime!
What's inside the supplement?
This supplement contains all the necessary tools to play Mage Tower as a full sporting experience. The rules presented here can be easily used as a one... [click here for more] |
Dungeon Masters Guild |
$4.95
|
After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Greetings traveler! In need of some magical wonders and artifacts? Maybe a sword that tells you when foul orcs are nearby? Or maybe a bag of hints and ideas to use when things get dire or confusing? Or maybe this Philter of Fertility here, in case procuring offspring is on your mind.
Inside of this document you will find over 50 new magical items, most of which are of uncommon rarity and tailored... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Malikhar’s Outfitters 2 is the second volume in Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the expanding bedroll, marvelous massive marbles, and moar's cowbell!
Details on Malikhar’s personality to run him as an NPC.
Prices on additional magic items Malikhar has available to expand material... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Long before the rise of Waterdeep...
Biblius, the Scholar-King, ruled the sword coast with an open hand full of knowledge and love, but even the purest of men can fall prey to an unhealthy obsession. Explore over 20 rooms, each with a unquie backstory and experience. There is much to gain and discover in Biblius’ forgotten library. It is said that before he died, Biblius... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Beasts of Phandalin Forest is a short DUNGEONS & DRAGONS side-quest for four characters of about 4th and 5th levels to be included in the Lost Mine of Phandelver adventure.
This adventure has a tie-in to an existing event introduced in the Lost Mine of Phandelver adventure—the death of Thel, the woodcutter. Additionally, the quest introduces Malarites and provides... [click here for more] |
Dungeon Masters Guild |
$1.95
|
"La Mirabolante Officina dei Fratelli Copper" è il terzo supplemento per Dungeons & Dragons 5e curato dal canale di Gioco di Ruolo italiano D20 Nation!
Questo manuale di 56 pagine che abbiamo forgiato (e messo a punto!) per voi vi illustrerà un'avventura dai toni scanzonati, leggeri ed assolutamente letali alla scoperta delle... [click here for more] |
Dungeon Masters Guild |
$4.26
|
WARFORGED! - The Feyforged: A New Warforged Variant
Inspired by Biomechanical Elemental Heroes
Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.
___________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Fully stocked Dungeon for character levels 7+
Set in Neverwinter, Forgotten Realms
Easily used in other settings
Puzzles
Interesting roleplay and social encounters
Potential for further adventures
5th Edition
Includes VTT map
More to come!
The Vault of Tomes sits in the Undercroft of The House of Knowledge in the city of Neverwinter. It guarded the rarest and most dangerous books in its collection.... [click here for more] |
Dungeon Masters Guild |
$3.62
|
This product provides a tool Dungeon Masters can use to "salt" the upper levels of Undermountain with clues and information PCs will find enticing, encouraging them to press on and engage the perils of the lower levels. Undermountain: Messages in a Bottle also describes the unique curio in Durnan's Yawning Portal and one of the most macabre betting pools in the city of Waterdeep.
Lastly, the product... [click here for more] |
Dungeon Masters Guild |
$1.99
|
They travel by wagon, giant lizard, or awakened oak
Wandering Merchants can go anywhere your players can!
If your players travel often, these shops aren’t stuck in a single place!
Your players can see them again, even if they never return to where they first met.
Buy exotic pets from kobold hunters, dreams from a traveling Tabaxi, or diamonds from a royal clan of Dwarves who have lost their kingdom!
The... [click here for more] |
Dungeon Masters Guild |
$7.95
|