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A free collection of seven "sketchy" homebrew potions for fifth edition Dungeons & Dragons.
Whether you're using these as brand knock-offs, experimental concoctions, or inventory in a store that specializes in all things shady and dangerous, these are great potions for low-level parties who want to feel a bit of that high-level magic without wrecking their limited finances.
POTIONS INCLUDED:... [click here for more] |
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In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their... [click here for more] |
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If only we could weave the Bands connecting us
This One-Shot Adventure Module contains:
The story for a single adventure
Build for a new monster
Three builds for diverse NPC factions
A complex social encounter puzzle for experienced players
A simple sketched map of a nomad camp on the beach
The Story
Hidden by the wayside’s thicket, not appearing... [click here for more] |
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Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
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The Summoning
Evil has come to the middle-class home of the Townsicks. In this exciting adventure, you’ll fight an evil mercenary gang named The Fangs. You’ll battle Cultists and save a family from true evil. You will prevent Demons from the Abyss from entering the city.
This adventure contains one new monster, two new spells, two new magic items, and a new weapon for your group to use.... [click here for more] |
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THESE HELMETS ARE BOTH MAGICAL AND CURSED
Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let your game go on with bland magic items. Throw some fun into the game with these imaginative headpieces. ... [click here for more] |
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Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
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A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.
This product contains a combat encounter designed for 4th level PCs, an extensive backstory, detailed NPC descriptions, new monsters and new magic items. Easily adaptable to almost any campaign setting.... [click here for more] |
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This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;)
This supplement... [click here for more] |
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When it comes to adventuring, armor and weapons are all the rage, but what about clothing? It's important to look good while you loot that dungeon. But clothing can also be magical.
Check out other Magical & Cursed new items:
Helmets
Boots ... [click here for more] |
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These arcane tattoos are my version of magical tattoos, how to enhance them, and how to perform them. This booklet contains the following:
Rules for tattooing and enhancing magical tattoos
Tattooist's Tools: a new artisan's tool set and their uses
7 Arcane Tattoos
Arcane Bane Tattoo
Arcane Tattooist Feat
Cybernesis Tattoo
Elementalist Tattoo
Lightfoot Tattoo
Spellsling Tattoo
Stubborn... [click here for more] |
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WARNING!
These magic items have almost no use whatsoever!
Do not let the silliness, novelty or oddness of these items distract you from the lack of use they possess!
Bargael's Barely Useful Items contains 31 magical items, each one with a weirdly specific or bafflingy mundane use. There are rare and uncommon items within, and some items that are so trivial they are considered common magic... [click here for more] |
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Magic Items can give any adventurer the buff they need to get ahead in the treasure hunting game. However cursed items are always something to watch out for because they can easily be the demise of many an unwary soul. These boots are made for walking, and that’s just what they’ll do, but with a twist. ... [click here for more] |
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A collection of six holiday themed magic items for you D&D 5e games. Use them in a one-shot, or incorporate them and the holiday season into your ongoing campaigns.
Cheers!
... [click here for more] |
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As you walk down the street, you hear your stomach growl for the third time since you left. What a day to forget your lunch! Pondering over where you might be able to get some food, you pause as a teasingly delicious scent captures your nostrils, leading you all the way to a small bakery with a bright, glossy painted sign reading "Hellish Delights" . There wasn't a bakery here yesterday, was there?... [click here for more] |
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A fun party item with several different types, all of them with their own surprises. ... [click here for more] |
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You've heard the rumors - a strange new florist that opened on the edge of town, providing a variety of plant life most have never heard of. According to your sources, the shop only caters to those with a significant amount of coin, but if you can afford it, you can often walk out with something rare and useful. Intrigued, you set off, hoping to discover something wonderful.
Arriving at the strange... [click here for more] |
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Her name has been whispered in the most shadowed corners of the seediest taverns, where only the most nefarious criminals lurk. Madam Ensil, legendary assassin, purveyor of fine roguish accessories, who runs a tavern for the most discerning of rogues in the most secretive location. Now, you can add this nefarious matron and her wares to your world.
This collection for 5th edition includes:... [click here for more] |
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This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons.
I appreciate any feedback you provide.
If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile.
Changes... [click here for more] |
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This document contains 12 lightly playtested magic items for the 5th edition of Dungeons and Dragons. As usual, my rules text adheres strictly to presentation styles found in the Dungeon Master's Guide and Xanathar's Guide To Everything.
A majority of these items are thematically related to the idea of enhancing Earth's mundane with the arcane.
Any comments, critiques, and feedback are greatly appreciated.... [click here for more] |
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The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power.
Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ... [click here for more] |
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Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory?
A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm.
- three-room dungeon map
- new... [click here for more] |
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A small town has unknowingly found an ancient evil in the form of a odd red music box.....
What does this mean for the small town? And what effects will it have on unwary visitors?
A D&D 5TH ed adventure for four characters of 1st level
Cover art by Free! Fantasy Stock Art by Daniel F. Walthall is licensed under the Creative Commons Attribution 4.0 International License. (CC BY 4.0) ... [click here for more] |
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The great oracle, Gump of Greenbow, often spoke of the conections between the mysteries of life and the anticipation of opening a box of chocolates to discover what assortment of sweets lies within. Seeking to bring this concept to fruition, he developed his patented magic candy box that he liked to gift to the adventurers he met along his travels. Every week, six chocolates of unknown taste and effect... [click here for more] |
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Reign of Misrule
A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion.
Check out my other Waterdeep publications:
... [click here for more] |
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35 new magic items to be used with DND 5E ... [click here for more] |
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Harkfreid is a Tiefling with incredible enchanting prowess. However, his enchanted items are seldom useful. Containing rules for running Harkfreid's shop as well as 50 new magical items, none of which will help your players vanquish Strahd or save Waterdeep, but they're sure to add some fun and flare to your game. ... [click here for more] |
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NB: Previous versions of this .pdf were cut off after page 2. Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages.
13 Substances, all with unique effects and drawbacks.
3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular potions.
Simple,... [click here for more] |
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Have you ever wanted to wield the might of an umbrella in your games of Dungeons and Dragons? Imagined a PC with top hat and monocle and thought: "dang I wish they could wield a magical umbrella..." Well now you can! The Unbrella is your guide to the, well, umbrella. In here you'll find stats from a simple tool to keep the rain off your head, to how to wield it as a weapon. You'll find enchantments,... [click here for more] |
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Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.
Is this broken? I really don't know. It worked fine enough on my table.
Anyway, I just hope someone finds this... [click here for more] |
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
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Crafting items allows players to roleplay being self-sufficient, customize their abilities, and progress in a way not directly tied to gaining experience. These rules provide a flexible system to allow players to craft items without having too much to keep track of. It is not a spreadsheet of keywords with specific meanings.
Want an adventure where players can collect some special materials? Try... [click here for more] |
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Jack-in to the future. Want a new arm? How about some armored skin? This collection holds more than 40 different cybernetic and technological enhancements.
Enhance your abilities with these cybernetic enhancements and change the game for your players.
Looking for magical items? Artifacts and Legendary Items ... [click here for more] |
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Arcane Tattoos II is an addition to my original Arcane Tattoos booklet. It contains seven new tattoos, and a revised Arcane Tattooist feat meant to clarify the execution of enhancement sessions. The original tattoos are, of course, still compatible. It is, however, recommended that those using the Arcane Tattooist feat use this new version. More updates to come as these are all tested.... [click here for more] |
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Dissappointed by the relative lack of cursed items in the core books? Want something a little more interesting than a Holy Avenger to give your high level players? This book will surely suit your needs, with 24 legendary and/or cursed magical items of all varieties.
These items are meant for high-level or action-packed play styles, since they are legendary after all. ... [click here for more] |
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Sometimes the payment is strange, but valuable magic item, sometimes it seems useful first time, but it is cursed somehow. The following writing contains such artifacts. ... [click here for more] |
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Enslaved by a perversion of nature the residents of Shinto lurch forward in "iteratively improved" tasks. Their lives serve a board of elves known as Zankin who covet scientific progress while defending Shinto's experiments from the land's previous lord, the most fiendish of oozes, Juiblex.
Discover Shinto's eerie brilliance while getting to know fiends, rebels,... [click here for more] |
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Gourmand’s Cookbook contains instructions on culinary techniques and recipes for a variety of food and drink. Included are the formulae for several culinary magic items. The book itself serves as a player aid, and features 17 new magic items (the book itself and 16 culinary masterpieces), a new feat, 14 adventuring gear, rules for overeating, and rules for alcohol poisoning. ... [click here for more] |
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In the most perilous land you can find the most precious treasures!
Grab a copy of Swords of Barovia and learn the secrets of powerful weapons of light and darkness!
In this supplement you’ll find seven magic swords useful to fully root your game in the rich history and lore of the Ravenloft Campaign Setting.
What are you waiting for? Grab a copy, it's... [click here for more] |
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The Manual of Skilled Trades contains instructions and advice detailing the best practices of several trades and professions. The book itself serves as a player aid, and features a new magic item, 27 new feats, 3 updated feats, and rules for alcohol poisoning. ... [click here for more] |
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Os heróis descobrem que um amigo em comum desapareceu em uma cidade com leis e costumes estranhos e rígidos.
O que pode vir a acontecer enquanto procuram esse amigo na cidade?
Será que eles irão encontrá-lo no misterioso templo, cujo líder é o mesmo humano há 300 anos? ... [click here for more] |
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A lot of science fiction settings have lightweight ablative armor, regenerating energy shields, and psionic barriers. The rules here offer options for adapting these into your game, either completely or partially.
The Armor pool offers the chance to separate the stopping power of armor from a creature's ability to evade.
The Barrier pool is an alternate version of temporary hit points.
The Shield... [click here for more] |
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The book Shadowcraft contains instructions and advice detailing the trade secrets of the subtle arts. The book itself serves as a player aid, and features a new magic item, 12 new feats, 20 new adventuring gear, 8 new weapons, and rules for advanced weapon training for the weapons included in this book.
Video Timestamp: 47:42 / 2:02:08 ... [click here for more] |
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This supplement was created to provide support to the rules found in the Adventurer’s Almanac, which can be found elsewhere in our DM's Guild store. Within this document, you will find random encounter tables compatible with the Almanac rules, potions and spells particular to this location, and a narrative segment fleshing out the region’s relationship to the natural world. These rules are intended... [click here for more] |
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The universal truth of the road is this: Every stranger has their fables - and every town has its legends. This book contains nine campfire or hearthside fables, which a Dungeon Master may use to add roleplaying flavor to the population of any small town. Many stories have stat blocks included, should a Dungeon Master want to make the fable into a reality.
This is a collection of self-enclosed fables,... [click here for more] |
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The Wizard's Garden Shed: A new supplement for D&D 5e that takes you on a tour of the leafy and (sometimes lethal) garden of 11, Mulberry Drive.
For an epic mess, you need some epic cleaners! This supplement presents 8 new monsters and and 9 magic items discovered in the garden of the local wizard's tower by the heroic Sanitation Officers of Jollyferry Janitorial Services.
Highlights... [click here for more] |
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Part three in Zoot's Magic Stash. Toxins and Concoctions has potions and poisons for adventurerers of any level.
I create new DnD content every week on my Twitch channel: https://www.twitch.tv/zoot_ ... [click here for more] |
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Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun.
This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting.
Every... [click here for more] |
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An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names.
Playable entirely as a standalone, one off adventure or as... [click here for more] |
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A guide to creating tattoos in the world's greatest roleplaying game! This sourcebook includes rules for pricing, acquiring, enchanting and healing tattoos, as well as 13 roll tables to help you generate unique tattoos, tattoo artists and studios.
Generate tattoo designs, placement and style
Enchant your tattoos with minor or advantageous magical properties
Design engaging tattoo artists with unique... [click here for more] |
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