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Twenty Five Magiks

Twenty Five Magiks


This product contains new magic items and spells to add to any campaign. Several of these items have been posted on D&D Beyond. Also check out my Twenty Five Adventures. ...   [click here for more]
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Hearts of the Planes 2

Hearts of the Planes 2


Continuing the series of powerful artifacts but this series is themed to be crafted from the essence of a specific plane of existance, this one being the hells and heavens, and some of the planes mentioned in the Dungeon Masters Guide. Please enjoy, and feel free to modify anything you fell neccesary. As I will always try to do there is a word document and a PDF for ease of printing and editing,...   [click here for more]
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Paladin: Oath of the Lightbringer

Paladin: Oath of the Lightbringer


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Paladin Oath of the Lightbringer. Lightbringers are hardned preachers, that travel the world spreading their faith and doing good on the most remote locations. Lightbringers have an versitile array of fighting techniques to aid them on their quests. In addition, there are new spells and magic items. ...   [click here for more]
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Lost Treasures

Lost Treasures


Lost Treasures is a handbook of magic item options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: A swag of magic items: Weapons Armour Masks Wondrous Items Magic Item Families If you have felt stifled by the small range of 5E options, then Rats in the...   [click here for more]
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Selkie - A Player Character Race

Selkie - A Player Character Race


"Selkies are creatures descended from fey and tied to the ocean. Selkie children are born in the form of a seal-pup, and Selkies maintain the magical ability to turn back and forth into seals as long as they keep their magical seal skins with them. Selkies live by the sea in small communities, where they raise their pups. Selkie adventurers are often those individuals whose natural curiosity...   [click here for more]
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Child of Avalon

Child of Avalon


On an island just south of Evermeet, a group of ancient Fey have created a mysterious place to call their own. Thousands of years later, the denizens who called the island home have set out into Faerun. Included in this supplement to the world's greatest roleplaying game are two new races, two new subclasses, new spells and new magic items. Choose to follow Queen Mab or Lord...   [click here for more]
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Wand Generator

Wand Generator


Use this guide to generate a detailed wand that derives its magic from a dragonblood core, for use as an arcane focus. DMs or wandsmith characters can use the generator to stock a wandshop. The process is unlikely to produce anything resembling the same wand twice, so each has a truly unique feel. When you're done, you should end up with a very detailed product description like this: A...   [click here for more]
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99 Cent Adventures - Amazing Artifacts - The Blade of Oblivion

99 Cent Adventures - Amazing Artifacts - The Blade of Oblivion


This is an in-depth and highly detailed look at the Amazing Artifact the Blade of Oblivion, as featured in our 99 Cent Adventure, The Everflowing Well. This gives a detailed look at the full capabilities of the Blade of Oblivion. ...   [click here for more]
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Anima Oscura

Anima Oscura


Well balanced magic items inspired from the game darksouls 3. Include 6 rings, 11 weapons and 1 shield. ...   [click here for more]
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Musica Universalis: Player's Guide to Performers

Musica Universalis: Player's Guide to Performers


Not every entertainer is a bard; some are simple tavern minstrels, court jesters, storytellers, or just dreamers. Lacking the power of true magic doesn’t keep a performer from having a trick up their sleeve, a song in their heart, or the desire to see the wonders of the world and have adventures. New Rogue Archetype: Troubadour a non-magical performer. 12 Feats to give adventurers options...   [click here for more]
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Save Vs. Disease

Save Vs. Disease


A 5th edition D&D resource book filled with diseases, parasites, and the symbiotic relationships your players and villains may have with them. This includes numerous items fitting to the theme of trade-offs, infestation, disease, and parasitic relationships. Check out my other products, including pay what you want offerings, to see my writing style and support my work. Bound A guide to binding...   [click here for more]
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Fungal Forest: A 5th Edition Adventure for 15th Level Characters

Fungal Forest: A 5th Edition Adventure for 15th Level Characters


Fungal Forest is a massive, 30 page adventure that plays out in three acts. After a sudden earthquake rocks the area surrounding the farming village of Gallowood, the party are the only ones in the area equipped to minimize the devastation that is sure to follow the disaster. The quake ripped up and broke open large sections and passages to subterranian passages. Now those living...   [click here for more]
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Blood and Sand Part 2 - Into the Sand

Blood and Sand Part 2 - Into the Sand


Part 2 of the Blood and Sand campaign in the harrowing deserts of Calimshan. The party has been sent to an inn in Manshaka, where they recieve instructions to wait for their mysterious benefactor, VF. Who are they? What do they want with the party? Finding answers may only lead to more questions. This adventure is designed to take a 4 character party of 2nd level adventurers to 3rd level by the end....   [click here for more]
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Tessen - War Fan (Weapon)

Tessen - War Fan (Weapon)


Yoshitsune, a hero of Japanese legend, learned how to fight with a tessen (iron fan) from his swordmaster, a birdlike demon known as a tengu. Yoshitsune used this technique to defeat a great monk named Benkei. Legend tells that Benkei collected 999 swords disarming passing swordsmen at Gojō Bridge in Kyoto. On the 1000th duel, Yoshitsune defeated Benkei by using the tessen to deflect the blows...   [click here for more]
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Item-Pumpkin Bombs

Item-Pumpkin Bombs


A fun party item with several different types, all of them with their own surprises. ...   [click here for more]
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Summoner Class 5e

Summoner Class 5e


Hi guys so this is my first attempt at creating a brand new class for D&D 5e so I would greatly appreciate any constructive feedback. As a DM myself I am always looking for new ways to spice up a campaign and it dawned on me how cool a Summoner class could be. So I set out to make this Summoner, A soul mage who binds monsters to themsleves through the use of their own soul. This Original...   [click here for more]
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Curse of the Wererabbit

Curse of the Wererabbit


This was a proper attempt at monster creation in celebration for Easter! Now that it's passed, I still consider it relevant (when are rabbits not relevant?) and so, here is my random desire to have more rabbits in campaigns. Contains 1 NPC, 1 lycanthrope, 1 Eldtritch being, and 2 docile creatures. ...   [click here for more]
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Meesha Canidae - Mercantile Mage

Meesha Canidae - Mercantile Mage


Meesha Canidae is a shifter with a particular talent for understanding the arcane calculations of wizardry. She did not originally intend to take her studies and dive headlong into adventure, instead thinking she'd apply her spells to the benefit of her family's merchant caravan. Unfortunately, fate had other things in store for her that would send her in life in unexpected directions. This product...   [click here for more]
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Variable Arms: Multi-Mode Weaponry

Variable Arms: Multi-Mode Weaponry


Looking for a little more flexibility in your martial weaponry? Maybe you're tired of carrying the "golf bag" of situational weapons. Perhaps you want something that has the feel of a technological weapon, but aren't necessarily interested in adding the gun to your setting's repertoire. Enter the variable arm: a two-mode weapon which transforms using your object interaction, allowing you...   [click here for more]
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Objects Arcane: On Foci and Other Tools of Power

Objects Arcane: On Foci and Other Tools of Power


For his next treatise after A History of Magic, the author explores the unique features of various types of foci and the differences in how they harness power. You will find within : Nine new feats to customize arcane spellcasting based on foci. Several dozen new adventuring items, including weapon foci and alchemically produced materials for use in spellcasting. Four new magic items. An optional...   [click here for more]
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The Shade (5e)

The Shade (5e)


In the place where no light meets, Shades have the advantage. The Shade is a unique class that makes creative use of dim light and darkness in and out of battle. They can usually be identified by the shadows moving on and over them, off the surfaces they mark. Additional subclasses can be found here. Comments and feedback welcome. Update log: *Whisper* on page 3 now reads: "You can cast *message*...   [click here for more]
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Item-Wishbone

Item-Wishbone


The Wishbone is an item that comes with a fun little mini-game and the winner feels lucky for the day. ...   [click here for more]
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The Trials of Sir Surlamund

The Trials of Sir Surlamund


The Trials of Sir Surlamund is a journey into the mind of a renowned paladin to try and bring him back from the brink of death. The quest was written for use with D&D 5th edition and made to fit into any campaign setting of the DM’s choosing. The written element of each location is summarised to allow the DM to create and improvise as needed. The encounters are set up for both a low...   [click here for more]
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Modern Mayhem

Modern Mayhem


The magical items, devices, contraptions, thing-a-ma-jigs, whirly-gigs, machines, and stuff within are touchy, delicate things. Without a really strong understanding of where they come from or how they work, these items all have the possibility of backfiring on their user. They rely on instability dice to model this. Some start with larger dice and are progressively whittled down to smaller dice, with...   [click here for more]
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Gnome Concept Packages I

Gnome Concept Packages I


Gnome Concept Packages 1 is a collection of three complete character concepts: goblin sticker, rocktender, and toy maker. Inside this Dungeons & Dragons 5e supplement you’ll find new intriguing backgrounds, fantastic feats, marvelous magical items, and more. Individually, these new materials can be use by any character, of any class, of any race. Taken together, they help you fully...   [click here for more]
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Eilisyc’s Guide To Lost Magic

Eilisyc’s Guide To Lost Magic


This is a list of magic items that I created, or the chnages I made to a magic item for campeigns I ran. Each magic item preformed really well in my games and I suspect that they will preform well in your D&D game as well ...   [click here for more]
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Salubrious Intent

Salubrious Intent


Heroes rescue an injured Fey Queen and find out that evil is unleashed on the realm. Will they be able to recover an Archfey artefact to help restore the balance? A 5-hour adventure for 1ST-10th level characters. This module is a loose sequel to the Slaughtered Unicorn. ...   [click here for more]
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The City & State of Mirrspire

The City & State of Mirrspire


The City and State of Mirrspire “Ornery was a legend, the most well know adventurer to have come out of these parts in years, and that's saying alot. It wasn't just that he could crack skulls with the best of then, it was that knew how to crack’em just right. It was like Ornery had a sixth sense for that sort of thing. Remember when that fancy knight came busting through the door...   [click here for more]
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Bibby Bonkers and The Meat Factory

Bibby Bonkers and The Meat Factory


A horror twist on a classic story. Villains have been called by the whimsical devil to a factory of fun that operates similar to a chocolate warehouse, but with more…human ingredients.<o:p></o:p> Bibby Bonkers only calls those he deems worthy to take part in his industry, namely those almost as twisted as he is. <o:p></o:p> —Breeze, The now headless bounty hunter<o:p></o:p>...   [click here for more]
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Nine Animal Gods and their Worshipers

Nine Animal Gods and their Worshipers


The Lion, The Cow, The Stag, The Honey Bee, The Serpent, The Tree Frog, The Crab, The Raven, and The Rhinoceros. These animals are the totems for nine divine powers known as the Animal Gods. The Nine Animal Gods are a pantheon represent an alternative pantheon that can be included into your campaign in a variety of ways. This document includes Nine deities, each with a personal description,...   [click here for more]
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The Argent Reliquary

The Argent Reliquary


The Argent Reliquary is a collection of things that have been either been converted from another source with a reference to where or a new item that's got a short page count. Wondrous Weapons and Exotic Equipment contains a small compilation of weapons that fill a few of the niches that are yet to be filled up, the trick weapons of Bloodborne and some minor defensive upgrades such as the Buckler,...   [click here for more]
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Munchkin MacGuffins

Munchkin MacGuffins


Magic Items for the Munchkins in Your World For those players that can be a bit irritating, or in constant search of magic items that will make them overpowered and unbalancing, here are the solutions to your dilemma. Each of these items presents a benefit to the character, but along with that benefit comes a price. The drawbacks involved with using each item are...   [click here for more]
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Item-Witch's Hat

Item-Witch's Hat


It is a verifiable fact that every Witch wears a very odd, floppy conical hat. But why? It is a long-time tradition that every Witch that enters a coven is given certain abilities and spells, the most famous of which is the ability for a Witch to have their own familiar. All of these iconic Witch spells come from the Witch's Hat, an ancient item weaved with a Witch's magic for the next generation....   [click here for more]
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Tools of the Trade: Mage Hunters

Tools of the Trade: Mage Hunters


Tools of the Trade: Mage Hunters provides a look at 3 magic items that come in useful when needing to deal with magic users quickly and effectively. Use Mage's Bane, the Void Cloak, or Weave Shackles to the benefit or detriment of your players! Dealing with magic users has never been easier. ...   [click here for more]
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The music box saga: The Red

The music box saga: The Red


A small town has unknowingly found an ancient evil in the form of a odd red music box..... What does this mean for the small town? And what effects will it have on unwary visitors? A D&D 5TH ed adventure for four characters of 1st level Cover art by Free! Fantasy Stock Art by Daniel F. Walthall is licensed under the Creative Commons Attribution 4.0 International License. (CC BY 4.0) ...   [click here for more]
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51 Homebrew Magical Items

51 Homebrew Magical Items


These are 51 homebrewed magical items with descriptions. ...   [click here for more]
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Sanguinis Nocturnum

Sanguinis Nocturnum


This sword is an ancient longsword created by a long-forgotten demigod that chose to roam the world trying to atone for past transgressions, including the forging of this weapon. This longsword, though made of steel, appears to be made of obsidian. An oily fog emanates from the blade when drawn from its sheath, a polished aluminum. The mere touch of this blade makes the user uneasy and sick to their...   [click here for more]
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Item-Bag of Gifts

Item-Bag of Gifts


The Bag of Gifts is an item that gives creatures an item based on the creature's level and alignment. ...   [click here for more]
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Shards of Essence-Final

Shards of Essence-Final


The Shards of Essence are an alternative magic item system that was inspired by a friend's favorite video games. For reasons, I will not mention the title of these games, but most people that have played them will understand. My friend, whose idea this was originally, allowed me to take his existing system, which was only briefly scribbled across multiple papers stuffed in his masses of notes, and...   [click here for more]
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Three Suggestions for Things Your Intelligent Item is Doing Behind Your Back

Three Suggestions for Things Your Intelligent Item is Doing Behind Your Back


Whether it’s the magical talking sword you’ve found in the dragon’s hoard, or the advanced AI of your gun, many players find themselves holding in their hand an item that is, in a manner of speaking, an NPC. We won’t be discussing the question of how to portray such an NPC – that’s a question for another time – and instead let’s ask the question,...   [click here for more]
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Charged!

Charged!


45 assorted magic items, arms, and armor charged and ready with tempting magic. Take care not to be running on empty when you’re in a bind though... Whether I am spinning out new magical item ideas or putting my own twist on a classic, I guarantee you will enjoy getting these magical items into your game. Check out some of my other titles: Fantasy Foundry: A collection of rare and repurposed...   [click here for more]
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99 Cent Adventures - Amazing Artifacts - The Staff of Reanimation

99 Cent Adventures - Amazing Artifacts - The Staff of Reanimation


This is an in-depth and highly detailed look at the Amazing Artifact the Staff of Reanimation, as featured in our 99 Cent Adventure, Rikrak's Revenge. This gives a detailed look at the full capabilities of the Staff of Reanimation. ...   [click here for more]
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Old & Rusty - A Magic Item Catalog

Old & Rusty - A Magic Item Catalog


This title provides dungeon masters with 3 new magic items for use in 5th edition Dungeons & Dragons. These 3 new magic items are cursed magic items that can have their curse broken permanently when a specific spell is cast on them. If the curse on these magic items is broken then they will be magically transformed into another magic item of a the same type. For example the rusty sword presented...   [click here for more]
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99 Cent Adventures - Amazing Artifact - The Necroamaton

99 Cent Adventures - Amazing Artifact - The Necroamaton


An artifact of great use to necromancers, the Necroamaton is capable of exponentially expanding the numbers of undead an animator can control, though at the cost of his own life’s blood. But then again, what true necromancer is unwilling to sacrifice that commodity? ...   [click here for more]
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Magic Items (Bundle 1)

Magic Items (Bundle 1)


Magic Items - Bundle 1 - 10 Magic items included (9 Magic items and 1 Legendary item with her lore included) This Bundle includes: -PDF with 5 pages, with all the items (9 Magic items and 1 Legendary item) -5 JPGs with all the separate pages. -10 Item pictures so you can share with your players. Note: all the Item images are original,...   [click here for more]
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Ankheg Expansion Pack + extras

Ankheg Expansion Pack + extras


In this utterly helpful resource you will come across a variety of well thought out additions to what we call ankhegs today, not only have I provided; -Extensive descriptions of the inner workings of ankheg society -Creative constructions of all manner of tools made from ankhegs -In-depth explanations of their means of resource gathering and storage -Unique practices that help protect and serve...   [click here for more]
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Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
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Dragonbane - Dreams of Dragons' Fire

Dragonbane - Dreams of Dragons' Fire


Eons ago a sword was created to fight the ravages of Tiamat and the chromatic dragons. That sword is revealed here for the first time. Introducing: Dragonbane! Discover its mysterious origin and learn why it is the ultimate weapon for fighting Tiamat. ...   [click here for more]
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Guardian

Guardian


CONTROL THE BATTLEFIELD! You are the keystone of this arch. Without you, the whole thing might fall apart. The front line is breached. The squishes are getting stabbed. Chaos and fear reigns among your allies. With you in the front lines, shield in hand, ready for anything, you can assure victory. You are no simple defender - you are a Guardian, defined by your martial...   [click here for more]
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Divining Rod

Divining Rod


This item is a tool to assist your players in locating items or creatures by walking around with a magical stick. When in close proximity to their intended discovery, the bearer of the rod has to resist bursting out in giggles do to the intense tickling feeling in their arms from the rod. The intent is for the DM to place the restrictions they see fit on the item. ...   [click here for more]
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