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Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Heroes & Villains of Theros is a massive expansion
for the Theros D&D setting that presents
a ton of new content to make your game MYTHIC!
Latest Update v1.1 (8/8/2020)
Now available for Fantasy Grounds!
Subclasses suitable for adventures in any setting!
Barbarian: Path of the Mythic Totem Warrior // Bard: College of Tragedy
Cleric:... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!**
*****
... [click here for more] |
Wizards of the Coast |
$9.99
|
Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit the township of Badu - the village... [click here for more] |
Dungeon Masters Guild |
$19.95
|
www.heavyarms.com | Raise Your Game
The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting.
This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This is the PDF. If you are looking for the Fantasy Grounds VTT - click here.
You're stalking through the dungeon, flickering torchlight casting long shadows on the walls. You enter the main chamber, stepping past the slain beast. Before you lies a hoard of treasure! There are gems, blades and suits of enchanted armor. As your fingers toss through the goods, it starts to get strange. You find... [click here for more] |
Dungeon Masters Guild |
$4.95
|
In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving.
Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This volume covers a plethora of books, both magical and mundane, from their appearance to the features and powers that their knowledge conveys.
Inside you will discover:
- Chapter 1: Advice on establishing the physical appearance and features of unique books for your campaign with the help of 13 tables.
- Chapter 2: 50 mundane books from the Forgotten Realms that can add depth to your campaign.
-... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Enjoy Crafting & Companions? Try these titles from the same designer:
Follow Gregory and Daniel on Socials
Twitter: @gwritespretty
Bluesky: @gwunders
Facebook: @gregory
Twitter: @SeedofYee
Tiktok: @SeedofYee
Instagram: @SeedofYee
... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Introducing the Barchoba, a divine celestial familiar! This 3 page PDF contains everything you need to recruit this fuzzball as your new dedicated familiar.
This PDF includes: - Barchoba monster stats and abilities - Special Barchoba familiar variant perks - The War Mage's Vengence magic weapon ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!**
*****
... [click here for more] |
Wizards of the Coast |
$9.99
|
This is the PDF. If you are looking for the Fantasy Grounds VTT - click here.
It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might grant your... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Enchanted Tools is a supplement whose purpose is to remedy the irrelevance of tools in Dungeons & Dragons 5th Edition. Part of this irrelevance is caused by the lack of an intriguing crafting system, while another part is caused by the lack of content surrounding the tools themselves. In this supplement we attempt to tackle the latter.
The supplement features 24 magic items... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Candlekeep & Strixhaven Bestiary
Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's towers, temples and arcane ruins.
In total, there are 29 stat blocks in this book for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to infiltrate your dark adventures and campaigns. Additionally, for the first time in this series, over 60 new magic items have been included to add increased value! The main aim... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Explore the various cultures that worship or revere the Silver Flame and the Couatl in Eberron. Sarhain’s Guide (written by the Church’s very own Drego Sarhain!) is at once a collation of existing lore and an expansion upon it.
This supplement contains over 50 pages of lore and supporting mechanics, detailing the Church of the Silver Flame, the stalwart Ghaash’kala of the Demon Wastes, the... [click here for more] |
Dungeon Masters Guild |
$15.03
|
I want to loot the elder brain!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This book is the definitive... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL
Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143... [click here for more] |
Dungeon Masters Guild |
$14.95
|
100 New Trinkets - Anniversary Edition!
This product has now been updated to the Anniversary Edition, with a new layout, new artwork, another 20 trinkets, and 10 new adventure hooks!
Are the trinkets in the Player's Handbook not filling your needs? Do you crave new weird and wondeful items, with cool pop culture references to make your characters just that little... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Dragon Above presents…
Codex Siberys: Mourning and Madness
This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Seeking dominance over the undead? Need some minions to do your bidding? Get ready for the ultimate class to Raise the Dead!
Included in Disturbed Graves:
The Pale Master, a fully-fledged class for 5th Edition D&D.
Unique Intelligence-based 3/4 caster class
Interesting summonable undead creatures, each ready to do your bidding (skeletons & zombies are taking... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to Eberron!
NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find:
Over 50 NPCs with unique 5e statblocks and connections to Eberron lore.
Favorite archetypes from previous editions, revisited, including the Ghallanda... [click here for more] |
Dungeon Masters Guild |
$9.97
|
While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea.
The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot Tiamat!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. This includes all monsters listed in Hoard of the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A 4th level adventure to play alone or with friends!
So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Do you want to learn some magic?
Arcane Mysteries is the first in the Arcanum D&D series of sourcebooks for Dungeons & Dragons 5th edition.
An invaluable resource for every Wizard, Warlock, Sorcerer, Bard, Artificer, Eldritch Knight, and Arcane Trickster, this arcane tome contains 90 arcane class archetypes, 196 eldritch invocations, 210 esoteric feats, 5 mysterious backgrounds, 17... [click here for more] |
Dungeon Masters Guild |
$24.50
|
Mighty Chimpion Heroes! Playable Monkeys!
Looking to play a race of simian humanoids to dish out some serious monkey business? Want to play a race that was created by a trickster god who expected a barrel of monkeys to figure out it's chaotic will? Want to get your hands on an array of magic spells that'll make your foe's go bananas?
...Wanna reject humanity and return to... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Collected here are over 50 original and updated stat blocks for animals and dragons ready to drop right into your game! Including art, lore, and in some cases educational material drawn from life, Eoth Khlastan’s Revised Encyclopedia of Great Animals and Draconic Beings brings to you inspiration to spice up encounters on the material plane and beyond.
If your... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hedges & Highways is a collection of character options, magic items, and spells for travelers on the open road. 15 new subclasses such as the Travel Domain, the Hedge Knight Martial Archetype, or the School of Chiromancy Arcane Tradition. 4 new backgrounds. 12 new feats such as Knife Fighter and Saddleborn. 22... [click here for more] |
Dungeon Masters Guild |
$5.00
|
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
From Gold Best Selling author Yubi, this latest supplement provides you with 20 unique and brand new cursed items and 4 hellish locations! Each one carefully crafted for balance and mechanical stability, as well as for their fun and strange properties. Your players won't be able to resist using them, even when there's a price to pay...
Each page has a clear and beautiful layout with lots of full colour... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Welcome to the third chapter of the Eren Chronicles!
The Journey of the Spiritwalker is a complete compendium of spiritual entities and the mysterious powers of animism, for those who dare to invoke them. Through its pages, you will discover the various kinds of spirits that inhabit enchanted forests, haunted ruins and other mystical realms beyond the veil. You... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!**
*****
... [click here for more] |
Wizards of the Coast |
$9.99
|
Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I want to loot Arasta of the Endless Web!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.45
|
This is a free supplement! Any Proceeds go towards Red Nose Day and helping kids in poverty!
At long last, the ancient gifts of the Magicoulro have been unearthed and reproduced for the modern, adventuring world! These magic items are enchanted with wild and dazzling effects that only fools would be brave enough to wield.
That said, clonns and clowns seem to have quite a knack... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Add 60 new consumable magic items to your games, including Arrows, Bombs, Oils, Poisons, & Potions!
Consumable magic items are a staple of treasure hoards since the dawn of adventuring, and for good reason. They can be a fun tool for the players to use, but since they are expendable, they tend not to overwhelm the game if you give them out generously. Presented here is a collection... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Medica Plantarum is a rules expansion for herbalism and/or potion craft within TTRPGs. This guide was written with the goal of science education. It’s a TTRPG guide for players or GMs who think plants and fungi are cool, and are looking for an interesting way to bring some real botany into their games.
On the surface, this is a mechanic to recreate, or create new potions, fill party downtime,... [click here for more] |
Dungeon Masters Guild |
FREE
|
Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian!
Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes.
This package... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Loot The Room
presents
Loot The Room brings you Trick or Trinkets, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your horror (or Halloween) adventures! Designed to be versatile enough to be used in almost any game, Trick or Trinkets is a tool for DMs in need of inspiration or looking to inject some variety and flavour into their... [click here for more] |
Dungeon Masters Guild |
$1.99
|
101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers.
Low-power. A source of items to give to low-level adventures without fear of breaking the game.
Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls.
Variants. Most... [click here for more] |
Dungeon Masters Guild |
$3.50
|
This special bundle product contains the following titles. Monster Loot Vol. 1 – Monster Manual Regular price: $7.95 Bundle price: $3.98 Format: PDF I want to loot the beholder!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a... [click here for more] |
Dungeon Masters Guild |
$103.90 $51.95
|
"With multiple sub-classes, backgrounds, magic items, NPC's and even a mini-dungeon all working in 'concert' with the theme, the Bard College of Percussion should be the player-class supplement by which all others are judged!"
-RogueWatson, ranked Bard College of Percussion his #5 product of 2020 (SEE REVIEW BELOW!)
"Between the faction, adventure, NPCs, magic items, and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the second article in the Swords of Impiltur series and follows on from my earlier "Soargar's Legacy" article. Once again 5 magical blades of renown are presented using 5E rules. Included is the legendary sword Dornavver, known to all as "Demonbane" from the Champions of Valor sourcebook, Felthann, once handled by the great sage Elminster in lost Myth Drannor, Iltornar, the first royal blade... [click here for more] |
Dungeon Masters Guild |
$1.00
|