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Hottest Community Spells/Psionics, Intrigue, PDF
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 A brand new Warlock subclass that adds a bit of wild chaos to the class. Inspired by wild magic, Chaos Warlocks tap into the primal, raw energy of magic, which can often have unforseen side effects.This PDF adds the Chaos Lord patron as well as the Pact of Chaos, two options that compliment each other well but can be used with other core warlock options. Also included are 2 new spells and a new wild... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Whether you straight rolled with an odd stat block, or are looking for new options, you will find more character options here to keep things interesting. Brains and Brawn focuses on using Intelligence, and Strength, in ways never before theorized. It introduces three new subclasses, and several additional feats and spells for players to explore an uncommon duo.
The Path of Madness Barbarian is an... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells.
The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign... [click here for more] |
Dungeon Masters Guild |
$1.00
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Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe.
Two new spells as well as changes to existing ones are contained within as well. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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 In an abandoned tower, a group of seasoned adventurers discovered a number of spells written down on scraps of paper as well as magical items never seen before. The treasures of Noltrem Semitus have provided new ways to gain information.
This document contains 4 custom Divination spells for Wizards, as well as 3 custom items, all of which help in investigation.
This document and its contents... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This was created by combining the 3.5e Spymaster and the 4e Master Spy.
“I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick
Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Alien aberrations from the Far Realm seek to invade this world. They have been faught off before, by ancient defenders wielding a sky-blue rune, but the wards are weakening. Things writhing and slick lurk just beyond sight, pushing at the boundaries of their cage. Visions appear. Psychic powers manifest. The Cerulean Sign rises.
Within these pages, you will find information on the Cerulean Sign,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Dall'autore della Seconda Alba Nera:
Il Giuramento Dell'Inquisitore.
In questo supplemento, adattabile a qualsiasi ambientazione, troverai:
- 1 Nuovo Giuramento per il Paladino - Il Giuramento della Verità - 1 Nuovo Background - L'Inquisitore (utilizzabile con qualsiasi classe)
- 2 Nuovi Ordini Religiosi - Gli Zeloti di Tyr e il Sacro Ordine degli Inquisitori... [click here for more] |
Dungeon Masters Guild |
$1.95
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This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family.... [click here for more] |
Dungeon Masters Guild |
$1.95
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This product is designed to enrich the Tyrrany of Dragons (Hoard of the Dragon Queen and Rise of Tiamat). and it is completely lore friendly. An exilled ancient metallic dragon, outcast of Bahamut's order enetered into a deep meditation which was guided by someone else's will... In a certain island he found an ancient source of power, draconic spell knowledge that go back to uknown ages. What... [click here for more] |
Dungeon Masters Guild |
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 Delve into Ravnica with new subclasses and options, suitable for members of House Dimir. This full-color 8 page supplement includes the Rogue's Whisper Agent archetype, the Sorcerer Vampiric Origin, and the Warlock Nightmare Patron. Along with them are a few new items, a new familiar, and nine new spells to help you in your quests for secrets.
Ravnica Extended: Complete Edition,... [click here for more] |
Dungeon Masters Guild |
$2.00
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The spells in the Players Handbook are well thought out, and cover nearly all circumstances that a spell caster might encounter and utilities they might have need of. But, by their own admission, they are only the most commonly known spells. The world is a wide and wild place, and many strange and wondrous magics yet lurk in it; either forgotten or yet to be discovered. This supplement looks to add... [click here for more] |
Dungeon Masters Guild |
$2.00
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Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels.
But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it.
What happens, then, when magic and... [click here for more] |
Dungeon Masters Guild |
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Do you crave the thrill of treasure hunting adventure AND the thrill of returning precious relics where they rightfully belong? Were you planning on multiclassing your next bard into wizard just to gain access to your own find familiar companion?
Then the COLLEGE OF THE CROW'S NEST is the bard subclass for you!
Search land and sea for Sought Treasures, then seek... [click here for more] |
Dungeon Masters Guild |
$2.95
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Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death.
Play... [click here for more] |
Dungeon Masters Guild |
$4.95
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 This project incorporates two major features. The race of beholden, the first beholder humanoid of ever and the psionic class based on the prowess of beholders, the mind slayer. Beholden Race: Beholders are omnipotent beings that are so powerful that they cannot truly die unless they believe that they're capable of dying. Quenched with an unquestionable pride in who they are, and... [click here for more] |
Dungeon Masters Guild |
$4.99
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Dungeons & Dragons, at its core, is about the eternal struggle between good and evil.
Usually, this is battled out between the heroic player characters and the villains controlled by the DM. Most official subclasses, however, are relatively neutral in their abilities and lore. We wanted to give you the chance to really lean into either side of this conflict! This book contains two subclasses... [click here for more] |
Dungeon Masters Guild |
$9.95
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The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really... [click here for more] |
Dungeon Masters Guild |
$14.95
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