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3 Arcane Traditions

3 Arcane Traditions


Unleash new powers of the weave with these three new Arcane Traditions for the Wizard Class! Blood Magic: Wound yourself to unleash powerful spells and abilities! Biomancy: Use your nature-infused magic to mutate yourself, your allies, and your enemies. Hydrokinesis: Manipulate liquid water to control the battlefield. While you're here, check out some of my other works: Oath of the Storms Paladin...   [click here for more]
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50 Spells for Spelljammer

50 Spells for Spelljammer


In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea...   [click here for more]
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Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
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Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
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All Hands on Deck

All Hands on Deck


This Title is No Longer Available Diving deep underwater to find sunken cities, soaring over cliffs with strange and fantastic birds; this homebrew compendium contains my campaign notes for the small campaign setting: the Yun la Grala archipelago. It has several islands and monsters that can be their own adventure or fit nicely into your own campaign setting, as a small stand-alone...   [click here for more]
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Blackpowder Pirates

Blackpowder Pirates


Splice the main brace! It's time to set sail! Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea. Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable...   [click here for more]
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College of the Crow's Nest

College of the Crow's Nest


Do you crave the thrill of treasure hunting adventure AND the thrill of returning precious relics where they rightfully belong? Were you planning on multiclassing your next bard into wizard just to gain access to your own find familiar companion? Then the COLLEGE OF THE CROW'S NEST is the bard subclass for you! Search land and sea for Sought Treasures, then seek...   [click here for more]
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Depths Domain - A Cleric Subclass

Depths Domain - A Cleric Subclass


"There is much that is unknown to the simple minds of mortals. Creatures and deities so infinitely powerful that they cannot be comprehended by humanoids. Gods and goddesses of the Depths Domain lurk on the fringes of existence, be that in the ocean’s unknown trenches, or the far reaches of the Astral Sea. This domain includes divine entities such as Dendar, Ghauanadaur, Tharizdun, Thassa, Uk’otoa,...   [click here for more]
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Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains

Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains


Why should other mages have all the elemental fun? Join the struggle for elemental supremacy as a divine crusader of Fire, Earth, Air or Water! The Primordials and Archomentals need clerics to act as channelers of their divine might across The Planes! Inside you'll find: 4 new Cleric Domains 4 philosophies of the clergy 4 new spells, 1 for each element 4 capstones fitting of the epic tier Burn red...   [click here for more]
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Druid Cantrips

Druid Cantrips


Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility than...   [click here for more]
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Elemental Magic (Codex Five of the Enchiridia Mysteria)

Elemental Magic (Codex Five of the Enchiridia Mysteria)


In a world where things are arbitrarily categorized... Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's...   [click here for more]
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Endless Shores: Class Archetypes for the Seaborne

Endless Shores: Class Archetypes for the Seaborne


Those made for a life at sea are like no other. Are you a barbarian walking the Path of the Depths, powerful enough to split the ocean in two? Or perhaps a Lost Librarian, filling your spellbook with the magic of civilizations fallen below the water? These archetypes and much, much more can be found within Endless Shores. Book Features: New archetypes for every class!...   [click here for more]
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Enthos - Adventure Vacation Setting

Enthos - Adventure Vacation Setting


Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map. Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea...   [click here for more]
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Eoth Khalstan's Encyclopaedias [BUNDLE]

Eoth Khalstan's Encyclopaedias [BUNDLE]


This special bundle product contains the following titles. Eoth Khalstan's Focused Encyclopaedia of Draconic Beings Regular price: $9.99 Bundle price: $5.99 Format: PDF Eoth Khalstan is back and with an encylopaedia focusing on draconic creatures! Discover many new and familiar draconic creatures in this extensive tome of dragons, dragonkind, and many things relating...   [click here for more]
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Everyday Rituals for Travelling Wizards

Everyday Rituals for Travelling Wizards


Everyone knows that a wizard becomes a legend when he battles wits with an insane demonic god and wins, or builds a flying castle, or traps a princess in a mirror, or any of a hundred hundred other great and powerful feats of magic. But every wizard worth his salt knows that the real power of magic is in the little things; keeping your tent dry in the middle of a storm, being able to light a cooking...   [click here for more]
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Halite v1.3 (Salt People)

Halite v1.3 (Salt People)


Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,...   [click here for more]
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Heroes of Den Hold

Heroes of Den Hold


Deep beneath the waves, in a cold, dark corner of the sea, exists a community of isolationists: the Dolfeini. Numerous dens clustered around piles of collected material make up their nation of Den Hold. Explore the umbral reaches of your Dungeons and Dragon campaign’s oceans with these fully playable octopodes. More than just a set of character options, the Dolfeini come complete with all the...   [click here for more]
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Heroes of Wharves and Waves

Heroes of Wharves and Waves


Many heroes are born among those whose who ply rivers, lakes, and oceans for their livelihood. Some are simple fishermen, pearl divers, or traders but many others are scoundrels, pirates, or reavers. This volume provides: 4 new races: the deck-dwelling hadozee, shadowy malenti, proud locathah, and fey skinchangers (both selkie and swanmay). 5 class archetypes and one modification: charm, opportunity,...   [click here for more]
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Lord Nomic's Nautical Compendium

Lord Nomic's Nautical Compendium


The purpose of this document is to add some things that may be useful for running a nautical-themed campaign, including some additional races, class variants, rules some rules for nautical combat, and most importantly more aquatic creatures and monsters. ...   [click here for more]
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Meteoromancy

Meteoromancy


Embrace the wind and rain with this new, weather focussed supplement for D&D 5e. This product features 8 subclasses, 19 new monsters, as well as a small collection of new spells and magic items, all of which invoke the might of storms and the wind. Each of this supplement's carefully crafted player options are intended to bring new opportunities to the table with refreshing new mechanics that...   [click here for more]
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Nautical Spells (5e)

Nautical Spells (5e)


"Nautical Spells" is a collection of 16 spells for sailors, pirates, and other sea-faring folks. Use your mystical wiles to calm the tides, take control of your ship's cannons with your mind, and blast foes with tendrils of violent seawater! ...   [click here for more]
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On the Sea of Swords + Nautical Magewright Backgrounds [BUNDLE]

On the Sea of Swords + Nautical Magewright Backgrounds [BUNDLE]


This special bundle product contains the following titles. 5 Magewright Backgrounds (Rev + Exp) Vol I Regular price: $8.00 Bundle price: $1.00 Format: PDF Animancy Press Magewright Backgrounds Vol I (Revised & Expanded) is here and contains 3x the content compared to the initial release. Each background has received an overhaul of their background spell list...   [click here for more]
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Player Options for Aquatic Adventures

Player Options for Aquatic Adventures


In this collection, we present a total of 12 archetypes, 13 magic items and 8 spells that are inspired by oceans and deep sea, and they can be used with all established and homebrew campaign settings like Forgotten Realms, Ravenloft or Eberron and adventures. Although these magical items and spells are especially useful in an aquatic environment, most of them are still useful at landlocked adventures....   [click here for more]
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Primordial Powers - The Tomes of Melchior I: Elemental Spells

Primordial Powers - The Tomes of Melchior I: Elemental Spells


Theme The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the four traditional elements (air, earth, fire, and water). Some of the damage types (acid and thunder especially) are very underrepresented by the official spells, making it difficult to craft a character with an elemental...   [click here for more]
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Saltmarsh - Privateer's Companion

Saltmarsh - Privateer's Companion


Ahoy!    A storm be brew'n over the horizon, and I pray to all gods of the sea this message finds ye in time! Any landlubber bang’n around Saltmarsh would be headknocked to set out to the treacherous seas unarmed o’ these secrets. Ye here have found a bounty of subclasses, feats, and spells to keep yer voyage from goin’ keel-up 'fore it begins!    If ye be a fighter seeking glory on the...   [click here for more]
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Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes

Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes


Twenty-five spells built for scoundrels, rascals and rakes! These spells will be useful in any campaign with thievery and trickery, both on land and at sea with spells like Captain on Deck and Urchin’s Hideaway. Balanced with an eye toward existing spells, these will slot easily into the spellbook of any bard or arcane trickster looking for a bit more blast, or any GM looking for...   [click here for more]
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Sea of Elements - Spells and Character Options bundle [BUNDLE]

Sea of Elements - Spells and Character Options bundle [BUNDLE]


This special bundle product contains the following titles. Primordial Powers - The Tomes of Melchior I: Elemental Spells Regular price: $3.95 Bundle price: $3.13 Format: PDF Theme The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the...   [click here for more]
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The Book of Cantrips

The Book of Cantrips


When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature. In this tome you will discover the secret cantrips used to teach students of the eight major...   [click here for more]
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The Book of Tides - A Ghosts of Saltmarsh Player Companion

The Book of Tides - A Ghosts of Saltmarsh Player Companion


The Book of Tides "The elven captain pirate captain pulls his cutlass from the body of the sailor as it falls before him, licking the blade, tasting the iron of the blood and the rust. With a wild cry and maniacal cheer, he lunges forward, grabbing his foe's blade, ready to strike the surviving crew he has boarded." "A diminutive gnome with glowing gold eyes stares at the map in front of her, translating...   [click here for more]
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The Forces of Nature [BUNDLE]

The Forces of Nature [BUNDLE]


This special bundle product contains the following titles. Magic of the Deep Wood - The Tomes of Melchior II: Wicked Nature Spells Regular price: $3.95 Bundle price: $3.12 Format: PDF Theme The theme of this supplement is nature and the darkness and decay found inside it. Some of the spells are more traditional nature spells, manipulating plants to make weapons...   [click here for more]
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The Salamdrid, a race for 5e

The Salamdrid, a race for 5e


A simple race based on newts and salamanders. This is very much a work in progress and I hope to update this in the future, however until then I hope this keeps people interested. I also would like to hear any ideas or critisisms you may have.  ...   [click here for more]
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The Saltmarsh Scrolls [BUNDLE]

The Saltmarsh Scrolls [BUNDLE]


This special bundle product contains the following titles. Aquatic Races (5e) Regular price: $2.49 Bundle price: $1.76 Format: PDF "Aquatic Races" is a collection of 4 races designed for the water--perfect for your nautical campaigns (here's looking at you, Ghosts of Saltmarsh!). Includes: The Aboling, a mortal descendent of aboleths The Bullywug, a frog-like...   [click here for more]
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The Stormcaller

The Stormcaller


The Stormcaller presents a brand new Ranger archetype for your Eberron campaigns! It also includes four new spells themed around the dangerous Thunder Sea. ...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far Corners...   [click here for more]
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Undersea Sourcebook: Water Magic

Undersea Sourcebook: Water Magic


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the third book of the series, you’ll find magical items and spells to expand your adventures below and above the waves. Magic The book includes many new spells, along with spell lists for each of the core classes. ...   [click here for more]
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Voyager Archetypes

Voyager Archetypes


"Greetings, mighty adventurer! I am Kalen Bronzebeard, fellow adventurer, lovable rogue, and humble scholar of cultures and traditions found throughout the world! I have the esteemed pleasure to present you with my latest work. My journeys have taken me to the limits of the known and unknown, and I’ve crossed paths with many unique cultures and individuals. I once knew a wizard who could submerge...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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Xenbox Publications: All of it [BUNDLE]

Xenbox Publications: All of it [BUNDLE]


This special bundle product contains the following titles. 150 Adventure Ideas - PDF250 Adventure Ideas - PDFArachnophobia - PDFArcane Archer, revised - PDFAstral Armory - PDFAstral Armory (Roll20 Addon) - Roll20 VTTBarbarian Subclass: Frostwalker - PDFBarbarian Subclass: Fungal Warrior - PDFBarbarian Subclass: Jurassic Marauder - PDFBarbarian Subclass: Path of the Hunter - PDFBarbarian Subclass:...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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