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Dark Fantasy Artificer Subclasses

Dark Fantasy Artificer Subclasses


Ghostfire Gaming presents Dark Fantasy Artificer Subclasses. Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses. All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ...   [click here for more]
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Fantasy Grounds 'Advanced Spell Damage' extension

Fantasy Grounds 'Advanced Spell Damage' extension


Fantasy Grounds 'Advanced Spell Damage' extension for use with 'Fantasy Grounds VTT' This extension will parse 'player's handbook' spells and add the 'at higher level' cast extra dice into the 'damage' section of the spell. Added onto each 'Spell (Cantrips/level)' header bar, is a 'cast level' box you can use to select the level to cast this group of spells. You can see these extra lines in the...   [click here for more]
Dungeon Masters Guild  $10.00

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The Ultimate Adventurer's Handbook (Fantasy Grounds)

The Ultimate Adventurer's Handbook (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Includes: 102 subclasses, 36 feats, 175 spells, and over 150 magic and mundane items. In addition to new options available to every class published by Wizards...   [click here for more]
Dungeon Masters Guild  $49.95

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Grimlore's Grimoire (Fantasy Grounds)

Grimlore's Grimoire (Fantasy Grounds)


Announcing Grimlore's Grimoire; a tome of knowledge containing over 200 new spells for DMs and players to use in their D&D 5th Edition games, now for Fantasy Grounds! What kind of a supplement is this? This supplement has been created as a passion project and converted for use in the Fantasy Grounds virtual table top. I've been a DM for years, and with the help of my...   [click here for more]
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Vecna's Book of Vile Darkness (Fantasy Grounds)

Vecna's Book of Vile Darkness (Fantasy Grounds)


Vecna's Book of Vile Darkness Now available for Fantasy Grounds Unity! From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year... Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once...   [click here for more]
Dungeon Masters Guild  $24.95

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Forbidden Spells (5e) (Fantasy Grounds)

Forbidden Spells (5e) (Fantasy Grounds)


Now for Fantasy Grounds! "Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players. Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a nightmare...   [click here for more]
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Fantasy Grounds 'Spell Domain' extension

Fantasy Grounds 'Spell Domain' extension


Fantasy Grounds 'Spell Domain' extension for use with 'Fantasy Grounds VTT' This extension adds an additional tick box between the normal 'prepared' tick box and spell name, this additional tick box works like the 'prepared' one but can be used to keep a separate track of your characters always available domain/oath spells. RULESET : 5E Fantasy Grounds Forum (Cut'n'Paste): https://www.fantasygrounds.com/forums/showthread.php?63811-extension-Spell-Domain-Extension...   [click here for more]
Dungeon Masters Guild  $2.00

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Psyborg: Fighter Subclass

Psyborg: Fighter Subclass


Your gaming table is about to change forever as you experience the Psyborg, a new fighter subclass by Anthony Joyce, along with 40 new psionic spells made for the Psyborg by Jeremy Forbing. Each purchase includes a beautiful 21 page PDF and a Fantasy Grounds version of the product! The Psyborg is a fighter subclass with inherent psionic energy...   [click here for more]
Dungeon Masters Guild  $0.95

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Drizzt's Travelogue of Everything Volume 2 (Fantasy Grounds)

Drizzt's Travelogue of Everything Volume 2 (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Find below a short description of the content you can find in each chapter. • Be free of Yeenoghu's...   [click here for more]
Dungeon Masters Guild  $24.95

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The Blood Mage - Roll20

The Blood Mage - Roll20


Haigo Dungeoncrafts bring you The Blood Mage! Fully compatible with the Roll20 Compendium and Charactermancer. The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience. As a Blood Mage, you will wield a great arcane power, drawn directly from the...   [click here for more]
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Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)

Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Baba Lysaga has crept into the room of the Von Zarovich castle and stands over the baby boy. Humming a tune, she begins to rock the cradle gently. What plans does she have in store for the child? This book contains a recipe for terror like no other. Baba Lysaga prepares a young Strahd for greatness with stories of adventurers, fairy tales, madness, and horror....   [click here for more]
Dungeon Masters Guild  $24.95

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Advanced Ability Checks (Fantasy Grounds)

Advanced Ability Checks (Fantasy Grounds)


Now for Fantasy Grounds! Advanced Ability Checks is a resource with new ways to use your ability scores, skills, and proficiencies in tools. This book presents a new option called "Skill Tricks" which are earned when a character gains proficiency in a skill. These range from features like jumping up onto a large creature, earning a wage while picking pockets in a town,...   [click here for more]
Dungeon Masters Guild  $4.99

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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
Dungeon Masters Guild  $14.95

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The Dragon-Tower of Candlekeep (Fantasy Grounds)

The Dragon-Tower of Candlekeep (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Dragon-Tower of Candlekeep is an adventure for levels 5-10 and should take approximately 4-8 hours to complete and is absolutely the most fun you'll ever have inside a dragon's belly. It is the perfect companion to Candlekeep Mysteries or as...   [click here for more]
Dungeon Masters Guild  $5.95

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Little Bag of Sand & Other Things (Fantasy Grounds)

Little Bag of Sand & Other Things (Fantasy Grounds)


Now available for Fantasy Grounds Unity! What's Inside? 5 New Ancestry Options Levanesling: A chameleon race that can blend in with their environment, and hit things with their tongue. Mischieflēs: A rat-like race that uses radiation exposure to channel temporary mutagens. Otterfolk: An otter race that has four different styles, and is great with tools. Sanderige: A sand cat...   [click here for more]
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Xanathar's Guide to Everything | Roll20 VTT

Xanathar's Guide to Everything | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Save 15% by purchasing the D&D Player Bundle! The D&D Player Bundle includes the Player's HandbookXanathar's Guide to Everything, and Tasha's Cauldron of Everything ready for your Roll20 game! Explore a wealth of new rules options for both players and Dungeon...   [click here for more]
Wizards of the Coast  $29.99

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Untamed Magic (Fantasy Grounds)

Untamed Magic (Fantasy Grounds)


Now for Fantasy Grounds! Unleash your innate power with reckless abandon! A sorcerer unable to contain its innate primal fury sees this power manifest itself as a lightning bolt is expelled from their chest... Such is the struggle of those trying to control untamed magic! Untamed Magic completely rewrites the wild magic sorcerer archetype to amazing effect! Now called...   [click here for more]
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Encyclopaedia Formulae Arcana - F (Fantasy Grounds)

Encyclopaedia Formulae Arcana - F (Fantasy Grounds)


Now for Fantasy Grounds! Nearly 280 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to ComicBook.com says: "This is an insanely impressive document...a must have" What is this,...   [click here for more]
Dungeon Masters Guild  $9.95

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Gathering Magic: Theros (Fantasy Grounds)

Gathering Magic: Theros (Fantasy Grounds)


Now for Fantasy Grounds! Over 100 new spells with some options pulled right out of Theros, such as Anger of the Gods, Aspect of Gorgon, and Thoughtseize. There's at least 1 spell of every level for each of the classes that can cast spells and options ranging across the different schools of magic.  Note: This product is for...   [click here for more]
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Necromancer Class (Fantasy Grounds)

Necromancer Class (Fantasy Grounds)


Update: This class was initially created as a playtest, and I appreciate all the people who downloaded this module! I cannot convey how much it means to me to have people play as my Necromancer class, and then reach out to me with feedback! This process has been awesome, and I thank you all so much. While the playtest has now closed, I'll leave this class up on the DMs Guild as a PWYW title. Please...   [click here for more]
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Encyclopaedia Formulae Arcana - G (Fantasy Grounds)

Encyclopaedia Formulae Arcana - G (Fantasy Grounds)


Now for Fantasy Grounds! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to   What is this, anyway? This is the first installment of a series of books which converts every spell we...   [click here for more]
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The (Not Really) Complete Tome of Spells

The (Not Really) Complete Tome of Spells


This product is intended for use only with the Fantasy Grounds virtual tabletop program. You've delved the dungeons, looted the towers, and visited other planes in search of new spells. We beat you to those troves and assembled them into a tome so mighty even an undead beholder wizard would be jealous! Over 450 spells for use in any 5e Dungeons & Dragons game!...   [click here for more]
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Wondrous Psionics (Fantasy Grounds)

Wondrous Psionics (Fantasy Grounds)


Wondrous Psionics Now available for Fantasy Grounds Unity! Wondrous Psionics A complete psionics system for 5e 2 full psionic classes: The Psion and Knight Psion 11 subclasses 8 psionic disciplines 48 highly customizable psionic powers 8 new feats Psionic equipment including psionic crowns, psionic crystals and psionic tattoos Rules for creating psionic creatures including 8 new creature...   [click here for more]
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Dirks & Daggers (Fantasy Grounds)

Dirks & Daggers (Fantasy Grounds)


Dirks & Daggers is all about daggers and the creatures that use them and now available for Fantasy Grounds! In this module, you will find the following: Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With options...   [click here for more]
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Dark Magic of Faerûn (Fantasy Grounds)

Dark Magic of Faerûn (Fantasy Grounds)


Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want. now for Fantasy Grounds! 19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss. 21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile....   [click here for more]
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Encyclopaedia Formulae Arcana - K (Fantasy Grounds)

Encyclopaedia Formulae Arcana - K (Fantasy Grounds)


Encyclopaedia Formulae Arcana - K  Now available for Fantasy Grounds Unity! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to     What is this, anyway? This is...   [click here for more]
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Hedges & Highways (Fantasy Grounds)

Hedges & Highways (Fantasy Grounds)


Hedges & Highways for Fantasy Grounds is a collection of character options, magic items, and spells for travelers on the open road.  15 new subclasses such as the Travel Domain, the Hedge Knight Martial Archetype, or the School of Chiromancy Arcane Tradition. 4 new backgrounds. 12 new feats such...   [click here for more]
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Amarune's Almanac: Grasslands of the Realms (Fantasy Grounds)

Amarune's Almanac: Grasslands of the Realms (Fantasy Grounds)


"Welcome to the 'forgotten' part of The Forgotten Realms" - Ed Greenwood (excerpt from Foreword) "When the earliest forms of this almanac series began to materialize in my mind, I did not foresee grasslands as being a part of the series. After all, with so many stunning mountains, ancient forests, and other marvels of the world, who could be interested in grasslands? At the time, grasslands...   [click here for more]
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Heroes of the Infinite Planes (Fantasy Grounds)

Heroes of the Infinite Planes (Fantasy Grounds)


Heroes of the Infinite Planes Now available for Fantasy Grounds Unity! Character Options from Across the Multiverse! 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects...   [click here for more]
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Encyclopaedia Formulae Arcana - I (Fantasy Grounds)

Encyclopaedia Formulae Arcana - I (Fantasy Grounds)


Encyclopaedia Formulae Arcana - I Now available for Fantasy Grounds Unity! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to    What is this, anyway? This is Volume I of a series...   [click here for more]
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Amarune's Almanac: Swamps of the Realms (Fantasy Grounds)

Amarune's Almanac: Swamps of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "[..] those who do dwell in and near marshes will tell you of their bounty, from fish and frogs for the cooking-fire to reeds for thatching roofs, and bog-muck that makes crops grow with almost frightening speed and vigor to a rich array of abundant, life-saving medicinal plants—to say nothing of herbs for dishes bound for even the finest dining tables. So,...   [click here for more]
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Death by Goblins! (Fantasy Grounds)

Death by Goblins! (Fantasy Grounds)


Now for Fantasy Grounds Inspired by Gremlins, Aliens, and goblin decks from Magic: the Gathering, DEATH BY GOBLINS! is designed to let 6th-level characters go ham with their awesome new abilities on an unending torrent of goblins—or get picked off one by one by the tiny, terrifying fiends. But why are they being targeted...   [click here for more]
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Encyclopaedia Formulae Arcana - J (Fantasy Grounds)

Encyclopaedia Formulae Arcana - J (Fantasy Grounds)


Encyclopaedia Formulae Arcana - J Now available for Fantasy Grounds Unity! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to     What is this, anyway? This is...   [click here for more]
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Ultimate Necromancer (Fantasy Grounds)

Ultimate Necromancer (Fantasy Grounds)


Ultimate Necromancer Now available for Fantasy Grounds Unity! A Full Spellcasting Class with Four Exciting Subclasses, new Spells and Magic Items! Become the ultimate commander of minions! A class balanced around the idea of summoning undead, with the ability to harvest souls, explode corpses, detect ghosts, and even transform into the Reaper for a short period of time! With four unique subclasses: The...   [click here for more]
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Spellsword Codex (Fantasy Grounds)

Spellsword Codex (Fantasy Grounds)


Spellsword Codex - Now for Fantasy Grounds! Spellsword Codex brings you 50 spells (ranging from cantrips to 8th level) that mix might with magic. These spells are perfect for Half/Third casters or full casters who like to get up close and personal. Whether your enchanting your movement, empowering your sword, or disabling your opponent, these melee-focused spells...   [click here for more]
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Kendal Santor's Treatise on the Mournland (Fantasy Grounds)

Kendal Santor's Treatise on the Mournland (Fantasy Grounds)


The esteemed Kendal Santor d'Sivis, Head of the Ninth College of House Sivis, invites you to explore the greatest mystery of Eberron: the Mournland. With annotations by the experienced, but prickly, Ikar the Black, this comprehensive guide will show you the wonders and the perils of what remains of the former nation of Cyre, now for Fantasy...   [click here for more]
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The Tower Guestbook (Fantasy Grounds)

The Tower Guestbook (Fantasy Grounds)


The Tower Guestbook Now available for Fantasy Grounds Unity! “No one knows where The Tower comes from. Made from glossy cobblestone, windowless, and massively tall the Tower appears, seemingly at random, on different planes at different times. Its door only opens to those it deems worth of its knowledge. Upon your first entry, you’re greeted with a lectern holding one of the oldest books...   [click here for more]
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Honkonomicon (Fantasy Grounds)

Honkonomicon (Fantasy Grounds)


The Honkonomicon awaits you in all of its dangerous, goosy glory of options for DMs and characters Now available for Fantasy Grounds Unity! In this module you will find: 11 new goosish subclasses designed by Ennie-nominated, Adamantine best-selling author Vall Syrene (VS Press | Vall Does DnD) A goostiarium of 28 new monsters...   [click here for more]
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Tasha's Scrapped Book (Fantasy Grounds)

Tasha's Scrapped Book (Fantasy Grounds)


Tasha's Scrapped Book Now for Fantasy Grounds Unity! Brought to you by the same group that created Tasha's Crucible of Everything Else, this Fantasy Grounds module contains articles that were cut from the final result of both Tasha’s Crucible of Everything Else Volume 1 and Tasha’s Crucible of Everything Else Volume 2. Inside, you’ll find subclasses, races, spells,...   [click here for more]
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Ravings of the Mad Leper (Fantasy Grounds)

Ravings of the Mad Leper (Fantasy Grounds)


Ravings of the Mad Leper Now available for Fantasy Grounds Unity! Lo the furious mind of Harry, a leprous madman whose insanity is beyond recognition. Here lay his ravings of strange worlds filled with enigmatic characters and peculiar stories. Do mind the step, as the descent is steep down this well of folly where no light can be shed. Therein you will find a bonanza of player options, mostly...   [click here for more]
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"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection (Fantasy Grounds)

"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection (Fantasy Grounds)


Hidden Scrolls and Lost Grimoires -- Now for Fantasy Grounds Unity! Conversion based on original product containing: Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters. These are magical and divine secrets coming...   [click here for more]
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Cursed Classes: Even Cursier (Fantasy Grounds)

Cursed Classes: Even Cursier (Fantasy Grounds)


This is a module for Fantasy Grounds. If you're looking for the PDF. Click Here! Just when you thought it couldn't get any more cursed, we're back, Even Cursier than before! You were just experimenting with some unusual ingredients in your stew and you've gone and turned yourself into one of the covenborn! Captured in the Underdark, you awaken as a broken creation in the...   [click here for more]
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Heroes of the Realms (Fantasy Grounds)

Heroes of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms! Many new subclasses and other player options fit awkwardly into the default setting of D&D, or seem to be written without concern for balance...   [click here for more]
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Domestic Magic (Fantasy Grounds)

Domestic Magic (Fantasy Grounds)


Domestic Magic Now available for Fantasy Grounds Unity! Domestic Magic gives characters all the tools they need to run a household, either in their downtime or when they're off adventuring. With 38 new spells and 87 new magic items, ranging in use from animals and crops, to cooking and crafts, to health care and safety, there's something in this book for everyone. Note: This...   [click here for more]
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The Greatest Spellbook - Fantasy Grounds

The Greatest Spellbook - Fantasy Grounds


The Greatest Spellbook This product is a module for the Fantasy Grounds software. This fantasy grounds module currently delivers 75 balanced necromancy spells from my two platinum products: The Necromancer Spellbook Vol I and Vol II. All spells already have the essential information in their names and coding effects for the PC sheet Actions tab. All you need to do is simply drag...   [click here for more]
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GLYPH - Abjuration | Roll20 VTT version

GLYPH - Abjuration | Roll20 VTT version


Level up your abjuration spells with 109 magical glyphs! Now available on Roll20!   GLYPH: Abjuration introduces glyphs to your gaming table; customize your spell to suit your playstyle and adapt to any encounter or situation! Turn familiar spells on their head to overcome unsuspecting foes. Give new life to overlooked incantations and bring them to the forefront of your repertoire. Find the perfect...   [click here for more]
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SHARD WARS (Fantasy Grounds)

SHARD WARS (Fantasy Grounds)


Now for Fantasy Grounds! The Breath of the Progenitor dragons fills the world of Eberron with Light, Dark, and the balance between. Now the discovery of Dragonshards resonating with the Breath of the Progenitors has the Dragonmarked Houses racing to control these powerful artifacts. As the Houses strike back in the war for these shards, the Breath awakens in heroes across the realm....   [click here for more]
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Ritual Magic for Fantasy Grounds (Codex Six of the Enchiridia Mysteria)

Ritual Magic for Fantasy Grounds (Codex Six of the Enchiridia Mysteria)


This is the Fantasy Grounds MOD file version, not the PDF.  Now fully compatible with FG Unity. Oh great, the warlock is casting another ritual. While the fighter might get bored and the rogue might wander ahead to do some scouting, the power of rituals cannot be denied.  In this collection of 25 new ritual spells of 1st through 9th level, some fresh new takes...   [click here for more]
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Mortality Magic for Fantasy Grounds (Codex Three of the Enchiridia Mysteria)

Mortality Magic for Fantasy Grounds (Codex Three of the Enchiridia Mysteria)


This is the Fantasy Grounds version of "Mortality Magic," brought to you with help from Shaun Sides (@w4lkin_dude). This is a MOD file, not a PDF.  Now fully compatible with FG Unity. Will you be a healer, or a killer? Welcome to Codex Three of the Enchiridia Mysteria. In this collection of 25 new spells about life, death, and undead you will find...   [click here for more]
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Heroes of the East 2.0

Heroes of the East 2.0


If you like traditional Asian heroes who can slay swarms of Oni and Hungry Ghosts, then this is the book for you! ...   [click here for more]
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