Title |
Publisher |
Price ▲ |
ENTER THE ESOTERICA
Welcome to Magicka Esoterica, a short volume of spells adapted from previous editions of Dungeons & Dragons, alongside new, original spells!
Included in this simple pamphlet are 50 new spells!
Every spellcasting class (including the new Artificer class) has at least one new spell for every spell level they can cast!
Do you want your paladin to... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a fill-able pdf that was created to represent an actual spellbook! It was created to be printed on a 4 X 6 index card and placed into a small photo album or stapled along the edge. It can be printed any size as needed though and the add page button on page two does not print. Sheet one contains basic character information like spell DC and spell slots. Each additional sheet is used to represent... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do you wish to become a warrior that battles with absolute fury and confidence? Would you want to use a weapon that is the literal personification of your own soul? Then look here for the answer to your dreams and wishes; The Soul Blade. Strike your foes with a whirlwind of blades and power until there is nothing left in your way. The battle is never lost until you choose to give up!
Another installment... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Meesha Canidae is a shifter with a particular talent for understanding the arcane calculations of wizardry. She did not originally intend to take her studies and dive headlong into adventure, instead thinking she'd apply her spells to the benefit of her family's merchant caravan. Unfortunately, fate had other things in store for her that would send her in life in unexpected directions.
This product... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Embrace the wind and rain with this new, weather focussed supplement for D&D 5e. This product features 8 subclasses, 19 new monsters, as well as a small collection of new spells and magic items, all of which invoke the might of storms and the wind.
Each of this supplement's carefully crafted player options are intended to bring new opportunities to the table with refreshing new mechanics that... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Fresh out the DnD Character Lab, we have created 13 new spells and 2 feats themed around disease. These spells will definitely make your game grosser but if the explicit content of most popular television shows are any indication, that's exactly what the public wants.
These spells have been curated for Wizards, Warlocks, Sorcerers and Clerics as they primarily come from the school of Necromancy.... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A strange man with white makeup walks into town, he doesn't speak and seem to think invisible objects are real. He sees a group of thugs with tomatoes and throws invisible balls at them the thugs are somehow actually hit.
As a mime you have trained to make hand symbols that make invisible things become real, you are a joke to everyone but have abilities they would never imagine.
The mime class... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Minor Magics is a collection of 10 new spells for your 5th Edition Dungeons & Dragons game. Read as the Wizard Fabulous of Waterdeep, member in good standing of the Waterdeep Adventurer's Guild, occasional mercenary for the Lord's Alliance, self-proclaimed Muscle Wizard, and suspected Harper Agent spins raucous tales of the use and misuse of magic and guides novice practitioners of the Art through... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This supplement revolves around the dangerous art of mirror magic. It contains 4 new archetype options, 1 new warlock invocation, 5 new spells and a small lore section at this time. More may be added later.
Fighter: Mirror Guard. A steadfast guardian using a reflective shield conjured from the world in the mirror to turn enemies attacks and spells back at them.
Sorcerer:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Two monks align their ki energies together. In a coordinated attack, they imbude themselves with the spirits of Yin and Yang. Both monks conjure the blades of life and death for a devestating blow to the enemy. As their blades cut through the enemy, they collide causing an explosion that deals damage to the enemy, as well as the two monks. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Monsters & Miscellanea
Volume 1-01: Web Walkers
10 Stat Blocks, 2 Spells, 1 Archetype, and 4 Magic Items - all on the theme of Web Walkers.
Giant Spiders: Giant Jumping Spider, Giant Spitting Spider, Dread Rock Spider, Frost Venom Spider, Vile Stench Spider Goblins: Goblin Web Walker, Goblin Spider Rider, Goblin Spider Shaman... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Bind your foes, Aid your friend, Protect your yourself with this additon to the school of Abjuration.
Take the speed from your foes with Absorb Kinetics
Force attacking enemies back with Repel.
Gain a bonus to your attack when your hit or when you deal damage. With Masochism and Sadism
All of these and 27 more await you with Morgenstern's Guide to Abjuration ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Brew potions that bewitch the mind, ensnare the senses bottle wishes, brew glory and even put a stopper on death. With this new addition to my crafting overhauls.
Hi, I’m Austin, and I dislike the magic item crafting rules in fifth edition. I've found that none of the campaigns I’ve played in lasted long enough in game to allow for in-game enchanting.
So i am working... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Summon Rocks to crush your foes.
Conjure pits under you enemies
Take comand of the devils and angels alike.
Use the magicks around you to heal yourself and others.
All this and more is possible with Morgenstern's Guide to Conjuration. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bless the upcoming harvest. Predict the future. Learn from the past. Send yourself back in time. Erase you foe from the fabric of reality. Never be surprised again with Morgenstern's Guide to Divination ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Charm your foes into giving you their most valuable item, or, force them to attack their friends. maybe you could even wipe away large chunks of their memory.
All of this and more can be learned with Morgenstern Guide to Enchantment. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Design masterful magical tattoos, Store your favorite spells in mundane objects or create fireball traps with this new crafting System.
Hi, I’m Austin, and I dislike the magic item crafting rules in fifth edition. I have found that none of the campaigns I’ve played in have lasted long enough in game to allow for in-game enchanting.
And so, there was my problem. I’ve designed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Has your pyromancer been dismayed by the huge number of monsters that ignore fire damage? Has your cryomancer ever despaired after casting Snilloc’s Snowball Swarm? Weep no longer, arcanist! This tome adds 13 new elemental spells to give elementalists of all flavours access to viable damage dealing options. Every elemental damage type (acid, cold, fire, lightning, thunder) will have a unique... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Too long have clerics played second fiddle to the all-powerfull magic-users in terms of spells available and their efficacy. As well as individual clerics worshipping individual deities and being able to learn religious specific spells distinct from other religions, the following simple list of spells available to all clerics should be added.
Power to the zealots! ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
In an abandoned tower, a group of seasoned adventurers discovered a number of spells written down on scraps of paper as well as magical items never seen before. The treasures of Noltrem Semitus have provided new ways to gain information.
This document contains 4 custom Divination spells for Wizards, as well as 3 custom items, all of which help in investigation.
This document and its contents... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Oath of the Raven is a new paladin subclass and oath perfect for a campaign set in Ravenloft. Be a force of good in the Domains of Dread, with the ability to turn into a raven, blast vitality into all allies nearby, and turn all light you create into sunlight.
Perfect for a member of the Keepers... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Do you want more cinematic magic duels? Do you think that the current rules for spell-casting lack a certain punch in terms of their effect on the world? Should bending reality to one’s whim alter the world around you?
If you answered ‘yes’ to any of the above, this might be for you.
Included in this document is a list of optional effects for spell-casting, as well as two new Feats... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Command the battlefield, bless your allies, and damn your enemies as you speak the literal word of your god!
Inspired by the Pathfinder Oracle, this homebrew class features a completely new Revelation mechanic, four different subclasses, and even a new cantrip.
Divine secrets of the future are whispered to you. Will you listen? ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Order of the Venomblooded, now updated by popular demand, features a new subclass for Matt Mercer's revised Blood Hunter class as well as the original 2016 version, plus nine new spells not included in the original! The Venomblooded are a secretive group of blood hunters who turn their own lifeblood to poison, using a combination of herblore and supernatural martial... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Orisons of the Nine contains the teachings of the church of the Sovereign Host. The book itself serves as a player aid, and features a new magic item, 2 new feats, 21 new spells, and lore about the Sovereign Host and the Dark Six. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Matter of the Mind ...
Psionics, or the "Invisibile Arts" are a unique brand of internal magic born of one's own mind and life-force, similarly to ki, which can be used by the Psion to produce psionic powers similar to spell effects.
Unlike the conventional for of spellcasting, which draws on the Spellweave as an external source of magical power, psionic powers draw upon the mental energies of the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Great Evil Forces are cunning and menace, they are corrupt the best among us, paladins, making an obedient servant of destructive powers. A new threat comes to peaceful lands and the threat is YOU! It’s time to be a villain, play as the dark lord and crush filthy fools who dare to stay on your way!
The Oath of Unholy is so much more than just an oath. New PalaUNHOLY CHAMPION'S spells and even... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Charge into battle mounted on your flaming steed and immolate your enemies with the fire of the Nine Hells! A D&D 5e Oath for Paladins and their Infernal steeds. Includes a new Infernal Steed and 2 new spells! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
With magic powered by the defiling and decaying power of venons, this spellcaster can empower the toxic magics and punish those foolish enough to approach its vicinity.
PRODUCT INFORMATION
This product provides Players and Dungeon Masters with the Poison origin for the Sorcerer class.
In addition, there are some new spells.
I hope you enjoy this Archetype and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Collection of 10 New Spells for Warlocks and Druids
I make new content every saturday on my twitch channel https://www.twitch.tv/zoot_ ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want to roleplay a Manowar album cover without rolling a Barbarian? We've got you covered.
The College of Metal brings thunder damage and axe-wielding bards to the stage with a host of new bard-only spells inspired by older editions of Dungeons & Dragons. These spells, Bardic Songs, are concentration spells that expand the utility of the bardic inspiration mechanic while allowing the bard to grant... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This was created by combining the 3.5e Wayfarer Guide and the 4e Arcane Wayfarer.
“Distance is an illusion, a construction of the mind shackled to the physical world.” – Wayfarer Woad
Time and space are barriers to most creatures. Only gods, primordials, and legendary beings can break down those barriers. And–perhaps–people like you. You have already... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This was created by combining the 3.5e Spymaster and the 4e Master Spy.
“I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick
Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Reality Cracker is a warrior of impossible power and endurance. They can bring their reality altering psionics to bear against those that would stand against them. These powers can allow the Barbarian to withstand deadly blows and use their enemies own force against them. As the Reality Cracker becomes stronger they can empower their attacks to strike with impossible force sending their victims... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What's Inside?
This is a quick, 1 page guide to mid-level nonlethal magic! Focusing on support and incapacitation, the contents of this spellbook provide additional options for characters like the Life Cleric, Redemption Paladin, or any other arcanist with a conscience, really.
Important note: the suggested classes/subclasses for these spells are: Cleric, Paladin, Divine Soul Sorcerer,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What's Inside?
This is a quick, 1 page guide to high-level nonlethal magic! Focusing on support and incapacitation, the contents of this spellbook provide additional options for characters like the Life Cleric, Redemption Paladin, or any other arcanist with a conscience, really.
Important note: the suggested classes/subclasses for these spells are: Cleric, Paladin, Divine Soul Sorcerer,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Whether touched by those from the beyond or through shear ferocity of mind these subclasses included focus on mental powers. The goal of these subclasses is to add psionically flavored powers to 5e, currently for the barbarian and the sorcerer. These classes were inspired by the chat in the Happy Fun Hour many months ago. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This short collection aims to bring psionics and disciplines into the fold alongside magic and spells by providing items meant exclusively for psionics users, items meant to synergize well with mystics and other psionics users, items inspired by psionics, and perhaps most importantly, common sense analogues to powerful spellcasting foci, scrolls, and wands.
If you found this piece useful, you may... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
PRODUCT INFORMATION
This product provides Players and Dungeon Masters with the Guardian Archetype for the Ranger class.
Guardians are fierce defenders of their territory and dangerous predators to their enemies. By improving on Rangers features and using superior combat techniques, they are versatile masters of the land.
In addition there is also new options for Personal Characteristics... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Perfect for Dungeon Masters or players looking to combine the best of both worlds from Magic: The Gathering and Dungeons & Dragons 5th Edition.
Within you will find completely converted spells from the "Ravnica: City of Guilds" set into 5e rules compatible spells.
Included are:
Master Warcraft
Privileged Position
Shadow of Doubt
Gaze of the Gorgon
Brightflame
Glare of Subdual
Razia's Purification
Glimpse... [click here for more] |
Dungeon Masters Guild |
$1.00
|
“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…”
-Elminster Aumar
Over the years various game resources featuring the Realms have mentioned the variety of foods that those that inhabit this rich... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Revelations from Beyond the Veil contains esoteric knowledge describing the nature of reality. The book itself serves as a player aid, and features a new magic item, a new feat, a new prestige class, and 15 new spells. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Unleash the power of old magic adapted to the modern era in this preview for Revisions & Variations.
In this preview you will receive 12 spells from older editions of Dungeons & Dragons, with rules adapting them to 5th Edition Dungeons & Dragons.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Mentalist is a trickster who has honed their mind and taken advantage of some natural psionic ability to affect the minds of others. Some may use these powers to bring down tyrants from the inside. Drawing confessions and being given evidence all the while looking the friend. Others might use this power to become a tyrant themselves. Blackmailing people and making themselves seem the friend until... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This material is intended to support players who want to play characters relentlessly devoted to the concepts and causes of goodness. These are the characters who cannot fathom the idea of allowing evil to flourish, to whom noble ends never justify unethical means, and who would sacrifice everything for their ideals. Exalted characters cut no corners in their quests to defend against evil and advance... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing a new option for the Wizard class, the School of Memory! Use your arcane power to manipulate those specific motes of time we keep in our minds, whether for good, evil, or simply your own curiosity.
This subclass also contains four new spells, including a new cantrip and a new 9th-level spell, all focused around using memories as your plaything. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Craft Your Own Spells!
For some wizards, it is not enough to simply follow where others have tread. Unlike most arcane traditions, those who follow the School of Spellcraft start modifying their spells early on in their studies. Eventually, they become creative masters, and their spellbooks become a grand opus of their greatest works. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the Teaser for a very long project I have been working on. There are tons of ideas and creatures from other editions of D&D and even other sources that I love and this is just a small preview of some of the stuff I have been working on. The full book which who knows how long away it is will feature tons of additional content. 2 new classes based on older editions, several new ancesteries... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
There's magic in music, and you're dedicated to the pursuit of it. You're not a bard; this is about the magic, and what you can make it do. If you're looking for a spin on the arcane caster that uses a unique approach, this is for you.
Included is a 2nd level characters, ready to print and play, all set for you to try out this new magical school of thought! And, as always, THANK YOU! ... [click here for more] |
Dungeon Masters Guild |
$1.00
|