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Flavorful Eldritch Blasts

Flavorful Eldritch Blasts


Eldritch Blasts get bland after a while as there isn't much you can do to vary them from Warlock to Warlock, this supplement is a way to add some variety to Eldritch Blast based on your Patron. Notice: If you have any ideas or complaints, to better balance the cantrips, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Champions of the Blood Wars: Oath of the Abyss

Champions of the Blood Wars: Oath of the Abyss


Bring the Blood Wars to your table with this new Sacred Oath. In this new supplement for the Blood Wars, you are introduced to the paladins of the Abyss. In Oath of the Abyss, you meet paladins who cannot only fight but conjure demons to aid them. What you find inside The Sacred Oath: Oath of the Abyss 5 New Abyssal spells ...   [click here for more]
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Piety : Expanded Rules For Divine Intervention

Piety : Expanded Rules For Divine Intervention


Piety : expanded rules for divine interventions  The Piety score indicates the attention a creature awakens in a specific deity (or outerworldly entity as in the case of a Warlock). It also measures the synchronicity that can be established with them. As a creature gains a closer connection to these gods or entities, it benefits from a part of their powers and abilities. (8 pages)...   [click here for more]
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Preparing Spells for Non-Preparers

Preparing Spells for Non-Preparers


The standard rules of Dungeons and Dragons present two different types of spellcasters: preparers and non-preparers. While Druids, Paladins, Wizards, and Clerics can choose which spells they'd like to use each day, Sorcerers, Warlocks, and Rangers have a much smaller group of spells that they have access to all the time. At first glance, each system seems to have its own merits and detriments. However,...   [click here for more]
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Timid Spellcasting

Timid Spellcasting


Do you stutter when casting verbal spells? Do your hands shake when you twist the threads of the Weave? This is a ruleset for players who want to add a bit more flavor to their mages. Wizards, Clerics, Bard, etc. all face pain and disruption when they lose confidence in their spellcasting abilities. ...   [click here for more]
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Two Arcane Traditions

Two Arcane Traditions


This product contains two arcane traditions updated to 5th ed. D&D: the Shadow Mage and the Nethermancer. The Shadow Mage is from the Player's Guide to Faerûn (3rd ed). The Nethermancer is from the Player's Option: Heroes of Shadow (4th ed). Also check out my Twenty Five Adventures and Twenty Five Magiks. ...   [click here for more]
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Wild Magic Surge (Extended Table)

Wild Magic Surge (Extended Table)


50 MORE MAGICAL EFFECTS When you roll an even number for your Wild Magic Surge, use this extended table to determine the magical effect you create (instead of using the even number result in the Player's Handbook). Credit: Some effects inspired by the wild magic effects found in the 1989 module Shadowdale, by Ed Greenwood. About the author: Has been a regular D&D;...   [click here for more]
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5MWD Presents: Reincarnation Reborn

5MWD Presents: Reincarnation Reborn


5 Minute Workday Presents: Reincarnation Reborn Additional & Expanded Tables for the Reincarnate Spell This product contains tables for each rulebook and accessory that includes new PC races and a giant table including every race in an official product, such as Volo's Guide to Monsters, Eberron: Rising from the Last War, and Mythical Adventures of Theros....   [click here for more]
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Glitterdust (5e spell)

Glitterdust (5e spell)


Do you miss the old days of D&D when you could make the world fabulous and blind one spell at a time? Are those sneaky rogues hard to spot? Have a wandering group of hobgoblins you need to soften up for your fighters?  Well, look no further! All I have done is re-created the classic D&D spell, Glitterdust, for 5th Edition and put it on an odd sized sparkly PDF.  Enjoy! Annoy your DM, blind...   [click here for more]
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Ma'Va'Le's Spellbook

Ma'Va'Le's Spellbook


Do you ever look at a spell and think to yourself "This is a really cool spell, if only it was stronger, then I might actually use it"? Well, do I have good news for you! At least if the spell is one of the 18 spells that the young Wizard Ma'Va'Le developed a stronger version of, all collected in this PDF. These include Weird True Strike Jump Vampiric Touch And many more! Created by...   [click here for more]
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Masters of the Elements

Masters of the Elements


Meditate on the primal forces of creation with the Druid's “Circle of Creation” option to channel elemental energy into your shape shifting forms and cast powerful elemental spells. Choose the “Elemental Incarnation” Sorcerer to become a master of cycling between the various elements to both empower your spells and gain formidable defenses. With the “Elemental Summoner” Wizard, you...   [click here for more]
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Spirit of Halloween, Sorcerer: Hallowed Origins

Spirit of Halloween, Sorcerer: Hallowed Origins


The blood of Halloween runs deep.  So says the Sorcerer's with Hallowed Origins.  Enjoy my next Halloween special subclass.  Looking forward to any potential feedback. ...   [click here for more]
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Wizard: School of Nethermancy

Wizard: School of Nethermancy


A new subclass for D&D 5e containing 20+ new spells. ...   [click here for more]
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20 Mundane and Magical Feats

20 Mundane and Magical Feats


Everyone loves to have more character customization! In this product, you'll find the following: 10 new feats usable by any adventurer! 10 new feats reserved for the spellcasters of the table! 6 new spells made for the magical feats! This is my first product produced on DMs Guild, and I truly hope you enjoy it! Criticism is highly appreciated! Note: Shaun Saxum is my penname, not my actual name....   [click here for more]
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Abjuration Spells - Firesky's Collection

Abjuration Spells - Firesky's Collection


J. S. Firesky is a wizard with a love of the School of Abjuration. In her opinion, there is no successful adventurer that didn't seek the benefits of a quality arcane barrier or magical boost to their mental and physical faculties. After 31 years as an adventurer herself, Firesky has discovered numerous Abjuration spells hitherto unknown by the spellcasting masses. Firesky’s Collection of ABJURATION...   [click here for more]
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ALEXANDER'S MAGICAL EXPERIMENTS

ALEXANDER'S MAGICAL EXPERIMENTS


Alexander was a necromancer who was constantly obsessed with terrible ideas. There was a time when he thought he was allergic to nuts and stopped eating them. Other day he was so terrified to leave his house that he stopped going out forever. Then another day he became obsessed with the idea that a Spellcaster Slayer wanted to see him dead and so... he began to develop new spells. They were totally...   [click here for more]
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Arcane Archetypes - Chronomancer, Blood Magus, & Dragonfire Adept

Arcane Archetypes - Chronomancer, Blood Magus, & Dragonfire Adept


Now introducing 3 new arcane archetypes. The Chronomancer, a wizard who has mastered the control of time, the Blood Magus, a sorcerer who manipulates life energies to enhance their spells, and the Dragonfire Adept, a warlock who has signed a pact with an ancient dragon. This supplement also includes two new feats. Disciplined Mind which can allow a caster to, for a short time concentrate on two spells...   [click here for more]
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Artifice and Invention

Artifice and Invention


This supplement is themed around research and invention, and provides class options and spells to reflect both traditions of discovery and innovation and the older, more practiced traditions that stand in opposition. This includes: A new take on the artificer based on the warlock chassis, designed to give the artificer as much flexibility as its previous incarnations without making assumptions...   [click here for more]
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Brandish Spells

Brandish Spells


Expanding on the Booming Blade and Green Flame Blade mechanics. Spells that imbue weapons with magical effects and require a melee weapon attack as part of the spell casting.   ...   [click here for more]
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Codex of Cantrips, Vol. 1

Codex of Cantrips, Vol. 1


If you find yourself yearning for more spells for your 5th edition game, then look no further than Codex of Cantrips, Vol. 1 by Silverthorne Games. Featuring five new cantrips from the abjuration, conjuration, enchantment, necromancy, and transmutation schools, there are choices here for a wide variety of character concepts and player styles. ...   [click here for more]
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Conjuration Tables

Conjuration Tables


CONJURATION TABLES FOR 5E CONJURATION SPELLS Includes tables with random creatures for: Conjure Animals Conjure Minor Elementals Conjure Elemental Conjure Woodland Beings Conjure Fey Conjure Celestials Sources used in this document 5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to...   [click here for more]
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D&D 5e Ranger New Feats & Spells

D&D 5e Ranger New Feats & Spells


New Feats & Spells for the 5e Ranger With no official revision or alternate version of the Ranger class from the publisher on the horizon, it appears players may be stuck with the PHB as the base class. The release of the Gloom Stalker and Horizon Walker has provided high-power archetypes but leaves the features and archetypes of the base class even more unappealing in comparison. This document...   [click here for more]
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Divination Spells - Firesky's Collection

Divination Spells - Firesky's Collection


Firesky’s Collection of DIVINATION Spells contains the descriptions of 15 new spells from the School of Divination. Spells that will help you see further, enhance your understanding and peer past your enemies defences. These spells serve various classes and range from cantrips to levels 8 spells! Cantrip: avoidance, minor magic eye   Level 1: detect...   [click here for more]
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Filling in the Blanks: Wizard Cantrips

Filling in the Blanks: Wizard Cantrips


Spell it Out! Cantrips have always been a staple in any casters arsenal! And now, you too can have some sweet spells to line your pockets, slay your foes, or just keep on keeping on. Seven wizardly cantrips ported over for 5th edition use. Some old, and some new(ish). Exhaust, destroy and detect with seven spells you simple can not do without! The dust comes off of 3rd edition...   [click here for more]
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Four New Dragonborn Subraces

Four New Dragonborn Subraces


Have you ever felt like there just isn’t enough subraces for the dragonborn, especially when dragons are so varied? This document answers that question with a very strong “Yes”. Listed here are four new dragonborn subraces and one new spell that can be integrated into almost any campaign setting. ...   [click here for more]
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Hoary Hunter

Hoary Hunter


The hunter has become the prey in this conversion of a 3E epic terror known as the Hoary Hunter. Test your mettle against the frosty fey stalker of those who have crossed the great spirits of nature. Can you survive the hunt? Don’t forget to follow me on twitter for release updates and random D&D thoughts! @totalpartykill1 ...   [click here for more]
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Knight-Celebrant

Knight-Celebrant


A Knight-Celebrant is a scholar, a battle-leader and a spiritual guide, leading from the frontline both on the battlefield AND when spending days meditating on tomes and scrolls of faith. Heavily inspired both by the Space Marine Chaplains and the high-fantasy scholar, I present you this Oath for Paladins. ...   [click here for more]
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Mind and Madness Psionic Cleric Domains

Mind and Madness Psionic Cleric Domains


Includes two new domains for clerics of psionic deities, and 7 new/updated psionic mind powers. This is part of a series of 5e supplements for Psionics. ...   [click here for more]
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Monk Archetype: Way of the Ascended Sage

Monk Archetype: Way of the Ascended Sage


This document details a mystic new tradition for the Monk class. The Way of the Ascended Sage is a tradition devoted to study and mastery of the Arcane, allowing your monk access to a small selection of Wizard spells. At the end of the document you can also find a selection of five new spells for use in your campaign. If you have suggestions, find errors, or wish to contact me, feel free to leave...   [click here for more]
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Mystic Revisited

Mystic Revisited


I am a big fan of Psionics, I was happy to see the good folks at WOTC put out the playtest material for the Mystic, of course being playtest material sometimes there are tweaks to be made. What you have here are my changes to the original Mystic class. As this class offers a broad range of abilities I have not yet been able to playtest everything. Feedback is most appreciated. I hope you enjoy. ...   [click here for more]
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Necromancer - Manipulator of the Eternal Soul

Necromancer - Manipulator of the Eternal Soul


Necromancer - Manipulator of Life, Death, the Eternal Soul A group of officers surround a dark hooded Dwarf in the middle of a moon-filled courtyard. They inch toward him, but as they do, the dwarf raises his hands and darkness surrounds them, cutting off the little light they have. As the darkness slowly subsides, the dwarf walks over the fresh corpses at his feet, with a balls...   [click here for more]
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Paladin: Oath of the Lightbringer

Paladin: Oath of the Lightbringer


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Paladin Oath of the Lightbringer. Lightbringers are hardned preachers, that travel the world spreading their faith and doing good on the most remote locations. Lightbringers have an versitile array of fighting techniques to aid them on their quests. In addition, there are new spells and magic items. ...   [click here for more]
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Plague Zombie

Plague Zombie


Do you find the standard zombies in D&D to be lacking a certain... contagious aspect? Well, look for further — plague zombies are here to fill that niche. Good for casual encounters or a classic global apocalypse, plague zombies bring a few new twists to an old favorite. Here's what you get: • 3 new Tier 1 monsters: the plague zombies (types I-III), each with their...   [click here for more]
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Player’s Handbook: Library of Lost Spells

Player’s Handbook: Library of Lost Spells


Basic Information: This fully hyperlinked PDF-file contains 10 new lost spells of yore and yonder as an extension to the spells already described in the Player’s Handbook. Directly born out of our own campaigns, these lovingly crafted spells are henceforth made available here to be used in your epic adventures as well. Additional Notes: This document contains new...   [click here for more]
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Prismatic Ally Sidekick

Prismatic Ally Sidekick


The Prismatic Ally To introduce you and your group to the all new Prism class (click here to download), we have the Prismatic Ally! This is a sidekick template, using the sidekick rules from the D&D Essentials Kit adventure Dragon of Icespire Peak! In addition to rules for a Prismatic Ally from level 1 to 6, we have two new spells,...   [click here for more]
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Remnant of the Goddess Isis, Patron for Warlocks

Remnant of the Goddess Isis, Patron for Warlocks


Many ancient gods walked the planes of the multiverse in their youth. In planes where the worship is prevalent then these gods may indeed have clerics. But in planes where the worship is forgotten they may merely have isolated cults, or simply relics or shrines of any ancient worship. Some of these relics and shrines will contain a lingering remnant, possibly just a memory of the god ,or maybe a part...   [click here for more]
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Requipper (Eldritch Knight variant)

Requipper (Eldritch Knight variant)


REQUIPPER (version 2.0) (Eldritch Knight variant) The archetypal spellcasting Requipper has studied the ancient arts of Requip magic from distant Kara-Tur. Requip magic allows you to store items, weapons, and tools in a pocket dimension, where they await your summon. Includes: Archetype description 8 new spells Designer notes You need the Eldritch Knight Spellcasting...   [click here for more]
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Roll Forward: Hospitaler

Roll Forward: Hospitaler


Medicae! More like Medi-bae! Heal your friends and smite your enemies while still healing your friends with the sweet new Hospitaler paragon path! Drink deep of the well of healing and dump hit points like Gatorade on your friends. You control the lives of your friends and foes with new paragon path options and spells. Featured   Another paragon path hot off...   [click here for more]
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Roll Forward: Voice of Thunder

Roll Forward: Voice of Thunder


YEAAAAAAAAAAAAAAAAAAH! Bring some power to your vocals! This new paragon path teaches us all how to rock with tasty licks fire for jams. The voice is one of the most dangerous weapons a bard can bring to the table so turn it up to 11 and slay your audience. Featured   Sweet paragon path for those bards among us Three bard spells that are fully compatible...   [click here for more]
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School of Chronomancy: Time Magic

School of Chronomancy: Time Magic


14 new spells and the school of chronomancy wizard archetype are presented here! Enjoy making sure that time is on your side in battle with these new options for wizards! Please feel free to leave feedback and let me know any ideas you may have for the archetype or for chronomancy spells (new ones or changes to what I have). I've been inspired by a lot of the chronomancy write-ups on the site and...   [click here for more]
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Spellcasting for Newbies

Spellcasting for Newbies


For the new player, the rules around spell casting can seem a little daunting. Here-in you will find a much simpler explanation around parts of the process of using spells. ...   [click here for more]
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Spells, Spells, Spells level 1-9

Spells, Spells, Spells level 1-9


This is fairly simple.  I decided that having it hidden in the thaumaturge document was kind of dumb in a way.  I would guess that most people didn't even know of the existence of the extra spells that I have made.  Also I have kept increasing the number.  It started out with about 4 spells that I made for the benefit of one of the thaumaturge classes and just started to increase as time went on. ...   [click here for more]
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The Huntsman's Expanded Mystic Orders

The Huntsman's Expanded Mystic Orders


This document includes all of my homebrew Mystic Orders for the Mystic as released in Unearthed Arcana. At present this includes the Order of the Eternal, the Order of the Lawbreaker, and the Order of the Readied Blade, as follows: The Order of the Eternal is a shadowy and secretive Order of selfish Mystics. Through intense training and careful study, they learn to siphon the life force of others...   [click here for more]
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The Lost Works of Kilith: Issue 1

The Lost Works of Kilith: Issue 1


Behold fellow DMs! I have found the first of Kilith's great works. Inside you will find new feats, spells and a unique elven subrace, the Grey elves. If you like this then maybe you would like to check out my other work: Wondrous Weapons: Swords Wondrous Weapons: Ranged Weapons Unique Traps for 5e MM Pawns (Core Set) Wondrous Armors The Diamond Dragon Wonderous Wonders: Magic Artifacts...   [click here for more]
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The Way of the Unshackled Mind

The Way of the Unshackled Mind


Psionics are well known throughout the world as one of the most powerful and rare skills one can possess. One only has to look at the devastating psionic prowess of the Githzerai monks or the mind-altering powers of the Illithid Mystics to know that one can use psionics to build entire empires out of nothing. For the rare individuals who wish to push their psionics to the next level, there...   [click here for more]
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Verbal Component Rosetta

Verbal Component Rosetta


As a DM, I sometimes struggle with interesting descriptions when spellcasters start slinging spells. I'm left with "He utters a few arcane words and ...". I've tried to adlib verbal components but have been unsatisfied with how they sounded. For all of you who likewise have a hard time describing spellcasting with flair and imagination.. here is a tool to make it easier. Included in...   [click here for more]
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Warlock Invocations: New and Revised

Warlock Invocations: New and Revised


Within these pages you’ll find some new and original invocations to include in your game. This includes additional support for invocations meant for particular pacts, as well as a revision of the Pact of the Blade. In addition, I have rebalanced or re-written some previous invocations. For those that have been re-worked, I will be including a brief explanation for why I’ve adjusted the...   [click here for more]
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Way of the Sohei

Way of the Sohei


The Way of the Sohei includes the Archetype and a new weapon the Naginata. The Sohei is a Monk mixed with a bit of a barbarian and some cleric spellcasting. Also features  7 new spells that can be used for Clerics or any spellcasters you desire.  Other Publications Pay What You Want Races, Subraces, and Cultures In this work, We divide races up into three...   [click here for more]
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Blade Spells

Blade Spells


In an old campaign of mine one of my players was playing a bladesinger a wizard tradition for elves from the Sword coast adventurer’s guide I had designed some special spells that they would gain access to when they met a master bladesinger. The player never actually got to do this, but here are some spells based around weapons that you might find interesting to be used in your game. There...   [click here for more]
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Nybor's Simple Codex

Nybor's Simple Codex


From “A Report on the Simple Codex,” found in the archives of the Royal Military College of Cormyr While many scholars know of Nybor because of certain unique spells bearing her name, little is known about the woman herself. Nybor rose through the ranks of the Red Wizards to be zulkir of enchantment, and gained that exalted position at an unprecedented young age through a...   [click here for more]
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