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The Circle of the True

The Circle of the True


This world is at grave risk. The sanctuaries of nature are collapsing. Alien creatures from strange dimensions slither through the cracks. The Living Gate still stands shattered, and its shards would rather fight than unite. Nature itself is birthing creatures of violence against civilization. The Circle of the True is here to protect us. As a refuge for the ruinborn, as a finder of the shards of...   [click here for more]
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the Cipher : I Reject Your Reality

the Cipher : I Reject Your Reality


The Cipher, inspired by the Soldier of Truth from Alderac Entertainment, can reject many of the principles of reality, among them : gravity and death. Essentially, you can add some 'much needed' meta-game hacking. Their abilities give the Class a Monk-like feel, but mostly focuses on altering Die Rolls and denying the laws of gravity and Movement. They are also a fully functioning half-caster with...   [click here for more]
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The Chronomancer (5e)

The Chronomancer (5e)


Ever wanted to time travel in your D&D Campaign? Now you can, as a Chronomancer, a 5e playable class that includes 70+ new spells, 40+ new types of equipment, and 5 new monsters!  Become the time magic-user you always wanted to be! ...   [click here for more]
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The Channeler: An Intelligence Spellcaster with Martial Capabilities and Six Subclasses

The Channeler: An Intelligence Spellcaster with Martial Capabilities and Six Subclasses


The channeler class has a mix of magical and martial features. They learn their spells and use a point-based resource system to cast them. This point system is refered to as "mana" and functions similarly to the spell point variant rule found near the back of the Dungeon Master's Guide. The document also contains homebrew spells that are exclusive to channelers. There is an errata at the end for...   [click here for more]
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The Cerulean Sign

The Cerulean Sign


Alien aberrations from the Far Realm seek to invade this world. They have been faught off before, by ancient defenders wielding a sky-blue rune, but the wards are weakening. Things writhing and slick lurk just beyond sight, pushing at the boundaries of their cage. Visions appear. Psychic powers manifest. The Cerulean Sign rises. Within these pages, you will find information on the Cerulean Sign, a...   [click here for more]
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The Caverns of Dire Woe - Fantasy Grounds Module

The Caverns of Dire Woe - Fantasy Grounds Module


Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier. Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing a rough...   [click here for more]
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The Cat Curse

The Cat Curse


Many things cats do are cute. Not all of those cute things, however, are nice. Some cats are cute in an “I-love-you-human” sort of way, others are cute in a “don’t-hate-me-human” sort of way, while simultaneously doing their best to be hated. Both kinds of cats can be highly disruptive if, in a wild flight of fancy, you dare plan anything else than playing with them. The Cat Curse is a powerful...   [click here for more]
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The Book of Tides - A Ghosts of Saltmarsh Player Companion

The Book of Tides - A Ghosts of Saltmarsh Player Companion


The Book of Tides "The elven captain pirate captain pulls his cutlass from the body of the sailor as it falls before him, licking the blade, tasting the iron of the blood and the rust. With a wild cry and maniacal cheer, he lunges forward, grabbing his foe's blade, ready to strike the surviving crew he has boarded." "A diminutive gnome with glowing gold eyes stares at the map in front of her, translating...   [click here for more]
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The Book of the Grey

The Book of the Grey


In the Nightingale Ocean, magic runs rampant and researchers grow mad. However, some potent magic is created in these throws, and some of it has been collected in the Book of the Grey. Find in this spellbook 42 spells, ranging from simple cantrips to astonishing 9th level prophecies. ...   [click here for more]
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The Book of Shadows - a 5E Warlock Bundle!

The Book of Shadows - a 5E Warlock Bundle!


One of the most flexible and customizable classes in 5th edition comes back to be.... even more customizable! The book of shadows is a 5E suplement that adds: 4 new patrons, each with their own abilities 4 new pact boons, including The elixir and the Arcane Arrow 15 Eldritch invocations, with synergy with old and new classes and 4 new exclusive Warlock spells! ...   [click here for more]
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The Book of Seidr

The Book of Seidr


Grimnir's Lore: The Complete Tome of Norse Magic! Whether you're homebrewing a grimdark Viking campaign based on the Norse sagas—or just looking to change things up a bit with some new options for players and DM’s—The Book of Seiðr presents a host of new content to bring Norse magic to your 5E game! Featuring 31 pages packed with content: Comprehensive...   [click here for more]
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The Book of Magecraft (2e)

The Book of Magecraft (2e)


Magic permeates the very air, earth, and sea of Cerilia - yet escapes the mastery of all but a rare few. Those who control the continent's magical energy can call upon forces incomprehensible to the rest of its inhabitants. These powerful figures are Cerilia's wizards: adventurers, advisers, and kings whose spells can affect the destinies of thousands. This 128-page book contains everything players...   [click here for more]
Wizards of the Coast  $9.99

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The Book of Lost Magicka: A Homebrew For Equality Charity Project

The Book of Lost Magicka: A Homebrew For Equality Charity Project


In the wake of events of May 2020, this project was launched in support of the Black lives matter cause. Written and illustrated by over 90 volunteers from around the globe, The Book of Lost Magicka is a suppliment book for Dungeons & Dragons (5th edition) containing a vast variety of homebrew content to integrate into your games. This volume includes: 10 New Races 6 New Classes Apothecary Dragonblessed Reaver Soul...   [click here for more]
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The Book of Cantrips

The Book of Cantrips


When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature. In this tome you will discover the secret cantrips used to teach students of the eight major...   [click here for more]
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The Bloodborne Armory

The Bloodborne Armory


Hey! You got your Bloodborne in my D&D!  Okay, abysmally terrible joke aside, hello. I'm Lv99Pangolin and I present to you, the Bloodborne Armory.  Inside, I've cataloged every weapon, item, tool, and rune in Bloodborne and transitioned it over to Dungeons and Dragons 5th Edition.  I warn you, it contains spoilers and was not a smooth transition. I'm currently...   [click here for more]
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The Blood Mage Class

The Blood Mage Class


The Blood Mage Utilizing the ancient rites of Hemalurgy, a blood mage is an unstoppable force on any battlefield. Potent magic springs forth from the blood of these individuals, granting healing boons, or producing devastating arcane effects. The precursor to arcane magic, Hemalurgy can reap many rewards for those who tap into it; but know that this power comes with a cost... Blood Mages are trained...   [click here for more]
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The Blood Mage - An Arcane Intelligence-based caster - Including 4 Archetypes and 39 Custom Spells

The Blood Mage - An Arcane Intelligence-based caster - Including 4 Archetypes and 39 Custom Spells


"A hooded half-elf overlooking a pallasade puts a knife through his hand as he whispers an incantation and watches as six droplets of blood fly from his outstretched palm into the backs of the guards stationed on the wall, who then silently succumb to sleep. Grabbing a snow white bunny in one hand, a dying halfling mutters some few words of power, stealing life from his pet, and feeling it surge through...   [click here for more]
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The Blood Mage (full class)

The Blood Mage (full class)


Take on the power of the blood mage, channel arcane energies with your own vitality. Use it to destroy your foes, bolster your own defenses, or to persuade your way through challenges. The blood mage offers options both for those seeking a full on high power caster, and more a hybrid fighter/mage class.  This is my own attempt at a homebrew of a blood mage class for a friend of mine. So I wonder...   [click here for more]
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The Blood Mage

The Blood Mage


Haigo Dungeoncrafts bring you The Blood Mage! The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience. As a Blood Mage, you will wield a great arcane power, drawn directly from the essence of life within a creature’s blood, be it a friends, a foes, or your own....   [click here for more]
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The Blessed One

The Blessed One


This class is the "main healer". Its healing ability is empowered and can use up to 3 healing spells/features per turn. All damage spells are bonus actions so you dont have to choose to deal damage or heal(and then chose damage instead of healing). This PDF includes 24 new healing/buff spells and 4 subclasses for the Blessed One. The Blessing of the Wings gives you wings and lets you make your ally...   [click here for more]
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THE BLAST: Spells of Evocation (5e)

THE BLAST: Spells of Evocation (5e)


More than two hundred new spells from the school of evocation for your 5th edition Dungeons & Dragons campaign! This product contains the following: ✦ A table of contents, including page numbers for all of the spells. ✦ A foreword from the author. ✦ 1-sentence summaries for the spells in the book. ✦ Class spell lists for the spells in the book. ✦ A poem for evokers. ✦ 235...   [click here for more]
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The Blackstaff's Warlock Codex

The Blackstaff's Warlock Codex


The Blackstaff’s Warlock Codex is the ultimate collection of 5E warlock subclasses, options, and spells, from the creators of such titles as The Blackstaff’s Book of 1,000 Spells, Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series...   [click here for more]
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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), Eberron Archetypes, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised...   [click here for more]
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The Black Academy Primer

The Black Academy Primer


The Black Academy Primer: This Supplement is intended as a primer for the fledgling arcane caster aspiring to join the legendary Black Academy. Famed as the greatest school of the Dark Magical Art of Necromancy. Founded by the Arch-Necromancer and Vampire Lady Ferranifer. Within these pages you learn of the two course tracks offered: the Traditional Black Academy Necromancers and the...   [click here for more]
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The Biomancer

The Biomancer


Wizards that seek to understand the nature of life itself, biomancers use their magic to weave flesh and blood into bold new forms. This Wizard subclass is focused on creating and shaping life.  This book contains both the subclass features and a biomancer spell list to be integrated into the wizard’s library. ...   [click here for more]
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The Binder: Demonic Magic wielding new Class for D&D 5E

The Binder: Demonic Magic wielding new Class for D&D 5E


The Binder: Not content with begging Patrons or Gods for scraps of knowledge and power, or spending decades locked in research in their tower, Binders take what they want from demons and fiends by force. Armed with infernal knowledge and demonic artifacts that they craft, they seek out forbidden secrets about their sect's past, to gain more power for themselves or to prevent it from falling to the...   [click here for more]
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The Beholden Race & The Mind Slayer Class

The Beholden Race & The Mind Slayer Class


This project incorporates two major features. The race of beholden, the first beholder humanoid of ever and the psionic class based on the prowess of beholders, the mind slayer.  Beholden Race: Beholders are omnipotent beings that are so powerful that they cannot truly die unless they believe that they're capable of dying. Quenched with an unquestionable pride in who they are, and...   [click here for more]
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The Beginner's Tome to Magic Items and Spells

The Beginner's Tome to Magic Items and Spells


The Beginner's Tome to Magic Items and Spells contains nearly thirty new spells and magic items for players and Dungeon Masters to enjoy and bring into their campgain. The items and spells found within the pages of this book are ment to inspire players and DM's alike while playing the Dungeon's & Dragon's table top roleplaying game. ...   [click here for more]
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The Bardic Bundle [BUNDLE]

The Bardic Bundle [BUNDLE]


This special bundle product contains the following titles. Bardic Instruments (5e) Regular price: $3.49 Bundle price: $1.25 Format: PDF "Bardic Instruments" is a collection of 32 instruments with magical abilities and alternate functions, perfect for the aspiring bard who needs a little more utility and firepower--such as the Fiddleblade, the Dulcimer of Disruption,...   [click here for more]
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The Back Alley Guide to Fighting Dirty

The Back Alley Guide to Fighting Dirty


Fighting fair is for paladins. Feats and class options for schoolyard shenanigans and slapstick comedians A brief supplement for players and dungeon masters looking to add a cartoonish, slapstick flavor to combat. 2 new feats Back Alley Fighter - like the Great Weapon Master feat with fewer scruples Back Alley Grappler - for those who want to do more with a grappled opponent 4 new Battle Master fighter...   [click here for more]
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The Avenger (5e Class)

The Avenger (5e Class)


The Avenger is a warrior strengthened by divine power and a relentless drive for vengeance. Enemies who underestimate the determination of an avenger soon find themselves at the end of execution's blade. Every avenger pursues a grudge that has awakened a divine connection to fate as well as abilities beyond the pale of ordinary mortals. Grudge of Divine Retribution: The avenger punishes...   [click here for more]
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The Augur Class: 5e Psionic Handbook

The Augur Class: 5e Psionic Handbook


Follow us on Twitter for updates and behind the scenes thoughts @perilous_prints Follow our page on Facebook for updates and links to our products @ Perilous Prints The Must Have Book For Players and Dungeon Masters! This book contains everything you will need to build and play your own psionic characters and campaigns. Everything needed to play with psionics in your setting...   [click here for more]
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The Astralnauts

The Astralnauts


The Astralnauts The Guild of Astral Runners is a plane-spanning guild trying to make a name for itself. With its three definitely-not-inept founders, it recruits the best candidates from across the planes and space. These recruits become the (soon-to-be?) famed Astralnauts.  Explore the Astral Sea, the planes, and beyond with this Acquisitions...   [click here for more]
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The Ashati - A Plague Rat Species

The Ashati - A Plague Rat Species


After the cataclysmic events caused by the God Comet and the genocide it wrought upon their people, the Ashati underwent a profound transformation. Driven by a single focus in life, their purpose became clear, to seek revenge on those responsible for the massacre of their brethren and to reclaim their planet from the surface-dwelling species. Despite the surface-dwellers' belief that the war is over...   [click here for more]
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THE ARTIFICER (5e) (Revised)

THE ARTIFICER (5e) (Revised)


Artificers are the quintessential crafters and engineers of wonders in a world of magic. They channel arcane forces into their works, conjuring impossible dreams of creation into reality.  This product contains the following: • The Artificer class, a full class design from levels 1 to 20. • Archetypes include: The Battleforge Smith: A skilled craftsman that dons a powerful...   [click here for more]
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The Archomentals

The Archomentals


Warlock's Otherworldly Patron: The Archomentals This module includes four Warlock’s Otherworldly Patrons for D&D 5E, with 10 patron options, and new invocations, pact boons and elemental-based spells for bards, druids, rangers, sorcerers and wizards. The lore and the Archomentals, as well as the character options presented in this module are compatible with any campaign setting that follows...   [click here for more]
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The Archive of Esoteric Secrets II

The Archive of Esoteric Secrets II


Gain greater options for your spellcasting with this compendium of 160 new spells. A book of exciting and campaign-defying spells to spice up your spellcasters. With the Archive of Esoteric Secrets II, invoke all manner of spells: 9 new cantrips, including summoning grappling ropes and floating rocks 14 new 1st-level spells, including chameleon camouflage, powerful...   [click here for more]
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The Archive of Esoteric Secrets I-II [BUNDLE]

The Archive of Esoteric Secrets I-II [BUNDLE]


This special bundle product contains the following titles. The Archive of Esoteric Secrets Regular price: $7.95 Bundle price: $5.30 Format: PDF "I love to reward my players by doling out spells and scrolls for magic they've never seen in a WotC supplement. The downside is that a lot of the magic supplements are either redundant with the PHB, or poorly executed....   [click here for more]
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The Archive of Esoteric Secrets

The Archive of Esoteric Secrets


"I love to reward my players by doling out spells and scrolls for magic they've never seen in a WotC supplement. The downside is that a lot of the magic supplements are either redundant with the PHB, or poorly executed. This supplement has neither of those problems. These spells are highly creative and put a smile on my face just to read. Other spells seem like such natural spells to exist that you'd...   [click here for more]
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The Archive of Esoteric Previews

The Archive of Esoteric Previews


"I love to reward my players by doling out spells and scrolls for magic they've never seen in a WotC supplement. The downside is that a lot of the magic supplements are either redundant with the PHB, or poorly executed. This supplement has neither of those problems. These spells are highly creative and put a smile on my face just to read. Other spells seem like such natural spells to exist that you'd...   [click here for more]
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The Arcane Trade Show

The Arcane Trade Show


There is a spark of genius in everyone! The Arcane Trade Show invites aspiring inventors to display their wonderous creations en masse in the hopes of finding the next great idea. Catalogued here are the standout spells that inspire creativity and ingenuity. From the most renowned arcanists to the most obscure tinkerer’s, there is something in this collection for the inventor in you! Assembled...   [click here for more]
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The Arcane Knight

The Arcane Knight


have you ever wanted to be a wizard, but with more swords and armor? or a fighter with more magic? or a paladin...but without all the holy warrior stuff? well, now you can! the Arcane Knight is an arcane based half caster class that is designed around the idea of being a "wizard" equivalent to the paladin, and a full class version of the eldritch knight. included in this supplement is: - A complete...   [click here for more]
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The Arbiter Class: A Versatile Spellsword

The Arbiter Class: A Versatile Spellsword


The Arbiter is an extremely versatile 1/3 caster class, similar to an Arcane Trickster or Eldritch Knight. However, instead of being a spellcasting subclass, it is a class built from the ground up to be a spellsword. Inspired by the Renaissance in both multi-talented artists/scientists and musketeers, Arbiters are flavored as minor nobles, or children of rich merchants who practice swordplay, spellcraft,...   [click here for more]
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The Animancer

The Animancer


The Animancer is a half-caster class for 5th edition Dungeons and Dragons. Each Animancer becomes what they are as a result of a brush with death. Each near-death experience is different, as is the reaction of each person to that experience. Sometimes, for those that have come closest to the line between our world and the outer planes, the encounter with death grants extraordinary powers. The...   [click here for more]
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The Alternative Race Guide

The Alternative Race Guide


Here are 7 new races with an LGBT+ inclination. Hopefully, you will all enjoy and find these interesting and different. Thank you for your interest ...   [click here for more]
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The Alchemist (5e Class w/ 4 Archetypes)

The Alchemist (5e Class w/ 4 Archetypes)


100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE The Alchemist is an INT based caster who uses formulae instead of conventional spells.  They require preparation, but cast quickly when needed (usually by drinking a mixture).  He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock.  He supplements these abilities with Alchemical Esoteries...   [click here for more]
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The Alchemical Compendium

The Alchemical Compendium


This book is made by snakeMax Hyphen.  The book comes with 17 pages of content including a class, several monsters, magic items, chemical properties, and lots of subclasses. All images in this book were generated using Artificial Intelligence, and have been modified by the author. ...   [click here for more]
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The Adventurer's Guide to the Bronze Age

The Adventurer's Guide to the Bronze Age


Within these pages are additional player options for 5th edition that lend an air of the Bronze Age-- great odysseys and high legends.  Included are the following: -a new background and race -5 new subclasses -15 new spells -armor and weapon options New artwork is slated to be added with subsequent updates. ...   [click here for more]
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The Adventurer's Guide to Ravnica

The Adventurer's Guide to Ravnica


In the Adventurer's Guide to Ravnica, you shall uncover eleven new subclasses themed to the guilds of the city. These include the College of Community for Selesnyan bards, the Way of the Shade for Orzhovan monks, and the Oath of Anarchism for Gruul paladins. Also included are eleven new spells, including Ocular Halo, Riot Spikes, Master Warcraft, and Essence...   [click here for more]
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The Adventurer's Arsenal

The Adventurer's Arsenal


Need a whole new compendium of magic items for your next great camapign?  Don't want to bother with coming up with unique shops and descriptive items?  Well look no further than the Adventurer's Arsenal!  This 24 page book contains 160 unique items ranging from the inane to the insane!  The Arcane Blacksmith will sell you magical armor and weapons.  Armor...   [click here for more]
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