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Ukon Player Character Race & Monastic Order: Way of the Su

Ukon Player Character Race & Monastic Order: Way of the Su


A combo Race and Subclass option that ties into each other, the Ukon and the Monastic Order: Way of the Su. The Ukon are a primate race evolved from the Girallon and Su-monster creatures, and the Su monks channel ki to emulate the psychic abilities of the Su-monster, implementing them into their studies. The Ukon race includes two subraces: the Girall and Su. Girall Ukon have four limbs and may...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
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Vampire Hunter: A Divine Domain Option for the Cleric Class

Vampire Hunter: A Divine Domain Option for the Cleric Class


The first cleric was designed to counter a vampire character, Sir Fang, who threatened to unbalance a campaign, and inspired by Peter Cushing’s portrayal of Van Helsing in the Hammer Horror series of films. Now you can fully embrace the cleric's gothic origins with the Vampire Hunter domain. Hurl flasks of searing holy water! Wield a crossbow, whip, hammer and wooden stake! Make enemies recoil...   [click here for more]
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Verbal Component Rosetta

Verbal Component Rosetta


As a DM, I sometimes struggle with interesting descriptions when spellcasters start slinging spells. I'm left with "He utters a few arcane words and ...". I've tried to adlib verbal components but have been unsatisfied with how they sounded. For all of you who likewise have a hard time describing spellcasting with flair and imagination.. here is a tool to make it easier. Included in...   [click here for more]
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Warden Class

Warden Class


Warriors dedicated to the protection of nature, wardens combine martial mastery with the power of nature in a deadly combination. Wardens are bound to their Natural Connection, an aspect of nature which grants them their powers. Every warden can also access a guardian form, a form influenced by their connection to nature that makes them great protectors. What can you find in this guide?...   [click here for more]
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Warlock Invocations: New and Revised

Warlock Invocations: New and Revised


Within these pages you’ll find some new and original invocations to include in your game. This includes additional support for invocations meant for particular pacts, as well as a revision of the Pact of the Blade. In addition, I have rebalanced or re-written some previous invocations. For those that have been re-worked, I will be including a brief explanation for why I’ve adjusted the...   [click here for more]
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Warlock Patron - Undead Warlord

Warlock Patron - Undead Warlord


If you like summoning hoards of skeletons(and skeleton mages) to do your bidding, creating bone golems, and cursing your enemies? I've got a Warlock Patron for you... 1 New Pact Boon 6 New Eldritch Invocations (7 New Total) 8 New Spells (12 New total) *Update 7/23/17: With the core of this archetype being modeled after the Summoning Necromancer from Diablo 2. I thought it was only fitting...   [click here for more]
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Warlock Patron: The Hunger

Warlock Patron: The Hunger


As a warlock, tap into the power of The Hunger, an extradimensional entity with the sole desire to consume. ...   [click here for more]
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Wasteland Genasi

Wasteland Genasi


Wastelands are unnatural areas, born out of the destruction of the natural world. The scars left on these blasted lands can even affect the expression of elemental energy. Into these barren landscapes are born wasteland genasi - those who bear the scars of nature on their very souls. In this document you will find: Four new genasi subraces born of the wasteland - those of ember, magma, sand,...   [click here for more]
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Way of the Sohei

Way of the Sohei


The Way of the Sohei includes the Archetype and a new weapon the Naginata. The Sohei is a Monk mixed with a bit of a barbarian and some cleric spellcasting. Also features  7 new spells that can be used for Clerics or any spellcasters you desire.  Other Publications Pay What You Want Races, Subraces, and Cultures In this work, We divide races up into three...   [click here for more]
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Weapon Spells (5e)

Weapon Spells (5e)


"Weapon Spells" is a collection of 15 spells that evoke powerful magical weapons, in a similar vein to the shadow blade and flame blade spells. Wield mystical forces like the prismatic blade, the thunder hammer, and otiluke's mystic shield! ...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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Wild Magic Surge (Extended Table)

Wild Magic Surge (Extended Table)


50 MORE MAGICAL EFFECTS When you roll an even number for your Wild Magic Surge, use this extended table to determine the magical effect you create (instead of using the even number result in the Player's Handbook). Credit: Some effects inspired by the wild magic effects found in the 1989 module Shadowdale, by Ed Greenwood. About the author: Has been a regular D&D;...   [click here for more]
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Wild Surge Feat and Table

Wild Surge Feat and Table


Looking for more options for wild magic? Don't want sorcerers to have all the fun? This guide provides options for casters (sorcerers and others) to focus on wild magic, including a feat option for all caster. The Wild Surge table includes 100 new effects, that scale according to caster level. Let the chaos begin... ...   [click here for more]
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Wizard Spell Scrolls (Handouts; PHB, XGE)

Wizard Spell Scrolls (Handouts; PHB, XGE)


As a fellow seeker of truth and scholar of the arcane, I estimate that my research may be of some interest and value to you. I have compiled here a collection of 292 wizard spell scrolls from the PHB and XGE tomes for your perusal, along with the means to decipher them. They have been arranged alphabetically for easy searching. The enthusiasm of your players for arcana will determine your usage...   [click here for more]
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Wizard's Spell Compendium, Vol. 2 (2e)

Wizard's Spell Compendium, Vol. 2 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
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Wrath of the Iron Dragon: Oriental Expansion

Wrath of the Iron Dragon: Oriental Expansion


Wrath of the Iron Dragon is a captivating expansion for Dungeons and Dragons 5th edition. You are invited into the incredible oriental world of Kara-Tur, an exotic continent in the forgotten realms that houses many inspiring items, factions, backgrounds, classes, archetypes and more. There is much to explore in this peculiar collection of content. This expansion was inspired by the many incredible...   [click here for more]
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{OAP} Elements Exotiques

{OAP} Elements Exotiques


Outlandish Adventure Productions présente, afin de célébrer la médaille Copper Best Seller de la classe d’élémentaliste : Éléments exotiques (Outlandish Elements) : un nouveau style de Contrôle, un nouvel Élément Primordial, une nouvelle spécialité pour chaque Élément Primordial, et 8 nouveaux...   [click here for more]
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{OAP} Outlandish Elements

{OAP} Outlandish Elements


Outlandish Adventure Productions presents, in celebration of our Elementalist class receiving a Copper Best Seller medal: Outlandish Elements, a new Control Style, a new Prime Element, a new Specialty for each of the original Prime Elements, and 8 new spells for OAP's Elementalist Class! Control Style: Player - Inspired by the Ember Island Players of Avatar: The Last Airbender,...   [click here for more]
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{OAP} Outlandish Justice

{OAP} Outlandish Justice


Outlandish Adventure Productions presents, in celebration of our Justiciar class receiving a Copper Best Seller medal: Outlandish Justice, an additional Judiciary Division and six new spells for OAP's Justiciar Class! Judiciary Division The Division of Archives - Your duties include the care of the Arcane Court's libraries, and maintaining the chain of custody...   [click here for more]
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{OAP} The Accursed Class

{OAP} The Accursed Class


Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the...   [click here for more]
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{OAP} The Elementalist Class

{OAP} The Elementalist Class


Outlandish Adventure Productions presents: The Elementalist, a half-caster class of primordial power with a martial arts flair! Elementalists control the raw energies of the four Prime Elements through forming a connection to the Elemental Planes. With their Elemental Strike, a versatile blast of raw elemental energy that acts as a weapon, an elementalist can strike from nearly...   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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