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Expanded Cantrips

Expanded Cantrips


Have you ever felt like the utility cantrips are lacking in flair and ability Then this is the supplement for you. In this supplement, you will gain the tools necessary to let your players expand the power and utility of their chosen utility cantrips. This supplement will give you two distinct ways of handling the progression of utility cantrips. A simple scaling that increases the cantrips' power...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 53-page tome of knowledge that contains 214 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years, and with the help of my players,...   [click here for more]
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Spells, Spells, Spells level 1-9

Spells, Spells, Spells level 1-9


This is fairly simple. I decided that having it hidden in the thaumaturge document was kind of dumb in a way. I would guess that most people didn't even know of the existence of the extra spells that I have made. Also I have kept increasing the number. It started out with about 4 spells that I made for the benefit of one of the thaumaturge classes and just started to increase as time went on. ...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


Now with a custom character sheet specifically for this book, created by Guilherme Pantoja! ANNIVERSARY UPDATE! So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,...   [click here for more]
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Ravnica Guild Spells

Ravnica Guild Spells


RAVNICA GUILD SPELLS 20 New Spells 2 for each Ravnica Guild Inspired by iconic Magic cards such as Lightning Helix, Mortify, and Rhythm of the Wild ...   [click here for more]
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Blood Sorcery

Blood Sorcery


Equal parts resource for player and DM, this book includes numerous options for creating sinister and vile spellcasters. Included is a new Sorcerous Origin, the Blood Sorcerer, as well as new spells, Warlock invocations including a alternative to Eldritch Blast, a new class of magic potion, and 5 new blood themed monsters to terrify and overwhelm your PCs. Now rebalanced with community feedback, clarifying...   [click here for more]
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Archetypes of the Bearded One

Archetypes of the Bearded One


This supplement includes two archetypes for your drunken war-crazed dwarves! Hanseath, The Bearded One, is that raucous dwarven god of the Mordinsamman who promotes free-will and revelry. If you’re interested in playing a dwarf or run with a group of dwarven heroes who love to drink, revel, and engage foes in melee, then you may like these archetypes. -Scott ...   [click here for more]
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Warden Class

Warden Class


Warriors dedicated to the protection of nature, wardens combine martial mastery with the power of nature in a deadly combination. Wardens are bound to their Natural Connection, an aspect of nature which grants them their powers. Every warden can also access a guardian form, a form influenced by their connection to nature that makes them great protectors. What can you find in this guide?...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.0 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards. In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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TYMORA, Lady of Fortune ✧ Forgotten Realms 5e

TYMORA, Lady of Fortune ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Tymora, goddess of good fortune, skill, victory, adventurers, and adventuring in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. The G.U.N Mage is a sorcerous origin, an archetype for the 5th edition sorcerer class. While...   [click here for more]
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Dread Necromancer

Dread Necromancer


A dark taint stains your soul. Do you dare embrace the vile power it bestows? The Dread Necromancer is a new class designed for the 5th edition of the world's greatest roleplaying game. With this new class you can create a character that bears the tragic stain of darkness and the gift of necromancy that comes with it. As your soul succumbs to the fell power of this insidious taint...   [click here for more]
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Dynamic Spellcasting

Dynamic Spellcasting


Cast spells like the gods intended with this variant spellcasting system for the world’s greatest roleplaying game! Ever since E. Gary Gygax and David Arneson penned the first edition of Dungeons & Dragons, spellcasters have suffered under the yoke of Jack Vance’s vision of magic. For over 40 years, 'magic-users' such as druids and wizards have struggled to...   [click here for more]
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A Thousand Classes + A Thousand More

A Thousand Classes + A Thousand More


Twenty-Nine! That's right 29! Subclasses for Dnd 5th edition are in this book, as well as just under 100 new spells, and 2 new magical subschools. Everything in here has been developed over the course of 3 years, by a group of players with at least half a decade's experience with DnD and other RPGs each. Now the important stuff, and apologies for any unintentional insults, is that these are all developed...   [click here for more]
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Firesky’s Collection of Abjuration Spells

Firesky’s Collection of Abjuration Spells


J. S. Firesky is a wizard with a love of the School of Abjuration. In her opinion, there is no successful adventurer that didn't seek the benefits of a quality arcane barrier or magical boost to their mental and physical faculties. After 31 years as an adventurer herself, Firesky has discovered numerous Abjuration spells hitherto unknown by the spellcasting masses. Firesky’s Collection of...   [click here for more]
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Secret Spells of Gravity Magic

Secret Spells of Gravity Magic


Ever since the mage Einstein proposed his legendary theory of relativity, many spellcasters have explored further into the nature of time, space and gravity, seeking to harness these raw forces of nature. This compilation sheds light on 9 elusive and dangerous spells from the school of Gravity Magic and what it would take to actually wield even a fraction of the destructive power of the gods! ***...   [click here for more]
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Codex of Cantrips, Vol. 1

Codex of Cantrips, Vol. 1


If you find yourself yearning for more spells for your 5th edition game, then look no further than Codex of Cantrips, Vol. 1 by Silverthorne Games. Featuring five new cantrips from the abjuration, conjuration, enchantment, necromancy, and transmutation schools, there are choices here for a wide variety of character concepts and player styles. ...   [click here for more]
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Blackpowder Pirates

Blackpowder Pirates


Splice the main brace! It's time to set sail! Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea. Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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The Necromancer

The Necromancer


Description This booklet contains a new 20-level class with 4 archetypes, 8 new spells, 10 new magic items and 4 new artifacts. Play as the Necromancer, an a-typical version of a standard fantasy staple. Wield the powers of life and death to protect the living. This is a full 20-level class utilizing a new class mechanic and controling a versatile minion. Essence allows...   [click here for more]
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Gunslinger

Gunslinger


Pick up a gun, its time to fight! As a Gunslinger, you work to master a weapon unlike any other. Your reckless daring-do stands to let your name live on in infamy. Inside you will find: The Gunslinger class and its trademark personas. The Mysterious Stranger, the Stern Lawbringer, the Affable Outlaw, the Roughneck, the Horsewhisperer, the Renegade Ecclesiast, and the Gun...   [click here for more]
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Blade Spells

Blade Spells


In an old campaign of mine one of my players was playing a bladesinger a wizard tradition for elves from the Sword coast adventurer’s guide I had designed some special spells that they would gain access to when they met a master bladesinger. The player never actually got to do this, but here are some spells based around weapons that you might find interesting to be used in your game. There...   [click here for more]
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The Blood Mage - An Arcane Intelligence-based caster - Including 4 Archetypes and 39 Custom Spells

The Blood Mage - An Arcane Intelligence-based caster - Including 4 Archetypes and 39 Custom Spells


"A hooded half-elf overlooking a pallasade puts a knife through his hand as he whispers an incantation and watches as six droplets of blood fly from his outstretched palm into the backs of the guards stationed on the wall, who then silently succumb to sleep. Grabbing a snow white bunny in one hand, a dying halfling mutters some few words of power, stealing life from his pet, and feeling it surge...   [click here for more]
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The Dealer (5e Class)

The Dealer (5e Class)


A massive class that puts the dice to the side and uses a real deck of cards front and center. They thrive in the chaotic nature of magic and believe wholeheartedly in letting fate decide itself with what is drawn. With both a standard 52 card deck, or a tarot deck, you too can play as a master of the cards inspired by your (maybe) favorites from other media. Ever wanted to be gambit? The Cardshark...   [click here for more]
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THE ARTIFICER (5e) (Revised)

THE ARTIFICER (5e) (Revised)


Artificers are the quintessential crafters and engineers of wonders in a world of magic. They channel arcane forces into their works, conjuring impossible dreams of creation into reality. This product contains the following: • The Artificer class, a full class design from levels 1 to 20. • Archetypes include: The Battleforge Smith: A skilled craftsman that dons...   [click here for more]
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Power Chord: Kill

Power Chord: Kill


Want to roleplay a Manowar album cover without rolling a Barbarian? We've got you covered. The College of Metal brings thunder damage and axe-wielding bards to the stage with a host of new bard-only spells inspired by older editions of Dungeons & Dragons. These spells, Bardic Songs, are concentration spells that expand the utility of the bardic inspiration mechanic while allowing the bard to...   [click here for more]
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SELUNE, Lady of Silver ✧ Forgotten Realms 5e

SELUNE, Lady of Silver ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Selune, goddess of good and neutral lycanthropes, moon, navigation, questers, stars, wanderers, motherhood, and reproductive cycles in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons,...   [click here for more]
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The Channeler: An Intelligence Spellcaster with Martial Capabilities and Six Subclasses

The Channeler: An Intelligence Spellcaster with Martial Capabilities and Six Subclasses


The channeler class has a mix of magical and martial features. They learn their spells and use a point-based resource system to cast them. This point system is refered to as "mana" and functions similarly to the spell point variant rule found near the back of the Dungeon Master's Guide. The document also contains homebrew spells that are exclusive to channelers. There is an errata at the end for...   [click here for more]
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BAHAMUT, The Platinum King ✧ Forgotten Realms 5e

BAHAMUT, The Platinum King ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Bahamut, god of justice, wind, and good dragons in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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The Magic of Runes

The Magic of Runes


The Magic of Runes offers a quick and simple way to introduce runes and runic magic into your campaign without adding a new class. This sourcebook provides guidelines for how runes work, how characters might acquire them, and what those runes can accomplish. Includes 50 runes to start exploring the art of runic magic. Check out these other products from Nefarious Weasel Studios! •...   [click here for more]
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OGHMA, Lord of Knowledge ✧ Forgotten Realms 5e

OGHMA, Lord of Knowledge ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Oghma, god of bards, inspiration, invention, and knowledge in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains...   [click here for more]
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TEMPUS, Lord of Battles ✧ Forgotten Realms 5e

TEMPUS, Lord of Battles ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Tempus, god of war, battle, and warriors in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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Mystic Revisited

Mystic Revisited


I am a big fan of Psionics, I was happy to see the good folks at WOTC put out the playtest material for the Mystic, of course being playtest material sometimes there are tweaks to be made. What you have here are my changes to the original Mystic class. As this class offers a broad range of abilities I have not yet been able to playtest everything. Feedback is most appreciated. I hope you enjoy. ...   [click here for more]
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Book of Familiars

Book of Familiars


Compiled list of familiars and options for familiars. Includes material from the Player's Handbook, Monster Manual, Storm King's Thunder and Volo's Guide to Monster's. ...   [click here for more]
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The Bloodborne Armory

The Bloodborne Armory


Hey! You got your Bloodborne in my D&D! Okay, abysmally terrible joke aside, hello. I'm Lv99Pangolin and I present to you, the Bloodborne Armory. Inside, I've cataloged every weapon, item, tool, and rune in Bloodborne and transitioned it over to Dungeons and Dragons 5th Edition. I warn you, it contains spoilers and was not a smooth transition. I'm currently...   [click here for more]
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Warlock Patron: The Hunger

Warlock Patron: The Hunger


As a warlock, tap into the power of The Hunger, an extradimensional entity with the sole desire to consume. ...   [click here for more]
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The Truenamer - Core

The Truenamer - Core


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to...   [click here for more]
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SILVANUS, Keeper of Nature ✧ Forgotten Realms 5e

SILVANUS, Keeper of Nature ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Silvanus, god of wild nature and druids in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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Tap Untap Burn 5 Color Mana Spell Point Variant Rules Staff Preview

Tap Untap Burn 5 Color Mana Spell Point Variant Rules Staff Preview


Hello! Thanks for downloading Tap Untap Burn - Staff Preview! Tap Untap Burn 5 Color Mana Spell Point Variant Rules - Knights and Tricksters is now available! https://www.dmsguild.com/product/280905/Tap-Untap-Burn-5-Color-Mana-Spell-Point-Variant-Rules-Knights-and-Tricksters Tap for email updates-- FilKearneyCreations@GMail.com In Q3 2019 Tap Untap Burn 5 Color Mana Spell Point Variant Rules...   [click here for more]
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Elaydren’s Magewright Primer

Elaydren’s Magewright Primer


House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find: Additions to tool kits, new tool kits, and arcane foci Optional material components, converted for 5th Edition A host of common magic items that ease daily life New warforged...   [click here for more]
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EILISTRAEE, Lady of the Dance ✧ Forgotten Realms 5e

EILISTRAEE, Lady of the Dance ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Eilistraee, goddess of dance, song, beauty, swordwork, hunting, and good drow in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This...   [click here for more]
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Tinker Toys: Spell Infused Clockworks

Tinker Toys: Spell Infused Clockworks


Unleash the potential of your tinkering! Be the envy of other races! Delight your friends! Surprise your enemies! Infuse the power of magic into your devices! A supplement for spellcasting rock gnomes, Tinker Toys includes a new 1st level spell, Infuse Clockwork, as well as guidelines, requirements, and sample infused clockwork devices. This supplement has been designed...   [click here for more]
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AMAUNATOR / LATHANDER, Lords of Light ✧ Forgotten Realms 5e

AMAUNATOR / LATHANDER, Lords of Light ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Amaunator and Lathander in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following for EACH of the two...   [click here for more]
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MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e

MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Mystra, goddess of magic, spells, and the Weave in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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Companion Spells

Companion Spells


This handy guide contains 11 new spells for Beastmaster Rangers. The document was born of my love for the archetype and as a mean to deepen the bond between the ranger and his companion. The spells vary from the utilitarian to the damage dealing. ...   [click here for more]
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Warlock Invocations: New and Revised

Warlock Invocations: New and Revised


Within these pages you’ll find some new and original invocations to include in your game. This includes additional support for invocations meant for particular pacts, as well as a revision of the Pact of the Blade. In addition, I have rebalanced or re-written some previous invocations. For those that have been re-worked, I will be including a brief explanation for why I’ve adjusted the...   [click here for more]
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5e New Player Friendly Spell Sheets

5e New Player Friendly Spell Sheets


This is intended to make tracking spells easier and faster for new players to Dungeons and Dragons 5th edition. I've made this for personal use for my own group, which are all new to TTRPG's, and especially to D&D. There are separate spaces for cantrips, and all spell levels. Each spell has room for a name, simple description, and damage, as well easy to mark and see slots available and slots...   [click here for more]
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Merchant Class

Merchant Class


The party made their way through a sanctuary decorated with ornate tapestries, incredibly life-like sculptures, and paintings which must have been the life’s work of a masterful artist. When the party made its way through the luxurious lair, they set their eyes upon the shimmering form of an adult red dragon, stretching out atop a mountain of gold pieces. His attention turned towards the adventurers,...   [click here for more]
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