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Two Arcane Traditions

Two Arcane Traditions


This product contains two arcane traditions updated to 5th ed. D&D: the Shadow Mage and the Nethermancer. The Shadow Mage is from the Player's Guide to Faerûn (3rd ed). The Nethermancer is from the Player's Option: Heroes of Shadow (4th ed). Also check out my Twenty Five Adventures and Twenty Five Magiks. ...   [click here for more]
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Twenty Five Magiks

Twenty Five Magiks


This product contains new magic items and spells to add to any campaign. Several of these items have been posted on D&D Beyond. Also check out my Twenty Five Adventures. ...   [click here for more]
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Tundra Magic

Tundra Magic


Tundra Magic Spells & Magic Items of Frost & Snow Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine...   [click here for more]
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Tsibett's Expeditionary Encyclopedia Vol.1

Tsibett's Expeditionary Encyclopedia Vol.1


A wanderer's research from a world much like your own, filled with notes of creatures and magic that have yet to grace the land. With some time and study, that just might change. One of many journals from an unknown adventurer, volume 1 of Tsibett's Expeditionary Encyclopedia includes a number of new races, spells, and subclasses for you or your party. Ranging from...   [click here for more]
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Truenamer Reborn (5e)

Truenamer Reborn (5e)


Underneath magic, underneath reality, underneath everything lies the truth of the universe, encoded in language for those that dare to speak it. Truenaming was thought lost to the ages, but it returns with a fully fleshed out supplement including Core class, custom subclasses, and an entirely custom spell list. ...   [click here for more]
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Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
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Tough Cookies: Three Strength Subclasses!

Tough Cookies: Three Strength Subclasses!


Tough Cookies Greetings, adventurer! Have you ever wanted to play a more rough-and-tumble style of monk, less of an ascetic and more of a bruiser? Have you ever wanted to be a rogue less focused on careful assassinry, and more on using brute force to get what you want? Have you ever wanted to play a true gish sorcerer, mixing magic and martial, dissatisfied with most of the other options? This document...   [click here for more]
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Tome of Warfare

Tome of Warfare


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare. Within its pages, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,...   [click here for more]
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Tome of the Treenest, 9

Tome of the Treenest, 9


We have a set of spooky spells today. First up is Accusation, a spell that harnesses the fear and guilt of your foes to deal psychic damage. Second is Spectral Serpent, a summon that creates a ghostly dragon to bite, fly, and attack your enemies with a breath weapon. Finally, you can use the spell Killing Ground to drag your enemies beneath the earth to an early grave. Pick up this set if you want...   [click here for more]
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Tome of the Treenest, 8

Tome of the Treenest, 8


Happy Friday! This week, I bring you three new Druid and Ranger spells. This set has a particular focus on summons, including spells to empower existing familiars and summon new creatures to help on the battlefield. Check this one out if you're looking for some more furry friends on the battlefield. ...   [click here for more]
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Tome of the Treenest, 7

Tome of the Treenest, 7


Another week, three more spells. This tome contains three spells designed to be used by discerning warlocks. If you picked up the Dragon Turtle Patron, then the spell Steam Bolt from this package is a must-get! ...   [click here for more]
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Tome of the Treenest, 6

Tome of the Treenest, 6


Another week, three more spells. This tome contains three spells designed to be used in melee. Punch, kick, and grapple your way to being a true muscle mage! ...   [click here for more]
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Tome of the Treenest, 5

Tome of the Treenest, 5


Three more spells this time! Today, the spells are all based around the idea of a light wizard. All three are different kinds of radiant beams: Solar Flare calls down beams of intense sunlight to bake enemies, Focus Beam blasts foes with a long-distance attack, and the Twin Beams of Vol'Thima can be used to create fields that can either heal or damage enemies. While they're all intended for wizards,...   [click here for more]
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Tome of the Treenest, 4

Tome of the Treenest, 4


This edition of the Tome of the Treenest contains another set of three spells. This time, the scribes of the Trenest have reached out to northern druids to copy down some powerful ice spells. This tome includes contains Snowdrift, a simple spell that conjures snow to fall upon a foe, Snowpiercer, which creates an icy shuriken you can use as a weapon, and Polar Slice, a powerful evocation spell that...   [click here for more]
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Tome of the Treenest, 2

Tome of the Treenest, 2


This second edition of the Tome of the Treenest contains a set of spells developed by pranksters mages who have a habit of getting themselves into trouble. The first of the three spells, Solid Air, can be used to create a protective barrier for you or one of your allies. The second, Reflective Image, is an upgrade to the spell Mirror Image and adds an effect that deals damage to creatures who destroy...   [click here for more]
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Tome of the Treenest, 1

Tome of the Treenest, 1


This tome, produced by the curious wizards of the Treenest, contains a set of rare spells created by wizards around the Farflung world. This first volume contains a set of utility spells for spellcasters out in the wild. They can help a mage and their companions out of sticky situations or create some dangerous problems for their enemies. First is Cinekani's Secret Chamber, a spell which can create...   [click here for more]
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Tome of the Royal Guard

Tome of the Royal Guard


This tome has been recovered and translated and the spells within are no longer secrets to the wider magical community.  This document contains 18 homebrew spells from cantrip to level 3 on fully illustarted pages.  The spells are low level protective spells that can be added to most settings of D&D. ...   [click here for more]
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Tome of the Awoken

Tome of the Awoken


Tome of the Awoken is a 40-page collection of psionic monsters, races, subraces, and psionic disciplines. Some notable monsters and races include Callers in Darkness (Monster) Ceremorph (Race) Elan (Race) Gem Dragons (Monsters) Maendad (Race) Shardmind (Race) ...   [click here for more]
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Tome of Smites (5e Paladin Spells)

Tome of Smites (5e Paladin Spells)


Levy your holy power against the undead and fiendish hordes! "Tome of Smites" is a collection of 12 new paladin spells for your campaigns, such as the acidic Caustic Smite, the insidious Dark Smite, and the wicked Plague Smite. The title also contains suggestions for adding these spells to the Expanded Spell Lists of various paladin sublcasses. ...   [click here for more]
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Tome of Shadows

Tome of Shadows


The Tome of Shadows contains 52 spells with an evil or necromantic flair. The spells range from cantrips to 9th level. The spells within are perfect for Game Masters looking to add a unique and flavorful twist to their campaigns. Whether you wish to explore the boundaries of life and death, command legions of undead, or simply add a touch of dark magic to your campaign, the Tome of Shadows holds the...   [click here for more]
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Tome of Psionics - Psionic Subclasses

Tome of Psionics - Psionic Subclasses


Unleash your psionic might with four psionic subclasses and 20 psionic powers. As part of the psionic optionsof the multiverse, the tome of psionics contain new psionics subclasses using the improved psionics power system for Blood Hunter and Monk along with reworks for Fighter and Rogue. The third in a group of releases for the upcoming psychic class. In this supplement you...   [click here for more]
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Tome of Obscure Arcana - Volume 2

Tome of Obscure Arcana - Volume 2


This supplement introduces a number subclasses themed toward those who's fates are entwined in magic. The Elemental Entangled, an Arcane Tradition Ley Linked, a Sorcerous Origin Shadow Touched, a Sorcerous Origin The Decayed, an Otherworldly Patron The Haunted, an Otherworldly Patron Additionally, the creations that wizards bring to life, "golems" get several stat blocks Barrel Golem Book...   [click here for more]
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Tome of Magic (2e)

Tome of Magic (2e)


Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magic stretches the horizons of every wizard and priest in the AD&D 2nd Edition game.  In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered...   [click here for more]
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Tome of Hidden Lore

Tome of Hidden Lore


Before we begin today, I would like to clarify that no massive hoards of treasure were found down there. If this is all you were looking forward to, feel free to leave now. For those of you who wish to stay, however, I have something very... interesting to show you. – Wesley Canter, archaeologist In the darkest depths of an ancient dungeon, a team of archaeologists have made...   [click here for more]
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Tome of Cantrips (5e)

Tome of Cantrips (5e)


"Tome of Cantrips" is a collection of 18 new cantrips for your campaigns, ranging from the restorative Cleanse Body to the informative Minor Recall to the destructive Dark Tendril. ...   [click here for more]
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Tome of Battle: Book of Nine Swords

Tome of Battle: Book of Nine Swords


The Third Edition Tome of Battle - The Book of Nine Swords was a testing ground for game mechanics for Fourth Edition. Ultimately, many of the innovations from the book would be evolutionary dead ends, but I love the style of play it presented. The classes are very high fantasy, wuxia style, martial casters that use stances and maneuvers to create supernatural effects. This is my attempt to port the...   [click here for more]
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Tome and Blood: A Guidebook to Wizards and Sorcerers (3e)

Tome and Blood: A Guidebook to Wizards and Sorcerers (3e)


A Spell Is Better than a Thousand Words Every mystic library reserves a place for this single potent volume of arcane lore. It's packed with ways to customize sorcerer and wizard characters, including: - New feats, spells, and magic items. - New prestige classes, including the dragon disciple, fatespinner, and pale apprentice. - Information about special organizatinos such as the Broken Wands...   [click here for more]
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To Name a Few

To Name a Few


Most of this zine is a transcription of the random name tables (humans only) printed in Xanathar's Guide to Everything. I wanted a small booklet I could carry anywhere, where I could scribble down notes about which NPC had been given what name, and not be too stressed about compared with an expensive hardcover book. I figured other people would also find such a booklet useful. Even though...   [click here for more]
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To Infinity and What Lies Beyond [BUNDLE]

To Infinity and What Lies Beyond [BUNDLE]


This special bundle product contains the following titles. Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells Regular price: $3.95 Bundle price: $3.13 Format: PDF Theme The theme of this supplement is the great old ones, and due to this, most spells in this tome deal either with powerful psychic manifestations or body-warping transformations....   [click here for more]
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Tiny Hut of Too Many Things

Tiny Hut of Too Many Things


Leomund’s tiny hut has grown into a corrupted, shifting, dark tower in a dreary land. The locals of a nearby village say none should go there but, after getting tired of shopping and dancing, your party has decided to completely ignore that advice. You find the hut’s door ajar—a scent of wood fire and pine escaping it—and step inside. “I check for the traps!”, the rogue declares....   [click here for more]
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Tinker Toys: Spell Infused Clockworks

Tinker Toys: Spell Infused Clockworks


Unleash the potential of your tinkering! Be the envy of other races! Delight your friends! Surprise your enemies! Infuse the power of magic into your devices! A supplement for spellcasting rock gnomes, Tinker Toys includes a new 1st level spell, Infuse Clockwork, as well as guidelines, requirements, and sample infused clockwork devices.  This supplement has been designed...   [click here for more]
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Timid Spellcasting

Timid Spellcasting


Do you stutter when casting verbal spells? Do your hands shake when you twist the threads of the Weave? This is a ruleset for players who want to add a bit more flavor to their mages. Wizards, Clerics, Bard, etc. all face pain and disruption when they lose confidence in their spellcasting abilities. ...   [click here for more]
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Time Warden: A New Class

Time Warden: A New Class


Some quirk of fate has gifted Time Wardens with the power to manipulate the flow of events. Using just a touch of their innate magic they can speed-up a bubble of time, slow it down, stop it for a moment and occasionally even reverse it. As they advance they will be able to summon tame dinosaurs or go in to combat armed with futuristic gadgets (light sabre any one?). Time Wardens are a new and versatile...   [click here for more]
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Time Traveler's Guide to Chronomancy

Time Traveler's Guide to Chronomancy


Time Traveler's Guide to Chronomancy provides lore, advice, archetypes, and more for parties who want to include elements of time travel into their campaigns. Sure, it's tricky... but oh so tempting! With this new supplement, you no longer have to be scared of time travel. We give you all the tools you need. Included in this supplement: - Lore about time travel in the Forgetten...   [click here for more]
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Time Magic: Class Options and Spells

Time Magic: Class Options and Spells


This is a module for temporal options for character classes. Time themed options for the Bard, Cleric, Monk, Sorceror, Warlock, and Wizard are available, as are new magic spell options. ...   [click here for more]
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Time Magic (Codex Two of the Enchiridia Mysteria)

Time Magic (Codex Two of the Enchiridia Mysteria)


Now updated for the artificer spell list (and they get quite a few goodies here). What is time? Countless archmages have tried to unravel this question, and been unraveled themselves in the process. Paradox is a powerful force, and deterrent, to those who would dabble into this dangerous subclass of magic. You are no dabbler. Delve deep into chronomancy with 25 new...   [click here for more]
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Time Mage class, 4 subclasses, 22 custom spells for 5e

Time Mage class, 4 subclasses, 22 custom spells for 5e


Play the Time Mage class, 4 unique subclasses and 22 new time related spells! Time Mage is a highly specialized spellcaster who harnesses the powers of time manipulation. Get access to 4 powerful sublasses (Time Specializations): The Chronomancer: specializes in altering time and reverting it. The Temporal Conjurer: specializes in dealing damage through rupturing time in pockets of space. The Chrono...   [click here for more]
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Tim the Gnome's Tiny Tome of Necromancy

Tim the Gnome's Tiny Tome of Necromancy


Tim the Gnome's Tiny Tome's are a series of compact supplements designed to provide you with a hand-crafted selection of new and creative spells to add to your D&D 5e games. This supplement provides you with nine new spells from the school of necromancy. Whether you are bringing an ally back from the dead using the painful repose spell, or gazing through the eyes of your undead...   [click here for more]
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Tim the Gnome's Tiny Tome of Elemental Magic

Tim the Gnome's Tiny Tome of Elemental Magic


Tim the Gnome's Tiny Tome's are a series of compact supplements designed to provide you with a hand-crafted selection of new and creative spells to add to your D&D 5e games. This supplement brings to you 7 new and creative spells themed around the four elements. Grapple your enemies with the 1st-level water whip or burn a village to the ground with the 8th-level wildfire,...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far Corners...   [click here for more]
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Tick Tary Tanner's Spells for the Woodland Wizard

Tick Tary Tanner's Spells for the Woodland Wizard


"I never went to a school for wizards. I didn’t have teachers who watched over my shoulder to see if I was doing everything correctly. I had my spellbook, and I had the forest around me to be my tutor. Every tree, every mountain, every river and stream has taught me something—more knowledge is contained within a single leaf than all the books in Candlekeep." - Tick Tary Tanner Add a...   [click here for more]
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Through the Veil - a bundle of spirit supplements [BUNDLE]

Through the Veil - a bundle of spirit supplements [BUNDLE]


This special bundle product contains the following titles. Psychopomp Class Regular price: $3.50 Bundle price: $2.80 Format: PDF A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to the afterlife. An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal...   [click here for more]
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Thri-Kreen, a New Playable Race for 5e

Thri-Kreen, a New Playable Race for 5e


Dwelling in the hottest parts of the world, thri-kreen stalk the savannas and deserts they call home. These insect-like humanoids must fend for themselves from the moment they are born and continue to do so until the day they die. Not prone to emotion or social impulses, thri-kreen are happy to spend the entirety of their lives hunting and foraging for everything they need to survive. You...   [click here for more]
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Theurgy - Ability Check Casting

Theurgy - Ability Check Casting


Anyone can attempt theurgy casting by investing time and succeeding ability checks. Higher-level magic requires more time, require higher DCs to succeed, and have more drastic mishaps if the theurgy fails. For characters, theurgy trades long casting times and risk of mishaps in exchange for saving spell slots during an adventure, or to make good use of downtime while waiting for the next. For DMs,...   [click here for more]
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Theros: Heroes & Demigods

Theros: Heroes & Demigods


19 NPCs from the world of Theros! Theros: Heroes & Demigods presents 19 NPCs from the world of Theros! You will find inside: The five demigods, introduced in the Theros Beyond Death MtG expansion. Famous heroes & villains, such as Anthousa, Ashiok, Elspeth Tirel, and more! Custom, original art (no AI) for each one of the NPCs!...   [click here for more]
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Theros Subclass Bundle [BUNDLE]

Theros Subclass Bundle [BUNDLE]


This special bundle product contains the following titles. Anvilwright: Artificer Specialist of Theros Regular price: $1.50 Bundle price: $0.83 Format: PDF This supplement presents a new specialization for the artificer class with strong ties to the world presented in Mythic Odysseys of Theros but playable in any campaign setting. Anvilwright artificers...   [click here for more]
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The Zealot

The Zealot


The Zealot is a 5e class intended to emulate the feel of berzerker or fanatic character archetypes. The core class utilizes a "savage attack" mechanic that brings an element of risk v. reward when attacking with melee weapons. This document includes 3 class archetypes: The Templar: A religious fanatic that uses a pool of divine power to heal allies and smite enemies The Black Swordsman: A dark...   [click here for more]
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The Wrath of Ashardalon

The Wrath of Ashardalon


The tale of the demonic dragon Ashardalon spans over 1000 years. Ages ago, Ashardalon brought destruction across the land while a twisted cult worshiped him as a god. The Cult of Ashardalon formed their central temple in Nightfang Spire, a massive stone structuree spanning 1,600 feet into the air. The cult’s leader, a man called Gulthias, served as the mediator between Ashardalon and his insane followers. Half-dragon...   [click here for more]
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The Worm

The Worm


A new Otherworldly Pact for Warlocks in 5e. If you're looking to poison enemies, and turn those who would harm you to your cause, then The Worm is for you. Unlike other Pacts, your entity is a physical parasite that has been enhanced by magic. This parasite feeds from you, and in exchange grants you poisonous attacks, and domineering magic. Also includes several Eldritch Invocations. ...   [click here for more]
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The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner

The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner


Sybils of the moon, the witch changes as nature does. Practitioners of harmony, witches seek and use their knowledge much differently than traditional wizards of the arcane. On the cusp of both the druidic and cleric natures, these intelligent and awesome folk listen to the world around them, and respond in kind. Origins One of my players wanted to play a witch for Curse of Strahd, and I...   [click here for more]
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