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The Ultimate Adventurer's Handbook

The Ultimate Adventurer's Handbook


The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Within this book you’ll find new races, subclasses, feats, spells, magic items, and more. In addition to new options available to every class published by Wizards of the Coast, as well as Matt Mercer’s Blood Hunter,...   [click here for more]
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Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1


NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle! FANTASY GROUNDS Version is now available! Save up to $5 in this bundle! "I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any...   [click here for more]
Dungeon Masters Guild  $19.99

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Feywild Companion

Feywild Companion


"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel "This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty...   [click here for more]
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Vecna's Book of Vile Darkness

Vecna's Book of Vile Darkness


From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year... Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become...   [click here for more]
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Xen's Subclass Compendium

Xen's Subclass Compendium


Introducing XEN'S SUBCLASS COMPENDIUM, the ultimate resource for Dungeon Masters and players seeking to expand their options in the world of Dungeons & Dragons! With a staggering collection of 150 subclasses, including 124 meticulously updated classics and 26 brand-new additions, this compendium offers unparalleled versatility and customization for your campaigns. Inside, you'll...   [click here for more]
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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), Eberron Archetypes, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised...   [click here for more]
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Vault of Magic

Vault of Magic


Find new powerful magic, and mysterious and terrible objects lurking within Vault of Magic! Through this supplement, you can expand and enrich your Dungeons & Dragons world. In Vault of Magic you will discover: - 54 New magical items - 16 New spells - More than 40 stock art pieces - A top-level layout - A hypertext index, to quickly...   [click here for more]
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Darkhold: Secrets of the Zhentarim

Darkhold: Secrets of the Zhentarim


Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and...   [click here for more]
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Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell


Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
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Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book


"Coming back to where you started is not the same as never leaving." - Terry Pratchett INTO WONDERLAND Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited...   [click here for more]
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Prothero's Guide to Spellweavery

Prothero's Guide to Spellweavery


Welcome to the fourth chapter of the Eren Chronicles! Prothero’s Guide to Spellweavery is a complete codex that deals with the broad concept of magic, delving into detail over each and every one of the various aspects that compose it. From its fundamental basics to new arcane lore, as well as rules and tools...   [click here for more]
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The Magus Class

The Magus Class


Combining martial prowess and magical power, the magi are spell swords, arcane archers, mystic marauders, and sorcerous sentinels. Every magus pledges themself to an eldritch society that inducts them into the magic arts and trains them in war. This versatile training means that magi are versatile adventurers and unpredictable foes. Every magus is a member of an eldritch society. Eldritch Societies...   [click here for more]
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Fizban's Vault of Draconic Secrets

Fizban's Vault of Draconic Secrets


"With aid of [this book], your games will quite literally succeed with flying colors." --The Cleric Corner's Ryker (@theclericcorner), YouTube channel "I really like that they made the ring of dragonshape a hoard magic item, which was one of my favorite items from the old Draconomicon. . . . The [dragonlings] are adorable; I'd love to put them in my game." --Nerd Immersion's Ted (@NerdImmersion),...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
Dungeon Masters Guild  $9.95

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Vault of Magic II

Vault of Magic II


Vault of Magic II is the sequel to the platinum bestseller, Vault of Magic! Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons. Contained in this supplement, you will find: - 72 new magical items    - 22 new spells - 4 new NPCs - 6 tables to give your magic items some oddities and quirks - 2 new backgrounds - Over...   [click here for more]
Dungeon Masters Guild  $6.95

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Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
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When Magic Goes Wrong...

When Magic Goes Wrong...


Discover strange quirks for magic items, to enrich your world of Dungeons & Dragons. Specifically, you will find: - 10 tables to give your magic items some oddities and quirks - 15 beautiful images - New downtime activities - A hypertext index, to quickly find what you need If you are looking for the Fantasy Grounds Version - click here. Other authors' titles: ...   [click here for more]
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The Merchant Class

The Merchant Class


For over three years, the Merchant has been bringing more business-minded adventurers to Dungeons & Dragons tables around the world!  The merchant a high-support spellcaster that helps the party stay equipped and rewards players that enjoy solving problems using the equipment they have on-hand rather than spellcasting and skill checks. The...   [click here for more]
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The Scholar Class

The Scholar Class


Unlikely heroes though they are, scholars leverage their impressive genius and prestigious educations to overcome challenges that would thwart less prepared adventurers. Whether they’re analyzing an enemy for weaknesses or giving sagacious advice to their allies, a scholar’s keen powers of reasoning and deduction can clutch victory from the jaws of defeat. All scholars specialize in a field of...   [click here for more]
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Drizzt's Travelogue of Everything Volume 2

Drizzt's Travelogue of Everything Volume 2


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Find below a short description of the content you can find in each chapter of the book •Be free of Yeenoghu's hunger and play as a...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


Now with a custom character sheet specifically for this book, created by Guilherme Pantoja! ANNIVERSARY UPDATE! So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,...   [click here for more]
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Baba Lysaga's Nocturnes and Nightmares

Baba Lysaga's Nocturnes and Nightmares


"My favourite supplements are the ones where my brain runs away with me, creating or solidifying character concepts, or weaving stories about adventuring parties, their dynamics, and adventures. Nocturnes & Nightmares did this in the first chapter." - The Cozy Cauldron "This book is an absolute banquet of dark delights – MORE than enough to gift a new or experienced DM everything they...   [click here for more]
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Elminster's Magical Compendium - A Guide to Magic and Rituals

Elminster's Magical Compendium - A Guide to Magic and Rituals


Unlock the Mysteries of Magic with Elminster's Magical Compendium - A Guide to Magic and Rituals! Delve into a world of arcane wonders as you immerse yourself in 76 new spells, carefully crafted for every class, with powers spanning from 1st to 9th level. Among these captivating spells, discover the 10 exclusive spells created by the enigmatic...   [click here for more]
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Quest Spells & Other Divine Magic

Quest Spells & Other Divine Magic


Discover new and powerful divine magic! Use this supplement to expand and enrich your campaign world. In Quest Spells & Other Divine Magic you will discover: - Two new types of divine spells: quest spells, which are bestowed only to the most faithful of divine servants, and cooperative spells, which create more powerful effects if cast by more than one spellcaster. -...   [click here for more]
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Ravenloft Archetypes I: Nightmares of Barovia

Ravenloft Archetypes I: Nightmares of Barovia


"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer. Now updated with new archetypes, new spells, and new feats as a thank you to customers, Ravenloft Archetypes: Nightmares of Barovia presents thirteen new subclasses as well as new spells, new monsters, new subraces, and more for...   [click here for more]
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Melchior's Spell Library - Volume I

Melchior's Spell Library - Volume I


PLEASE READ Hello! Thanks for your interest in this product. This supplement is a compilation of the first five Tomes of Melchior supplements, which are linked at the bottom in the Individual Links section. It does not have any spells that are not already in a listed book. What Does This Have? This supplement is a single pdf with every single spell compiled into one place, and a separate PDF for...   [click here for more]
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The Complete Devout Handbook

The Complete Devout Handbook


Packed inside this handbook you’ll find new player options for your cleric, druid, monk, and paladin characters! The Complete Devout Handbook includes: 4 Cleric divine domains: Commerce Domain, Darkness Domain, Love Domain, Prophecy Domain 4 Druid circles: Circle of Bond, Circle of Branch, Circle of Cataclysm, Circle of Spirit 4 Monk...   [click here for more]
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The Runekeeper Class & Runic Invocation

The Runekeeper Class & Runic Invocation


The Runekeeper & Runic Invocation is an expansion of the magic system granted to the Rune Knight Fighter from Tasha's Cauldron of Everything. Within this supplement, you'll find: - The Runekeeper, a brand new 1st to 20th level class specializing in the art of runic invocation with inspiration drawn from previous editions of Dungeons & Dragons! - New "1/3-invoker" classes...   [click here for more]
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The Necromancer Spellbook (5e)

The Necromancer Spellbook (5e)


The Necromancer Spellbook A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons! There was great concern with the balance of the spells... Please leave your review! It's extremely important to keep improving the product! Update! An updated version of this "The Necromancer Spellbook" is now available! Version...   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
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Time Mage class, 4 subclasses, 22 custom spells for 5e

Time Mage class, 4 subclasses, 22 custom spells for 5e


Play the Time Mage class, 4 unique subclasses and 22 new time related spells! Time Mage is a highly specialized spellcaster who harnesses the powers of time manipulation. Get access to 4 powerful sublasses (Time Specializations): The Chronomancer: specializes in altering time and reverting it. The Temporal Conjurer: specializes in dealing damage through rupturing time in pockets of space. The Chrono...   [click here for more]
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Void Mage class, 3 subclasses. 20 custom spells for 5e

Void Mage class, 3 subclasses. 20 custom spells for 5e


Play the Void Mage class, 3 unique subclasses and 20 new time related spells! The Void Mage is a spellcaster class that harnesses the power of space and space energies to cast spells. They tap into the mysterious forces of the Void, channeling its energy to manipulate space, create portals, and unleash devastating spells. Get acces to 3 powerful sublasses (Void Specializations): The...   [click here for more]
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Archvillain Archive

Archvillain Archive


Now an ENnie-nominated title! A dark mage, defiant to the gods. A marauding warrior bent on conquest. A true knight, twisted by grief into something cruel. This book contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each...   [click here for more]
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5E Automatic Effects - Player’s Handbook (Fantasy Grounds)

5E Automatic Effects - Player’s Handbook (Fantasy Grounds)


Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items,...   [click here for more]
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Forbidden Spells (5e)

Forbidden Spells (5e)


Now Available for Fantasy Grounds! "Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players. Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a...   [click here for more]
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Ravenloft Archetypes II: Core Domains Adventurer's Guide

Ravenloft Archetypes II: Core Domains Adventurer's Guide


"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer on Ravenloft Archetypes I: Nightmares of Barovia. Ravenloft Archetypes II: The Core Domains Adventurer’s Guide aims to do everything for Ravenloft that the Sword Coast Adventurer’s Guide did...   [click here for more]
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The Ultimate Adventurer's Handbook | Roll20

The Ultimate Adventurer's Handbook | Roll20


The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign, and now you can add them to Roll20 Characters! You’ll find new races, subclasses, feats, spells, magic items, and more!! In addition to new options available to every class published by Wizards of the Coast, as well as...   [click here for more]
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Heroes' Handbook

Heroes' Handbook


Within this 112-page handbook you will find a vast array of new player options across all levels of play, starting at 1st level and going all the way to epic levels. Discover three new races that all offer unique roleplaying possibilities and carry with them deep ties to a particular aspect of the world. You will find two new subclass options for each of the 14 core classes, for a total of 28...   [click here for more]
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Golemancy

Golemancy


Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld, with new reviews coming weekly. Golemancy brings an entirely new form of crafting to DnD fifth edition. This system involved crafting extremely customizable golems with almost 50 unique options to pick and choose from for your creation. It is based off a point buy...   [click here for more]
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The Complete Arcanist Handbook

The Complete Arcanist Handbook


Packed inside this handbook you’ll find new player options for your bard, sorcerer, warlock, and wizard characters! The Complete Arcanist Handbook includes: 4 Bard colleges: College of Drama, College of Fortune, College of Pantomime, College of Puppetry 4 Sorcerer origins: Arcane Prodigy, Cursed Existence, Greenheart, Reincarnated...   [click here for more]
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Dark Fantasy Artificer Subclasses

Dark Fantasy Artificer Subclasses


Ghostfire Gaming presents Dark Fantasy Artificer Subclasses. Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses. All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ...   [click here for more]
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Ike's Guide to Magical Tattoos

Ike's Guide to Magical Tattoos


Magical tattoos are a means of applying castable magical spells and abilities directly onto the skin of a creature. These tattoos utilize magical inks created by spellcasters, much in the same way as spell scrolls are crafted. Although the tattooist must train for many years to learn how to apply these magical inks, they do not need to be spellcasters themselves, although an understanding of the magical...   [click here for more]
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Spellcrafting: A Spell Creation System

Spellcrafting: A Spell Creation System


Ah! The exciting world of Spellcrafting! With this spell creation system, you have the power to unleash your creativity and imagination to design balanced spells that are perfectly tailored to your character's needs and style of play. There is no spell you can't create and properly balance with our system! You will be able to customize various aspects of your spell,...   [click here for more]
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The Dark Archetypes

The Dark Archetypes


  ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION (CLICK HERE to get it for 50% OFF if you have already purchased The Dark Archetypes)      Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes...   [click here for more]
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Asmodeus' Corrupted Grimoire: Book One

Asmodeus' Corrupted Grimoire: Book One


This guide is crafted to complement the "Chains of Asmodeus" adventure and can be utilized before your heroes embark on their journey to Hell. The malevolent influence of the Arch Devil has seeped into your realm, putting the magical abilities of your players in jeopardy. Sinister happenings In every corner of our world, a sinister shadow is growing, an insidious blight that...   [click here for more]
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Ulraunt's Guide to the Planes: Acheron

Ulraunt's Guide to the Planes: Acheron


Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
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Race Compendium - Volume One

Race Compendium - Volume One


This bundle of races, subraces, and feats expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Four new races.  The mythical hengeyokai, a race of shapeshifting humans touched with the spirit of nature; the powerful mul, half-dwarves that combine the best of human and dwarven physiology;...   [click here for more]
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The High Magic Sourcebook

The High Magic Sourcebook


The High Magic Sourcebook introduces all-new mechanics for high magic, epic spells, circle magic, and spellsinging, to make the magic system for fifth edition Dungeons & Dragons more chaotic and powerful than ever before. Marshal unimaginable energy with cooperative spellcasting and feed an empire—or erase your enemies from existence. New subclasses and a slew of new spells,...   [click here for more]
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{OAP} The Accursed Class

{OAP} The Accursed Class


Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the worst...   [click here for more]
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