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Fantasy Grounds 5E Spell Effects Coding

Fantasy Grounds 5E Spell Effects Coding


Fantasy Grounds 5E Spell Effects Coding (Now includes Xanathar's Guide to Everything) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for spells...   [click here for more]
Dungeon Masters Guild  $13.95

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The Alchemist (5e Class w/ 4 Archetypes)

The Alchemist (5e Class w/ 4 Archetypes)


The Alchemist is an INT based caster who uses formulae instead of conventional spells. They require preparation, but cast quickly when needed (usually by drinking a mixture). He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock. He supplements these abilities with Alchemical Esoteries (special abilities and tricks he discovers as he advances in...   [click here for more]
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the Sterling Vermin Adventuring Co. Anthology

the Sterling Vermin Adventuring Co. Anthology


The Sterling Vermin Adventuring Co. Anthology includes the collected works of the Sterling Vermin Adventuring Co.'s DM's Guild content. All content contained in this book is currently available individually as Pay What You Want but is available in one package exclusively in this anthology. As the Sterling Vermin continue to create new content for D&D 5e, new material will be added to this document....   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Dive into the Divine Would you like to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring the 48 gods of the Faerûnian pantheon to life. The book also includes the faiths of Corellon and Moradin. Become a vassal of the gods and goddesses with over one hundred spellcasting archetypes...   [click here for more]
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FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray that it never goes...   [click here for more]
Wizards of the Coast  $7.99

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Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
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Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items

Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items


Overall we were disappointed with the final product of the Ranger class. After much deliberation and through trial and error, we have created a new base Ranger class with 4 archetypes: Beast Master, Deep Stalker, Hunter, and Primal Mystic We hope you enjoy. v 3.8 - New Format Check out the other Ranger version based on the most recent UA Ranger is /product/193369/Modified-UA-Ranger-with-14-Archetypes-New-Sorcerer-18-New-magic-Items...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 191 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay-What-You-Want title. I've been a DM for years, and with the help of my players, together...   [click here for more]
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Fantasy Grounds 5E Class Feature Effects Coding

Fantasy Grounds 5E Class Feature Effects Coding


Fantasy Grounds 5E Class Feature Effects Coding (Now includes Xanathar's Guide to Everything) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects...   [click here for more]
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DMGR7 The Complete Book of Necromancers (2e)

DMGR7 The Complete Book of Necromancers (2e)


Come, let us explore the art of necromancy together. - Arch-Necromancer Kazerabet Necromancers like Kazerabet and their priestly counterparts have mastered many dark, forbidden secrets. This tome reveals these mysteries to the Dungeon Master, who will find new NPC kits and volumes of necromancer's minions, familiars, secret societies, poisons, magical items, enchanted tomes, and...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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Wizard's Spell Compendium Vol. 1 (2e)

Wizard's Spell Compendium Vol. 1 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
Wizards of the Coast  $9.99

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Wizard's Spell Compendium, Vol. 2 (2e)

Wizard's Spell Compendium, Vol. 2 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
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Races of Eberron (3.5)

Races of Eberron (3.5)


Heroes Ready for Anything, Anywhere Dauntless adventurers arise from among the spirited races of the warforged, shifters, changelings, and kalashtar. These bold explorers hurl themselves into the most dangerous quests with an unquenchable thirst for fortune and glory. This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior,...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Player's Option: Heroes of the Feywild (4e)

Player's Option: Heroes of the Feywild (4e)


Ready to explore your character's wild side? Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell. This book contains exciting new character...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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The Necromancer Spellbook (5e)

The Necromancer Spellbook (5e)


The Necromancer Spellbook A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons! There was great concern with the balance of the spells... Please leave your review! It's extremely important to keep improving the product! Spell List Animate Animals Annihilation Bones of Steel Chill Blood Curse...   [click here for more]
Dungeon Masters Guild  $3.99 $1.99

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Dread Necromancer

Dread Necromancer


A dark taint stains your soul. Do you dare embrace the vile power it bestows? The Dread Necromancer is a new class designed for the 5th edition of the world's greatest roleplaying game. With this new class you can create a character that bears the tragic stain of darkness and the gift of necromancy that comes with it. As your soul succumbs to the fell power of this insidious taint...   [click here for more]
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Elemental Magic of Zakhara (Al-Qadim & Forgotten Realms)

Elemental Magic of Zakhara (Al-Qadim & Forgotten Realms)


This product both brings elements inspired by the southern continent of Zakhara up to the Sword Coast of Faerûn and updates them for native 5th edition Al-Qadim games. Inside you’ll find over 50 spells of the four elemental provinces of Zakharan mages (more than 10 for each elemental province), updated from AD&D Second Edition which complement those found in both the Player’s...   [click here for more]
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Necromancy After the Time of Troubles

Necromancy After the Time of Troubles


After the Time of Troubles and before the return of Netheril the art of necromancy flourished. These pages contain 48 classic spells updated from 2nd edition for use in your 5th Edition campaign, whether it is set in the Forgotten Realms or Ravenloft. You'll find benign or white necromancy spells like graft flesh, giving some less evil options while also tempting you to use vile spells like...   [click here for more]
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Arcane Mysteries

Arcane Mysteries


24 new spells for arcane casters! These spells are levels 1st-3rd and contain one of each school of magic per level. Sense the presence of undead, animate suits of armor, bounce spells back at your opponents, penalize enemy casters, and more. We're on draft #3! However this is still an early draft so any feedback is appreciated. I know there's some gross grammar and weird formatting in this aside...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


ANNIVERSARY UPDATE! So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible, especially for player options. The focus of this book was always that the player options...   [click here for more]
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The Shaman

The Shaman


The Shaman is a new spellcasting class designed for 5E Dungeons and Dragons. Included: 4 new archetypes, including the Call of the Elements, Call of the Spirits, Call of the Wild, and Call of the Mystic Many new items created specifically for the Shaman A new spell: Elemental Rupture ...   [click here for more]
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The Magic of Runes

The Magic of Runes


The Magic of Runes offers a quick and simple way to introduce runes and runic magic into your campaign without adding a new class. This sourcebook provides guidelines for how runes work, how characters might acquire them, and what those runes can accomplish. Includes 50 runes to start exploring the art of runic magic. Check out these other products from Nefarious Weasel Studios! •...   [click here for more]
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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $9.99

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Chronomancer (2e)

Chronomancer (2e)


You have all the time in the world—and now you don't. The final and most dangerous fantasy frontier lies not in space, but in time! At last, the dimension of Time is open to those few wizards who would risk everything, even their very existence, to visit ancient and forgotten lands or see the unbelievable wonders and horrors of the future. These few wizards are Chronomancers, and this 96-page...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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Faiths & Avatars (2e)

Faiths & Avatars (2e)


What makes a god a god? How are divine powers created and how do they die? How powerful is a greater deity compared to a lesser deity? These questions and many more are answered for the Fofgotten Realms campaign setting within Faiths & Avatars. Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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D&D 5e Magic Spell Cheat Sheets

D&D 5e Magic Spell Cheat Sheets


This is a collection of time-saving references for magic spells in Dungeons and Dragons 5th edition. Having these cheat sheets will improve the speed and efficiency of spellcasters choosing spells, and ease new players into their desired roles as spellcasters. Designers will also find these cheat sheets useful in facilitating their design work. --- --- This product contains references for magic...   [click here for more]
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Codex Gothica: Gothic Horror Cosmetic Spell Effects, Volume I

Codex Gothica: Gothic Horror Cosmetic Spell Effects, Volume I


Suggestions for cosmetic effects to apply to spells in a Gothic Horror campaign. Perfect for use in Curse of Strahd. Volume I contains spells in the Player's Handbook, from acid splash to eyebite. ...   [click here for more]
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Martial Magic -- Projected Attacks

Martial Magic -- Projected Attacks


Magic is the power to exert one's will upon the world. For spellcasters who have mastered the use of weaponry, the swing of an axe or the thrust of a blade portrays a raw purpose that can be amplified to devastating effect. This supplement includes 3 such spells. Blazing Slash, Radiant Thrust, and Thundering Blow each capture the power of a single weapon attack and project it across the battlefield....   [click here for more]
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MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e

MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Mystra, goddess of magic, spells, and the Weave in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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Raiders of the Lost Tomb: Chult Adventurer’s Guide

Raiders of the Lost Tomb: Chult Adventurer’s Guide


Don't brave the jungles without it! Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races, along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option...   [click here for more]
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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
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Fantasy Grounds 5E Book of Lost Spells Effects Coding

Fantasy Grounds 5E Book of Lost Spells Effects Coding


Fantasy Grounds 5E Book of Lost Spells Effects Coding This a module for the Fantasy Grounds VTT software. (This product contains CODING only and does NOT contain any spell descriptions from Frog God Games “Book of Lost Spells”. That is a separate product. This is an addendum for coding purposes only for Fantasy Grounds VTT. Just to be clear - in order to make full use of this module,...   [click here for more]
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Random Wizard Spellbook Generator

Random Wizard Spellbook Generator


Fantasy Grounds 5E Random Wizard Spellbook Generator This a module for the Fantasy Grounds VTT software. This will generate a Wizard's Spellbook for any level 1 through 20. You can use this to create a spellbook as a treasure item in your adventures, OR a player can use it to generate all the spells for any level wizard if they don't want to cherry pick. Role play what you get!...   [click here for more]
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Lords of Madness: The Book of Aberrations (3.5)

Lords of Madness: The Book of Aberrations (3.5)


Unnatural Creatures of Unspeakable Evil Trembling hands have recorded horrifying stories of encounters with aboleths, beholders, mind flayers, and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror - their only comfort is the hope for a quick death. This supplement for the D&D game presents a comprehensive look at some...   [click here for more]
Wizards of the Coast  $34.95 $16.99

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PHBR4 The Complete Wizard's Handbook (2e)

PHBR4 The Complete Wizard's Handbook (2e)


If you thought all wizards were alike, think again! The masters of magic now have a new guide to creating more interesting and imaginative mages, just when you thought you had them figured out. The Complete Wizard's Handbook will put a whole new twist on wizards, from personality and dress codes to schools of magic to building that dream laboratory. Look out, world - you'll never look...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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PHBR8 The Complete Book of Elves (2e)

PHBR8 The Complete Book of Elves (2e)


The glorious world of elvenkind shines from these pages! Detailed in this tome are their societies, rituals, and myths - and their physiology and psychology. Descriptions of every kind of elf abound. Rounding out this information are 11 new kits; new optional rules and suggestions for running elven campaigns; and special elven equipment, spells, and magical items. Forget...   [click here for more]
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DSS2 Earth, Air, Fire, and Water (2e)

DSS2 Earth, Air, Fire, and Water (2e)


On a world with no gods, what do priests serve? The priests class on Athas is unique and distinct from the priest classes of any other AD&D campaign world. Athasian priests worship no gods, collect no followers, and carry edged weapons. Earth, Air, Fire, and Water answers all your questions about this singular class of clerics. Here are the elemental priests who serve the elementals and Athas....   [click here for more]
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Priest's Spell Compendium Vol 3 (2e)

Priest's Spell Compendium Vol 3 (2e)


The Priest's Spell Compendium is a three-volume series describing every priest spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DMs definitive source for priest spells. This volume contains priest spells of...   [click here for more]
Wizards of the Coast  $4.99

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Tome of Magic (2e)

Tome of Magic (2e)


Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magic stretches the horizons of every wizard and priest in the AD&D 2nd Edition game. In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered...   [click here for more]
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Priest's Spell Compendium Vol 2 (2e)

Priest's Spell Compendium Vol 2 (2e)


The Priest's Spell Compendium is a three-volume series describing every priest spell for the AD&D game. Spells have been collected from the rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for priest spells. ...   [click here for more]
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Player's Guide to Faerûn (3.5)

Player's Guide to Faerûn (3.5)


The heroes of the Forgotten Realms are as diverse and varied as the regions from which they hail. This collection of Faerûnian lore and arcana allows you to create and equip an endless array of characters braced for the challenges they’ll encounter. From races, feats, and spells to prestige classes, magic items, and more, Player’s Guide to Faerûn provides...   [click here for more]
Wizards of the Coast  $32.95 $14.99

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Player's Guide to Eberron (3.5)

Player's Guide to Eberron (3.5)


Secrets Every Hero Should Know What does an elf from Shae Cairdal know about the nation of Aerenal? How do you play a half-orc from the Shadow Marches? What does your character know about the Blood of Vol or the royal line of Galifar? The Player's Guide to Eberron answers these questions and more. This companion to the Eberron Campaign Setting explores the world from the...   [click here for more]
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Libris Mortis: The Book of Undead (3.5)

Libris Mortis: The Book of Undead (3.5)


Nightmares from beyond the grave: Hushed voices tell spine-chilling tales of encounters with the walking dead and other unliving horrors. No other creatures have evoked such fear and fascination as this dreadful menagerie of malevolent spirits and mindless shells. This supplement for the D&D game presents a comprehensive overview of the undead. You'll uncover information for creating, customizing,...   [click here for more]
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Dragonmarked (3.5)

Dragonmarked (3.5)


The Mark of Dragons - A Sign of Destiny You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess...   [click here for more]
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EBERRON: Secrets of Sarlona (3.5)

EBERRON: Secrets of Sarlona (3.5)


Secrets of Sarlona explores the continent of Sarlona for the first time, giving players and Dungeon Masters their first real glimpse inside the empire of Riedra, home of the Inspired and the kalashtar. It also explores the mysteries of Adar, a nation isolated from the rest of the world, and never-before-seen locations. Secrets of Sarlona also presents new options (feats, prestige...   [click here for more]
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Warden Class

Warden Class


You are an avatar of the primal guardians of the world. You have been sent on a life-long odyssey by your guardian spirit to act as their hand and prevent the forces of corruption from disturbing the balance of nature. Armed with your weapons, primal magic, and the guidance of your guardian spirit, you bring the untamed fury and protective embrace of nature to your tabletop. This class contains:...   [click here for more]
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Alternative Steeds for Paladins, Volume 1

Alternative Steeds for Paladins, Volume 1


Introduction: Spice up your Paladin with a more interesting Steed. The parameters for the beasts are as follows; each is a Celestial/Fiendish/Fey modified version of a natural real world animal and each is roughly comparable to a warhorse. So while there won’t be any hippogriffs or dragons in this menagerie, there will definitely be some interesting possibilities. This includes a short...   [click here for more]
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Requipper (Eldritch Knight variant)

Requipper (Eldritch Knight variant)


REQUIPPER (version 2.0) (Eldritch Knight variant) The archetypal spellcasting Requipper has studied the ancient arts of Requip magic from distant Kara-Tur. Requip magic allows you to store items, weapons, and tools in a pocket dimension, where they await your summon. Includes: Archetype description 8 new spells Designer notes You need the Eldritch Knight Spellcasting...   [click here for more]
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