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Wild Magic for Every Class

Wild Magic for Every Class


Shouldn't every single player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!” Included in this PDF, you'll discover 700 new surges spread over 14 tables - one for each core class in Dungeons...   [click here for more]
Dungeon Masters Guild  $3.95

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Half-Farspawn

Half-Farspawn


Tainted by incomprehensible forces of Elder Evils, half-farspawn exist to prepare the world for the coming of their abominable masters. Not all those corrupted stick to their purpose, however - some object it and follow their own desires, often facing against the evil they were supposed to beckon. The world doesn’t end with water, fire, or cold. I’ve divined the coming apocalypse. It ends...   [click here for more]
Dungeon Masters Guild  $1.95

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Soul Spells and Curses

Soul Spells and Curses


Soul Spells and Curses concerns various new spells that affect souls in order to enhance, bind, control or destroy them. Wisdom-based classes like the cleric or druid are those who can cast soul spells in order to contact dead spirits or judge a creature's soul, but the psychopomp class is the one with the most soul spells available. At DM's discretion, you may make available these...   [click here for more]
Dungeon Masters Guild  $2.00

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Hexblade Armory ITA

Hexblade Armory ITA


Hexblade Armory è un supplemento che aggiunge nuove opzioni per personalizzare nel dettaglio un warlock hexblade e aiutare il DM nella creazione di un rapporto e comunicazione fra warlock e patrono. I poteri di ogni arma sono rappresentati da rune ultraterrene sbloccabili ogni volta che il warlock ottiene il privilegio dell'archetipo nella classe del warlock. Il PDF contiene: 6 spade hexblade,...   [click here for more]
Dungeon Masters Guild  $2.00

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The Truenamer - Beyond Words

The Truenamer - Beyond Words


Truenamers Unleashed With Truenamers beginning to appear across the world, it's likely you'll need some extra content to make them feel fully fleshed out in your campaign. This 17 page supplement offers additional content for both dungeon masters and players alike, featuring: 4 new Vocabularies! The Cryptographer, a truename specialist who can unwravel the mysterious...   [click here for more]
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The Wager: Warlock Patron (5e)

The Wager: Warlock Patron (5e)


One night, perhaps you found yourself on a crossroad at midnight, and a well-dressed gentleman offered you untold riches, if only you play a little game. You knew this man was not quite human, but the temptation was too much, and you accepted. Congratulations! You are now the victim and/or beneficiary of The Wager. A new type of Warlock Patron that seeks to gather followers not by making a pact,...   [click here for more]
Dungeon Masters Guild  $1.00

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The Worm

The Worm


A new Otherworldly Pact for Warlocks in 5e. If you're looking to poison enemies, and turn those who would harm you to your cause, then The Worm is for you. Unlike other Pacts, your entity is a physical parasite that has been enhanced by magic. This parasite feeds from you, and in exchange grants you poisonous attacks, and domineering magic. Also includes several Eldritch Invocations. ...   [click here for more]
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Vigilante

Vigilante


I am discontinuing support for this item. Instead, simply use the "Faceless" Background from Baldur's Gate: Descent Into Avernius. A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
Dungeon Masters Guild  $3.00 $2.40

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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $21.81

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