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Compendium of True Evil

Compendium of True Evil


Compendium of True Evil A Complete Guide To Creating Evil Characters Compendium of True Evil features 61 pages of evil themed character options for building a balanced, functional party for evil adventures. The product includes: 1 Full Character Class: Power your unique abilities with the souls of your enemies with this fully balanced character class. A Soulbinder walks a...   [click here for more]
Dungeon Masters Guild  $9.99

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Half-Farspawn

Half-Farspawn


Tainted by incomprehensible forces of Elder Evils, half-farspawn exist to prepare the world for the coming of their abominable masters. Not all those corrupted stick to their purpose, however - some object it and follow their own desires, often facing against the evil they were supposed to beckon. The world doesn’t end with water, fire, or cold. I’ve divined the coming apocalypse....   [click here for more]
Dungeon Masters Guild  $1.95

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Hexblade Armory ITA

Hexblade Armory ITA


Hexblade Armory è un supplemento che aggiunge nuove opzioni per personalizzare nel dettaglio un warlock hexblade e aiutare il DM nella creazione di un rapporto e comunicazione fra warlock e patrono. I poteri di ogni arma sono rappresentati da rune ultraterrene sbloccabili ogni volta che il warlock ottiene il privilegio dell'archetipo nella classe del warlock. Il PDF contiene: 6 spade hexblade,...   [click here for more]
Dungeon Masters Guild  $2.00

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Vampirism and Lycanthropy (5e Rules)

Vampirism and Lycanthropy (5e Rules)


A set of rules and statistics for those craving a more fleshed out vampirism and lycanthropy system. Contains stats for vampires, as well as special vampire abilities for each race, and stats for lycanthropes, including the forms listed in the Monster Manual. For more rules and breeds of lycanthropy, check out the sequel to this product, "Lycanthropy II"! Version History: 1.2: Made some much-needed...   [click here for more]
Dungeon Masters Guild  $2.99

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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding...   [click here for more]
Dungeon Masters Guild  $0.50

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The Mourned: A Playable Undead Race

The Mourned: A Playable Undead Race


A culture of death and a mad god's dying curse doomed the mourned race to spend eternity in that twilight realm between the living and the dead—undeath! This 14-page supplement contains everything you need to play a mourned character, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete mourned character traits, tables, history, and lore 4 distinct...   [click here for more]
Dungeon Masters Guild  $2.50

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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards. In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of...   [click here for more]
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"Sarayath's School of Necromancy"

"Sarayath's School of Necromancy"


Sarayath's School of Necromancy In this title you'll find : 11 new original and powerful spells of the Necromancy school for many classes, 3 new feats in line with the life and death thematic, 1 new background directing your hate or interest for undead creatures, 4 new monsters and potential familiars/ally. ...   [click here for more]
Dungeon Masters Guild  $2.95

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The Stress System (5e)

The Stress System (5e)


"The Stress System" is a title that introduces Stress Points to your campaigns, which act as a mental counterpart to the physical Exhaustion Levels. When a creature undergoes harsh conditions––hours spent in total darkness, or a devastating critical hit in a crucial moment of battle––they accrue a number of Stress Points. Get too many points and you'll form Defects––temporary...   [click here for more]
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Arcane Spells Vol. IV

Arcane Spells Vol. IV


Blood magic finally rears its ugly head. Like chronomancy, I've seen many great attempts at making blood magic fun and interesting, but I wanted to give my own shot at it. Here are another 6 spells for you to enjoy! Other Editions: Arcane Spells Vol. IV Arcane Spells Vol. III Arcane Spells Vol. II Arcane Spells Vol. I Changelog: - 4/28/19: Fixed typo for Grim Harvest. Grim Harvest...   [click here for more]
Dungeon Masters Guild  $0.99

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The Wager: Warlock Patron (5e)

The Wager: Warlock Patron (5e)


One night, perhaps you found yourself on a crossroad at midnight, and a well-dressed gentleman offered you untold riches, if only you play a little game. You knew this man was not quite human, but the temptation was too much, and you accepted. Congratulations! You are now the victim and/or beneficiary of The Wager. A new type of Warlock Patron that seeks to gather followers not by making a pact,...   [click here for more]
Dungeon Masters Guild  $1.00

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Candlekeep Geographic Vol.3: Gnoll Race (5e)

Candlekeep Geographic Vol.3: Gnoll Race (5e)


The Conquering Hunger. Laughing Death. The Children of Yeenoghu. These are some of the names that have been given to Gnolls over the years. They are known across the Realms as violent, sadistic, fiendish, chaotic forces of evil who should never be trusted. But is that truly the end of the story? There is evil in Gnoll-kind, that is clear, but even in the deepest depths of evil, wouldn't it be nice...   [click here for more]
Dungeon Masters Guild  $2.00

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Monsters Unleashed

Monsters Unleashed


It's good to be bad. Sometimes in roleplaying games you want to play a party of heroic adventurers, exploring the world, looting dungeons, slashing monsters and generally defending the world against the armies of darkness (a generic kind, not a zombie one under copyright). Other times, you want to be that darkness. Every once in a while it’s fun to play the horrors...   [click here for more]
Dungeon Masters Guild  $3.86

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The House of the Dwarven Plaguebearers

The House of the Dwarven Plaguebearers


Hidden away amongst the other dwarven noble houses, the House of the Dwarven Plaguebearers presents a benevolent face to the world, curing the diseased and purging poisons. Behind closed doors, however, this guild serves Talona, goddess of pestilence and poison, claiming souls and worship for their evil queen. A guide to the House of the Dwarven Plaguebearers, a new guild for Dungeons & Dragons...   [click here for more]
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