While many wizards learn to harness the magic to cast powerful spells, practitioners of glyph magic learn to create arcane symbols to store their spells for a limited time and release them at a moment when it is needed. These practitioners are commonly known as glyph casters and their practice requires both patience and time. Although time-consuming, glyph magic has proven valuable in creating arcane... [click here for more]
A new Otherworldly Pact for Warlocks in 5e. If you're looking to poison enemies, and turn those who would harm you to your cause, then The Worm is for you. Unlike other Pacts, your entity is a physical parasite that has been enhanced by magic. This parasite feeds from you, and in exchange grants you poisonous attacks, and domineering magic. Also includes several Eldritch Invocations. ... [click here for more]
Hidden away amongst the other dwarven noble houses, the House of the Dwarven Plaguebearers presents a benevolent face to the world, curing the diseased and purging poisons. Behind closed doors, however, this guild serves Talona, goddess of pestilence and poison, claiming souls and worship for their evil queen.
A guide to the House of the Dwarven Plaguebearers, a new guild for Dungeons & Dragons... [click here for more]