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Arcanum D&D Arcane Options [BUNDLE]

Arcanum D&D Arcane Options [BUNDLE]


This special bundle product contains the following titles. Arcane Mysteries of Eberron Regular price: $9.50 Bundle price: $6.50 Format: PDF Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond. An arcane sourcebook for the Eberron campaign setting and a companion tome to the Arcane Mysteries: The Secrets...   [click here for more]
Dungeon Masters Guild  $37.50 $27.50

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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.25 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $15.58

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The Armorer's Handbook: PDF/Fantasy Grounds [BUNDLE]

The Armorer's Handbook: PDF/Fantasy Grounds [BUNDLE]


This special bundle product contains the following titles. The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E Regular price: $9.95 Bundle price: $7.50 Format: PDF The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in...   [click here for more]
Dungeon Masters Guild  $22.90 $16.95

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Vyrelion's Archetypes Bundle [BUNDLE]

Vyrelion's Archetypes Bundle [BUNDLE]


This special bundle product contains the following titles. Forgotten Realms Archetypes Compendium 1 Regular price: $3.99 Bundle price: $2.63 Format: PDF Following after the examples that appeared in the Sword Coast Adventurer’s Guide, here you will find 16 class variants inspired by the iconic Prestige Classes that appear in the 3.5e “Player’s...   [click here for more]
Dungeon Masters Guild  $20.45 $13.49

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Uncharted Waters [BUNDLE]

Uncharted Waters [BUNDLE]


This special bundle product contains the following titles. Backgrounds of Faerûn: The Underwater Nations Regular price: $0.99 Bundle price: $0.83 Format: PDF Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms. - Underwater Rules Reminder - 9 New Races - 2 Tortle...   [click here for more]
Dungeon Masters Guild  $17.26 $14.45

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Tome of Warfare

Tome of Warfare


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare. Within its pages, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,...   [click here for more]
Dungeon Masters Guild  $14.99

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The Nature Bundle [BUNDLE]

The Nature Bundle [BUNDLE]


This special bundle product contains the following titles. Animal Training (5e Rules) Regular price: $1.99 Bundle price: $1.18 Format: PDF Have you ever been frustrated that rangers are the only class with animal companions? Have you ever wanted a barbarian who rides into battle on a winter wolf, or a bard with a cheeky parrot companion who mimics its tunes? ...   [click here for more]
Dungeon Masters Guild  $13.45 $7.99

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Vive la France [BUNDLE]

Vive la France [BUNDLE]


This special bundle product contains the following titles. Le Pugiliste Regular price: $2.50 Bundle price: $1.20 Format: PDF Avec rien d’autre que leur astuce, leur volonté et leur poings, les pugilistes donnent tout ce qu’ils à chaque fois qu’ils se battent. Familier avec l’adversité, les pugilistes peuvent donner autant...   [click here for more]
Dungeon Masters Guild  $10.40 $5.00

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Martial-and-Arcane Musings

Martial-and-Arcane Musings


M&A Musings is similar in concept to Unearthed Arcana, minus the new classes. There are expanded rules for provisioning and using horses; new combat actions, feats and fighting styles; methods for encounter design; alternative turn-ordering procedures and rules for mass combat; subgames including evasion, a simple joust, and mine-cart racing; and there are new spells and magic items, particularly...   [click here for more]
Dungeon Masters Guild  $10.00

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Scaldriz's Directory to the Darkness Beneath

Scaldriz's Directory to the Darkness Beneath


Scaldriz's Directory to the Darkness Beneath is a compilation of many tools useful to players and dungeon masters. Included in this book are: Sixty-six stat blocks. These include favorites from older editions, like Guardinals and Demodands, and entirely new craetions, like the Boom-boom devil and the nephilim. There are also NPC stat blocks for classes that have not previously gotten NPC stats. Four...   [click here for more]
Dungeon Masters Guild  $10.00

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The Lost Tome

The Lost Tome


This 211-page, best-selling treasure trove contains 11 new races, 3 new subraces, 6 new classes, over 100 original class archetypes (with a minimum of five archetypes for each class established in the 5e Player's Handbook), 35 totem spirit animals, pages of new spells, and other miscellany, including: What's new this Edition? Artificer archetypes! Fire up with the Pyrotechnic,...   [click here for more]
Dungeon Masters Guild  $10.00

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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.5 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Character Options: Talents (5e)

Character Options: Talents (5e)


The Fantasy Grounds VTT version can be found here. Nerd Immersion Review: https://www.youtube.com/watch?v=Jfcd7vns8yM "5 Stars. Holy crap what a cool idea to add some new flavor to your game! These talents are nicely balanced and give variety to any character. If you're a DM, this would be the perfect way to surprise your players by allowing them to unlock abilities they had no idea...   [click here for more]
Dungeon Masters Guild  $9.99

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Character Options: Talents II (5e)

Character Options: Talents II (5e)


The Fantasy Grounds version, courtesy of Rob Twohy, can be found here. Nerd Immersion Review here. Character Options: Talents II is the follow up to the best selling Character Options: Talents. It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide, Elemental Evil Player's...   [click here for more]
Dungeon Masters Guild  $9.99

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Compendium of True Evil

Compendium of True Evil


Compendium of True Evil A Complete Guide To Creating Evil Characters Compendium of True Evil features 61 pages of evil themed character options for building a balanced, functional party for evil adventures. The product includes: 1 Full Character Class: Power your unique abilities with the souls of your enemies with this fully balanced character class. A Soulbinder walks...   [click here for more]
Dungeon Masters Guild  $9.99

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Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e


Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
Dungeon Masters Guild  $9.99

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Player's Options: New Skills & Feats System

Player's Options: New Skills & Feats System


Skills, or non-weapon proficiencies as they were called in the 2nd edition AD&D, are a big part of what PCs can do to varying degree of well. Before you were severely limited by these to the degree that you could do what you were not proficient into, and the amount of proficiencies slots were somewhat limited to give a good feel of real-life skills. For example, a character could not swim unless...   [click here for more]
Dungeon Masters Guild  $9.99

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Rykard's Tome of Familiars and Animal Companions

Rykard's Tome of Familiars and Animal Companions


Rykard Brent, explorer, sage, and innkeeper, returns with a collection full of rules and options for familiars, animal companions, and steeds. Inside you'll find: Dozens of new familiars, animal companions and steeds 12 new subclasses (one for each class) New feats concerning familiars, animal companions, and steeds New spells New backgrounds New magic items for both characters and creatures Rules...   [click here for more]
Dungeon Masters Guild  $9.99

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Archiwum Archetypów: Ponadczasowi bohaterowie

Archiwum Archetypów: Ponadczasowi bohaterowie


14 nowych archetypów klasowych, 7 wariantów rasowych dla człowieka, 7 kategorii wiekowych dla bohaterów graczy, ponad 85 nowych zaklęć i nowe atuty – Archiwum Archetypów: Ponadczasowi bohaterowie to wszystko, czego potrzeba, by odzwierciedlić na sesjach motywy z najsłynniejszych dzieł fantasy, takie jak: Starożytne rody, których krew ma magiczną...   [click here for more]
Dungeon Masters Guild  $9.95

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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D


Craft legendary weapons and armor! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though his background may cause some raised eyebrows as to...   [click here for more]
Dungeon Masters Guild  $9.95

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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E


The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which...   [click here for more]
Dungeon Masters Guild  $9.95

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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
Dungeon Masters Guild  $9.95

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Martial Mayhem [BUNDLE]

Martial Mayhem [BUNDLE]


This special bundle product contains the following titles. Martial Archetype: Feythorn Archer Regular price: $1.95 Bundle price: $0.93 Format: PDF Archers of Primal Power Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite. ...   [click here for more]
Dungeon Masters Guild  $8.80 $5.45

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Those Who Wander

Those Who Wander


A new variant ruleset for Dungeons and Dragons 5th Edition! Written by up-and-coming Scriptarium author G. F. Duthie, Those Who Wander is a fantasy-epic inspired set of travel rules meant to be easily slotted into any existing game by building seamlessly ontop of the existent hour-by-hour travel system. Focused on useability, interesting encounters and compatability, Those Who Wander...   [click here for more]
Dungeon Masters Guild  $8.00

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Clyde Blackthorne's Book of Rogues

Clyde Blackthorne's Book of Rogues


Want to play a new rogue? How about a dozen? Clyde Blackthorne's Book of Rogues offers 12 new roguish archetypes to play, alongside 9 new rogue inspired feats, and 85 new magic items. (It also features a variant Trinkets table, 2 sentient magic items, and the art assets of the book have a folder for character portraits or digital tabletop...   [click here for more]
Dungeon Masters Guild  $7.98

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Hero's Codex

Hero's Codex


Do you find yourself looking for more options for your character? Are the options for each class feeling stale and repetitive? The Hero's Codex contains three new options for each of the classes contained in the original Player's Handbook. These options aim to provide a new experience for you and your new character. Examples of what you will find within: The Druid Circle of...   [click here for more]
Dungeon Masters Guild  $7.95

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Tome of the Wild Marksman

Tome of the Wild Marksman


Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers, and Rogues! A light revision of the Ranger class, including the archetypes of the Player's...   [click here for more]
Dungeon Masters Guild  $7.95

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Secrets of the Fey [BUNDLE]

Secrets of the Fey [BUNDLE]


This special bundle product contains the following titles. Feycrossed Character Background Regular price: $0.95 Bundle price: $0.50 Format: PDF Play Feytouched Characters Displaced in time! You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie....   [click here for more]
Dungeon Masters Guild  $7.80 $4.99

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Battles, Brawls & Belts

Battles, Brawls & Belts


Step into the arena, and the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower. The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it. Inside these pages you will find... Twelve new subclasses,...   [click here for more]
Dungeon Masters Guild  $6.95

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Mordenkainen's Book of Barbarians

Mordenkainen's Book of Barbarians


Mordenkainen has taken it upon himself to document archetypal heroes and villains from across the multiverse, first in the Codex of Allies, and now in a series of extended volumes. Delving deep into ancient archives and travelling across space and time, the great wizard has uncovered many heroic paths and collected them here. ____________________________________________________________________________________________________________________________________________________________...   [click here for more]
Dungeon Masters Guild  $6.95

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Magic of Places [BUNDLE]

Magic of Places [BUNDLE]


This special bundle product contains the following titles. Desert Magic Regular price: $0.95 Bundle price: $0.42 Format: PDF Desert Magic Spells & Magic Items of the Sands Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your desert campaign! Thematic...   [click here for more]
Dungeon Masters Guild  $6.65 $2.95

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Forged In Battle

Forged In Battle


war looms everywhere, in distant lands or at the doorstep, courageous captains, leaders of savage tribes, veterans tempered by a thousand battles, doctors and couriers, all preparing for the next battle, and you? forged in battle wants to shed a small light on the past of warriors, barbarians and bards who have participated in battles and wars, to defend their ideals, their tribe or as a sword for...   [click here for more]
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The Coven Guide to Witchcraft (5e Bundle)

The Coven Guide to Witchcraft (5e Bundle)


"The Coven Guide to Witchcraft" is a bundle of titles that cover the four primary talents of a witch: the training of animals, the magic of cooking, the art of coven magic, and the identification and synthesis of herbs and plants. Each of these arts represents a pillar of the witch philosophy: Air (To Know): Coven Casting. Fire (To Will): Cooking Magic. Water (To Dare): Animal Training. Earth...   [click here for more]
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Time Traveler's Guide to Chronomancy

Time Traveler's Guide to Chronomancy


Time Traveler's Guide to Chronomancy provides lore, advice, archetypes, and more for parties who want to include elements of time travel into their campaigns. Sure, it's tricky... but oh so tempting! With this new supplement, you no longer have to be scared of time travel. We give you all the tools you need. Included in this supplement: - Lore about time travel in the Forgetten...   [click here for more]
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A Trio of Subclasses [BUNDLE]

A Trio of Subclasses [BUNDLE]


This special bundle product contains the following titles. Circle of the Elementals - Druid Subclass Regular price: $1.99 Bundle price: $1.31 Format: PDF The Circle of Elementals is a new druid subclass option for Dungeons & Dragons 5th edition. Every plane has its wilds, their forgotten natures specific to those planes, and this includes the elemental planes....   [click here for more]
Dungeon Masters Guild  $5.97 $3.93

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Seldrick's Ledger of Artifacts and Alternatives

Seldrick's Ledger of Artifacts and Alternatives


Welcome one and all to Seldrick's Ledger of Artifacts and Alternatives! Contained within this beautiful book are a total of 23 subclass options (Some redone ones from my previous DMSGuild creations, along with some new ones) including the Circle of Nightmares for the Druid, the College of Law for the Bard, and the Lich Aspirant for Wizards! Along with these subclasses are revised character races and...   [click here for more]
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5th Edition "Classless / Leveless" Point-Buy System

5th Edition "Classless / Leveless" Point-Buy System


This is a true "Classless / Leveless" system inspired by the works of Spencer "The Sigil" Cooley. Inside you will find each class in the Player's Handbook reworked under this new system. Exp needed to gain "levels" is the same, but level gain itself is removed as each class ability can be purchased whenever a player wants it. This DOES open the field of min/max-ing to a whole new level, so soft hearted...   [click here for more]
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Forgotten Characters of the Realms

Forgotten Characters of the Realms


NOW HALF PRICE! Only $5.00 for 101 pages of polished material. A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is...   [click here for more]
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Hedges & Highways

Hedges & Highways


Hedges & Highways is a collection of character options, magic items, and spells for travelers on the open road. 15 new subclasses such as the Travel Domain, the Hedge Knight Martial Archetype, or the School of Chiromancy Arcane Tradition. 4 new backgrounds. 12 new feats such as Knife Fighter and Saddleborn. 22...   [click here for more]
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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards. In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of...   [click here for more]
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NPC's, Cities, Magic Items, Creatures, and More

NPC's, Cities, Magic Items, Creatures, and More


Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations...   [click here for more]
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Races of the Forest

Races of the Forest


Deep in the darkest forest, there are races yet unknown for the rest of the world, waiting quietly for the time when the forest needs them again. They have existed since immemorial times, hiding from other races and keeping their societies in secret, until now. In this first book produced by WizardKitten Games you will find new armors, new weapons, and most important, 5 fully forest based races...   [click here for more]
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T.C Harmeleon's Compendium of Oft Forgotten Notes

T.C Harmeleon's Compendium of Oft Forgotten Notes


A huge collection of homebrew material including more than 50 subclasses, 12 new spells, a new race and a new class, the Lancer, an esoteric knight with a unique fighting style. ...   [click here for more]
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Thaqualm's Book of Humanoids

Thaqualm's Book of Humanoids


Thaqualms Book of Humanoids is a new supplement for your D&D game, providing advice on how to establish traditionally “monstrous” humanoids as cultures and possible allies in your campaign. This guide also takes a fresh look at the “standard” humanoids of the Player’s Handbook, examining and expanding upon their core narratives. Thqualm’s...   [click here for more]
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The Sugarthane's Sanctum Character Options

The Sugarthane's Sanctum Character Options


Looking for the adventure? The Sugarthane's Sanctum is available now! “Sweet-Tooth”, a reclusive goblin mage also known as the “Sugarthane”, has long held an uncanny favour with the local nobles based on a treaty forged long ago to stem goblinoid raids in the area. After a series of attacks, the protection of the Sugarthane’s boon seems to be failing. It is up to you...   [click here for more]
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The Tome of Dimensional Conversions

The Tome of Dimensional Conversions


The Old School Made New D&D's 3rd edition, if you account for 3.5e, was one of one of the most prolific and well-liked editions. With over 40 sourcebooks of material before you even begin with the setting-specific material, 3.5e offered a truly staggering variety of options for players and dungeon masters alike. The most recognizible way a player could pursue unique options for their characters...   [click here for more]
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Physicker: A Fantastical Practice of Medieval Medicine

Physicker: A Fantastical Practice of Medieval Medicine


When the cleric runs out of divine energy to cast her spells, and you find you are fresh out of healing potions, what is a party to do? The answer to that question is to go find yourselves a Physicker. Physicker: A Fantastical Practice of Medieval Medicine sets before you a character class inspired by the plague doctors of our past. This class specializes in healing their allies while remaining...   [click here for more]
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Resurrecting Necromancy: Raising and Controlling the Dead in 5th Ed

Resurrecting Necromancy: Raising and Controlling the Dead in 5th Ed


The Unquiet Dead They rise from the dead and prey on the living. The Necromancer can, however, control them with careful study and control of the negative energy permeating the planes. Nothing terrifies the living more than a corpse shambling towards them in a dark hallway moaning softly. That is, unless, the person in question is a necromancer and the shambling dead is under his control....   [click here for more]
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So You Want to be a Slime?

So You Want to be a Slime?


The humble ooze has been a staple of RPG gaming nearly since its inception, but our favorite, gooey creature has remained oft-overlooked as a playable option. Contained in this pdf you will find rules for introducing the ooze as a playable race called “Slimeoids”. Oozes have brought humor, joy, and occasionally terror to the table of RPGs for decades and now you can bring that to the...   [click here for more]
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