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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
Dungeon Masters Guild  $2.00

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Fundamental Feats (Fantasy Grounds)

Fundamental Feats (Fantasy Grounds)


VeX & Grim Press Present Fundamental Feats (for Fantasy Grounds) Click Here for the PDF Version A new philosophy and rule for feats in *5th Edition Dungeons and Dragons* as well as a whole heap of new and old feats reworked for the world's greatest roleplaying game! What is it? A new rule for feats that makes them integral to 5th edition player characters...   [click here for more]
Dungeon Masters Guild  $2.95

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Ken Tate's Fantastic Feats: The Complete Book of Melee Weapon Feats for FANTASY GROUNDS

Ken Tate's Fantastic Feats: The Complete Book of Melee Weapon Feats for FANTASY GROUNDS


KEN TATE'S FANTASTIC FEATS: THE COMPLETE BOOK OF MELEE WEAPON FEATS for FANTASY GROUNDS Dive (or cautiously step) into the astonishing yet slightly less perplexing pages of "Ken Tate's Fantastic Feats: The Complete Book of Melee Weapon Feats" for FANTASY GROUNDS. This smaller, yet no less daring compilation of melee mastery is another brain...   [click here for more]
Dungeon Masters Guild  $2.97

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Heroes of the East 2.0

Heroes of the East 2.0


If you like traditional Asian heroes who can slay swarms of Oni and Hungry Ghosts, then this is the book for you! ...   [click here for more]
Dungeon Masters Guild  $3.00

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Druid Circle of Dragons - Roll20

Druid Circle of Dragons - Roll20


Haigo Dungeoncrafts bring you a brand new Druid subclass! Fully compatible with the Roll20 Compendium and Charactermancer. Those who study the ways of nature know that humanoids are not the top of the food chain. They know in most places they barely come close. There are druids who acknowledge this and seek to learn from one of the greatest powers across the realms. Dragons. Creatures...   [click here for more]
Dungeon Masters Guild  $3.99

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Feats Don’t Fail Me Now (Fantasy Grounds)

Feats Don’t Fail Me Now (Fantasy Grounds)


Now for Fantasy Grounds! Stay weird, D&D. Does your fighter have a Heart of Fur? Is there more to your warforged than meets the eye? Does your rogue think dual wielding is for chumps? Then this is the D&D supplement for you, my friend.  Feats Don’t Fail Me Now is a collection of the greatest feats ever created for your not-entirely-serious 5e...   [click here for more]
Dungeon Masters Guild  $4.95

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Hedges & Highways (Fantasy Grounds)

Hedges & Highways (Fantasy Grounds)


Hedges & Highways for Fantasy Grounds is a collection of character options, magic items, and spells for travelers on the open road.  15 new subclasses such as the Travel Domain, the Hedge Knight Martial Archetype, or the School of Chiromancy Arcane Tradition. 4 new backgrounds. 12 new feats such...   [click here for more]
Dungeon Masters Guild  $4.95

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Advanced Ability Checks (Fantasy Grounds)

Advanced Ability Checks (Fantasy Grounds)


Now for Fantasy Grounds! Advanced Ability Checks is a resource with new ways to use your ability scores, skills, and proficiencies in tools. This book presents a new option called "Skill Tricks" which are earned when a character gains proficiency in a skill. These range from features like jumping up onto a large creature, earning a wage while picking pockets in a town,...   [click here for more]
Dungeon Masters Guild  $4.99

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Heroes of the Realms (Fantasy Grounds)

Heroes of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms! Many new subclasses and other player options fit awkwardly into the default setting of D&D, or seem to be written without concern for balance...   [click here for more]
Dungeon Masters Guild  $4.99

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Barok's Miscellany of Dragonblood (Fantasy Grounds)

Barok's Miscellany of Dragonblood (Fantasy Grounds)


Barok's Miscellany of Dragonblood Now available for Fantasy Grounds Unity! Fizban's Treasury of Dragons brought all kinds of new creatures and rules into play for dragons and those with draconic bloodlines - but it also left a lot out. Luckily, Barok Clanghammer, a dwarf living in Waterdeep and guarding it against nefarious dragon activities, is well-versed in those creatures...   [click here for more]
Dungeon Masters Guild  $5.95

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Wondrous Psionics (Fantasy Grounds)

Wondrous Psionics (Fantasy Grounds)


Wondrous Psionics Now available for Fantasy Grounds Unity! Wondrous Psionics A complete psionics system for 5e 2 full psionic classes: The Psion and Knight Psion 11 subclasses 8 psionic disciplines 48 highly customizable psionic powers 8 new feats Psionic equipment including psionic crowns, psionic crystals and psionic tattoos Rules for creating psionic creatures including 8 new creature...   [click here for more]
Dungeon Masters Guild  $5.95

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Volo's Complete Subrace Handbook (Fantasy Grounds)

Volo's Complete Subrace Handbook (Fantasy Grounds)


Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds! Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy...   [click here for more]
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Weapon Perks (Roll20)

Weapon Perks (Roll20)


WEAPON PERKS INCLUDES COMPLIMENTARY PDF COPY! Comicbook.com: "...a useful new set of mechanics to provide some much-needed variety to melee weapons." Rogue Watson: "WEAPON PERKS ADDS FUN AND MEANINGFUL NEW ABILITIES FOR EACH WEAPON, ENCOURAGING PLAYERS TO BRANCH OUT WITH A MUCH BROADER VARIETY OF CHOICES IN COMBAT." Weapon Perks! for Roll 20! Weapons are more than just objects that adventurers...   [click here for more]
Dungeon Masters Guild  $7.95

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Dirks & Daggers (Fantasy Grounds)

Dirks & Daggers (Fantasy Grounds)


Dirks & Daggers is all about daggers and the creatures that use them and now available for Fantasy Grounds! In this module, you will find the following: Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With options...   [click here for more]
Dungeon Masters Guild  $9.95

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Garnet Roadhouse: A Twist of Fey (Fantasy Grounds)

Garnet Roadhouse: A Twist of Fey (Fantasy Grounds)


Garnet Roadhouse: A Twist of Fey Now available for Fantasy Grounds Unity! The Garnet Roadhouse: A Twist of Fey was born from the excitement of swindler movies such as the Ocean's series, Italian Job, 21, and Heist. Find a contact, assemble your rag-tag group of adventurers, infiltrate and gather intel on the mark, get the goods and split. Can the party devise and execute the perfect heist, or will...   [click here for more]
Dungeon Masters Guild  $9.95

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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D (Roll20)

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D (Roll20)


Craft legendary weapons and armor! Available Now on Roll20! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers....   [click here for more]
Dungeon Masters Guild  $9.95

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Ravings of the Mad Leper (Fantasy Grounds)

Ravings of the Mad Leper (Fantasy Grounds)


Ravings of the Mad Leper Now available for Fantasy Grounds Unity! Lo the furious mind of Harry, a leprous madman whose insanity is beyond recognition. Here lay his ravings of strange worlds filled with enigmatic characters and peculiar stories. Do mind the step, as the descent is steep down this well of folly where no light can be shed. Therein you will find a bonanza of player options, mostly...   [click here for more]
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BONE and STEEL: Rule Options to Specialty Armor, Weapons, and Feats (Fantasy Grounds)

BONE and STEEL: Rule Options to Specialty Armor, Weapons, and Feats (Fantasy Grounds)


WELCOME to BONE & STEEL! Now available for Fantasy Grounds Unity! This module is a rule-option guide to specialty armor and weapons for the Dungeons & Dragons 5th Edition Role-playing game system. Inside, you will find all the information you need detailing armor and weapon rules regarding items crafted from exotic materials, from the mundane and...   [click here for more]
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GRUMBLE-STENCH'S Potion Archive Vol.I (Fantasy Grounds)

GRUMBLE-STENCH'S Potion Archive Vol.I (Fantasy Grounds)


GRUMBLE-STENCH'S Potion Archive Vol.I Now available for Fantasy Grounds Unity! MIX EM’ UP & DRINK EM’ DOWN! This manual is a potion and magical item archive for DND 5E. Inside, you will find a selection of mystical-brews and enchanted goodies one may encounter when traversing the fantasy realms. All your old favorite potions and elixirs are here, re-vamped...   [click here for more]
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The Book of Fey - A Feywild Player Companion (Fantasy Grounds)

The Book of Fey - A Feywild Player Companion (Fantasy Grounds)


The Book of Fey Now available for Fantasy Grounds Unity! Explore the magic of the Feywild with this enourmous companion for Wild Beyond the Witchlight and all your Feywild adventures. This Fantasy Grounds module is simply packed with new options for your players: 28 archetypes, 7 new races, the transfigured beast background and...   [click here for more]
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FIRE, SAND, and FURY: Rule Options to Desert Wasteland Survival (Fantasy Grounds)

FIRE, SAND, and FURY: Rule Options to Desert Wasteland Survival (Fantasy Grounds)


FIRE, SAND, and FURY: FACE THE WASTES! Now available for Fantasy Grounds Unity! This manual is a rule option guide to wasteland survival for the Dungeons and Dragons 5th Edition role-playing games system. Inside, you will find all the information you need detailing the methods and means to survive through one of the most desolate and inhospitable locales...   [click here for more]
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Little Bag of Sand & Other Things (Fantasy Grounds)

Little Bag of Sand & Other Things (Fantasy Grounds)


Now available for Fantasy Grounds Unity! What's Inside? 5 New Ancestry Options Levanesling: A chameleon race that can blend in with their environment, and hit things with their tongue. Mischieflēs: A rat-like race that uses radiation exposure to channel temporary mutagens. Otterfolk: An otter race that has four different styles, and is great with tools. Sanderige: A sand cat...   [click here for more]
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Mordenkainen's Candlekeep Collectibles (Fantasy Grounds)

Mordenkainen's Candlekeep Collectibles (Fantasy Grounds)


Now for Fantasy Grounds with Unity Line of Sight! “What could possibly harm us here? This place is a fortress, and guarded beyond measure.”                                                                                                             ~Gorion's Ward Included in Mordenkainen's...   [click here for more]
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Spells from the Archmages (Fantasy Grounds)

Spells from the Archmages (Fantasy Grounds)


WHAT YOU GET : 115 Total Spells. 93 spells are brand-new, 11 are updated from older editions of D&D, and 11 are reprinted from my other books to support the new caster feats that let characters learn thematic spells. 14 New Feats. These "student feats" are each named after an archmage, such as "Student of Mordenkainen."  They provide any character...   [click here for more]
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The Runekeeper Class & Runic Invocation (Fantasy Grounds)

The Runekeeper Class & Runic Invocation (Fantasy Grounds)


The Runekeeper Class & Runic Invocation Now available for Fantasy Grounds Unity! The Runekeeper & Runic Invocation is an expansion of the magic system granted to the Rune Knight Fighter from Tasha's Cauldron of Everything. Within this supplement, you'll find: - The Runekeeper, a brand new 1st to 20th level class specializing in the art of runic invocation with inspiration...   [click here for more]
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Hamund's Harvesting Handbook: Volume 1 (Fantasy Grounds)

Hamund's Harvesting Handbook: Volume 1 (Fantasy Grounds)


THIS ENTRY IS NOW COMPATIBLE WITH FANTASY GROUNDS UNITY Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of...   [click here for more]
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Kneel, Wyrms! Fantasy Grounds + PDF [BUNDLE]

Kneel, Wyrms! Fantasy Grounds + PDF [BUNDLE]


This special bundle product contains the following titles. Kneel, Wyrms! A Dragonlance Campaign Companion Regular price: $7.99 Bundle price: $5.00 Format: PDF Welcome To Krynn Krynn, a plane which puts the Dragons in Dungeons & Dragons. Home to the evil queen Takhisis and her hordes of Draconian minions, opposed by Paladine the Platinum Dragon and the Knights...   [click here for more]
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Vecna's Book of Vile Darkness (Fantasy Grounds)

Vecna's Book of Vile Darkness (Fantasy Grounds)


Vecna's Book of Vile Darkness Now available for Fantasy Grounds Unity! From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year... Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once...   [click here for more]
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Xanathar's Guide to Everything | Roll20 VTT

Xanathar's Guide to Everything | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Save 15% by purchasing the D&D Player Bundle! The D&D Player Bundle includes the Player's HandbookXanathar's Guide to Everything, and Tasha's Cauldron of Everything ready for your Roll20 game! Explore a wealth of new rules options for both players and Dungeon...   [click here for more]
Wizards of the Coast  $29.99

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The Ultimate Adventurer's Handbook (Fantasy Grounds)

The Ultimate Adventurer's Handbook (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Includes: 102 subclasses, 36 feats, 175 spells, and over 150 magic and mundane items. In addition to new options available to every class published by Wizards...   [click here for more]
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