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Vampirism and Lycanthropy (5e Rules)

Vampirism and Lycanthropy (5e Rules)


A set of rules and statistics for those craving a more fleshed out vampirism and lycanthropy system. Contains stats for vampires, as well as special vampire abilities for each race, and stats for lycanthropes, including the forms listed in the Monster Manual. For more rules and breeds of lycanthropy, check out the sequel to this product, "Lycanthropy II"! Version History: 1.2: Made some much-needed...   [click here for more]
Dungeon Masters Guild  $2.99 $2.24

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The Bloodborne Armory

The Bloodborne Armory


Hey! You got your Bloodborne in my D&D! Okay, abysmally terrible joke aside, hello. I'm Lv99Pangolin and I present to you, the Bloodborne Armory. Inside, I've cataloged every weapon, item, tool, and rune in Bloodborne and transitioned it over to Dungeons and Dragons 5th Edition. I warn you, it contains spoilers and was not a smooth transition. I'm currently...   [click here for more]
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7 New Ability Scores

7 New Ability Scores


7 New Ability Scores (plus character sheet!) (v.2.2) Optional rules for Courage, Composure, Allure, Luck, Style, Piety, and Empathy Secondary abilities further flesh out your character’s appearance and personality. Like the personality traits, ideals, bonds, and flaws that come from your character’s background, these abilities will help you bring your character to life...   [click here for more]
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Feats for 5e - Improved and Expanded

Feats for 5e - Improved and Expanded


This is a collection of feats that I use for my homebrew campaign that I talk so much about. Some of them are really generic, and some are very specific. Some are a little OP for those min/max’ers out there. Some are very roleplaying orientated for those RP’ers out there. The key thing is that all prior feats from the PHB have been rewritten to be useful and a great way to change how a...   [click here for more]
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Way Of The Drunken Vessel: A Monastic Tradition For Monks

Way Of The Drunken Vessel: A Monastic Tradition For Monks


Introducing the Way Of The Drunken Vessel: A Monastic Tradition for D&D 5E that allows you to enter the state of inebriation to awaken the drunken master within your monk! If you are looking to bring a little comedy into your combat, pick this Monastic Tradition up! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a...   [click here for more]
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Know Thy Enemy - Monster Knowledge for 5e

Know Thy Enemy - Monster Knowledge for 5e


Know Thy Enemy The monster knowledge system was developed as a companion set of rules to govern how much player characters know about the creatures they may encounter on their adventures. With guides pertaining to different skills, monster CRs, what information is revealed each DC, and unique settings (such as Ravenloft), the Know Thy Enemy - Monster Knowledge for 5e .pdf is a fantastic...   [click here for more]
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Halfling Adventurer's Guide

Halfling Adventurer's Guide


I was personally unsatisfied with the lack of racial options for halflings in Mordenkainen's Tome of Foes. So I took some information from that book, and used it to create my own halfling supplement. This small supplement contains a variant halfling race, with 3 subraces, 3 new items, 5 feats for halflings, and 4 subclasses inspired by halflings classes from older editions. ...   [click here for more]
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Weird and Wonderful Weapon Feats

Weird and Wonderful Weapon Feats


Welcome to Weird and Wonderful Weapon Feats! Ever thought certain martial weapons seem somewhat underpowered? For me, the three that came to mind were the blowgun, the trident and the whip. I've made some feats for these three weapons that bring them up to scratch, and add a few characterful bonuses. Any donations would be gladly accepted, for instance, $0.30 is just $0.10 per feat, or $0.45 just...   [click here for more]
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The Assembled

The Assembled


Before there was Lamordia, there was Mordenheim. A genius doctor striving for the highest goals or a dangerous madman seeking to usurp the gods with science, who can claim certainty? His work begat Adam, a heresy in the form of man with a heart as dark as the nocturnal stormclouds the night he was shocked to life. Violently rejecting his creator, Adam made himself a new home and began to emulate the...   [click here for more]
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Monsters Unleashed

Monsters Unleashed


It's good to be bad. Sometimes in roleplaying games you want to play a party of heroic adventurers, exploring the world, looting dungeons, slashing monsters and generally defending the world against the armies of darkness (a generic kind, not a zombie one under copyright). Other times, you want to be that darkness. Every once in a while it’s fun to play the horrors...   [click here for more]
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New Background: Seer

New Background: Seer


This background provides for a broad range of concepts from arcane diviners to divine prophets and oracles, gypsy fortunetellers, and cursed souls. Even without supernatural power, this background can represent the preternatural awareness of individuals with intense observational powers and a startlingly keen mind. This background is included in A History of Magic If you enjoy this title, please...   [click here for more]
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Plague Doctor Class.

Plague Doctor Class.


First time homebrew,constructive criticism welcome.Plague Doctors emerge aided by beings of a higher power the pure embodiment of the struggle between life and Death.I am a crappy artist and have no artist type friends so forgive my lack of art.I have little to no method of playtesting this thoroughly at the moment,,,any feedback appreciated new to the whole D&D scene. ...   [click here for more]
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