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"13 Archetype Bundle by Zehus" [BUNDLE]

"13 Archetype Bundle by Zehus" [BUNDLE]


This special bundle product contains the following titles. "Rogue subclass - The poisoner" Regular price: $0.79 Bundle price: $0.37 Format: PDF   - The  Poisoner -  This flavorful supplement contains : - Details of the poisoner subclass, in a thematic layout with illustrations. - 12 new poisons usable in many ways thanks to your archetypes features. - Customization...   [click here for more]
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"All about that sling!" (The Slinger Subclass and more)

"All about that sling!" (The Slinger Subclass and more)


" You see, I know that they are laughing at me. I never had a proper training and my sling and my shield are the only weapons I've ever known. My simple weapons seem childish compared to their shining armor and their elegant longbows, which makes them feel joy. But, I assure you when their arrows are blocked by my shield and their armors cannot protect them from my shots breaking their bones like...   [click here for more]
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"DWARVES!" Expanded

"DWARVES!" Expanded


7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks. Disclaimer: Claims of beard growth may be greatly exaggerated! ...   [click here for more]
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"Sarayath's School of Necromancy"

"Sarayath's School of Necromancy"


Sarayath's School of Necromancy In this title you'll find : 11 new original and powerful spells of the Necromancy school for many classes, 3 new feats in line with the life and death thematic, 1 new background directing your hate or interest for undead creatures, 4 new monsters and potential familiars/ally. ...   [click here for more]
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"The Sikahla Voidlings Race for 5e"

"The Sikahla Voidlings Race for 5e"


THE SIKAHLA RACE SUPPLEMENT This supplement will allow you to play tiny void based characters, with a fragile existence and unique abilities and ways to apprehend the world around them. Inside you will find - A bit of lore concerning the origins and lives of Sikahlas - The Race itself with 3 unique variants (Natural Born, Gloomy One, Beast of Darkness) - 3 racial feats to developp your racial traits...   [click here for more]
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10 New Feats

10 New Feats


(Note: these are now included in my Compendium of Feats) Ten new feats that can be incorporated into 5e D&D on agreement with your DM: Training partner: You have trained extensively with another character and know each other's movements, strategic cries and battle signs to let you both fight as one unit. Bestial Menace: You have spent so long in beast...   [click here for more]
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100+ Character "Ribbons" by DiBastet

100+ Character "Ribbons" by DiBastet


If you like this product, click here to check out others by the same team! Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons...   [click here for more]
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11 New Feats

11 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Eleven more new feats that can be incorporated into 5e D&D on agreement with your DM: Battle caster: As a warrior trains with a sword you have trained with your magic; you know where to aim your spells and where to place them for maximum effect. Burn out: You have...   [click here for more]
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12 New Feats

12 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Twelve more new feats that can be incorporated into 5e D&D on agreement with your DM: Aerial Aggressor: You are a natural in the air and have trained to fight while flying. Animal Whisperer: You have learned almost everything there is to know about a particular...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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26 More Feats!

26 More Feats!


Twenty six new feats, a few of which are based on feats from previous editions. Wanna be Undying? How about being Fearlessin the face of Dragons? What if wizards could cast spells into their weapons? ...   [click here for more]
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262 Feats and Boons

262 Feats and Boons


Codex Augustus: 262 Feats and Boons 31 Pages, over 20,000 words. 68 Racial Boons Race-specific boons are designed to enhance or support existing abilities or themes. Some are weak, some are powerful - Use these as rewards as a permanent buff, or a potential feat alternative, or as a token to represent and / or reinforce their race selection. 124 Class Boons...   [click here for more]
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41 Class Specific Feats

41 Class Specific Feats


This contains new feat options for the PHB classes as well as for Homebrew classes in general. Single page with many great options. ...   [click here for more]
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42 New Feats

42 New Feats


This supplement contains 42 new feats to customize player characters or give NPCs some unique abilities. Among them are: Berserker. Rage like a barbarian does. Even in heavy armor! Blade Dancer. Use your Performance skill to defend yourself in battle. Hurler. Throw any weapon with deadly...   [click here for more]
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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
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5e Custom Race Invarian

5e Custom Race Invarian


Invarian, a small sized race inspired by ant species. This race is fairly diverse, sporting three subtypes/variants; each one offering small adjustments to how you utilize the racial ability. This race ability does provide play with additional action economy. Characters sacrificing Hit die durring long rests to grow a brood which they can arm and command. This race is ready for play testing and...   [click here for more]
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5e Weapons Remastered

5e Weapons Remastered


This Fifth Edition add-on gives a set of rules for making weapons more realistic and versatile. ...   [click here for more]
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5th Edition "Classless / Leveless" Point-Buy System

5th Edition "Classless / Leveless" Point-Buy System


This is a true "Classless / Leveless" system inspired by the works of Spencer "The Sigil" Cooley. Inside you will find each class in the Player's Handbook reworked under this new system. Exp needed to gain "levels" is the same, but level gain itself is removed as each class ability can be purchased whenever a player wants it. This DOES open the field of min/max-ing to a whole new level, so soft hearted...   [click here for more]
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7 New Ability Scores

7 New Ability Scores


7 New Ability Scores (plus character sheet!) (v.2.2) Optional rules for Courage, Composure, Allure, Luck, Style, Piety, and Empathy Secondary abilities further flesh out your character’s appearance and personality. Like the personality traits, ideals, bonds, and flaws that come from your character’s background, these abilities will help you bring your character to life...   [click here for more]
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8 New Feats

8 New Feats


(Note these are now included in my Compendium of Feats) Eight more new feats that can be incorporated into 5e D&D on agreement with your DM: Awakened Armour: YYour armour has become awakened with powers that are beyond normal protection. When you wear it, you can manifest the changes to aid you in battle. Awakened Weapon: Your weapon has become imbued to...   [click here for more]
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80 Wicked Cool Spells and Feats

80 Wicked Cool Spells and Feats


80 Wicked Cool Spells and Feats Blast through enemies with powerful and unique spells that bend the rules of fifth edition without breaking them. Experiment with time, space, and eating human flesh! Just like a real scientist! Now with 100% more gnome eating! Use spells to pull off miraculous feats such as: Actually making your Ranger combat effective with Ambush! Using Bone Shield...   [click here for more]
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9 New Feats

9 New Feats


(Note these are now included in my Compendium of Feats) Nine more new feats that can be incorporated into 5e D&D on agreement with your DM: Bonded companion: You have spent your time bonding with and training your creature (ie. pet, animal companion, familiar, steed...) to enhance their abilities. Your connection with them becomes so strong that you feel their pain and they...   [click here for more]
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A Character Study

A Character Study


How did your character come to a life of adventuring? What do they look like? These worksheets are a valuable tool to bring specific details to characters for both new and veteran players. These questions are designed to get players and DMs to think about how the characters past made them into the people they are today. Also included is a visual profile worksheet, guiding players to describe their...   [click here for more]
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A Feast of Feats

A Feast of Feats


Tired of having to look through three different source books and four different Unearthed Arcana articles for the perfect feat for your new (or learned!) character, only to give up at the immensity of the task? Me too. So I got bored one day and, using the awesome powers of Natural Crit, created some All-in-one packs. This is for feats. It has all the feats in alphabetical order, coming from every...   [click here for more]
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A Matter of Skill

A Matter of Skill


An alternate skill system for characters ...   [click here for more]
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A Mini Dungeon of Traps

A Mini Dungeon of Traps


This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game. Toby Lancaster at Dark Realm Maps ...   [click here for more]
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A Trio of Subclasses [BUNDLE]

A Trio of Subclasses [BUNDLE]


This special bundle product contains the following titles. Circle of the Elementals - Druid Subclass Regular price: $1.99 Bundle price: $1.31 Format: PDF The Circle of Elementals is a new druid subclass option for Dungeons & Dragons 5th edition. Every plane has its wilds, their forgotten natures specific to those planes, and this includes the elemental planes....   [click here for more]
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Ability Score Feats

Ability Score Feats


Enjoy these six new feats that allow creative new approaches to problem-solving, whether you're delving the darkest depths of a dungeon or unraveling a web of intrigue in the city's fanciest ballrooms. Update 2020-03-19: Tweaked Iron Fortitude to be a little less overpowered. ...   [click here for more]
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Abyssal Genasi

Abyssal Genasi


Souls of Elemental Evil The elements can be corrupted. If the cults of elemental evil were not proof of that, simply look upon the unfortunate souls known as Abyssal genasi. Born of tainted elements, the Abyssal genasi lead lives of struggle and isolation...but can rise to become great heroes as well. With this document, you can create a hero born...   [click here for more]
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Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower....   [click here for more]
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Additional Feats

Additional Feats


This is a collection of new feats, mostly inspired by the weapon mastery and tool feats from Unearthed Arcana Feats. Document created at Natural Crit - The Homebrewery ...   [click here for more]
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Additional Feats

Additional Feats


These feats were designed to be universally interesting additions to the existing ones in the PHB. Each of the feats is designed to help a character shine in some way or incorporate a certain playstyle not covered by the official feats. Every feat listed here has - in one form or another - been designed to provide interesting ways to make a character unique and special. Please feel free to comment...   [click here for more]
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Advanced Ability Checks

Advanced Ability Checks


Advanced Ability Checks is a resource with new ways to use your ability scores, skills, and proficiencies in tools. This book presents a new option called "Skill Tricks" which are earned when a character gains proficiency in a skill. These range from features like jumping up onto a large creature, earning a wage while picking pockets in a town, or goading an enemy into attacking you....   [click here for more]
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Advanced Grappling

Advanced Grappling


5E provides the simplest system of grappling of all editions of D&D to date. While easy to use and understand, it doesn't allow for a lot of options beyond holding a creature in place. This additional ruleset builds on the existing system of grappling without completely overhauling the existing system. It includes... • A system of different types of grappling holds that can be performed to...   [click here for more]
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Advanced Race Guide

Advanced Race Guide


There are various issues I've wanted to deal with concerning races in 5th Edition D&D. On the whole, the races are rock-solid, both mechanically and thematically. That being said, the simplifying of some areas--like senses-- is a bit too overdone for my personal taste. Additionally, some items seem to be valued quite highly that I value very low (such as natural weapons and exotic languages). With...   [click here for more]
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Adventure Master Character Sheet (The Yellow Feather)

Adventure Master Character Sheet (The Yellow Feather)


This character is simply amazing! It has awesome design which can give you an awesome gaming experience. It has also compressed info on the first page that will enable you to bring single page for your character. This is also suitable for different classes and multi-class. It has the following: 1. Character sheet 2. Inventory, Spells & Abilities sheet 3. Character Biography sheet 4....   [click here for more]
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Adventurers' Appendices: New Character Options and More

Adventurers' Appendices: New Character Options and More


Dungeons and Dragons is a wonderful game full of adventure, made for anyone to play, and capable of taking you past your own imagination! As a long time player and DM, I want to share with others even more ways to play D&D in my Adventurers' Appendices. I am starting with new character options, and I hope to continue adding upon it. Adventurers' Appendices 1.0 comes with 12 new...   [click here for more]
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Adverian's Astral Anex

Adverian's Astral Anex


Averian's Astral Anex A collection of resources for Players and Dungeon Masters Adverian's Astral Anex is a collection of character options, optional rules, and a smattering of monsters, spells, and magic items meant to help Dms run non combat encounters and bring more layers to player characters. This book contains: Two new Races, The Misbegotten and the Nephilim, inspired by lore from...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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All about that Sling! (Fantasy Grounds)

All about that Sling! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. " You see, I know that they are laughing at me. I never had proper training and my sling and my shield are the only weapons I've ever known. My simple weapons seem childish compared to their shining armor and their elegant longbows, which makes them feel joy. But, I assure you when their arrows are blocked...   [click here for more]
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Alternative Feats

Alternative Feats


This is a set of 20 feats and alternative Player Feat rules I created for use in my home game. I created these rules because I didn't like the balance of the PHB feats and wanted my players to take stat improvements in the first tier of play. Many are based off similar feats found in the PHB, some are brand new, and none have been play tested. Please feel free to leave feedback. ...   [click here for more]
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AMAUNATOR / LATHANDER, Lords of Light ✧ Forgotten Realms 5e

AMAUNATOR / LATHANDER, Lords of Light ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Amaunator and Lathander in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following for EACH of the two...   [click here for more]
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Amazons

Amazons


Join the ranks of one of the most feared and disciplined fighting forces in the D&D multiverse - the Amazons. Using the background, build advice, feats, and magic items herein, you will ride your beloved steed to victory against any who doubted your power or skill. Build your martial matriarch, and ride to victory! This doc includes A background for any character who may hail from an Amazon...   [click here for more]
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An Initiate's Guide to the Guild - Golgari Swarm

An Initiate's Guide to the Guild - Golgari Swarm


Waste Not, Want Not! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - Cult of Rakdos

An Initiate's Guide to the Guilds - Cult of Rakdos


The Show Must Go On! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - Gruul Clans

An Initiate's Guide to the Guilds - Gruul Clans


Gruul Strong! Be Strong Like Gruul! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s...   [click here for more]
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An Initiate's Guide to the Guilds - House Dimir

An Initiate's Guide to the Guilds - House Dimir


Knowledge is Power! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - Orzhov Syndicate

An Initiate's Guide to the Guilds - Orzhov Syndicate


Worship at the Altar of Greed! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - Selesnya Conclave

An Initiate's Guide to the Guilds - Selesnya Conclave


All for One and One for All! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten...   [click here for more]
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