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Vagrant Sun- Volume I- Races

Vagrant Sun- Volume I- Races


"Among my travails, nowhere have I found a more adaptive and elusive kind of adventurer than in Obelisk. Despite their resistance to accept new ways of life, there are those who branch out, exploring new means of travel, battle and conquest. Some say that the people of Obelisk were once human. Over time, their bodies were infused with the latent, aethereal energies that came from below...   [click here for more]
Dungeon Masters Guild  $7.00

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Kottur - 5e Feline Hybrid Race

Kottur - 5e Feline Hybrid Race


"Many kottur grow up to become scholars or spellcasters- while other become powerful athletes. Nevertheless, every kottur bares a tail of soft fur, ears of peerless acuity and charm and a disposition that is warm, inviting, genuine and glamorous." The "Kottur" is a Feline Hybrid race for 5e Dungeons & Dragons. Included are all of the relevant rules for creating a character...   [click here for more]
Dungeon Masters Guild  $2.00

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Myrkur - 5e Nocturnal Hybrid Race

Myrkur - 5e Nocturnal Hybrid Race


"At a time where Obelisk was rife with turmoil- beset on all sides by fiends and aberrations- the myrkur where simply whispered into the fold... Whether by road or by trade, the myrkur now walk a path from darkened history into an opalescent future." The "Myrkur" [Meer-kah] is a Nocturnal Hybrid race for 5e Dungeons & Dragons. Included are all of the relevant rules...   [click here for more]
Dungeon Masters Guild  $2.00

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