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The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.
Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon... [click here for more] |
Wizards of the Coast |
$9.99
|
"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel
"This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty... [click here for more] |
Dungeon Masters Guild |
$14.99
|
"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spider, Starlight, Sapling. Where does your story start?
Drow are scattered people, some reside in the far north, protected and blessed by Eilistraee in the city of Callidae, others are misotheists, hidden by the dense jungles around Saekolath, the place of shade, and, of course, most live far underground, Lolth's puppets in Menzoberranzan.
This supplement includes... [click here for more] |
Dungeon Masters Guild |
$2.99
|
From the rich culture of Japanese folktales comes
PLAYABLE ONI!
Heavily inspired and built upon actual, researched Japanese folklore, this book provides you with a brand new, balanced race of fearsome Oni! FAR more than plain ogre-like brutes, the Oni race brings all manner of devlish, culturally diverse options to any game; from the cunning Kijo,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Kercpa are part of the Anthropomorphic Races bundle!
Presented here by Steve Fidler and Nathanaël Roux is the Kercpa lineage! A race of reclusive yet merry forest dwellers. Complete with lineage and cultural features, 2 new subclasses for the Rogue and Barbarian, and all the tools needed to fit the small Kercpa into your game!
Lithe and frantic,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The light beckons, and you follow.
Journeying from the silk-woven forests that nurtured you as a larva, you emerge into the wider world, a land full of disparate peoples and ideas, rich in a wealth of knowledge and secrets.
As the light lead you, once, now you are lead by enlightenment. With each hidden truth you uncover, you learn more of what the world is, and how to secure your place in it.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Dragon Above presents…
Codex Siberys: Mourning and Madness
This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Q’barra Like You’ve Never Seen It Before
NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE
Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien.
Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Join the Glorious Goblin Revolution!
For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail... [click here for more] |
Dungeon Masters Guild |
$4.04
|
It‘s time to take flight! Dive into Magdalenas Grovebright’s diary, curated and organized by the Baldurian Owl Archimedes Quill and meet subraces of the aarakocra and kenku.
• Choose from twelve aarakocra and kenku subraces* to play like the lively Feywild Hummingbird, the nomadic Delimbiyran Flamingo, the sinister Thayan Hoatzin, or the chill Icewind Penguin, all completely... [click here for more] |
Dungeon Masters Guild |
$7.95
|
No two cats are alike. Anyone can tell you that.
It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others act... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Click Here to get the Fantasy Grounds version of Release the Krakin!
HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE.
Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin race! A pact-born... [click here for more] |
Dungeon Masters Guild |
$3.95
|
“The Fade Lands” is a unique, PC-centric adventure. 185 pages.
It is designed to strengthen the bond of your RPG group.
FEATURES:
(A) The player-created, PC backstories are the focus of the adventure.
(B) Unique land, wildlife, & culture.
(C) Optional, peaceful solutions listed for most encounters.
(D) New items, monsters,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Melenite are part of the Fistful of Coppers PART TWO! bundle grab it with other copper best sellers! Or grab the Anthropomorphic Races bundle!
Presented here is the Melenite race! A race of order and chaos, based on one the toughest and unyielding of animals: the badgers! With their 2 subraces and 2 exclusives feats, the... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Forgotten Realms Archetypes: Savagery & Shadow presents eleven* new subclasses as well as new races and subraces, complete rules and roleplaying guidance for lycanthrope player characters, new monsters, new feats, setting lore, and more for the Tales of the Yawning Portal storyline and other 5th Edition D&D games set in the Forgotten Realms... [click here for more] |
Dungeon Masters Guild |
$9.95
|
By silver knife and candlelight, harvest moon lit like a lantern hanging high, you were given life.
Carved from a simple gourd, vines became your body, and mischief your purpose. Now you wander the countryside, dispensing tricks and treats as you see fit, cackling at each caper you pull upon the likes of unsuspecting townsfolk.
But, you are not cruel, only devious. You have been known to be amiable,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
You were mortal, once, a lifetime ago. You cannot even remember.
By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul.
Now, perhaps after... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
More Than a Pretty Face...
Nymphs are nature spirits and minor goddesses from Greek mythology renowned for their captivating beauty. They feature throughout the legends of many gods and great heroes and are venerated in real-world folklore to the present day.
In D&D terms, they are Fey.
Nymphs dwell in nature and care for the wild places and creatures of the world. In that... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.09
|
WARFORGED! - The Feyforged: A New Warforged Variant
Inspired by Biomechanical Elemental Heroes
Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.
___________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
$6.00
|
“Where the tenth is suckled, the nine rest. Seek the Soulmonger.
In the absence of the Spearbearer, an exile seeks to wake the nightmare snake.
The fool ignores the greater threat below. The living will reign no longer.”
-- Kar'Chay the Bleak
Tomb of Annihilation: Beginnings... provides an alternate beginning to the Tomb of Annihilation... [click here for more] |
Dungeon Masters Guild |
$1.00
|
“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Monks of the Way of the Owlbear revere the mighty beast, practicing ancient traditions which slowly transform them, giving them physical aspects of the owlbear. The traditions are passed from generation to generation, as the bonds of family are strong with owlbears.
While many practitioners of this tradition study it in their natural racial form, some choose to follow the teachings... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Explore a savage, wondrous world.
Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&D adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested... [click here for more] |
Wizards of the Coast |
$14.99
|
Assemble prehistory's greatest heroes!
This supplement covers 20+ prehistoric races featured in the campaign sourcebook -1,000,000 YEARS DR: PRIMAL ADVENTURES
Sharpen your spear and try your luck at surviving one million years before the Dalereckoning as the ancestors of modern Humans, Dwarves, Halfling, Lizardfolk, Loxodon, Tabaxi, Triton, Tortle, Goblin and Ogres!
Australopithecus,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Volo’s Guide To More Goblins
Homebrew for all the goblin enthusiasts. This guide unveils 12 distinct Goblin subraces, perfect for players who have a soft spot for these creatures or for Dungeon Masters planning to orchestrate an all-goblin campaign.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild.
But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
You came together out of survival, and formed a bond that made your body.
As you amassed, your mind grew powerful and strong. You began to think fully-formed thoughts, to see the world in ways your constituent parts could never imagine.
Now you hunger for more. A wider world means greater threats you must survive, and you must become stronger to face them. Adding more bodies to your roiling form... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A 5e-compatible race
This creature is lithe and covered in feathers. Its head swivels in all directions as its large eyes search its surroundings. The creature opens its beak slightly and its face shifts into what must be a smile.
Update: I have released a new version of the striggan, or owlborn, that is nerfed slightly to be balanced with other playable 5e races. Many abilities that... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Volodni -- Treefolk!
From the cold forests of northeast Faerûn comes the Volodni, or treefolk.
Plant yourself in a new race and let it take root. It's great to embark on adventure and branch out beyond the races you find in the core books, and you’ll probably leaf your previous characters behind, because who doesENT want to play a tree?
Okay, enough with the puns.
This... [click here for more] |
Dungeon Masters Guild |
$0.95
|
What is Icewind Dale: Chronicles of Ten Towns?
This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Crawfolk is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators!
The Crawfolk are humanoids with a thick, chitinous shell and a broad, muscular, fan-shaped tail that allows them to swim adeptly. They have one powerful claw that serves as a shield and a weapon, and a smaller arm with a hand and digits that can hold and... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Make a splash with the newest release of the Axolitl! A small aquatic race native to fresh water riverlands and exotic swamps!
This 5 page PDF includes:
- Stats of the unique Axolitl race, containing everything you need to make your own 5e Axolitl characters!
- Two riverlands inspired creatures. The Neontra, a freshwater humanoid species that survives in schools of their own kind, and the Manatee,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Enchanting Beings Neither of One World or The Other...
Tales from the Celtic and Norse countries, with parallels around the world, tell of beautiful folk who become seals or swans by donning a magical garment. Neither fully of one world or the other, these selkies and swanmays live double lives. The similarities in the tales of these two animal folks are striking. It only makes sense... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.39
|
Fire is a powerful, frightening and all consuming creature.
The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry time has been... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea.
The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Realm Diver presents:
An old evil returns to the Realms
The town of Proskur has been cut off from the rest of the kingdom of Cormyr just as its people begins to suffer from a fainting sickness. Now the crops are failing. Are these events unrelated? Just a run of bad luck? Or something more sinister...
...something evil? While aiding the good peoples of Cormyr in their plight... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Rhumari are a distinct branch of humanity, having evolved in isolation from the broader human population. While they bear an undeniable resemblance to humans in physicality, it is their unique upbringing, traditions, and profound spiritual connection to both their ancestors and the natural world that sets them apart. As a nomadic species, the Rhumari reject the notion of anchoring their lives to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A collection of 25 new magical items suitable for characters and DMs looking to add a little elven flavor to their campaigns. Balanced, illustrated and suitable for PC and NPC alike, Elven Treasures - Magical Items of the Elves is sure to be a great addition to any table looking to add that fey feeling to their magical item roster. This supplement includes:
25 Elven... [click here for more] |
Dungeon Masters Guild |
$0.85
|
Deep within the caverns under your very feet lives an entire race of insectfolk who had disappeared for centuries, until now. A wall of their grand, secluded kingdom has just been knocked down by unknown forces, revealing them to the world above. Few scholars have found any remnants from the insectfolk's past, only small bits and pieces of folklore that were passed down and twisted by the generations... [click here for more] |
Dungeon Masters Guild |
$0.50
|
DM Dango gave it a 5/5 Stars! See the review below.
The Octopods is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators!
If you came looking for a different kind of aquatic race, then you came to the right place! The Octopods are aquatic, small, intelligent humanoids with more appendages... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Liutprand's Guide to Sand
An Analysis to Coasts and Deserts
Julius Luitprand is a brilliant explorer of many wondrous lands who doesn't at all take the liberty to write his own introduction if he get's the chance. Within this heavily researched guide lies records of sand-dwelling monsters, new races, and threats, both environmental and biological. Created over a... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Luckier Than A Four-Leaf Clover!
Known by many as the wee folk, leprechauns are a scattered and reclusive people with fey magic in their bones. Less proud than elves, more magical than halflings, and not exactly gnomes, leprechauns are a people unto themselves. Legends tell of their wealth and claim they can grant wishes, but these are exaggerations that serve to drive them into hiding.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A bundle of plant content for the green-thumbed adventurers out there. Includes:
1 New Race (Dryads, loosely based on the 5e Monster Manual entry)
3 New Subclasses (the Monk's "Way of the Creeping Vine", the Sorcerer's "Soul of Nature", and the Warlock's "Ancient Parasite" patron)
3 New Plant-type Monsters
9 New Magic Items ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
D&D 5e has only a few dozen Plant creatures, many of which are underdeveloped creature species with only middling uniqueness. FLOWER - 5e Plants Reimagined breathes new life into the Plant creature type with new and improved statistics for D&D 5e!
FLOWER - 5e Plants Reimagined offers the following new content for DMs and players alike:
10 reimagined Plant statistics... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Note from the Author
Heyo gang! So this was one of the first - and only - one shots I ever put out on the DMs Guild, and I think it is going to stay that way as writing adventures is just hard for me. I can DM them, but write them out for other folks is just hard. What I can do though is make things more visually appealing. This here book has gone through a MASSIVE visual overhaul,... [click here for more] |
Dungeon Masters Guild |
$6.00
|
*UPDATED VERSION*
Long have goblins been 'just another monster' - no longer. Now there is an adventure for goblins, by goblins.
This module includes:
a three hour adventure where goblin squibs must find components to build their masks (This adventure is able to be played in any setting.)
the new Gnaalbec goblin Race Details
six pregenerated Gnaalbec goblin characters.
Gnaalbec Goblin voices not... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Presented within these few pages is the knowledge I have compiled thusfar of a mysterious, bestial species known only as The Huutgr. While their true creation story is still a mystery to me, it is apparent that they somehow originate from the well known, and rightly feared, owlbears.
Where they come from and what they want, I have yet to fully uncover. But do... [click here for more] |
Dungeon Masters Guild |
$1.00
|