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Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including:
15 Playable Races: Species of the Sector
Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles.
Cerebrak -... [click here for more] |
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"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn."
The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though... [click here for more] |
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What happens when the elemental energies within a Genasi meld with the magical nature of the Astral Plane? You get Cosmic Genasi, four new subraces perfect for any Spelljammer crew. Become blinded by the radiance of the Solar Genasi. Try to resist the gravitational pull of the Neutron Star Genasi. Shift and reform alongside a Nebula Genasi. Or just get left in the trail of a Comet Genasi. ... [click here for more] |
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In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild.
But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond... [click here for more] |
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Welcome to my small ravnica supplement. I hope you will excuse me, but they say a short pitch is an art, and unfortunatley i am no artist. So we will have to do it the long way around. This supplement is 23 pages of ravnica discussion, rules, races and subclasses.
So what do you get?
You get about 3 pages of discussion of magic and religion on Ravnica. 52 new magic items, including 17 new items... [click here for more] |
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In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe.
You weren’t there, of course. It was well before your time.
Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy.
Shardminds are... [click here for more] |
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You were once in union with The One and The Prime. Your mind was Its mind, your will was Its will. Your life’s work was to, in your own small way, make the universe a more ordered place.
You were, for lack of a better word, content. Everything was as it should be.
Until, one day, it wasn’t.
Where your mind once held clarity, it instead rang with discord. Working tirelessly to instill order no... [click here for more] |
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Where celebrations are held, where compatriots and friends raise glasses or mugs in the spirit of festivity, you are there.
You are the life of the party, incarnated with a fey wit and musical deftness rivaled by none.
Or, perhaps, you are not. Perhaps you have left all that behind, and devoted yourself to becoming one with a sorrow and torment that has all but consumed your soul.
Regardless, Satyrs... [click here for more] |
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WE ARE NOT ALONE
In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their... [click here for more] |
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Introducing Space Clowns: Jovial Predators - a captivating expansion that explores the mysterious realms of Clownspace. Dive deep into the enigmatic nature of these carnivorous beings with new species stats, fearsome creature stat blocks, and whimsical magic items. Embark on thrilling adventures as a space clown adventurer, facing formidable foes like the Prankster Poltergeist,... [click here for more] |
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For centuries, the Greys lay dormant beneath the soil, trapped in a magical slumber. One day, more than 500 years ago, they all simultaneously awoke—over five thousand dormant beings emerging from their prolonged sleep to ascend to the surface. The surface-dwelling races of this world were perplexed by the sudden appearance of the Greys, a name bestowed upon them on that fateful day. The Greys, emerging... [click here for more] |
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An introductory piece to longer book I plan to be working on that will introduce various odd and unusual player options to your game night. To kick things off, I'm introducing you to the realm of Succubi and Incubi, as well as their Infernal, Fey, and Abyssal subraces.
Update: Please check out W&W Races of the Realms: Volume #1 for my collection of races to add onto your adventures,... [click here for more] |
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Since they debuted in the Fiend Folio, the gith races have occupied a special place in Dungeons & Dragons lore. In this book you will find information to play githyanki and githzerai, brought to you by two long-time fans and planewalker.com contributors. Racial stats for the gith and the two subraces will allow you to build any sort of character you like and the unique subclasses... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Water Genasi! Descended from marid and the Elemental Plane of Water, the water genasi ebb and flow between the smooth operations of mortal life and the pull of elemental chaos.
This supplement contains the new Water Genasi subrace compatible with the Dual Origin system, along with a new feat for water genasi... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Air Genasi! Descended from djinni and the Elemental Plane of Air, the air genasi breeze through life at a competitive pace, drawing their energy from the constant movement of elemental chaos.
This supplement contains the new Air Genasi subrace compatible with the Dual Origin system, along with a new feat... [click here for more] |
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Kitsune, or fox folk, are vulpine shapeshifters native to the Feywild, known for their cunning and their love of mischief.
This race was converted from Pathfinder 1E. ... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Earth Genasi! Descended from dao and the Elemental Plane of Earth, the earth genasi walk the line between mundanity and elemental chaos. This supplement contains the new Earth Genasi subrace compatible with the Dual Origin system, along with a new feat for earth genasi and nine new stone- and earth-flavored... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin system - the Planetouched! This supplement features the new Planetouched primary race, along with its first subrace, the Fire Genasi. We've also included a free feat available to those of Fire Genasi lineage and four brand-new spells. For more options, check out our Player's Tome Preview, as well as our other supplemental... [click here for more] |
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The Aesling is the offspring of a Tiefling and an Aasimar. Although rare these creatures do exist. The appearance of these Aeslings is really intriguing, they posses ashen skin, snow white hair, and golden horns. Special Thanks to my friends, Tyler Thomas Segraves and Richard Maciente for contributing their ideas. Without them the Aesling... [click here for more] |
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CHRONOMADS are a race native to the Plane of Time. Blurring and shifting through the Material Plane, they store up time for when they need it most. A race of secret knowledge and wandering minds, they can be found in nooks and crannies throughout the wolrd.
A PLAYABLE RACE for those who want a flexible character, chronomads are an entirely original creation, ready for any... [click here for more] |
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Chronicles of Lost Tomes proudly presents an expansion to a beloved entry in the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race reprinted, along with two new subraces - the Solar and the Fallen. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ... [click here for more] |
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Fused element genais have, somehow, inherited more than one basic element that shapes their being. Included in this document are 11 new genasi subraces detailing some manifestations of these fused elements. The table below details which elements are included and the fusions that create them.
Fused Elements
Result Elements
Fire/Water
Acid
Air/Earth/Fire/Water
Force
Earth/Water
Ice
Earth/Fire
Lava
Air/Water/Fire
Lightning
Air/Earth
Metal
Fire/Earth/Water
Poison
Air/Fire
Smoke
Air/Earth/Water
Snow
Air/Water
Storm
Air/Earth/Fire
Thunder
... [click here for more] |
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NEW REVISED EDITION Includes:
Arena Gnomes as a playable race
Epic Boons
Me, your Voivode, as an NPC
MoAr stuff, less typos!
The Dungeonsports Coliseum floats through the Astral Plane attracting brave heroes, villainous cutthroats, and other desperate sentients from across the planes of existence with the promise of glory and riches. ... [click here for more] |
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The Half Demon Race has been revised. This version is a bit different to the original so I will have both versions separate but either version could be played. Any feedback on either version would be greatly appreciated.
A new race to be used with Dungeons and Dragons 5th Edition. The Half Demon is based off of Youkai and animals than the normal abyssal demons you are used to in D&D. With great... [click here for more] |
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This collection of player options offers a plethora of building blocks for your character to enhance any campaign. Some of the designs are already available on dmsguild.com and are just reprinted in a single product for your convenience, but there are also some new entries. The content in this document is loosely oriented around the needs of an interplanar campaign. What I mean by that... [click here for more] |
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Fight the Angels. Defy the Gods. Lose Your Soul.
The widespread planar organization called The Athar is known to reject the worship of the gods, seeing them as unworthy of the divine power that they wield. And yet, as they utter blasphemies and turn devout people faithless, they call upon divine power in their own name, without the help of any god.
Now you can learn... [click here for more] |
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MORE SUBRACE OPTIONS. Discover 4 subraces for tiefling characters, allowing them to roam the depths of the sea, the overgrown wilds, and even the heavens!
IMPROVED RACIAL SPELLS. Each of the featured subraces allows the player to pick and choose the spells that they want, allowing them to curate a list that will suit their playstyle and character arc.
This supplement... [click here for more] |
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This expansion boasts a new warlock subclass, two unique Pact Boons, and nineteen novel Eldritch Invocations for warlocks across the multiverse, as well as a rare and far-flung race -- the void genasi. ... [click here for more] |
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Dredged from the Infinite Abyss, The Iblisar contains everything a player needs to create a "Demonblood" adventurerer of the new Iblisar race, including optional feats they can take as they level up. ... [click here for more] |
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A beautiful race of owlfolks who live to themselves within the elemental plane of Air. History of this race and its impact ripples throughout history, from Splitbeak the peaceful to the olive tree that was blessed by Athena herself.
Included with this project
A complete race anthology, full and deep enough to put into any campaign's storyline.
A wide range of 10 gods with unique connections and... [click here for more] |
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The Elemet are constructs with an elemental spirit that powers and enhances them. It's unclear whether the elemental is the true consciousness of the elemet or a benevolent being sharing the body.
The Sepultre are collectors that can change their appearance and abilities based on their construction. While they are made of collected bones they aren't mindless undead. They have a deep love of interacting... [click here for more] |
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Coming to you live from the pages of Monsters from Elsewhere, here is a playable race version of the interstellar vagabond! Also includes two uncommon magic items.
Whether from a distant homeworld or an alternate reality labeled by number, some futuristic humans may be so different from “stock” humans that the basic racial traits simply do not cross over, even as vague and freeform... [click here for more] |
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Fresh from the pages of Monsters from Elsewhere, the quillid race is here to spice up your space games - or any game where artificers and wizards are welcome.
If you like what you see here, take a look at my other books! ... [click here for more] |
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We know that there are elves in the Feywild and the Shadowfell. But what about the elves from other Outer Planes? This supplement includes two subraces of elves, including elves of the Celestial planes and the Abyss.
Feedback is welcome and appreciated! ... [click here for more] |
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Mercanchildren are the offspring of humanoids and mercanes, the spacefaring merchants of the Spelljammer setting. They possess their ancestors' gifts of telepathy and psionics, which allow them to conduct their business while avoiding detection by most. This short supplement provides rules for playing mercanchild characters, in Spelljammer or other games of Dungeons & Dragons. ... [click here for more] |
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Coming from a swampy homeworld (or plane) where soft tin is one of the only commonly available metals, udarogs did not have an easy time integrating into interstellar culture and economics. Being from a cosmic backwater (literally and figuratively), udarogs have worked hard to overcome their disadvantages and join the other galactic and interplanar civilizations.
Udarogs first appeared in Monsters... [click here for more] |
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Aasimar are divinely blessed with power from the gods. Sometimes these powers are generic, simply representing the radiant abilities associated with most deities. Sometimes these chosen servants are defenders of good. Others still are warriors seeking to destroy evil. And some tragic few fall from their divine grace and embrace darker forces.
However, the gods are often masters over specific domains... [click here for more] |
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In the vast universe of tabletop gaming, countless adaptations and conversions have brought myriad worlds, both real and imagined, into the realm of Dungeons & Dragons. These interpretations, of varying quality, often come illustrated and formatted, breathing life into new characters and creatures alike.
In this expansive cosmos, some creatures from a famous real-time strategy series... [click here for more] |
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In the vast universe of tabletop gaming, countless adaptations and conversions have brought myriad worlds, both real and imagined, into the realm of Dungeons & Dragons. These interpretations, of varying quality, often come illustrated and formatted, breathing life into new characters and creatures alike.
In this expansive cosmos, some creatures from a famous real-time strategy series... [click here for more] |
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Pensos is a compact adventure setting. Its lore and construction allows it to incorporate content from other settings while still giving the DM power to be picky. It’s also a great option for experimenting with other homebrew content or capping off a plane-chasing campaign. Content difficulty ranges from low to high level play and can be adjusted as needed.
In play, Pensos is a compact lesser plane... [click here for more] |
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Amet
The Amet are a race with a rich history and many subraces with their own feel. They settle across multiple planes of existence and harness stunning technology.
This playable race is desigend for the 5th edition of Dungeon & Dragons. It shines in a campaign with planar travel, but is just as fun in any other. ... [click here for more] |
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Having looked deeply into the crystal lens, the old primordial tortle, Iz'Puz, came to the conclusion that he needed to share some of this new knowledge widely, whilst keeping other things more guarded...
Iz'Puz's Infinite Lens of Races is a lite version of Iz'Puz's Infinite Lens of Races and Archetypes, omitting the subclass options. It is brimming with new rules for players, allowing for... [click here for more] |
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The Dirlagraun are a race of humanoid Displacer Beasts.
This is my first my first attempt at creating a playable so I hope you enjoy. ... [click here for more] |
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(Abandoned) The Metal-clad Race
A race of metal plated humanoid peoples who forged a home out of the rotating gears of Mechanus.
The PDF includes the Metal-clad race and 5 subraces, the Copper, Gold, Iron, Platinum, and Silver.
Additionally, hopefully with funds yet to come, I’m looking to add artwork, however at the time of posting this material I had no funds to do so.
For Other... [click here for more] |
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Experience adventure and become heroes familiar and new in this preview for Revisions & Variations.
In this preview you will receive three Racial Variants consisting of the Aarakocra, Aasimar, Dragonborn and two original races, the Orog and the Ravnican Merfolk (both of which can serve as Racial Variants to the Orc and the Triton, respectively).
... [click here for more] |
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