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The Feywild

The Feywild


A definitive guide to the Feywild.  Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 25 Feywild locations Feywild magical effects  Random encounter tables 50 story based random encounters New Feywild inspired...   [click here for more]
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Journey into the Feywild

Journey into the Feywild


The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme. This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset. Chapter 1: All...   [click here for more]
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WARFORGED!: The Feyforged - A New Warforged Variant

WARFORGED!: The Feyforged - A New Warforged Variant


WARFORGED! - The Feyforged: A New Warforged Variant Inspired by Biomechanical Elemental Heroes  Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.   ___________________________________________________________________________...   [click here for more]
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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities. 4 New Archetypes. Perform in the shadows...   [click here for more]
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Madness of Xoriat (5e)

Madness of Xoriat (5e)


Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of Xoriat: the daelkyr, lords of madness and...   [click here for more]
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Half-Farspawn

Half-Farspawn


Tainted by incomprehensible forces of Elder Evils, half-farspawn exist to prepare the world for the coming of their abominable masters. Not all those corrupted stick to their purpose, however - some object it and follow their own desires, often facing against the evil they were supposed to beckon. The world doesn’t end with water, fire, or cold. I’ve divined the coming apocalypse....   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
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Lulu's Guide to Hollyphants

Lulu's Guide to Hollyphants


The legends claim that when a child makes a wish on a falling star, and their wish does not come true, a bright-spirited hollyphant is born to balance the sadness in the world. Hollyphants are small elephantine celestial beings with huge hearts that make new best friends everywhere they go! The allies of angels and deities, hollyphants' inherent magic grows more powerful as they...   [click here for more]
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The K'rofa - A Porcine Race

The K'rofa - A Porcine Race


The K'rofa are part of the Anthropomorphic Races bundle! Presented here by Steve Fidler and Nathanël Roux is the K'rofa race! A race of hardworking dreamers, based on the porcine familly: pig, boars and warthogs! With their 3 subraces and 4 exclusives magic items, the cleriswine, nobioar, and bellator will be right at home in...   [click here for more]
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The Nath | Snakes of Titania | 5e Race

The Nath | Snakes of Titania | 5e Race


In a time long past, one of Queen Titania's children wed without her knowledge and had many children. As punishment for the lies she suffered and the sadness of losing her daughter to another, Titania cursed her child and her grandchildren to take the form of snakes. But, despite her pain, she loved them. So, she blessed them in the same breath; giving the power to create golden fruit to heal all ailments...   [click here for more]
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WARFORGED!: The Xorforged - A Bestiary and Racial Guide

WARFORGED!: The Xorforged - A Bestiary and Racial Guide


The xorforged are lost relics of a bygone war between the giants and drow of Xen’Drik and Quori of Dal Quor, a war that raged in the physical and planar worlds. Records recovered from lost Xor vaults deep within the bowels of Xen’Drik – close to the Dragon Below – and stored in the Halls of Ion by the Arbiters are all that remain of these creatures. Rumored to have been mutant hybrids of daelkyr,...   [click here for more]
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{WH} Faeries! A tiny fey race of enchanting nobles, bold warriors, and whimsical travelers!

{WH} Faeries! A tiny fey race of enchanting nobles, bold warriors, and whimsical travelers!


In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild. But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond...   [click here for more]
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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding...   [click here for more]
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Races of the Blood War: The Quasit

Races of the Blood War: The Quasit


In this new supplement for the Blood wars, you have introduced to the Quasit The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of...   [click here for more]
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Myrddin's Guide to Faerie

Myrddin's Guide to Faerie


“Complete with in depth lore, new class and race options, artifacts, a bestiary, and even a pronunciation guide, Myrddin’s may well be the gold standard for the Fey realm ... I am rating it 5 stars and a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ Realmwarp Media Whether you are planning a quick trip into...   [click here for more]
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Races of Avernus: The Bearded Devil

Races of Avernus: The Bearded Devil


In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil. The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,...   [click here for more]
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Shardmind, a New Playable Race for D&D 5e

Shardmind, a New Playable Race for D&D 5e


All shardminds were once physically and psychically united in the Living Gate, a metaphysical seal that locked the Far Realm away from the rest of existence. When the Living Gate was destroyed it sent crystalline shards across the multiverse. Some of these shards became sentient, formed humanoid bodies, and became shardminds. Almost all shardminds agree their purpose in existence is to rebuild...   [click here for more]
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Hellish Heritage (5e)

Hellish Heritage (5e)


"Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn with dark magic The brimstone dwarf, a hell-hardened architect of massive fortresses The ashen elf,...   [click here for more]
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Ruea's Ultimate Guide to Radiance

Ruea's Ultimate Guide to Radiance


Ruea ranks as the greatest scholar among the radiant nur genies and serves as court sage to the Grand Sultana of the nur. This 271-page tome gathers her immortal lifetime of experience with radiant energies and illumination in all their forms (including their absence in darkness and shadow). For use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete cosmology, lore,...   [click here for more]
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{WH} Satyrs! A character race of revelry, wine, and song.

{WH} Satyrs! A character race of revelry, wine, and song.


Where celebrations are held, where compatriots and friends raise glasses or mugs in the spirit of festivity, you are there. You are the life of the party, incarnated with a fey wit and musical deftness rivaled by none. Or, perhaps, you are not. Perhaps you have left all that behind, and devoted yourself to becoming one with a sorrow and torment that has all but consumed your soul. Regardless,...   [click here for more]
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An Initiate's Guide to the Guilds - The Boros Legion

An Initiate's Guide to the Guilds - The Boros Legion


Be the Fist of Justice! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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{B5} Scroll of Strange Races - Volume 2

{B5} Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. B5 Homebrews has collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten...   [click here for more]
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Heroes of the Planes

Heroes of the Planes


Find yourself a cheap bubber that's too desperate for junk to turn stag on you, else everyone is gonna know you're a berk. Inside these pretty pages you will find a plethora of tools to set your character on an adventure that spans the planes! There are six new races! Including Bariaur, Gith, Rogue Modrons, and more! You'll also find new information, racial traits, and lore for...   [click here for more]
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{WH} Shardminds! A psionic race of crystal constructs

{WH} Shardminds! A psionic race of crystal constructs


In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe. You weren’t there, of course. It was well before your time. Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy. Shardminds...   [click here for more]
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{WH} Modrons! An orderly, marching race of planar constructs!

{WH} Modrons! An orderly, marching race of planar constructs!


You were once in union with The One and The Prime. Your mind was Its mind, your will was Its will. Your life’s work was to, in your own small way, make the universe a more ordered place. You were, for lack of a better word, content. Everything was as it should be. Until, one day, it wasn’t. Where your mind once held clarity, it instead rang with discord. Working tirelessly to instill...   [click here for more]
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The Primal Gith: A Lost Race Rediscovered

The Primal Gith: A Lost Race Rediscovered


The ancestral gith race, progenitor to githyanki and githzerai, has reemerged from a dimension beyond time! This 41-page supplement contains everything you need to play a primal gith character, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete primal gith character traits, tables, history, and lore 3 new subclasses common among the gith but available...   [click here for more]
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Weird & Wonderful Races of the Realms: Half Giants

Weird & Wonderful Races of the Realms: Half Giants


Greetings Adventurers! Ever wanted to join the ranks of Giants and become imbued with the elements? I am here today with knowledge of Half-giants that will enhance your travels throughout the forgotten realms. ...   [click here for more]
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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods. Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This...   [click here for more]
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New Genasi

New Genasi


This project expands the options for Genasi outside the four classic elements. It includes nine new subraces, each associated with a different element, written to be either a combination of two of the main four elements, or as a variation on one of them. It also contains suggestions on their origins, including ideas for new elemental demiplanes, and to give each of them a unique appearance giving justice...   [click here for more]
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Abyssal Genasi

Abyssal Genasi


Souls of Elemental Evil The elements can be corrupted. If the cults of elemental evil were not proof of that, simply look upon the unfortunate souls known as Abyssal genasi. Born of tainted elements, the Abyssal genasi lead lives of struggle and isolation...but can rise to become great heroes as well. With this document, you can create a hero born...   [click here for more]
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People of the Eternal: Races of the Astral Plane

People of the Eternal: Races of the Astral Plane


WE ARE NOT ALONE In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their...   [click here for more]
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Undead Races

Undead Races


For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players. The Bound Spirit - your soul has been ripped away and stored in an inanimate form. The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others. The Specter - filled...   [click here for more]
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Racial Archetypes: Vol1

Racial Archetypes: Vol1


Racial Archetypes: Vol1 is the perfect supplement to the upcoming Descent into Avernus capaign. This document opens up the character options for numerous races, allowing them to fit even more perfectly into a dour hellscape. Included in this work are: 9 New Racial Subclasses for the Aasimar, Half-Orc, Minotaur, Nephilim, Tiefling and Writhen A new infernal race...   [click here for more]
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The Light of Yule - A Holiday One Shot

The Light of Yule - A Holiday One Shot


A Christmas Inspired Adventure for four to six 8th-level Players<o:p></o:p> Deep within the Feywild, an ancient evil known as Krampus has captured the powerful artifact The Light Of Yule, and has nefarious intent with it. If the Light cannot be returned to Father Sonareoth in time for him to bless it, then the Sword Coast will not be safe from the darkness that...   [click here for more]
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Construct Races - Modrons, Animated Armour & Toys

Construct Races - Modrons, Animated Armour & Toys


Construct Races: Modrons, Animated Armour and Toys for 5e Ever fancied playing a quirky machine, a stalwart suit of armour, or a fairy-tale hero? Then this is the supplement for you! This PDF document contains the following: Modron player race - Various trait options allow you to customize your Modron. Animated Armour player race - Includes...   [click here for more]
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The Saurials of the Lost Vale

The Saurials of the Lost Vale


From the depths of time, The Saurials have descended upon the Forgotten Realms. This ancient primal race has been quiet for at least 2 editions. They are silent no more as their secrets have been unveiled from their Lost Vale at last. The History of the Saurials and what has happened to them since the Finder Stone trilogy. The Saurials, now updated for 5e Dungeons and Dragons. The...   [click here for more]
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Weird & Wonderful Races of the Realms: Succubi & Incubi

Weird & Wonderful Races of the Realms: Succubi & Incubi


An introductory piece to longer book I plan to be working on that will introduce various odd and unusual player options to your game night. To kick things off, I'm introducing you to the realm of Succubi and Incubi, as well as their Infernal, Fey, and Abyssal subraces. Update: Please check out W&W Races of the Realms: Volume #1 for my collection of races to add onto your adventures,...   [click here for more]
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Gith Handbook

Gith Handbook


Since they debuted in the Fiend Folio, the gith races have occupied a special place in Dungeons & Dragons lore. In this book you will find information to play githyanki and githzerai, brought to you by two long-time fans and planewalker.com contributors. Racial stats for the gith and the two subraces will allow you to build any sort of character you like and the unique subclasses...   [click here for more]
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Shadow Genie + Shadow Genasi

Shadow Genie + Shadow Genasi


An update of the khayal, a genie from the 3e-era Tome of Magic. Also included is a new genasi subrace for those whose ancestry includes thse deceptive genies. ...   [click here for more]
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Planeswalker's Almanac - Inner Planes Player's Guide

Planeswalker's Almanac - Inner Planes Player's Guide


The First part of a New installment in the Lost Bestiaries series, the Planeswalker's Almanac will explore the various planes of existence and provide new player options, new monsters, and detailed information for dungon masters about each of the fantastical realms that make up the D&D cosmology. This first installment provides a wealth of new options for Player characters who wish to explore...   [click here for more]
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Changed Children

Changed Children


What happens to the babies that are abandoned in the wild? What happens to the first-born child promised to a powerful being? What happens to the children who go missing in the dark? This 5th Edition supplemental offers potential answers to these questions by giving D&D players the option to play a character raised by-- and subsequently changed by-- various fey, fiend, and monstrosities. With...   [click here for more]
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Races from Thay and Rashemen

Races from Thay and Rashemen


Journey beyond the Sword Coast with new race options from the Unapproachable East! Included are 5 new playable Races, 1 new subrace, and racial feats for all of them! Including Gnolls: Vicious Hyenafolk who worship a brutal Demon Lord. Hagspawn: Powerful children of hags who must choose to embrace or reject their mother's influence. Spirit Folk:...   [click here for more]
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Umbero's Compendium of Rare Races Volume II

Umbero's Compendium of Rare Races Volume II


It's been a while, hasn't it. But it's here at last! The original hit 70 downloads (making it a copper seller), so lets se if we can make it heppen again, eh. Hope you find this useful, and if you end up using any of the races or subraces in this book, please leave a review to tell me how it goes. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here...   [click here for more]
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The Netherese Race

The Netherese Race


Remember the powerful Netherese and their flying cities. Play with the most powerful magic human race that ever lived upon Faerûn! ...   [click here for more]
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Chronomad: A playable race of time-vagabonds

Chronomad: A playable race of time-vagabonds


CHRONOMADS are a race native to the Plane of Time. Blurring and shifting through the Material Plane, they store up time for when they need it most. A race of secret knowledge and wandering minds, they can be found in nooks and crannies throughout the wolrd. A PLAYABLE RACE for those who want a flexible character, chronomads are an entirely original creation, ready for any...   [click here for more]
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The Fey-Touched - 1 new race, 11 subraces, for the children stolen away by the fey.

The Fey-Touched - 1 new race, 11 subraces, for the children stolen away by the fey.


When children are stolen from their cribs by the fey, changelings are left behind. But what of those stolen children, shaped by whimsy and magic, into playthings of the fickle immortals? What becomes of them? As it turns out, some might become Fey-Touched. Strange, beautiful, twisted, and everything in-between, these Fey-Touched straddle the lines of the world they were born into and the plane that...   [click here for more]
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Forceborn Player Race (5e)

Forceborn Player Race (5e)


Bearing a fundamental tie to the primal arcane energies of the cosmos, the Forceborn come from all backgrounds and places, bound together by their shared magical heritage. Partially existent in one of the planes that generates the arcane background field, the Forceborn can channel these energies in their purest form to aid themselves. ...   [click here for more]
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Demi-Elemental Races (5e)

Demi-Elemental Races (5e)


The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where their elements mix and form new substances, but to most folk their only representatives are the chaotic and destructive Mephits, who draw their forms and abilites from the demi-elemental planes. Now the...   [click here for more]
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