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In this new supplement for the Blood wars, you have introduced to the Imp
The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their... [click here for more] |
Dungeon Masters Guild |
$0.50
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Gnolls Come to Ravnica
This supplement has everything you and your group need to include gnolls in the Ravnica campaign setting, including:
A brief history of the gnolls in Ravnica, including story ideas for using Yeenoghu as one of the old gods
Complete rules for creating gnoll player characters and recommended guilds/roles
7 new creature stat blocks
If you enjoy this product, please... [click here for more] |
Dungeon Masters Guild |
$1.99
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Meet the Dwarves of Ravnica
This supplement has everything that you and your group needs to include dwarves in the Ravnica campaign setting, including:
A history of the dwarves of Ravnica
Recommended guilds/roles for dwarf player characters
A cross-reference of existing creature stat blocks useful to Dungeon Masters
10 story seeds to inspire players and Dungeon Masters
If you enjoy... [click here for more] |
Dungeon Masters Guild |
$1.49
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In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.
The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,... [click here for more] |
Dungeon Masters Guild |
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This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here:
/product/190642/Race-Based-Class-Archetypes?sorttest=true
Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition... [click here for more] |
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Welcome to my small ravnica supplement. I hope you will excuse me, but they say a short pitch is an art, and unfortunatley i am no artist. So we will have to do it the long way around. This supplement is 23 pages of ravnica discussion, rules, races and subclasses.
So what do you get?
You get about 3 pages of discussion of magic and religion on Ravnica. 52 new magic items, including 17 new items... [click here for more] |
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While often viewed as savage monsters in other lands, ogres are a valued and respected part of Zakharan life. Their strength, great size, and honest natures make them invaluable additions to society.
This supplement provides everything you need to bring ogres to life in your campaign. Within you will find:
Rules for player character ogres and half-ogres
Discussions of how ogres’ unique... [click here for more] |
Dungeon Masters Guild |
$3.95
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In our worlds we build in dnd there are fifty different types of elves, dwarves and other races. If so, then Why do "angeloids"{humanoids with wings} seem so pigened holed. these races are based off some old world building I have done for a book I have not realeased yet. they are to a universe known as Solice. The following content is seven original winged races that have not seen the light of day.... [click here for more] |
Dungeon Masters Guild |
$3.99
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Pay what you want for a limited time. Please consider paying a small amount and leaving a review to help others discover this content!
The denizens of the forests, mountains, and tundra of the far north await you in this assembly of four playable character races. With fascinating lore and carefully balanced mechanics, they are easily adapted to any campaign or setting. Your players... [click here for more] |
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A century ago, Murann was a prosperous seaport belonging to the nation of Amn. It is now the "Monster City," inhabited in large part by humanoids and other races that many civilized Faerunians might consider to be monsters. Goblins, hobgoblins, bugbears, kobolds, ogres, orcs, among many others, freely walk the city streets, mingling and trading. It is a divided and dangerous city, but one that thrums... [click here for more] |
Dungeon Masters Guild |
$9.95
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This is my adaptation of the classic minotaur with an addition of 4 subraces to give it more flavor. I welcome feedback and constructive critisism to make this as good as it can be. I'm sure it needs to be playtested and vetted some more, but I think it's a create starting point. ... [click here for more] |
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Explore a new way to roleplay the lycanthropy curse with this alternate set of rules. A quick and easy guide to give DMs and players alike a different way to run through getting cursed with lycanthropy, including alternate cures and a 31 (in-game) day process.
I plan on making a few more alternate rulesets so tell me what you think, and enjoy!
- Courtney ... [click here for more] |
Dungeon Masters Guild |
$1.00
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A playable race for Guildmasters’ Guide to Ravnica
Despite their past as lowly laborers, the kraul are on the rise in the Golgari swarm.
Feedback is strongly encouraged as we intend to include this race in the forthcoming adventure The Felicity Triskelion, which picks up after the events of The Palace of Pain's Pleasures.
I have set this to pay what you want... [click here for more] |
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This is the guide to make a Kokori character. The kokori are small humanoid chicken-like creatures. The Kokori was made as an April Fools' Day but it is fully playable. Don't forget its a race made for fun and giggles but its fully playable. Just inform your friends to never comment on their chicken like appearence or they might go Kookadoodledo on them! On final notice, if your Kokori character dies,... [click here for more] |
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Consider the Kobold
Small, light, largely weak, but when they work together they can be a mighty force – or at least a moderate force. The humble kobold on their own can be powerful of course, as kobold adventurers have proven time and time again, but they are the exceptions. Many Kobolds have to rely even more on teamwork than they already do, and when these kobolds go out into... [click here for more] |
Dungeon Masters Guild |
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A collection of character customization options, spun out of CopperHorde’s Arabian Nights-inspired heist adventure Child-God of the Violet Temple! This budget-priced eight-page addendum includes:
The ANK’HABUT. A new playable race of humanoid spiders who have been subtly weaving their webs of power for centuries, guiding the destiny of the city from the shadows.
The FURII.... [click here for more] |
Dungeon Masters Guild |
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"In most Dungeons & Dragons settings, human societies dominate the much of the world, and human culture is the standard by which other cultures are described. Despite the ancient legacies and magical abilities of other races, it is humanity and its related races which seem poised to control the future."
In this supplement, you will find 9 additional races which share a common, human... [click here for more] |
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Psionic, body-snatching warlocks despearte to rebuild a dying multiverse...
Psionic Lords from the far future; the Jennara are a super-evolved species on the brink of absolute destruction. In their native time the Multiverse is dying. The Jennara are on the edge of oblivion. In a last, desperate bid for survival, the few surviving Jennara must cast their minds back through time, taking over the... [click here for more] |
Dungeon Masters Guild |
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An enigmatic new playable race suitable for any campaign setting.
Lurking in the swamps and hidden corners of the world, the Gissht are an ancient race of shapeshifting inteligent lizards that evolved on another world. After a great calaclysm the Gissht refugees that escaped distruction settled throughout the multiverse. They hide themselves in quiet corners and obsessively... [click here for more] |
Dungeon Masters Guild |
$1.00
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Part of SlackingSloth A-Z Volume 1.
Haushi are an all-new playable race for Dungeons and Dragons Fifth Edition. What happens when your father is an Imp and your mother is a Human, you get the Haushi!
For some, the impic side is dominant and others it's the human, but unless you are told it's almost impossible to tell a Haushi... [click here for more] |
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The Half Demon Race has been revised. This version is a bit different to the original so I will have both versions separate but either version could be played. Any feedback on either version would be greatly appreciated.
A new race to be used with Dungeons and Dragons 5th Edition. The Half Demon is based off of Youkai and animals than the normal abyssal demons you are used to in D&D. With great... [click here for more] |
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A new race to be used with Dungeons and Dragons 5th Edition. The Half Demon is based off of Youkai and animals than the normal abyssal demons you are used to in D&D. With great natural abilities but drawbacks to using them and a weakness to purification, the Half Demon is a high risk, high reward race. Will you stay in the shadows of the world or fight back and make your name known? The choice... [click here for more] |
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Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces.
Angels, Devils, Ghosts, Vampires, and Wolf Men.
Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording.
Update 2: Fixed formating issue ... [click here for more] |
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The first goblinkin, or half-goblinoids, were born when goblinoids mated with humanoids. Over the generations goblinkin have become a species unto themselves, able to proliferate by mating with each other. There are goblinkin that are true born, the result of one goblinkin mating with another, and those that are of mixed blood, having one parent of humanoid stock and the other of goblinoid heritage.... [click here for more] |
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Wrestling for control over the endless hunger that drives them forward, gnolls take their step from monster race to player race in this Dungeons & Dragons player race supplement for 5th edition. In addition to the lore, race, and subraces this supplement also includes information on the gnollish language, the gnollish written alphabet, andd rules and examples for using it in your game.
Included... [click here for more] |
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Humans born into illegal trade; not as slaves, but as vessels for contraband. The Ether running through the veins is sought after by the aristocrats of port cities.
The perfect race of intrigue for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage!
Five subraces, each with a different poison flowing through them:
Frostburn - skin hardened with frost.
Mind Rift -... [click here for more] |
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The Giff Like You've Never Seen Them!
Giff have been a beloved part of D&D’s Spelljammer setting since 2nd Edition, but they’ve been sort of a one-note species. If the giff ancestors left their place of origin so many generations ago that their world, culture, and even their gods have been forgotten, how then is it that giff are known as a species with a single, unified martial culture? Firearms... [click here for more] |
Dungeon Masters Guild |
$2.99
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Foxkin - a race designed for 5e
Here you will find a race of anthropomorphic foxes, including 3 subraces and a new spell which is related to one of these subraces.
Feel free to grab it for free, but if you like and enjoy this race any kind of support would be amazing. ... [click here for more] |
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This is a First draft of my very first Homebrew Race document! any feedback you have is fully appreciated! ... [click here for more] |
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Bearing a fundamental tie to the primal arcane energies of the cosmos, the Forceborn come from all backgrounds and places, bound together by their shared magical heritage. Partially existent in one of the planes that generates the arcane background field, the Forceborn can channel these energies in their purest form to aid themselves. ... [click here for more] |
Dungeon Masters Guild |
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Fios, the Owlfolk - A D&D 5E Character Race
Behind the ice-covered gates of Sanzeine are the fios, the flightless sages. Commonly called owlfolk, many never leave their city. Some join the Kennen, a group of knights-errant, seeking knowledge and battling adversity
Inside this product you can find:
An all new character race – Play one of the fios, a race of... [click here for more] |
Dungeon Masters Guild |
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The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games.
The Sire is a new Patron for the warlock class. It... [click here for more] |
Dungeon Masters Guild |
$0.50
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My newest title, The Elementalist, has just been released. It provides readers with an entirely new class to play, with many unique and awe-inspiring abilities. Check it out!
This document provides 3 new races to fill the wildernesses of your campaigns and inspire your characters, from the semi-aquatic Quelids whose antennae have never seen the light of day to the honor bound Silthrim... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Earthenware Dynast are a race of porcelain people who devote much of their time and resources to their religions as well as their magics and creations such as technological advances, poetry, and art. They strive to be noble researchers in their fields.
They have lines and patches of magical essence and mechanical parts running through their body for added flexibility and their soul connection,... [click here for more] |
Dungeon Masters Guild |
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At last, the secrets of the dwarves revealed!
The two booklets contained in this set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Cataclysm. A World in Stonepresents each kingdom... [click here for more] |
Wizards of the Coast |
$9.99
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Dwarves are notorious for being masters at spouting out insults at people and monsters they are angry at. Use these lists to come up with an insult every time you need one. ... [click here for more] |
Dungeon Masters Guild |
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The Dirlagraun are a race of humanoid Displacer Beasts.
This is my first my first attempt at creating a playable so I hope you enjoy. ... [click here for more] |
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Dhampyr, a Half Human, Half Vampire race for D&D 5e.
This race are the children of a Human female and a Vampire Male. They are full of mystery and misunderstood from society, but can be a force to be wreckoned with.
Inside this supplement, you'll find all the rules you need to play a Dhampyr, including stats, abilities, and background... [click here for more] |
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5e Player Races - Play as a rat, rabbit, bat or fox!
FOUR player races, TEN sub-races
FOUR character backgrounds, themed to the Underdark and Underwarren
Includes 19 double-sided printable character miniatures!
The earth is what binds the worlds of the Surface and the Underdark. Between these worlds lies the Underwarren, where the strange magic of the... [click here for more] |
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The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where their elements mix and form new substances, but to most folk their only representatives are the chaotic and destructive Mephits, who draw their forms and abilites from the demi-elemental planes. Now the... [click here for more] |
Dungeon Masters Guild |
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The following is a series of different types of undead which exist amongst the Dungeons and Dragons multiverse. Players can either start off as one of these characters or through a blessing from an NPC who specialises in necromancy or a being such as a Naga or Ancient Dragon are able to continue their mission. Once this task is accomplished the individual is able to continue if it has other duties... [click here for more] |
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This title contains 4 new construct-type races for player characters of all settings:
The Automaton, a tough, naturally armored clockwork creation.
The Golem, a magical creation of unnatural strength and endurance.
The Marionette, a flexible creature full of dark magic.
The Modron, a simple tinkerwork creature from the Outer Planes. ... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. City of Coin, A Guide to Adventure in Athkatla Regular price: $7.95 Bundle price: $4.95 Format: PDF This book is a supplement to the *Forgotten Realms* setting for fifth edition DUNGEONS & DRAGONS. It provides new details for regions of Faerun briefly described in *The Sword Coast Adventurers' Guide*.... [click here for more] |
Dungeon Masters Guild |
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A mini supplement for campaigns set in cities. Includes:
7 new backgrounds for city dwelling PCs
a new rodent race of artefact hunters
city adventure tables to generate infinite adventure ideas in the city of your choice
... [click here for more] |
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Hello great reader, legendary adventurer and treasured DM! This has been a small project of mine, and is also my first published work on the DMG! I cannot thank you enough for taking the time to read this through; truly, it means so much to me. I hope that you enjoy what I have laid out here and that you include it in your games! I also fully encourage you to leave any constructive criticisms you may... [click here for more] |
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CHRONOMADS are a race native to the Plane of Time. Blurring and shifting through the Material Plane, they store up time for when they need it most. A race of secret knowledge and wandering minds, they can be found in nooks and crannies throughout the wolrd.
A PLAYABLE RACE for those who want a flexible character, chronomads are an entirely original creation, ready for any... [click here for more] |
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This group of elves/dwarves prefer to spend their time socializing, which makes them great bartenders, adventurers, and conversationalists. Since they are a jolly people because they know they don't belong most places, they find comforts in other things, like friends, ale, and sometimes settling down. They are extremely enthusiastic when it comes to finding one of their race, and love to party when... [click here for more] |
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The Shadow Dragonborn have been debated for centuries on what their significance is. Being half tiefling and half dragonborn, this group of outcasts have never really been accepted anywhere. Seen by dragonborn cities as a bad omen, they always seem to never feel accepted. Some however always find a way to climb the ranks. As their origins are mysterious, and their abilities equivilent to their... [click here for more] |
Dungeon Masters Guild |
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This new race was inspired by wolves, foxes, dogs, and coyotes.
Canids are a very family focused race putting the needs of the pack above their own individual wants. They are very territorial and will protect what they see as their territory or pack mates fiercely. Canids tend to be more at home in the wilderness but some have adapted to life in cities and thrive.
Canids come in four varieties: Familiaris,... [click here for more] |
Dungeon Masters Guild |
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Rendered almost invisible by misunderstandings, discrimination, and ignorance, the Demi-Dragon is a hybrid race which arises whenever a Dragonborn mates with either a Lizardfolk, Tortle, or Kobold, creating a unique creature which smoothly blends traits from both of their parents. This race was completely unknown for many years, and have only recently been recognized as something distinct from either... [click here for more] |
Dungeon Masters Guild |
$2.00
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