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5e Homebrew Archetypes and Add ons

5e Homebrew Archetypes and Add ons


Ever want to wonder the streets of the capitol as an Urban Fighter, traveling over the rooftops after fleeing foes; or ever want to stand side by side with a Devil as you charge head first against a line of Demons in the middle of the Blood War, or inspire you friends and soldiers as you rally for one final fight against the ultimate evil of the land? Well here you are, with all new homebrew archetypes...   [click here for more]
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A Glaux Above The Rest: A Collection of Owlin Ancestries for Strixhaven

A Glaux Above The Rest: A Collection of Owlin Ancestries for Strixhaven


Author's Note Hello there all! Cam here with another entry in the Genus Fantasticus series, following our books on thri-kreen, the conenach of Eberron, and the minotaur or bykmuz of the multiverse! With this title, we dive deep into the somewhat lackluster lore that the Strixhaven book has, and develop a little more flavor. I right now am running two Strixhaven games, and in one of them,...   [click here for more]
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A Mimic Bundle [BUNDLE]

A Mimic Bundle [BUNDLE]


This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document. This is the next in Moth-Eaten Press' documents, I have found more likeminded...   [click here for more]
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Adventurers guide to Drake Peak

Adventurers guide to Drake Peak


Included in this 32 page PDF you will find An island chain to add to your world 8 unique and wonderous cities A dark faction  New backgrounds A new playable race with four subraces Monsterous variant Enemy stat blocks. Any funds I recieve will go to helping my create more...   [click here for more]
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An Initiate's Guide to the Guilds - Cult of Rakdos

An Initiate's Guide to the Guilds - Cult of Rakdos


The Show Must Go On! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - House Dimir

An Initiate's Guide to the Guilds - House Dimir


Knowledge is Power! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - Orzhov Syndicate

An Initiate's Guide to the Guilds - Orzhov Syndicate


Worship at the Altar of Greed! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - Selesnya Conclave

An Initiate's Guide to the Guilds - Selesnya Conclave


All for One and One for All! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Boros Legion

An Initiate's Guide to the Guilds - The Boros Legion


Be the Fist of Justice!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - The Izzet League

An Initiate's Guide to the Guilds - The Izzet League


A League of Their Own! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - The Simic Combine

An Initiate's Guide to the Guilds - The Simic Combine


A Vigean Institution!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which constantly...   [click here for more]
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Artemis' Abnormal Dragons

Artemis' Abnormal Dragons


Embrace the weird of the draconic world! Nine species of dragons, each with 4 stages of life. Tables for creating unique members of each species, maps for each of these dragon's lairs, and art for each kind of dragon in this resource. New Dragonborn have been dsicovered as well! -36 stat blocks. -9 maps. -10 pieces of art. -Smaller and weaker dragons for lower level parties. -9 new dragonborn...   [click here for more]
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Attack of the Giant Gingerbreads!

Attack of the Giant Gingerbreads!


A festive one-shot adventure where gingerbread creatures have created a dangerous gingerbread house dungeon! Can they be stopped before they finish what they're cooking? This adventure is designed for 4 characters of any level, with various options for scaling difficulties, although we recommend at least level 4 or higher, and should take around 2-3 hours to play. Includes a new race, the Gingerbreadians,...   [click here for more]
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Bats in the Night: A Halloween Themed Bundle [BUNDLE]

Bats in the Night: A Halloween Themed Bundle [BUNDLE]


This special bundle product contains the following titles. Bats Outta Cell: A Vampire Jailbreak Regular price: $3.99 Bundle price: $0.99 Format: PDF A paladin order ambushes a small group of vampires and takes them to their prison. A prison specifically built to keep vampires in. Staked through the heart in their coffins, do the vampires stand any chance...   [click here for more]
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Bearfolk Playable Race Baeron Ursal

Bearfolk Playable Race Baeron Ursal


The Baeron Ursal, or Bearfolk, are a playable race built for almost any setting. The race includes 4 versatile sub races that allow for a highly customizable game play. This race comes complete with lore and backround information on the race. I would love any feedback or contribution you care to provide.  ...   [click here for more]
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Beast Folk Race Options

Beast Folk Race Options


Here are 3 new classes of Beast Folk, each with 6 subclasses! Take to the skies with the bird-like Aevikin, prowl through cities and towns with the cat-like Koshkin, or make the forest your own with the bear-like Ursakin. ...   [click here for more]
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Beast Kin (Beithíoch) Race

Beast Kin (Beithíoch) Race


Another new race to be used with Dungeons and Dragons 5th Edition. The Beithíoch, also known as the Beast Kin, are a race of humaniods with the innate ability to take the form of their inner beast. They are a strong but jovial people with a knack for getting in and out of trouble using their fists or their beast form. Will you play the warlock who changes into a black cat to move around the city freely...   [click here for more]
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Beastmen Race Creator (5e)

Beastmen Race Creator (5e)


Create Your Own Playable Race. This 22 page handbook includes the lore, flavor and rules for creating your own bestial race from the wilderness. With over 50 racial traits to choose from, the Beastmen Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Included are 4 new fully detailed and finished...   [click here for more]
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Biomancer's Handbook

Biomancer's Handbook


Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica....   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies, and marshal...   [click here for more]
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Botkeeping: Code and Programming in Dungeons and Dragons

Botkeeping: Code and Programming in Dungeons and Dragons


Hi! I have some thoughts about magical code and how to incorporate them into your game. No, not in a modern urban fantasy kind of way (though that's cool, too). This is more of a "what if heroic fantasy - but arcana == programming?" way.  Aren't divination and information retrieval basically the same thing, anyway? PLAYER OPTIONS: Artificer Specialisation: Programmer Sorcerous...   [click here for more]
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Brownies

Brownies


This supplement introduces a new playable character race, the brownie. Brownies are friendly creatures who like to live among the other races. They resemble smaller caricatures of gnomes, with thick brown hair and exaggerated pointy or rotund features. They are often naked or dressed in rags. Brownies can be attracted to homes and farms with offerings, such as a bowl of milk or cream, or a small...   [click here for more]
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Bugbear and Fey'ri [BUNDLE]

Bugbear and Fey'ri [BUNDLE]


This special bundle product contains the following titles. Bugbear Awakening Regular price: $14.95 Bundle price: $13.45 Format: PDF A D&D 5e adventure for 1 - 4 characters starting out at 1st level that will take them to 6th level. Written especially for small parties and set in the Forgotten Realms. An encounter with an unusual tribe of bugbears...   [click here for more]
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Candlekeep Geographic Vol.2: Demi-Dragon Race (5e)

Candlekeep Geographic Vol.2: Demi-Dragon Race (5e)


Rendered almost invisible by misunderstandings, discrimination, and ignorance, the Demi-Dragon is a hybrid race which arises whenever a Dragonborn mates with either a Lizardfolk, Tortle, or Kobold, creating a unique creature which smoothly blends traits from both of their parents. This race was completely unknown for many years, and have only recently been recognized as something distinct from either...   [click here for more]
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Canid-A New 5e Race

Canid-A New 5e Race


This new race was inspired by wolves, foxes, dogs, and coyotes. Canids are a very family focused race putting the needs of the pack above their own individual wants. They are very territorial and will protect what they see as their territory or pack mates fiercely. Canids tend to be more at home in the wilderness but some have adapted to life in cities and thrive. Canids come in four varieties: Familiaris,...   [click here for more]
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Character Race: Shadow-Dragonborn

Character Race: Shadow-Dragonborn


The Shadow Dragonborn have been debated for centuries on what their significance is. Being half tiefling and half dragonborn, this group of outcasts have never really been accepted anywhere. Seen by dragonborn cities as a bad omen, they always seem to never feel accepted. Some however always find a way to climb the ranks. As their origins are mysterious, and their abilities equivilent to their...   [click here for more]
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Character Sub-Race: Dwarf-Elf

Character Sub-Race: Dwarf-Elf


This group of elves/dwarves prefer to spend their time socializing, which makes them great bartenders, adventurers, and conversationalists. Since they are a jolly people because they know they don't belong most places, they find comforts in other things, like friends, ale, and sometimes settling down. They are extremely enthusiastic when it comes to finding one of their race, and love to party when...   [click here for more]
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Chronomad: A playable race of time-vagabonds

Chronomad: A playable race of time-vagabonds


CHRONOMADS are a race native to the Plane of Time. Blurring and shifting through the Material Plane, they store up time for when they need it most. A race of secret knowledge and wandering minds, they can be found in nooks and crannies throughout the wolrd. A PLAYABLE RACE for those who want a flexible character, chronomads are an entirely original creation, ready for any...   [click here for more]
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Cirque Elves - A new, exciting subrace

Cirque Elves - A new, exciting subrace


Hello great reader, legendary adventurer and treasured DM! This has been a small project of mine, and is also my first published work on the DMG! I cannot thank you enough for taking the time to read this through; truly, it means so much to me. I hope that you enjoy what I have laid out here and that you include it in your games! I also fully encourage you to leave any constructive criticisms you may...   [click here for more]
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City Adventurers

City Adventurers


A mini supplement for campaigns set in cities. Includes: 7 new backgrounds for city dwelling PCs a new rodent race of artefact hunters city adventure tables to generate infinite adventure ideas in the city of your choice ...   [click here for more]
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Coin and Monster Bundle [BUNDLE]

Coin and Monster Bundle [BUNDLE]


This special bundle product contains the following titles. City of Coin, A Guide to Adventure in Athkatla Regular price: $7.95 Bundle price: $4.95 Format: PDF This book is a supplement to the *Forgotten Realms* setting for fifth edition DUNGEONS & DRAGONS. It provides new details for regions of Faerun briefly described in *The Sword Coast Adventurers' Guide*....   [click here for more]
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Construct Races (5e)

Construct Races (5e)


This title contains 4 new construct-type races for player characters of all settings: The Automaton, a tough, naturally armored clockwork creation. The Golem, a magical creation of unnatural strength and endurance. The Marionette, a flexible creature full of dark magic. The Modron, a simple tinkerwork creature from the Outer Planes. ...   [click here for more]
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Dark Ressurection

Dark Ressurection


The following is a series of different types of undead which exist amongst the Dungeons and Dragons multiverse. Players can either start off as one of these characters or through a blessing from an NPC who specialises in necromancy or a being such as a Naga or Ancient Dragon are able to continue their mission. Once this task is accomplished the individual is able to continue if it has other duties...   [click here for more]
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Demi-Elemental Races (5e)

Demi-Elemental Races (5e)


The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where their elements mix and form new substances, but to most folk their only representatives are the chaotic and destructive Mephits, who draw their forms and abilites from the demi-elemental planes. Now the...   [click here for more]
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Denizens of the Deep

Denizens of the Deep


5e Player Races - Play as a rat, rabbit, bat or fox! FOUR player races, TEN sub-races FOUR character backgrounds, themed to the Underdark and Underwarren Includes 19 double-sided printable character miniatures! The earth is what binds the worlds of the Surface and the Underdark. Between these worlds lies the Underwarren, where the strange magic of the...   [click here for more]
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Dhampyr- a Half Human, Half Vampire race for D&D 5e

Dhampyr- a Half Human, Half Vampire race for D&D 5e


Dhampyr, a Half Human, Half Vampire race for D&D 5e. This race are the children of a Human female and a Vampire Male. They are full of mystery and misunderstood from society, but can be a force to be wreckoned with. Inside this supplement, you'll find all the rules you need to play a Dhampyr, including statsabilities, and background...   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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Dwarven Insult Generator

Dwarven Insult Generator


Dwarves are notorious for being masters at spouting out insults at people and monsters they are angry at. Use these lists to come up with an insult every time you need one. ...   [click here for more]
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Earthenware Dynast

Earthenware Dynast


The Earthenware Dynast are a race of porcelain people who devote much of their time and resources to their religions as well as their magics and creations such as technological advances, poetry, and art. They strive to be noble researchers in their fields.  They have lines and patches of magical essence and mechanical parts running through their body for added flexibility and their soul connection,...   [click here for more]
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Exotic Races - Bioengineering Gone Wrong

Exotic Races - Bioengineering Gone Wrong


My newest title, The Elementalist, has just been released. It provides readers with an entirely new class to play, with many unique and awe-inspiring abilities. Check it out! This document provides 3 new races to fill the wildernesses of your campaigns and inspire your characters, from the semi-aquatic Quelids whose antennae have never seen the light of day to the honor bound Silthrim...   [click here for more]
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Fangs in the Night

Fangs in the Night


The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games. The Sire is a new Patron for the warlock class. It...   [click here for more]
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Fios, the Owlfolk

Fios, the Owlfolk


Fios, the Owlfolk - A D&D 5E Character Race Behind the ice-covered gates of Sanzeine are the fios, the flightless sages. Commonly called owlfolk, many never leave their city. Some join the Kennen, a group of knights-errant, seeking knowledge and battling adversity Inside this product you can find: An all new character race – Play one of the fios, a race of...   [click here for more]
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Forceborn Player Race (5e)

Forceborn Player Race (5e)


Bearing a fundamental tie to the primal arcane energies of the cosmos, the Forceborn come from all backgrounds and places, bound together by their shared magical heritage. Partially existent in one of the planes that generates the arcane background field, the Forceborn can channel these energies in their purest form to aid themselves. ...   [click here for more]
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Foxfolk and the Feywild Tayth

Foxfolk and the Feywild Tayth


This is a First draft of my very first Homebrew Race document! any feedback you have is fully appreciated! ...   [click here for more]
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Foxkin - a race designed for 5e

Foxkin - a race designed for 5e


Foxkin - a race designed for 5e Here you will find a race of anthropomorphic foxes, including 3 subraces and a new spell which is related to one of these subraces. Feel free to grab it for free, but if you like and enjoy this race any kind of support would be amazing. ...   [click here for more]
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Giff Expanded: A PC Species With Four Subspecies

Giff Expanded: A PC Species With Four Subspecies


The Giff Like You've Never Seen Them! Giff have been a beloved part of D&D’s Spelljammer setting since 2nd Edition, but they’ve been sort of a one-note species. If the giff ancestors left their place of origin so many generations ago that their world, culture, and even their gods have been forgotten, how then is it that giff are known as a species with a single, unified martial culture? Firearms...   [click here for more]
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Glinter's Guide to the Ether Blood

Glinter's Guide to the Ether Blood


Humans born into illegal trade; not as slaves, but as vessels for contraband. The Ether running through the veins is sought after by the aristocrats of port cities. The perfect race of intrigue for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage! Five subraces, each with a different poison flowing through them: Frostburn - skin hardened with frost. Mind Rift -...   [click here for more]
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Gnoll Player Race & Language for D&D 5e

Gnoll Player Race & Language for D&D 5e


Wrestling for control over the endless hunger that drives them forward, gnolls take their step from monster race to player race in this Dungeons & Dragons player race supplement for 5th edition. In addition to the lore, race, and subraces this supplement also includes information on the gnollish language, the gnollish written alphabet, andd rules and examples for using it in your game. Included...   [click here for more]
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Goblinkin

Goblinkin


The first goblinkin, or half-goblinoids, were born when goblinoids mated with humanoids. Over the generations goblinkin have become a species unto themselves, able to proliferate by mating with each other. There are goblinkin that are true born, the result of one goblinkin mating with another, and those that are of mixed blood, having one parent of humanoid stock and the other of goblinoid heritage....   [click here for more]
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