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Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player... [click here for more] |
Dungeon Masters Guild |
$2.99
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A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 32 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 2 is a 91-page rules supplement that, together with the original, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist approach, this... [click here for more] |
Dungeon Masters Guild |
$17.95
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Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs
An... [click here for more] |
Dungeon Masters Guild |
$17.95
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"So here you have it: the truth about the Seven Heavens."
— Zariel, Defender of the Seven Heavens and Archduchess of Avernus
There are so few celestial creatures in D&D 5E — a grand total of seven in the Monster Manual! I believe the main reason for this is that celestials are... good. And good beings don’t make good villains... [click here for more] |
Dungeon Masters Guild |
$14.95
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Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters.
It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters).
Below is a short description of what you will find within each part of the... [click here for more] |
Dungeon Masters Guild |
$24.99
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The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races.
What is in this document?
49 playable races... [click here for more] |
Dungeon Masters Guild |
$1.99
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Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including...
Human bloodlines of mythic origin or supernatural power (for playing characters similar... [click here for more] |
Dungeon Masters Guild |
$9.95
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The Book of Dragons is a 237-page supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike!
Within its pages, you will find:
3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn
11 Subclasses: Path of the Dragon for the Barbarian, College of Dragonsong for the Bard, Dragon Domain for the Cleric, Circle of Dragons for... [click here for more] |
Dungeon Masters Guild |
$14.99 $8.99
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RACIAL ARCHETYPES - 40 NEW ARCHETYPES
THIS IS THE PDF VERSION! THE FANTASY GROUNDS VTT VERSION CAN BE FOUND HERE
This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer... [click here for more] |
Dungeon Masters Guild |
$3.99
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Discover the dark allure of the Succubus/Incubus race in this manual for D&D 5th Edition. Dive into a realm of temptation with racial traits and abilities that echo seduction and manipulation.
Included in this manual:
Succubus/Incubus race option rules
11 specially crafted feats that flourish in the essence of this alluring lineage
5 ready to use tokens for your character in your... [click here for more] |
Dungeon Masters Guild |
$1.99
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The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
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Unveil the dark realm of the Shadowspawn Race in this immersive guide for D&D 5th Edition. The Shadowspawn, an ethereal being birthed from the melding of shadows and souls, navigate the material plane with an essence steeped in mystery and the echoing silence of the Shadowfell.
In this compelling tome:
Explore the depths of the Shadowspawn Race option rules, a race whose existence... [click here for more] |
Dungeon Masters Guild |
$1.99
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Unearth the arcane mysteries of the Witchborn lineage in this manual for D&D 5th Edition. The Witchborn is a mysterious race birthed through dark witches' ancient rituals. Crafted in shadows, their lineage pulses with powerful curses and formidable dark arts.
Included in this bewitching manual:
Witchborn Lineage option rules
11 feats, meticulously forged in the crucible of witchery,... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Half-Race Handbook (5e)
A Modular System for Creating Unique Half-Races
The Half-Race Handbook contains 33 different races (not counting the included subraces), deconstructed into three categories: ability score modifiers, major features, and minor features. With the rules provided, you can combine these 3 categories to create just about any half-race... [click here for more] |
Dungeon Masters Guild |
$3.95
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A SUCCESSFUL adventure is REALLY more about the FRIENDS you make along the way, than it is the monsters you slay while you PLAY!
A fifth edition D&D adventure for 9th level locathah characters. Rules for creating locathah characters are contained herein.
Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. Your purchase of this adventure... [click here for more] |
Wizards of the Coast |
$9.99
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Behold the Juiblexian, a race of sentient oozes inspired your favorite oozes and slimes such as gelatinous cubes, black puddings, the oblex (Mordenkainen's Tome of Foes), and even living spells from Eberron.
You get three subraces and four racial feats:
Corrosive - inspired by gelatinous cubes, this juiblexian is... [click here for more] |
Dungeon Masters Guild |
$1.00
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Aloysius' Guide to Social Acceptance Vol 1
----
Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers... [click here for more] |
Dungeon Masters Guild |
$30.00
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“The Fade Lands” is a unique, PC-centric adventure.
It is recommended for anyone who wants a deeper, creative experience for their tabletop group.
FEATURES:
The player-created, PC backstories are the focus of the adventure.
The “villains” of this story are the Player Characters’ own, personal demons.
An entire chapter is dedicated to formalizing the process... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Lutrinian are part of the Uncharted Waters bundle grab them with other great aquatic races and coastal adventures! Or grab the Anthropomorphic Races bundle!
Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river,... [click here for more] |
Dungeon Masters Guild |
$2.50
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"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com
What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town?
Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information to those... [click here for more] |
Dungeon Masters Guild |
$3.95
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Book of Shadows
The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain:
1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities.
4 New Archetypes. Perform in the shadows... [click here for more] |
Dungeon Masters Guild |
$2.99
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From the rich culture of Japanese folktales comes
PLAYABLE ONI!
Heavily inspired and built upon actual, researched Japanese folklore, this book provides you with a brand new, balanced race of fearsome Oni! FAR more than plain ogre-like brutes, the Oni race brings all manner of devlish, culturally diverse options to any game; from the cunning Kijo,... [click here for more] |
Dungeon Masters Guild |
$4.99
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Within this document, you will discover numerous ways to significantly expand the available weaponry in your Dungeons and Dragons campaign. This serves as a refined edition of our copper medal winning previous release bearing the same title. The initial iteration of this document introduced critical effects to every mundane weapon in the game. In this revised edition, we revisit these effects while... [click here for more] |
Dungeon Masters Guild |
$3.99
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THE COMPLETE GUIDE TO ALL THINGS MECHANICAL AND CONSTRUCTED
Hot off the forge, the Construct Compendium is your go-to source for information on the constructs, machines, robots and sentient objects of the world. This 74 page manual include:
FOUR NEW RACES including the mechanically altered Ascended, the alchemically animated Kemlings,... [click here for more] |
Dungeon Masters Guild |
$7.95
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Heroes of the Infinite Planes
Character Options from Across the Multiverse!
Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are... [click here for more] |
Dungeon Masters Guild |
$14.99
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Welcome to “Dante’s Guide to Hell”, a collection inspired by the timeless masterpiece, Dante Alighieri’s "Divine Comedy". This Player’s Handbook is designed to expand upon the foundations laid in the first book of this collection, the "Dante's Guid to Hell: GM’s Guide", which delves into the intricacies of the nine circles of Hell. Now, it is your... [click here for more] |
Dungeon Masters Guild |
$12.95
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Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization... [click here for more] |
Dungeon Masters Guild |
$1.95
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As Featured On
D&D News with Greg Tito.
Discover RPG Twitch Stream (9/4/2019)
Comicbook.com
Geektyrant.com
Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases!
This product comes with a "minimalist" BR-PT version attached.... [click here for more] |
Dungeon Masters Guild |
$12.95
|
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
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The Kercpa are part of the Anthropomorphic Races bundle!
Presented here by Steve Fidler and Nathanaël Roux is the Kercpa lineage! A race of reclusive yet merry forest dwellers. Complete with lineage and cultural features, 2 new subclasses for the Rogue and Barbarian, and all the tools needed to fit the small Kercpa into your game!
Lithe and frantic,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Enjoy the Companion? Try these titles from the same designer:
Follow Gregory on Socials
Twitter: @gwritespretty
Bluesky: @gwunders
Facebook: @gregory
... [click here for more] |
Dungeon Masters Guild |
$19.95
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The light beckons, and you follow.
Journeying from the silk-woven forests that nurtured you as a larva, you emerge into the wider world, a land full of disparate peoples and ideas, rich in a wealth of knowledge and secrets.
As the light lead you, once, now you are lead by enlightenment. With each hidden truth you uncover, you learn more of what the world is, and how to secure your place in it.... [click here for more] |
Dungeon Masters Guild |
$4.95
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Races & Feats
This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should... [click here for more] |
Dungeon Masters Guild |
$0.95
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This book is designed to enrich your Dungeons & Dragons 5th Edition campaign with the captivating wonders of various mythologies from around the world. In this book, you will find many new options, including races, classes, subclasses, spells, legendary artifacts and mythical heroes, all inspired by the ancient myths... [click here for more] |
Dungeon Masters Guild |
$14.95
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In cursed lands, forgotten tombs, and ancient temples to dead gods, the undead hold court, waiting to fell any traveller foolish enough to venture beyond the world of the living.
You are not like the others, however. Though your curse may be the same, within your mind dwells a shadow of the mortal soul you once had, a glimmer of hope, a flicker of self awareness. Your former life is over, the lands... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In the wake of events of May 2020, this project was launched in support of the Black lives matter cause. Written and illustrated by over 90 volunteers from around the globe, The Book of Lost Magicka is a suppliment book for Dungeons & Dragons (5th edition) containing a vast variety of homebrew content to integrate into your games. This volume includes:
10 New Races
6 New Classes
Apothecary
Dragonblessed
Reaver
Soul... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character.
There are 20 new races:
Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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MONSTER CLASSES
This guidebook is stacked full of 35 new class/race combinations designed to bring Monstrous Player Characters to your table. Fully compatible with character creation rules, each Monster Class includes both race and class information, along with 5 or 10 levels of class abilities (perfect to then multiclass into one of the standard classes for high-level play).
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Step into a world of wonder and magic!
This book is a treasure for both Dungeon Masters and players. Inside its 100 pages you'll find exciting new magical creatures, ancient artifacts and enchanting magical secrets that can add a whole new level to your adventures and campaigns. It will be your gateway to exploring mystical realms and uncovering hidden mysteries.... [click here for more] |
Dungeon Masters Guild |
$9.95
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Get ready to turn the wheels of adventure with "Gears and Cogs: The Clockwork Mysteries," the new mechanical wonder for your D&D 5e gaming experience! Step into a world where the beauty of precise gears and the mystical essence of magic merge into a new realm of imagination.
In our supplement, you won't just explore a realm – you'll interact with a living,... [click here for more] |
Dungeon Masters Guild |
$9.95
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Zxenthar believed in a simple hypothesis, that the universe was tied like a knot, and when one of these knots unravelled, you would find gateways to other planes of existence previously thought to never exist. Whilst an unsupported idea, Zxenthar proved to be right in some respects, as he found planar energy that "unravelled" hidden planes of existence, planes no one had ever set foot on. He had... [click here for more] |
Dungeon Masters Guild |
$0.99
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Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including:
15 Playable Races: Species of the Sector
Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles.
Cerebrak -... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome to Keeping It Classy: The Barbarian
(also available for Fantasy Grounds here)
This book aims to give you a host of new options for the Barbarian class, to liven up your game.
This includes the following:
15 new Barbarian Paths
5 new backgrounds (usable by everyone, but thematically appropriate for Barbarians)
1 new race (the redscale lizardfolk... [click here for more] |
Dungeon Masters Guild |
$5.95
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“We came in peace, as representatives of the United Ghoul Nations, looking to trade. I’ve got rights, like any Child of Atam! You can’t hold me or my people here! So no, bigshot elf guy, I’m not gonna tell you where we’re from, and I’m not gonna put our home address down on any starcharts for you, but hear me out:You wanna know about where I came... [click here for more] |
Dungeon Masters Guild |
$2.95
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Of Mice and Trash, Six Setting Friendly Animal Races!
Looking for setting friendly animal races to place into your game world? Does the idea of playing as a race of animal-folk based on not one, but six kinds of critters you'd find in your garbage at 2AM sound fun? Want to play a race that can bite, claw, scratch, scrape, steal and even stink up in a fight?
...Wanna be the... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Astral Sea is a fierce battlefield, blood shed at the hands of metal. Sword pierces shield, then flesh… and then there is nothing. Life extinguished, weapons remaining, their purpose lost. An arrow pierced in chain-mail, swords fallen overboard, a pistol endlessly drifting, never to be fired again...
Until a faint wisp of magic, naught but a flicker, picks it from the... [click here for more] |
Dungeon Masters Guild |
$0.99
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The legends claim that when a child makes a wish on a falling star, and their wish does not come true, a bright-spirited hollyphant is born to balance the sadness in the world.
Hollyphants are small elephantine celestial beings with huge hearts that make new best friends everywhere they go! The allies of angels and deities, hollyphants' inherent magic grows more powerful as they... [click here for more] |
Dungeon Masters Guild |
$3.95
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Welcome to the Voidfarer’s Guide to the Verse: Apespace, where simian humanoids dominate the planet Gromm and the sun is the physical embodiment of their mighty overgod Kong!
Prepare for a crash landing on a planet of full of apes! This book contains the Wildspace system known as Apespace, which includes the Grommam homeworld, with 6 playable simian races (Grommam,... [click here for more] |
Dungeon Masters Guild |
$4.99
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Playable Goat Demons Based On The Mythical Deity Baphomet
Looking to play a race that reigns chaos upon their unloving creator by smeering their name? Want to play a race that flavors the mythical fiend Baphomet of folkore? Want to have an extra option of playable fiends apart from Tiefling?
...Wanna be an goat man?
Then the Baphomet might just be what you're looking... [click here for more] |
Dungeon Masters Guild |
$4.99
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NPC References
Keep Your Characters Handy
Easily document your characters with these printable, setting-agnostic NPC pocket references
"Very simple and easy way to keep track of NPC traits. This helps a lot for recurring characters." "Definitely pairing this with your NPC Handbook. Recommending both to anyone that has trouble creating and reusing unique characters."... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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