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This adds 13 new races. and many more new feats. This includes racial feats for non-players handbook races. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Water Genasi! Descended from marid and the Elemental Plane of Water, the water genasi ebb and flow between the smooth operations of mortal life and the pull of elemental chaos.
This supplement contains the new Water Genasi subrace compatible with the Dual Origin system, along with a new feat for water genasi... [click here for more] |
Dungeon Masters Guild |
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The Lineage of the Dead
This is a small expansion to player options, following the themes of the season. It provides two primary lineages; the Undead and the Flesh Golem, each of which comes with potent benefits and detriments that change the way in which one plays the game. Each Undead has a condition for True Death, and a Curse, each of which is chosen by the player upon the character creation.... [click here for more] |
Dungeon Masters Guild |
$2.00
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Liminal Lineages
Liminal Lineages is a collection of five new species from The Copper Sanctum. One of which is plant-based and the remaining four have an elemental origin. Liminal Lineages also includes several custom feats for each of them and an assortment of magic items designed especially for the five species.
Ambridi
Ambridi are actually magical trees, but they spend around a century as sentient... [click here for more] |
Dungeon Masters Guild |
$4.49
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Chronicles of Lost Tomes presents our next Round-Up installment for the Dual Origin Catalogue. This week's supplement rounds out the goblin host with the reprinted Goblinoid primary race and the Hobgoblin subrace, as well as introducing the beloved Tabaxi primary race, paired with the Panthari subrace. Outwit and outlast your foes as a proud hobgoblin or scamper through ruins in search of lost curiosities... [click here for more] |
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Deep in the darkest forest, there are races yet unknown for the rest of the world, waiting quietly for the time when the forest needs them again. They have existed since immemorial times, hiding from other races and keeping their societies in secret, until now.
In this first book produced by WizardKitten Games you will find new armors, new weapons, and most important, 5 fully forest based races... [click here for more] |
Dungeon Masters Guild |
$5.00
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After creating variant Tiefling options for all of the player races in the Player's Handbook, I decided to continue on and create variants for 12 playable races from Volo's Guide to Monsters as well (all of them except Aasimar):
Bugbear
Firbolg
Goblin
Goliath
Hobgoblin
Kenku
Kobold
Lizardfolk
Orc
Tabaxi
Triton
Yuan-ti
I will be releasing Tiefling variant products for the races included in Guildmaster's... [click here for more] |
Dungeon Masters Guild |
$0.99
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One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter.
Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver... [click here for more] |
Dungeon Masters Guild |
$0.75
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For the curious player seeking to expand their options in character creation, Chronicles of Lost Tomes presents the Player's Tome to the Frontline! This preview is a reimagining of the races available in the 2014 Player's Handbook for players who seek to level up their game of Dungeons and Dragons.
This supplement includes:
-8 reimagined races
-11 reimagined subraces
-1 reimagined... [click here for more] |
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The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds.
It surprises no one that the three main progenitors have... [click here for more] |
Dungeon Masters Guild |
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I have revised the Goliath to include some sub races. I do not claim ownership to the original Goliath race for 5e.
Included in V1.0
Subraces: - Stone - Volcano - Sea - Cloud - Woodland - Storm
v1.1
1. Added individual mini descriptions to the individual subraces.
2. Fixed some wording
3. Used http://homebrewery.naturalcrit.com to generate PDF for a more uniform appearance.
v1.2... [click here for more] |
Dungeon Masters Guild |
$0.99
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Have you ever wanted to play an actual cat? Well now you can!
Perhaps you want to be a wild cat awakened by passing adventurers, a sentient fey feline that's slipped into the material plane, an adventurer cursed by a demon stuck as a cat, or just be a kitty wizard this book has the rules to let you do that! After extensive testing, the Cat race is here. Included in this document is: • The Cat... [click here for more] |
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"The diversity of human ability has been traditionally captured in a kind of mediocrity: humans are average at everything. This is simply unsatisfactory. It just doesn't really capture life as a human being – most humans, in virtue of a mixture of genetic disposition and life experience, excel at some things and are awful at others. There should be some way to play this kind of... [click here for more] |
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"Porculons: Prickly Hermits" invites you to discover the enigmatic world of the Porculons, a new species borne from the fusion of ancient souls and humble porcupines. Imbued with sentience and a profound connection to the spiritual realm, these solitary beings embody a delicate balance between the ethereal and the earthly. Delve into their rich lore, from the momentous ritual that birthed the first... [click here for more] |
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This subrace of elves are primarily nomadic, roaming the secluded deserts.
... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Player's Handbook contains 8 races (plus Tiefling) and the only Tiefling options available are for characters of human origin. I decided to fix that.
This product contains options that allow players to create Tieflings with the following bloodlines from the Player's Handbook:
Dwarf
Elf
Halfling
Variant Human
Dragonborn
Gnome
Half-Elf
Half-Orc
Volo's Guide to Monsters Tiefling Variant Options... [click here for more] |
Dungeon Masters Guild |
$0.99
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The faunen are anthropomorphic animal races designed to be included as player options in any campaign setting. We provide some ideas for culture and societies to help with establishing these races in your campaign.
The lupus are a race of humanoid hounds. As there are many breeds, there are many variations to the lupus. You can be a shepard, retriever, pit bull, or even a wolf. There is also the half-lupus... [click here for more] |
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While often viewed as savage monsters in other lands, ogres are a valued and respected part of Zakharan life. Their strength, great size, and honest natures make them invaluable additions to society.
This supplement provides everything you need to bring ogres to life in your campaign. Within you will find:
Rules for player character ogres and half-ogres
Discussions of how ogres’ unique... [click here for more] |
Dungeon Masters Guild |
$3.95
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A new race and 11 subraces of Fey Beings with strong ties to nature, inspired by Greek Mythology, created by Amelia Fey Parsons
Play a Nymph if you want to:
Play a character with strong ties to nature and natural elements of life
Play a fey character
Play a character that is whimsical and loves to party
Play a character that doesn’t acknowledge or care about mortal gender norms
Play a character... [click here for more] |
Dungeon Masters Guild |
$2.00
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It's been a while, hasn't it. But it's here at last! The original hit 70 downloads (making it a copper seller), so lets se if we can make it heppen again, eh. Hope you find this useful, and if you end up using any of the races or subraces in this book, please leave a review to tell me how it goes.
Click here to see Kobold Chaos, a classic style adventure for first level characters.
Click here... [click here for more] |
Dungeon Masters Guild |
$0.50
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Embrace the enchanting world of the Kringlefolk with Kringlefolk: Jolly Craftsmen. This comprehensive compendium offers an immersive exploration into the rich traditions, magical abilities, and captivating culture of these jovial beings. Delve into the secrets of their hidden realm, Jollyland, and uncover the intricate craftsmanship that defines their vibrant attire and festive accessories. Discover... [click here for more] |
Dungeon Masters Guild |
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CHILDREN OF THE ABYSS features four subraces found in earlier editions of Dungeons & Dragons: the fey'ri (elf), tanarukk (orc), durzagon and maeluth (dwarf), and wispling (halfling). In addition to unique traits for each subrace, each section contains information drawn from the lore of earlier game editions.
Along with these subraces comes the Hellborn Sorcerous Origin,... [click here for more] |
Dungeon Masters Guild |
$1.95
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Now updated with the Gem Totem Dragon after the release of Fizban's Treasury of Dragons. Check the changelog below for the full list of alterations.
To many, strength and power is the ultimate goal. And no creature embodies these traits like dragons. Those who seek to emulate these majestic beings call themselves Dragon Shamans. Through their bond with a totem dragon... [click here for more] |
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Redesign of the Changeling race. ... [click here for more] |
Dungeon Masters Guild |
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Heroes from Far Beyond brings you six new Far Realm and psionic-themed subclasses, new lineage and a feat for it. All of these player options can be connected to Far Realm but don’t necessarily need to be played in campaigns that feature Far Realm as a prominent part of the narrative. While many of these options take inspiration from widely known fiction like Aliens, Stranger Things... [click here for more] |
Dungeon Masters Guild |
$3.95
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Shell and Claw!
The Crabfolk are humanoid crustaceans that live on many coastline, scavenging shiny items to add to their personal hoards. Based off of the 2nd Edition creature of the same name and the Aldani from the jungles of Chult, these creatures could make for excellent adventurers in your aquatic based campaigns!
Brought to you by
Scotty Hood Publications... [click here for more] |
Dungeon Masters Guild |
$0.99
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A 5e playable race with 3 natures (subraces), Beastial Nature (for those more in touch with their animalistic side), Charming (for those that use their in built charm) and Cunning (for those that value their intelligence most).
Please feel free to suggest any changes or alterations based on your experience with the race. ... [click here for more] |
Dungeon Masters Guild |
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New from Duckslayer Games, the Harvest Sprite Playable Race, the first in the Halloween collection!
Harvest Sprites manifest during harvest festivals as fey beings of joy, celebration, and sweet treats! They revel in comradery and festivities, and often seek out adventure in their comparatively short lives after the festival which spawned into the material plane has ended.
This document gives you... [click here for more] |
Dungeon Masters Guild |
$1.95
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The serpentfolk are an ancient race of humanoids with the lower bodies of snakes. They have keen senses an can constrict their enemies in their coils.
People may know these as naga or lamia, but since both of those names are already used for something else in D&D, I went with serpentfolk.
If you get enjoyment out of this, please leave a review. If you think there is room for improvement please... [click here for more] |
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This book contains six new playable rodent species, a new the Swarm Leader class, and seven new monsters.
The playable rodent species are rat folk which will be acceptable to most DM’s, the tiny awakened mice and rats, awakened giant rats, and fairy tale rats and mice who have proper hands instead of grasping paws.
The swarm leader class uses tiny creatures to spy, thieve, and kill. Swarm leaders... [click here for more] |
Dungeon Masters Guild |
$1.30
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Chiroptera are an all-new playable race for Dungeons and Dragons Fifth Edition, inspired by forest-dwelling fruit bats. Included within are details about Chiroptera villages, their unique social structure and their physiology, along with a complete guide to their racial traits and in-game mechanics. Enjoy discovering the unseen with your echolocation, surviving falls with your gliding wingspan and... [click here for more] |
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JankyAss Games has produced dozens of subclasses and class options. This is part of a series to republish those options divided into genres, to allow players access to choices based on their current campaign or prefered media without needing to trawl through all those other options.
This is the Anime, Xianxia & Wuxia collection, a compendium of class options, a new race and a new class all inspired... [click here for more] |
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Behold, the Pages from the Sages have been found! Over 40 pages combining an A-to-Z of 26 various houserules covering topics such as using armor as hit points, simple "block"-based inventory, merciless critical hit tables, a new robust reputation system that lets you design your own factions and rewards, rules for meals and diets, a "dice-less" option where strategy matters... [click here for more] |
Dungeon Masters Guild |
$1.99
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THE LIZARDFOLK: A savage race of reptillian people that once ruled the ancient realm for untold eons across the vast primordial world, until a fateful cataclysmic event ages ago decimated their once-mighty civilization, leaving only a nation of brutal tribal warriors and blood-thirsty hunters.
Welcome to PRIMAL! A series of race options for D&D 5E that entail... [click here for more] |
Dungeon Masters Guild |
$3.99
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V1.1: Changed Vindur goliaths to Ský goliaths, to better keep with the theme.
Goliaths of Miklagard is a collection of six subraces for the goliath race in D&D 5e. In my homebrew setting goliaths are descended from one of six types of giants, and they demonstrate their heritage through special abilities or powers. Although written for my setting, they could fit into any fantasy setting.
In... [click here for more] |
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Chronicles of Lost Tomes presents the next installment in our Round-Up series for the Dual Origin catalogue. This week's supplement takes a look at some of the more popular scaled races.
We've included a reprint of the Dracoform primary race and paired it with the brand new Kobold subrace, along with the never before seen Sarrukh primary race and Lizardfolk subrace, giving you new reptilian race... [click here for more] |
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As we progress onward through 5th edition of dungeons and dragons, have you ever felt that there was a few things missing? Well, I am here to reintroduce some races new and old, both weird and wonderful, into your game, and other monstrous races to behold
List of Races: Deva, Planetar, Solar, Succubi and Incubi, Cambion, Gnoll, Ogre, Tanarukk, Dryad, Treant, Lich, Zombie, Spirit, Skeleton, and Mummy.... [click here for more] |
Dungeon Masters Guild |
$9.99
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Dans Créatures d'Orynthe, vous trouverez cinq nouvelles espèces basées sur le thème de la nature. Créées à l'origine pour Orynthe, l'un des deux continents que j'ai inventé à mes tables, ces races sont parfaitement transposables dans n'importe quel univers, officiel ou non.
Les races présentées ici :
- Demi-Géants
- Licornidés
- Scargots
- Phytos
- Kreez ... [click here for more] |
Dungeon Masters Guild |
$2.14
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If goblins in trench coats, mini elementals, and electric zombies sound interesting to you... try Ms Tre's Mini Collection! This is a small collection of a multitude of races for Dungeons and Dragons that allow players to have some interesting new options to enhance your games. These are completely setting free so they can work where ever you need them to. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Wastelands are unnatural areas, born out of the destruction of the natural world. The scars left on these blasted lands can even affect the expression of elemental energy. Into these barren landscapes are born wasteland genasi - those who bear the scars of nature on their very souls.
In this document you will find:
Four new genasi subraces born of the wasteland - those of ember, magma, sand,... [click here for more] |
Dungeon Masters Guild |
$1.00
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This product contains errata, new material, and supplemental variant rules for the Dungeons & Dragons 5th Edition (D&D5E) game and is considered official for the Advanced Dungeons and Dragons 5th Edition (AD&D5E) game.
It will get updates as new feats are created or modifications are made to the game that necessitate the feats be redesigned. ... [click here for more] |
Dungeon Masters Guild |
$3.50
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Animancy Press
The Feyling
Featuring 100% Handmade Art
The Feyling is a creature of the feywild often resembling a fairy or pixie in both appearance and deed. It is said that they are wished into existence by powerful archfey to serve as protectors of a particular forest feature such as a stream, waterfall, pond, or an ancient tree.
“...wherever the Feyling stays their gaze, flowers do blaze... [click here for more] |
Dungeon Masters Guild |
$4.99
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14 nowych archetypów klasowych, 7 wariantów rasowych dla człowieka, 7 kategorii wiekowych dla bohaterów graczy, ponad 85 nowych zaklęć i nowe atuty – Archiwum Archetypów: Ponadczasowi bohaterowie to wszystko, czego potrzeba, by odzwierciedlić na sesjach motywy z najsłynniejszych dzieł fantasy, takie jak:
Starożytne rody, których krew ma magiczną... [click here for more] |
Dungeon Masters Guild |
$9.95
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Orcs are a tried and true staple of the fantasy genre. Isn't it time to spice them up a bit? You can do just that with Of Tusks and Axes! This cheap document will provide you with just the tools you need to take the played-out orcs to a new thematic level. This includes
3 distinct, detailed new takes on running orcs and orcish culture in dungeons and dragons fifth edition
15 new stat blocks with... [click here for more] |
Dungeon Masters Guild |
$1.99
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Myconid Mysteries!
This short document; similar in style to One Grung Above, Tortle Package, and Locathah Rising; provides rules for a Myconid player race in a faithful manner to those represented in the monster manual.
In addition to player race mechanics a short overview of myconid lore is included based on information found in 5th edition and others. This compiled lore takes... [click here for more] |
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"Selkies are creatures descended from fey and tied to the ocean. Selkie children are born in the form of a seal-pup, and Selkies maintain the magical ability to turn back and forth into seals as long as they keep their magical seal skins with them.
Selkies live by the sea in small communities, where they raise their pups. Selkie adventurers are often those individuals whose natural curiosity... [click here for more] |
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In this document you will find:
- Six subclasses: the Gunslinger (fighter), the Sniper (rogue), the Technology domain (cleric), the AI patron (warlock), the Warcrafter (Fighter) and the Circle of Steel (druid); - Magic items: special ammunition, granades and other wonderous items; - Three new races: the Blazer, automatons powered by an unstable... [click here for more] |
Dungeon Masters Guild |
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Gem dragonborn are a unique take on the traditional dragonborn. Each of these five ancestry options feature innate psionic traits, and new breath weapons.
This product briefly details gem dragonborn options. Your feedback is greatly appreciated as we work to more fully develop this concept.
The psionics rules featured are taken from Unearthed Arcana: The Mystic Class, and are available... [click here for more] |
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MIX EM’ UP & DRINK EM’ DOWN!
This manual is a potion and magical item archive for DND 5E. Inside, you will find a selection of mystical-brews and enchanted goodies one may encounter when traversing the fantasy realms. All your old favorite potions and elixirs are here, re-vamped and re-worked, adding more depth to the magical and mysterious drinks...The manual... [click here for more] |
Dungeon Masters Guild |
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When children are stolen from their cribs by the fey, changelings are left behind. But what of those stolen children, shaped by whimsy and magic, into playthings of the fickle immortals? What becomes of them?
As it turns out, some might become Fey-Touched. Strange, beautiful, twisted, and everything in-between, these Fey-Touched straddle the lines of the world they were born into and the plane that... [click here for more] |
Dungeon Masters Guild |
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