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Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends!
This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons, devils, and fiends... [click here for more] |
Dungeon Masters Guild |
$19.99
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The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Now available for Fantasy Grounds Unity!
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Find below a short description of the content you can find in each chapter.
• Be free of Yeenoghu's... [click here for more] |
Dungeon Masters Guild |
$24.95
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Gourbolds have striking orange skin and tend to be slightly smaller than typical kobolds, standing at about 2 to 2.5 feet tall. Their eyes often feature autumnal hues, ranging from deep amber to earthy brown, and they possess subtle patterns on their skin resembling fallen leaves. They are known for adorning themselves with seasonal trinkets and often wear human clothes preferring that worn by the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Explore Rashemen, now using Fantasy Grounds Unity!
In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure.
Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom.... [click here for more] |
Dungeon Masters Guild |
$24.95
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE.
Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin... [click here for more] |
Dungeon Masters Guild |
$5.95
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BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL!
In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves... [click here for more] |
Dungeon Masters Guild |
$5.95
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Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Freetown project is as a campaign-neutral setting adaptable to any chosen world, plane, or setting. Each release within the project is meticulously designed for specific player levels, commencing at level 1 and progressing seamlessly to level 20. All the unfolding events take place on the mythical island of Hatteris.
Within the Freetown project, you can anticipate a diverse array of additions,... [click here for more] |
Dungeon Masters Guild |
$0.99
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This digital rulebook is accessible in any browser and integrated into Roll20.
Welcome to the Sword Coast!
The Sword Coast is a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
While the Sword... [click here for more] |
Wizards of the Coast |
$29.99
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Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds!
Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This product includes both a PDF and a Fantasy Grounds module file!
Tyrannosaurus VeX Presents
Xiongmao-Ren: The Pandafolk Race of 5E D&D
This add-on provides a new pandafolk race for 5E D&D with four subraces. The race is balanced against the official races of 5th Edition Dungeons and Dragons.
The Xiongma-Ren (roughly translated to Pandafolk) are generally friendly humanoids... [click here for more] |
Dungeon Masters Guild |
$2.99
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