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Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player... [click here for more] |
Dungeon Masters Guild |
$2.99
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From creators behind The Draconomicon, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon, Planewalker.com, and more comes...
Manual of the Planes
An invaluable, definitive work on the most fascinating aspect of the World's Greatest Roleplaying Game
A vital sourcebook for players and... [click here for more] |
Dungeon Masters Guild |
$29.99
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The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.
Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon... [click here for more] |
Wizards of the Coast |
$9.99
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Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs
An... [click here for more] |
Dungeon Masters Guild |
$17.95
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A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 32 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 2 is a 91-page rules supplement that, together with the original, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist approach, this... [click here for more] |
Dungeon Masters Guild |
$17.95
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"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel
"This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The authors of the platinum-bestselling Feywild Companion and Fizban’s Vault of Draconic Secrets, bring you a 180-page book over six months in the making.
The world of Krynn is yours with the Dragonlance Companion. Players and DMs will find everything they need to create compelling characters and undertake exciting adventures across Ansalon and beyond.
3 classic races... [click here for more] |
Dungeon Masters Guild |
$19.99
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"Dragonlance is a story of love and friendship set against a backdrop of war." -Margaret Weis
The Dragonlance Nexus proudly presents the Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1: The Mystery of the Lost Patrol two-pack! With this book, you get both a complete sourcebook that encompasses all ages of Krynn, and an action-packed... [click here for more] |
Dungeon Masters Guild |
$16.95
|
"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races.
What is in this document?
49 playable races... [click here for more] |
Dungeon Masters Guild |
$1.99
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A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist... [click here for more] |
Dungeon Masters Guild |
$17.95
|
From the depths of the jungles of Chult they're here!
Summaries of the characters from the new Twitch streamed game in all their glory, plus the officially UNOFFICIAL grung traits used to created them.
All monies that Wizards would receive from sales of this product are being donated to Extra Life, so GRUNG IT UP! ...and get yours now!
You can head to the D&D page on Extra Life to find out... [click here for more] |
Wizards of the Coast |
$4.99
|
RACIAL ARCHETYPES - 40 NEW ARCHETYPES
THIS IS THE PDF VERSION! THE FANTASY GROUNDS VTT VERSION CAN BE FOUND HERE
This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition!
With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options... [click here for more] |
Dungeon Masters Guild |
$6.95
|
The Fantasy Grounds version can be found here.
"This product is bar none, one of my favorite non-adventure supplements. This is a must have 5 star product!" - CritAcademy
"A definite boon for dungeon masters who are tired of players always predicting what monsters are capable of." - AndrewR
"...... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!
ANNIVERSARY UPDATE!
So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer.
Now updated with new archetypes, new spells, and new feats as a thank you to customers, Ravenloft Archetypes: Nightmares of Barovia presents thirteen new subclasses as well as new spells, new monsters, new subraces, and more for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Discover the dark allure of the Succubus/Incubus race in this manual for D&D 5th Edition. Dive into a realm of temptation with racial traits and abilities that echo seduction and manipulation.
Included in this manual:
Succubus/Incubus race option rules
11 specially crafted feats that flourish in the essence of this alluring lineage
5 ready to use tokens for your character in your... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A SUCCESSFUL adventure is REALLY more about the FRIENDS you make along the way, than it is the monsters you slay while you PLAY!
A fifth edition D&D adventure for 9th level locathah characters. Rules for creating locathah characters are contained herein.
Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. Your purchase of this adventure... [click here for more] |
Wizards of the Coast |
$9.99
|
Behold the Juiblexian, a race of sentient oozes inspired your favorite oozes and slimes such as gelatinous cubes, black puddings, the oblex (Mordenkainen's Tome of Foes), and even living spells from Eberron.
You get three subraces and four racial feats:
Corrosive - inspired by gelatinous cubes, this juiblexian is... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Happy Halloween! Welcome to Day 9 of my Spooktober Extravaganza! A new spooky homebrew every day this month! All for reduced prices until november 1st!
Howdy! This is one of the larger products part of my Spooktober Extravaganza, featuring a player race, some feats, and new monster. Play as a "Gargoyle" also known as a Lutocadaverite, a monster made by fusing the mortal flesh with elemental anima,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Unveil the dark realm of the Shadowspawn Race in this immersive guide for D&D 5th Edition. The Shadowspawn, an ethereal being birthed from the melding of shadows and souls, navigate the material plane with an essence steeped in mystery and the echoing silence of the Shadowfell.
In this compelling tome:
Explore the depths of the Shadowspawn Race option rules, a race whose existence... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer on Ravenloft Archetypes I: Nightmares of Barovia. Ravenloft Archetypes II: The Core Domains Adventurer’s Guide aims to do everything for Ravenloft that the Sword Coast Adventurer’s Guide did... [click here for more] |
Dungeon Masters Guild |
$14.99
|
A Proper Scare!
“In the dark shadow of the grove, on the margin of the brook, he beheld something huge, misshapen and towering. It stirred not, but seemed gathered up in the gloom, like some gigantic monster ready to spring upon the traveler”.
–Washington Irving, The Legend of Sleepy Hollow
Legends tell of strange beings who patrol the night with heads carved... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Aloysius' Guide to Social Acceptance Vol 1
----
Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers... [click here for more] |
Dungeon Masters Guild |
$30.00
|
This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written.
Changes to existing content:
Enhances the role of the Deepking of Gracklstugh.
Enhances the role of the derro Council of Savants and the Cult of Demogorgon.
Revises and clarifies the roles of the Gray... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"My favourite supplements are the ones where my brain runs away with me, creating or solidifying character concepts, or weaving stories about adventuring parties, their dynamics, and adventures. Nocturnes & Nightmares did this in the first chapter." - The Cozy Cauldron
"This book is an absolute banquet of dark delights – MORE than enough to gift a new or experienced DM everything they... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Find below a short description of the content you can find in each chapter of the book
•Be free of Yeenoghu's hunger and play as a... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The Lutrinian are part of the Uncharted Waters bundle grab them with other great aquatic races and coastal adventures! Or grab the Anthropomorphic Races bundle!
Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river,... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Within this 112-page handbook you will find a vast array of new player options across all levels of play, starting at 1st level and going all the way to epic levels.
Discover three new races that all offer unique roleplaying possibilities and carry with them deep ties to a particular aspect of the world.
You will find two new subclass options for each of the 14 core classes, for a total of 28... [click here for more] |
Dungeon Masters Guild |
$19.99
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Included within this homebrew is a new playable species for use in the new D&D system as well as two NPC/Enemy stat blocks and 4 new magic items.
Stories have often been told about the Moth-Folk. A species known for their keen minds and dedication, bordering on obsession, to the pursuit of knowledge. They can be found across the Realms, their desire to learn driving them to explore these new lands. ... [click here for more] |
Dungeon Masters Guild |
$1.96
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"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com
What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town?
Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information to those... [click here for more] |
Dungeon Masters Guild |
$3.95
|
From the minds who brought you the best-selling Factions of Phandalin comes a new set of factions in a whole new setting...
We get it. Factions are an integral part of D&D, but it's not always clear how to use them in your campaigns. Luckily, Factions of Sigil has you covered for each of the twelve main factions found across Sigil and the Outlands!
This supplement goes over the... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Book of Shadows
The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain:
1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities.
4 New Archetypes. Perform in the shadows... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Heroes of the Mists: Revised
Move your Curse of Strahd campaign deeper into the Mists of Ravenloft, make your adventurers truly fit the Demiplane of Dread, or tell your own tales in distant domains.
Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire... [click here for more] |
Dungeon Masters Guild |
$3.50
|
This bundle of races, feats, and equipment expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop.
This compendium contains:
Five new races. The enigmatic githzerai, one half of a broken race with a dark and troubled past; the militaristic hobgoblins, a race renown and feared for their combat prowess and battlefield... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This bundle of races, subraces, and feats expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop.
This compendium contains:
Four new races. The mythical hengeyokai, a race of shapeshifting humans touched with the spirit of nature; the powerful mul, half-dwarves that combine the best of human and dwarven physiology;... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Instantly add effects for all racial traits and monster abilities found in 5e Monsters of the Multiverse
5E Automatic Effects (5eAE) is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$19.99
|
ATTENTION: I am turning off the notifications for comments. Just so people don't get mad if I don't respond.
ATTENTION: I changed all of my stuff to 1.99.
This is epic level character 21-40. Created by me Paul L Springsteen. So what is in this document is a continuation of the basic classes from dnd5e before I left. So it might not have some of the newest archetypes in it.
This document... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The 'Hut with Everything Else' offers you content that wasn't included in the 2024 Player's Handbook, giving you a treasure trove of new options. Inside, you'll find approximately 48 backgrounds that are ready for the new edition, over 30 diverse species, and more than 50 unique feats. Each of these elements has been carefully refined, with many undergoing changes—some subtle, others more significant—particularly... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Do You Love Lamp?
In 1966 and ’67, multiple sightings of a creature the press came to call the mothman plagued Point Pleasant, West Virginia. These sightings were followed by a disastrous bridge collapse in the area, leading some people to speculate that the creature or creatures had appeared as an omen or warning of the disaster.
Where would this famous spooky cryptid... [click here for more] |
Dungeon Masters Guild |
$1.99
|
THE COMPLETE GUIDE TO ALL THINGS MECHANICAL AND CONSTRUCTED
Hot off the forge, the Construct Compendium is your go-to source for information on the constructs, machines, robots and sentient objects of the world. This 74 page manual include:
FOUR NEW RACES including the mechanically altered Ascended, the alchemically animated Kemlings,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Welcome to the Fleshing Out Curse of Strahd: Player Primer!
This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike.
Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module:
Player... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL!
In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves... [click here for more] |
Dungeon Masters Guild |
$5.95
|
From the rich culture of Japanese folktales comes
PLAYABLE TANUKI!
Heavily inspired and built upon actual, researched, Japanese folklore, this book provides you with a new, balanced race of happy-go-lucky pranksters with a heart of gold! Armed with illusion magics, "lucky bags", and a silver tongue, Tanuki bring a whole new level of trickery to the party!
But... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Heroes of the Infinite Planes
Character Options from Across the Multiverse!
Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are... [click here for more] |
Dungeon Masters Guild |
$14.99
|
From the rich culture of Japanese folktales comes
PLAYABLE ONI!
Heavily inspired and built upon actual, researched Japanese folklore, this book provides you with a brand new, balanced race of fearsome Oni! FAR more than plain ogre-like brutes, the Oni race brings all manner of devlish, culturally diverse options to any game; from the cunning Kijo,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization... [click here for more] |
Dungeon Masters Guild |
$1.95
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The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
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