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The Ultimate Out of the Abyss [BUNDLE]

The Ultimate Out of the Abyss [BUNDLE]


This special bundle product contains the following titles. A Small Problem Regular price: $1.95 Bundle price: $1.35 Format: Multiple File Formats A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the...   [click here for more]
Dungeon Masters Guild  $24.69 $17.15

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The Trollblood: A half-troll race

The Trollblood: A half-troll race


This pdf comes with all the information you need to play a Trollblood, a custom race for 5e D&D with two distinct subraces: The Noita trollbloods (sinister blood magic users and practitioners of voodoo) and the Minna trollbloods (taller, more muscular and also more humanoid in appearance.) V1.3 Updated the History and A Race Divided paragraphs. V1.2 Changed the Spare the Dying cantrip to Chill...   [click here for more]
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The Tethered (5e)

The Tethered (5e)


What happens when the soul of the living is transferred into a suit of armor? The tethered. An all new playable race made for 5e. Become Living armor and Destroy your foes, or even possibly fight to bring your flesh and blood body back. The choice is yours. This 3 page playable New race will provide you with everything you need to become a living full plate entity. WARNING This...   [click here for more]
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The Stitched

The Stitched


The stitched are living constructs, originally animated to serve as labororers, bodyguards, and weapons of war. Created from a patchwork of body parts and an unholy mingling of necromancy with dark science, a stitched seeks to discover a new life for itself, now freed from obedience to its master. He must make his way through a world that fears and loathes him, and must do so without...   [click here for more]
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the Sterling Vermin Adventuring Co. Anthology

the Sterling Vermin Adventuring Co. Anthology


The Sterling Vermin Adventuring Co. Anthology includes the collected works of the Sterling Vermin Adventuring Co.'s DM's Guild content. All content contained in this book is currently available individually as Pay What You Want but is available in one package exclusively in this anthology. As the Sterling Vermin continue to create new content for D&D 5e, new material will be added to this document....   [click here for more]
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The Sphinx: A player race for D&D 5E

The Sphinx: A player race for D&D 5E


A player race based on the comic Skin Deep by Kory Bing. Play as a sphinx - rare, secretive, and magical creatures long thought extinct. An excellent choice for players who prefer spellcasting classes and like to play their cards close to their vest. Concept and artwork by Kory Bing, used with permission. Background texture by Mike Barltrop. ...   [click here for more]
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The Shardmind

The Shardmind


An in-depth look at one of the most esoteric races ever made available for D&D, this document thoroughly unearths the secrets of the shardmind over a dozen pages of psychic crystal person goodness. Within these pages you will see: A complete racial write-up for the shardmind including the lore of the Living Gate and its destruction. A background for newly awakened shardminds 7 feats for...   [click here for more]
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The Shaaryan Compendium Deluxe Edition

The Shaaryan Compendium Deluxe Edition


May I present to you The Shaaryan Compendium! This 10-page sourcebook provides rules, background and ideas for setting an adventure in the Shining South. There are 3 new races: Loxo and Thri-kreen from my previous publications, and Wemics. There are also 4 sets of variant rules for the different tribes of humans living in and around The Shaar. There are 3 new weapons, 9 variant monsters, 8 new...   [click here for more]
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The Shaaryan Compendium

The Shaaryan Compendium


May I present to you The Shaaryan Compendium! This 10-page sourcebook provides rules, background and ideas for setting an adventure in the Shining South. There are 3 new races: Loxo and Thri-kreen from my previous publications, and Wemics. There are also 4 sets of variant rules for the different tribes of humans living in and around The Shaar. There are 3 new weapons, 9 variant monsters, 8 new...   [click here for more]
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The Saurials of the Lost Vale

The Saurials of the Lost Vale


From the depths of time, The Saurials have descended upon the Forgotten Realms. This ancient primal race has been quiet for at least 2 editions. They are silent no more as their secrets have been unveiled from their Lost Vale at last. The History of the Saurials and what has happened to them since the Finder Stone trilogy. The Saurials, now updated for 5e Dungeons and Dragons. The...   [click here for more]
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The Satyr race

The Satyr race


Opening Sale! Ends 5/23/19 (June 23rd 2019) A Racial Expansion for Players Including Racial Stats and Lore Based of the Satyr presented in the Monster Manual ...   [click here for more]
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The Salamdrid, a race for 5e

The Salamdrid, a race for 5e


A simple race based on newts and salamanders. This is very much a work in progress and I hope to update this in the future, however until then I hope this keeps people interested. I also would like to hear any ideas or critisisms you may have. ...   [click here for more]
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The Raskir - The Secretive Ratfolk of Faerun

The Raskir - The Secretive Ratfolk of Faerun


Beneath the surface of the world you’re familiar with, there lies an entire civilization hidden from view. The people here stand no taller than a gnome and resemble humanoid rodents. Step into their shoes and explore the world of the raskir! This supplement is a resource for both players and Dungeon Masters. Inside, you’ll find a guide to creating your own playable raskir, a raskir-specific...   [click here for more]
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The Primal Gith: A Lost Race Rediscovered

The Primal Gith: A Lost Race Rediscovered


The ancestral gith race, progenitor to githyanki and githzerai, has reemerged from a dimension beyond time! This 41-page supplement contains everything you need to play a primal gith character, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete primal gith character traits, tables, history, and lore 3 new subclasses common among the gith but available...   [click here for more]
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The Powers Below - The Daimonologist Class and Archetypes for Harnessing the Fiendish and Forbidden (5e)

The Powers Below - The Daimonologist Class and Archetypes for Harnessing the Fiendish and Forbidden (5e)


Do not call up anything you cannot put down. If power corrupts, then surely the desire for power must also do so. For some, the path to power seems difficult, impractical, or even impossible. Luckily for them, there can be shortcuts. Not all fiends require a full pact, no. They will share their power with you for a price. Just a trifle, really. And once you make the agreement, well…then you’ll...   [click here for more]
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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $9.99

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The Pirate!

The Pirate!


The Pirate! “To err is human… but to arr is pirate!” Take to the high seas in style with this dungeon and dragons 5th edition custom class by Campaign & Craft. Whether your plundering port town or treasure fleet, searching for loot or lost mysteries, this class will surely help you find your sea legs. What better way to prepare yourself for the upcoming 'Ghosts of...   [click here for more]
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The Pengol: A New Penguin-like Race

The Pengol: A New Penguin-like Race


Within these pages you'll find a brand new race for your game: The Pengol. These penguin-like creatures were cursed long ago to feel an eternal chill in their bodies. However, as a race they have managed to cultivate deep love for life, seek adventure, and work to find the silver lining in even the worst of situations. In spite their curse, they have found ways to make use of the ice that perpetually...   [click here for more]
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The Pengoi

The Pengoi


Thousands of flightless birdfolk thrive in the frozen wastes, almost unknown to the races in friendlier climes. They may appear ridiculous to others, but the Pengoi are the ultimate survivors and loyal companions. Written by Jamie Chambers Illustrated by Jason Engle This document includes the rules and description needed to play a pengoi using Fifth Edition....   [click here for more]
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The Pamphlet of Uncommon Ancestry

The Pamphlet of Uncommon Ancestry


The Pamphlet of Uncommon Ancestry is a free preview of the full title, the Book of Uncommon Ancestry. Inside you’ll find 3 new player character races, 7 new racial feats, and 12 new magic items. New races detailed in the Pamphlet include: Dhampir are the cursed offspring of a mortal and a vampire. They can walk in sunlight, though they typically avoid doing so,...   [click here for more]
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The Owlkin: Creatures  of Magic

The Owlkin: Creatures of Magic


The owlkin are an avian race who were borne out of one or more magical mishaps. Though bird-like in their appearance, they are creatures of the arcane, first and foremost. Each owlkin's journey is a different one, their struggle to understand their own origins, as well as their place in a world of magic a key part of their identity. Particularly difficult is the journey of those who are marked by arcanists...   [click here for more]
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The Oread - A New Race

The Oread - A New Race


Summary Deep in the mountains of Faerun, a new race has arose to sentience. A civilization of sentient stone known as the oread have taken hold and begun to develop. Naturally strong and thoughtful, this race shares a connection from birth with the earth itself. It has literally and, in many ways, spiritually shaped them. What's Included The Oread race comes...   [click here for more]
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The Odea: Race and Archetypes

The Odea: Race and Archetypes


The Odea are a mantis-like, insectoid race with a strange outlook on life. While not for everyone, the eccentric nature of the race makes them ideal for people that want a roleplaying challenge. But where's the fun in just getting a new race? With this document, you not only get details on the odea race, which includes three different sub-races, but you also get 3 new archetypes for standard 5th...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two. ...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty. Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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The Namr

The Namr


Inspired by Western 'rubber-hose' cartoon characters of the 1930's, the Namr are a race of imp like fiends that while are small in stature, can shift their density to act as a large sized category creature. With their unassuming size, love of pranks and sturdy physical resilience, the Namr spread their chaos throughout all the Realms to appease their insatiable hunger for mischief, both figuratively...   [click here for more]
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The Mollu

The Mollu


Playable Slugs and Snails Looking to play a race of gentle easy going mentality, where combat can be solved with as little bloodshed as possible? Want to have a race that where a lack of speed and urgency is instead replaced with a big heart and durability? ...Wanna be an oversized happy-go-lucky slug? Then the Mollu might just be what you're looking for! ...   [click here for more]
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The Minotaurs of the Stonelands

The Minotaurs of the Stonelands


From the Depths of the Stonelands, a strange society is revealed at last. The Stoneland Minotaurs have adapted well to this harsh land and have created a unique culture that is all their own. - The history of the Stoneland Minotaurs. - Playing a Minotaur, both the race and the culture within. - The Old Sod, a new settlement with plot hooks a plenty. - Sod this!!!, an adventure where a plucky...   [click here for more]
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The Minotaur

The Minotaur


Created by a demon's magic, half humans and half bulls, minotaurs are a proud race of valorous warriors with special abilities granted by their mystical origins. In this supplement you will find all you need to play a minotaur character. It includes minotaur traits with four unique subraces: Minoa minotaurs, Ibex minotaurs, Sophos minotaurs...   [click here for more]
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The Martial Artist Pack

The Martial Artist Pack


A collection of six Monk Hybrid Classes: Argent Fist (Monk/Paladin), Battle Dancer (Monk/Bard), Metamorph (Monk/Druid), Ninja (Monk/Rogue), Samurai (Monk/Fighter), and Spelldrinker (Monk/Warlock). Also includes a Dryad Race as a bonus! Can be bought separately: Argent Fist: https://www.dmsguild.com/product/265167/Argent-Fist Battle Dancer: https://www.dmsguild.com/product/265171/Battle-Dancer...   [click here for more]
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The Mark of Death

The Mark of Death


For nearly all of Khorvaire's living residents, there are twelve Dragonmarks. But a rare few know of a thirteenth Dragonmark that used to exist. The Mark of Death has long been considered the most mysterious and ominous of the established Dragonmarks for a variety of reasons -- not the least of which is the fact that it is believed extinct. But belief is not fact. And some things long-thought lost...   [click here for more]
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The Many Faces of Chult

The Many Faces of Chult


Find new and exciting ways to explore the land of Chult by letting mother nature speak for you. Includes the Weather table known from Roll20's Tomb of Annihilation stream and the new race the Vajenga an ancient race home to the jungles of Chult. This supplementary system to the Adventure Campaign, Tomb of Annihilation, offers a fully customized rollable table that'll help you simulate...   [click here for more]
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The Magical Artifact: Player race for D&D 5e

The Magical Artifact: Player race for D&D 5e


The magic artifact is a staple in the Forgotten Realms. It can give the average explorer an advantage when taking on the horrors of the world. Sometimes the properties of these items can help us on our adventures, but they can also lead to our downfall if they are not approached with caution. Some of these magical artifacts have a personality of their own, and some of them have the capability of...   [click here for more]
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The Lost Works of Kilith: Issue 1

The Lost Works of Kilith: Issue 1


Behold fellow DMs! I have found the first of Kilith's great works. Inside you will find new feats, spells and a unique elven subrace, the Grey elves. If you like this then maybe you would like to check out my other work: Wondrous Weapons: Swords Wondrous Weapons: Ranged Weapons Unique Traps for 5e MM Pawns (Core Set) Wondrous Armors The Diamond Dragon Wonderous Wonders: Magic Artifacts...   [click here for more]
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The Lost Tome (A Sampling)

The Lost Tome (A Sampling)


This is just a small sample of what the Lost Tome (previously known as the Lost Tome of Ancient Archetypes) has to offer. The Lost Tome is a periodical document of Races, Classes/Archetypes, Spells, Feats, Boons, and more that is expanded once a month, with only a very modest one-time fee to sign up! Think of it as a subscription you only pay once, giving you new options and ideas for your own campaign's...   [click here for more]
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The Lost Tome (13th Edition)

The Lost Tome (13th Edition)


The 13th Edition of the Lost Tome is here! For those wishing a $4 subscription to this monthly-updated document, see "The Lost Tome". This month, we have grown to a 108-page document that contains 6 new races, 3 new subraces, 2 new classes, 59 original class archetypes (with a minimum of four archetypes for each class established in the 5e Player's Handbook), 34 totem spirit animals, pages...   [click here for more]
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The Lost Tome

The Lost Tome


This 211-page, best-selling treasure trove contains 11 new races, 3 new subraces, 6 new classes, over 100 original class archetypes (with a minimum of five archetypes for each class established in the 5e Player's Handbook), 35 totem spirit animals, pages of new spells, and other miscellany, including: What's new this Edition? Artificer archetypes! Fire up with the Pyrotechnic,...   [click here for more]
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The Ljosálfar (Light Elves), A Playable Race for 5th Edition

The Ljosálfar (Light Elves), A Playable Race for 5th Edition


Light elves, also known as the "Ljósálfar" (singular Ljósálfur) , are a subrace of elves and the antithesis of their drow cousins. Hailing from the Feywild, descended from a mix of primal elves and dryad, light elves are fierce rivals of the drow and see them as their tragic elven cousins. Light elves still retain some features from their dryad ancestors, and as such they...   [click here for more]
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The Living Dead: A Guide to Vampires

The Living Dead: A Guide to Vampires


Dive deep into dark crypts and gloomy castles, exploring the domain of the vampire! The Living Dead: A Guide to Vampires contains new monsters, campaign ideas and a new race. Included are: Asanbosam: A tree-dwelling hunter that uses its hook-like feet to get the drop on its prey. Astral Vampire: A cosmic horror that proves undeath can exist anywhere. Augmented Vampire: Magic and technology...   [click here for more]
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The Living Dead

The Living Dead


The Living Dead: A new playable race for fifth edition. Before The last great War, many peoples joined the Lich Queen rather than die before her army or the other great armies. . But they did not realise that they would be cursed. They are no longer living, but they are not dead, they are The Living Dead, the Cursed Dead and they yearn for a normal life that they can never have. Includes all-new...   [click here for more]
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The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
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The Latarian

The Latarian


You have probably never met one. Some say that they are little more than a myth. They believe the Latarian to be unnaturally tall folk with green skin, and claws, their hair a sickish green. Their presence unnoticed until it was too late. ...   [click here for more]
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The Korranberg Chronicle: Adventurer's Almanac

The Korranberg Chronicle: Adventurer's Almanac


Get ready for adventure with The Korranberg Chronicle - Adventurer's Almanac! Fully compatible with the Wayfinder's Guide to Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including: Subraces, Variant Traits, and Brand new statistics for playing over 26 PC races! 20 New and Variant subclasses...   [click here for more]
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The Killoren

The Killoren


The land is dying. Corruption spreads. Plants wither. Animals starve. And at the edge of the wasteland, a people awaken - fey spirits born from dying plants. The killoren. Born to speak for the voiceless wildernerss, the killoren are part vengeful wilderness, part diplomatic emissary, part caretaker and tender of the fragile wilderness. In these pages, get to know this race, its aspects of nature,...   [click here for more]
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The Immortals Guidebooks

The Immortals Guidebooks


This Homebrew supplemental for D&D 5e contains 5 new races and 9 new sub-classes ready to use for character creation on any DMs table. This supplemental is filled with eternal (or at least near eternal) races, and sub-classes that range from etheral power to lively characters. For players and DMs looking for fun new options, this supplemental is a must. ...   [click here for more]
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The Illithid playable race

The Illithid playable race


Mind Flayers are a threat to all life in the multiverse - unless they aren't! Now you can play an illithid who joins the heroes and saves hundreds of lives! Defy expectations and show bigots that no one is born evil, even after a tadpole has been inserted into their brain! Of course, you can also use this to play an evil illithid, I am not your boss. Includes the illithid playable race and a racial...   [click here for more]
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The Icarians

The Icarians


Icarians are a race that hails from the material plane, and are a race of birdlike humans. There are several stories about how they came to be. Some say they were originally humans that were transformed by a friendly god to allow them to fly, some say they were the result of a magical expirment, while others say they are just an evolutionary quirk. Unlike most birdfolk or flying races the Icarians...   [click here for more]
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The Iblisar: A Demonic Character Race

The Iblisar: A Demonic Character Race


Dredged from the Infinite Abyss, The Iblisar contains everything a player needs to create a "Demonblood" adventurerer of the new Iblisar race, including optional feats they can take as they level up. ...   [click here for more]
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The Hungries and Other Things

The Hungries and Other Things


Have you ever felt as if you were different than others? Just trying to blend in and keep the peace? Do you know that there is a quality you just can't put your finger on, something that makes you distinct from other, hungrier than others? This is the hidden race of the Hungries. A race that exists just out of eyeshot blending in with the people around them. Some try to hide and live normal lives...   [click here for more]
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The Hidden, 5e Race

The Hidden, 5e Race


Isolated for thousands of years deep in the wild jungles, a race that lives and breaths solitude and sequestration lurks in the shadows. They are the Hidden, and they are hiding no more. A tribal people who gain mystic powers through various ritualistic tattoos, the Hidden forever hide their faces under masks, in praise of their patron, the Conceled One. In recent years, however,...   [click here for more]
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