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Arcane Armoury - Volume 3; 40 Magic Items

Arcane Armoury - Volume 3; 40 Magic Items


Arcane Armoury: Volume Three Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is a much-anticipated expansion to the 1st volume, featuring another...   [click here for more]
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Arcanum Vault: Hell Fire

Arcanum Vault: Hell Fire


What is Arcanum Vault? These are homebrewed additions ready to playtest! They may not be perfect and any nerfing or buffing one feels necessary to implement is highly encouraged. Please enjoy and play on! New Race: Lampad Warlock Patron: The Pit Pact Boon: Eternal Flame Martial Archetype: Infernal Fighter Blood Hunter Order: Order of Infernals New Item: Infernal Band New Spell:...   [click here for more]
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Ardaedan (A new race for D&D 5e)

Ardaedan (A new race for D&D 5e)


ARDAEDAN The Ardaedan is my first DMs Guild content, and it is a race of sentient lava with bodies made of stone. That is about all I have to say, and sorry about the cover art, I can't draw so I had to use the closest art to what they look like. Please enjoy, and leave a review so you can tell me how I can improve it. UPDATE 1: I have changed...   [click here for more]
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Artificial Intelligence characters

Artificial Intelligence characters


Not quite complete (but free!) rules for playing an artificial intelligence, meant mostly for science fantasy or fantasy/science-fiction mesh games. The Embedded System, while it tries to be balanced, may still be best as an NPC class, unless additional subroutines are developed. (Part of the reason this supplement is free - feel free to suggest additions!) Laid out lovelying with the Homebrewery...   [click here for more]
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Atypical Adventurers: Class-Based Ability Scores

Atypical Adventurers: Class-Based Ability Scores


Optional Rules to Encourage Unusual Character Combinations! Atypical Adventurers presents a pair of optional rules you can implement in your D&D games. Class-Based Ability Score Bonuses In the default rules ability bonuses are granted by race, which has a tendency to encourage players to select specific races that go with their class and contribute...   [click here for more]
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Awakened Animal

Awakened Animal


Through the use of magic either on purpose or by accident, some animals gain intellegence and the ability to become a player character. This class was created for one of my players who wanted to play an animal. It still requires play testing and any comments would be appreaciated. ...   [click here for more]
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Awakened Animal

Awakened Animal


This is a guide for playing as an animal that has had the awaken spell cast on it. ...   [click here for more]
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Awakened Cog - 5e Race

Awakened Cog - 5e Race


Cogs are the world's newest and strangest amalgam of magic and steam driven machines. Most are no more than automaton slaves to their masters. But occasionally, a cog will attain true sentience and throw off the geases that once ruled their lives. Such Awakened Cogs are left to make their way in the world, usually as outcasts, feared by their once-masters for the dangerous possibility their very existence...   [click here for more]
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Azal's Tome of Race Creation

Azal's Tome of Race Creation


Azal's Tome of Race Creation contains rules for creating custom races, suited for players and DM's. Greetings traveler! If you've stumbled upon this tome, then you've discovered the greatest work of Azal The Unequaled, foremost of the creation wizards. I have spent my life studying the races of the world and I've perfected the formula for creating new beings, barely imagined by others. Dwarves trained...   [click here for more]
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Backgrounds of Faerûn: The Underwater Nations

Backgrounds of Faerûn: The Underwater Nations


Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms. - Underwater Rules Reminder - 9 New Races - 2 Tortle Subraces - 5 Grippli Variants - 9 Race Backgrounds - 7 Aquatic Armor Variants - 6 New Poisons This supplement is standalone, but works with the entire "Backgrounds of Faerûn"...   [click here for more]
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Bear PC Sourcebook

Bear PC Sourcebook


For those looking to experience a different style of play, I offer you the bear, one of nature’s most able predators and an inspiring creature to behold. For the gamers, this sourcebook will offer the ability to impose fear and violence on their foes or aid their companions with their natural wisdom. For the role players, playing a non-humanoid character with no common language will provide...   [click here for more]
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Bearfolk Playable Race Baeron Ursal

Bearfolk Playable Race Baeron Ursal


The Baeron Ursal, or Bearfolk, are a playable race built for almost any setting. The race includes 4 versatile sub races that allow for a highly customizable game play. This race comes complete with lore and backround information on the race. I would love any feedback or contribution you care to provide. ...   [click here for more]
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Beast Kin (Beithíoch) Race

Beast Kin (Beithíoch) Race


Another new race to be used with Dungeons and Dragons 5th Edition. The Beithíoch, also known as the Beast Kin, are a race of humaniods with the innate ability to take the form of their inner beast. They are a strong but jovial people with a knack for getting in and out of trouble using their fists or their beast form. Will you play the warlock who changes into a black cat to move around the...   [click here for more]
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Beastfolk and Alaghi

Beastfolk and Alaghi


When looking through the DM's Guild for interesting races, I noticed a few beastfolk-style races, but I didn't see any conversions of the old beastmen from AD&D's The Complete Book of Humanoids, which had natural camouflage and an interesting resistance to magic of all kinds. For that matter, I didn't see any conversions of the yeti-like alaghi, either, so I decided to write up rules...   [click here for more]
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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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Beastmen Race - 5e

Beastmen Race - 5e


In the scorched sands, few races survive as well as the beastmen, who with their long claws, thick skin, and quick feet, they dominate the open dunes. They range in size and shape regardless of parentage, and while most believe their ancestors were afflicted with a fey curse, some think it is their ability to adapt that leads to this constant change. ...   [click here for more]
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Beastmen Race Creator (5e)

Beastmen Race Creator (5e)


Create Your Own Playable Race. This 22 page handbook includes the lore, flavor and rules for creating your own bestial race from the wilderness. With over 50 racial traits to choose from, the Beastmen Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Included are 4 new fully detailed and finished...   [click here for more]
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Beasts, Bolts, and Beguilers.

Beasts, Bolts, and Beguilers.


This product revisits the Shifter, Warforged, and Changeling races, updating them for 5th edition and making them accessible to any setting or campaign. Included in these pages are: Updated rules for Shifter, Warforged, and Changelings, Optional Feats and magic items for these races. A new Archetype for the Artificer called the Construct Paragon. Changed the level 9 and level 14 class...   [click here for more]
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Beholderkin Humanoid Playable Race

Beholderkin Humanoid Playable Race


Ever want to play as a mastermind with an unusual number of eyes? Well look no further! With this basic race build and custom character options you can become the product of a beholder's nightmare; a human with beholder-like features! Addtional monstrous background options included! *EDIT* Rebalanced using suggestions from Matt C. with new abilities! ...   [click here for more]
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Bhuka and Dekanter Goblins

Bhuka and Dekanter Goblins


Everyone knows of goblinoids: goblins, hobgoblins and bugbears. But what about other, lesser known goblinoids. This document presents the Bhuka and Dekanter goblins, first presented in Sandstorm and Races of Fearun respectively. I have adapted their racial traits to fit within 5e guidelines, and updated some information on the frankly boring and brutish dekanters. I hope you enjoy what I've done...   [click here for more]
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Blessed and Cursed Sub Races

Blessed and Cursed Sub Races


This supplement provides a way to add quite a few fun subraces to charaters! Probably the most popular are balanced ways to make 1st level vampires and lycanthropes (werebears, boars, tigers, and wolves). In addition to this, it also includes a zombie subrace and a subrace of my design called the touched by darkness, touched by light, and touched by fate. All of these subraces are meant to be...   [click here for more]
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Bloodlines & Birthrights

Bloodlines & Birthrights


Bloodlines & Birthrights is a collection of human variants and half-races for use with Dungeons and Dragons Fifth Edition Humans are one of the most well traveled and prolific races in the multiverse. As such, they interact with various races on a regular basis, forming frindships, rivalries, romantic entanglements, and marriages of political convenience. Bloodlines & Birthrights...   [click here for more]
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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
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Boarc

Boarc


Based on the eastern depiction of the Orc, a more pig-like foul creature to play as a PC or (more likely) use as villainous NPCs. ...   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,...   [click here for more]
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Born To Be Wild: Gnolls

Born To Be Wild: Gnolls


Born To Be Wild brings monsters and savage species into 5th edition as playable races. This instalment of Born To Be Wild introduces the Gnoll as a playable race. “They say don't judge a book by it's cover, right? Why would you judge me by appearance, then?” As is the case of sorcerers, gnolls are born of spurious origins. Typical gnolls are feral creatures that rip through small...   [click here for more]
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Calculated Races

Calculated Races


Watch Episode 1 of the Calculated Risks Actual Play Stream via YouTube Below! Or visit http://www.drivethrurpg.com/product/228467/Calculated-Risks-Episode-1--The-Bloody-Bridge to download the MP3! Calculated Races is a selection of new races for inclusion in your Dungeons & Dragons campaign. The races contained in this supplement are...   [click here for more]
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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Call from the Deep: Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should help you create...   [click here for more]
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Call of the Wild - The Witch Class and Archetypes for Harnessing Primal Power (5e)

Call of the Wild - The Witch Class and Archetypes for Harnessing Primal Power (5e)


People have long sought both spiritual purpose and renewal in nature. The rage that lies within the hearts of all barbarians is a primal one, full of animalistic savagery and might. Rangers hunt within the wilds, placing themselves as part of the cycle of life and death. Powerful druids press against civilization, battling those who would seek to tame the wilderness and eradicate it from the world....   [click here for more]
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Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)

Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)


Tabaxi are a mysterious and oft-misunderstood race of creatures. With unclear origins, far-away roots, and tight lips about the lands they have come from, it is often difficult to suss out more than we already know about them. Enter this handy field guide! Within the pages of this article, you will find additional information on Tabaxi, as well as the introduction of three new subraces, as the author...   [click here for more]
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Candlekeep Geographic Vol.2: Demi-Dragon Race (5e)

Candlekeep Geographic Vol.2: Demi-Dragon Race (5e)


Rendered almost invisible by misunderstandings, discrimination, and ignorance, the Demi-Dragon is a hybrid race which arises whenever a Dragonborn mates with either a Lizardfolk, Tortle, or Kobold, creating a unique creature which smoothly blends traits from both of their parents. This race was completely unknown for many years, and have only recently been recognized as something distinct from either...   [click here for more]
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Candlekeep Geographic Vol.3: Gnoll Race (5e)

Candlekeep Geographic Vol.3: Gnoll Race (5e)


The Conquering Hunger. Laughing Death. The Children of Yeenoghu. These are some of the names that have been given to Gnolls over the years. They are known across the Realms as violent, sadistic, fiendish, chaotic forces of evil who should never be trusted. But is that truly the end of the story? There is evil in Gnoll-kind, that is clear, but even in the deepest depths of evil, wouldn't it be nice...   [click here for more]
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Caninites: A Playable Race for D&D 5E

Caninites: A Playable Race for D&D 5E


"As diverse as they are loyal, the caninites are an impressive folk. They may have come from Hundur, if the legends are true, but now they are scattered all over the Forgotten Realms. Years and years of evolution have made the caninites all sizes, shapes, and colors. They are dependable, compassionate, and trusting to a fault. Caninites are not known for their intelligence, but their willingness to...   [click here for more]
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Cariboul - Playable Caribou Race for 5E

Cariboul - Playable Caribou Race for 5E


The Cariboul race was featured in Dragon+ Magazine!! Check out Dragon+ Issue 24, Chapter 8! http://dnd.wizards.com/content/dragon During D&D's Dungeons & Doodles Twitch Stream, Bart Carroll asked for a Canada-themed D&D crossover for Stan!, Adam Lee, and Richard Whitters to draw. I suggested Cariboubarian (a Caribou Barbarian). Adam drew it, so I had little choice...   [click here for more]
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Cat-folk (playable race)

Cat-folk (playable race)


This is the cat-folk playable race that is fully balanced out, and comes with two subraces. (Some flavour text mentions "Falenrun" which is just a custom world - ignore it if you want or just change it to what you want). ...   [click here for more]
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Catfolk Player Race 5th Edition

Catfolk Player Race 5th Edition


So I've been wanting to play a Catfolk PC for a while now, and the resources I've found online haven't really resonated with me as both accurately portraying the descendants of cats and being fun to play, so I jotted down some ideas and with the help of my DM I created this :D I styled it to look like it was from the PHB, and I think I did a pretty good job (without spending the 300+ dollars I'd have...   [click here for more]
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Catfolk Race Build

Catfolk Race Build


Catfolk are a mysterious and rare race in the setting of Forgotten Realms. For those who wish be a cat and a person, the Catfolk build provides the necessary guidelines. There are three different subraces of Catfolk that lend themselves to various Class options. Catfolk make great Rogues, Rangers, and Monks....   [click here for more]
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Centaur

Centaur


Re-introducing the Centaur PC race. I gathered centaur lore from through the editions, and presented it here for you all. The racial traits are adapted from the UA edition, with my own tweaks, along with other tauric subraces: driders, tlincallis and wemics. Also included are two subclasses: the Courser Paladin, and the Nightmare patron for the Warlock. Any and all comments and reviews are welcome....   [click here for more]
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Centaur Race Build

Centaur Race Build


Centaurs are a staple for any fantasy world. This guide offers a balanced race build so you too can play as a Centaur in your D&D 5e campaigns....   [click here for more]
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Centaur Race Build

Centaur Race Build


This is my first upload here, and I'm relatively new to D&D as a whole, so any feedback is appreciated! This upload comes with 5 subraces I just kind of made up, but I tried to stay within the boundaries of the games canon so far. I liked the setup in the player's manual a lot (and all the cool illustrations), so I came as close as I could. I did all the illustrations and everything all by myself,...   [click here for more]
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CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
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Changed Children

Changed Children


What happens to the babies that are abandoned in the wild? What happens to the first-born child promised to a powerful being? What happens to the children who go missing in the dark? This 5th Edition supplemental offers potential answers to these questions by giving D&D players the option to play a character raised by-- and subsequently changed by-- various fey, fiend, and monstrosities. With...   [click here for more]
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Character Crucible: Dhampirs (A Race for 5E)

Character Crucible: Dhampirs (A Race for 5E)


Full rules for playing a new race, Dhampirs, for Dungeons and Dragons. ...   [click here for more]
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Character Crucible: Giff (A Race for 5E)

Character Crucible: Giff (A Race for 5E)


Thick-skinned, big boned, and hippopotami-headed, giff are humanoids who stand almost nine feet tall, with powerfully built frames. They have stocky, flat, cylindrical legs. Their chests are broad and their heads have a natural helmet of flexible, chitinous plates. This product features your favorite mercenaries of Realmspace and introduces them to the Fifth Edition of Dungeons & Dragons....   [click here for more]
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Character Folio Anja: Deluxe Art Edition

Character Folio Anja: Deluxe Art Edition


Introducing the Deluxe Art Edition of Character Folio: Anja celebrating the Mage College's second year. Now with art illustrating the Black Cat, Anja and her equipment, dive into the secrets of one of the Multiverse's greatest thief! The first installment in the Character Folio series focusing on Anja, the Black Cat, a legendary Tibbit thief with a penchant for acrobatics and snark. Inside you...   [click here for more]
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Character Options: Talents II 5E (Fantasy Grounds)

Character Options: Talents II 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Nerd Immersion Review here. Character Options: Talents II is the follow up to the best selling Character Options: Talents. It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide,...   [click here for more]
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Character Race Option: The Direling

Character Race Option: The Direling


Long ago, the Material Plane merged with many layers of the Abyss, and its demon lords ran rampant, expanding their domains into the new territory. The wake of these conquests, once the planes had split apart once more, left behind many treacherous and awesome lands as aspects of their original realms, imprinted onto the material world. The humanoid denizens of these places, long since forgotten, evolved...   [click here for more]
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Character Race: Shadow-Dragonborn

Character Race: Shadow-Dragonborn


The Shadow Dragonborn have been debated for centuries on what their significance is. Being half tiefling and half dragonborn, this group of outcasts have never really been accepted anywhere. Seen by dragonborn cities as a bad omen, they always seem to never feel accepted. Some however always find a way to climb the ranks. As their origins are mysterious, and their abilities equivilent to their...   [click here for more]
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Character Sub-Race: Dwarf-Elf

Character Sub-Race: Dwarf-Elf


This group of elves/dwarves prefer to spend their time socializing, which makes them great bartenders, adventurers, and conversationalists. Since they are a jolly people because they know they don't belong most places, they find comforts in other things, like friends, ale, and sometimes settling down. They are extremely enthusiastic when it comes to finding one of their race, and love to party when...   [click here for more]
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Charadrion ~ Chracter Race

Charadrion ~ Chracter Race


This PDF contains a new chracter race, the Charadrion, a branch of humans influenced by Elemental Air, who I use in my homebrew campaign. The Charadrion make their homes in cities hidden among mountainpeaks and the canopies of lowland forests. They are almost avian in nature, as musical and swift as the primal wind that suffuses them. They can be staunch allies, or deadly foes. All constructive criticisms...   [click here for more]
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